Thank you for making the preview. Traffic will be removed, it was more of a test. Most bugs have been fixed and I'm hopin gto upload it in the next couple of days
Glad to hear about the traffic being removed from driving through the farm. I could see that being incredibly annoying, whilst manoeuvring equipment in the yard.
Any chance you keep the traffic in but disable it? I added traffic to the fs22 version because maps without traffic and pedestrians don’t feel alive. If you leave the traffic splines in, then I don’t have to add them myself. Love the map but I need traffic. 😁
There doesn't appear to be any custom ground textures or plants, just the base game stuff. The grass in the middle of the tracks is the same as that used on the verges and is way too long and quite unrealistic. I played this map in FS22 and found it frustratingly tight with the narrow roads and farm tracks. Also, trying to terraform for new buildings was made incredibly difficult with the undulating terrain. I decided that I would rather go to a different map before I deleted everything and redesigned it... I didn't see the point because I would essentially be creating a new farm/map. I'll obviously give this map a go, but as before, if I need to change too much to make it playable, I'll probably keep looking.
Thank you for making the preview. Traffic will be removed, it was more of a test. Most bugs have been fixed and I'm hopin gto upload it in the next couple of days
Glad to hear about the traffic being removed from driving through the farm. I could see that being incredibly annoying, whilst manoeuvring equipment in the yard.
Any chance you keep the traffic in but disable it? I added traffic to the fs22 version because maps without traffic and pedestrians don’t feel alive. If you leave the traffic splines in, then I don’t have to add them myself. Love the map but I need traffic. 😁
@davidvanmol5199 Sure. I will probably just move it under the ground
@@vrmoddingNice. Thank you. Loved the fs22 version btw. Awesome job. 👌
Add traffic in but do it like what oxygen David did where a odd car comes through every now and then
Can't wait to play on this map
There doesn't appear to be any custom ground textures or plants, just the base game stuff. The grass in the middle of the tracks is the same as that used on the verges and is way too long and quite unrealistic.
I played this map in FS22 and found it frustratingly tight with the narrow roads and farm tracks. Also, trying to terraform for new buildings was made incredibly difficult with the undulating terrain. I decided that I would rather go to a different map before I deleted everything and redesigned it... I didn't see the point because I would essentially be creating a new farm/map.
I'll obviously give this map a go, but as before, if I need to change too much to make it playable, I'll probably keep looking.
1st here such a good map