Warpath 10.4 - How can we improve the conquest experience ft. More scop3s

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • #aceshooter
    To get the most out of Warpath, play it on PC at warpath.lilith...
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    / @phoenix-warpath
    Ground officer spreadsheet
    docs.google.co...

ความคิดเห็น • 32

  • @Spiritinho18
    @Spiritinho18 2 วันที่ผ่านมา +7

    Hi. It's my idea. Eliminate the safety zone. When your base has been burned, you receive a hospital bubble, which disappears after gaining 100% health of the base

    • @jurijkosztovszki4110
      @jurijkosztovszki4110 2 วันที่ผ่านมา

      Yeah. But it ll be like old times still. U get steamrolled. U out.

  • @Let12689
    @Let12689 2 วันที่ผ่านมา +4

    This is a simple fix... keep the safe zones how they are... but allow opposing alliances to travel through safezones with units. Can't build or burn villages inside safezones, but can burn bases and fight units. Travel freely.

  • @Kevin.Boyle007
    @Kevin.Boyle007 วันที่ผ่านมา +2

    Until you balance ToC's properly, safe zone should not even be a topic of conversation.
    1. The Whales Power needs to be capped at 50% above the Alliance average power. So for example if there are 60 members and in total their average power is 80 million - that 300 million Whale you got on your team? The max power he can bring to ToC is 120 million. Lillith will never do this, because they are greedy and they don't even know how they are killing their own game. I am an R5 and I see tons of spenders quitting the game because their bored of Alliances trapped in safe zones during ToC - no one likes it, and it's killing the game.
    2. Let Alliances choose which tier they compete in ToC's - if our Alliance wants to compete in Silver 1 - let us! Silver 3 is up to 1 Billion power / Silver 2 is 1B to 3B / Silver 1 is 3B to 6B / Gold 3 is 6B to 10B etc... That way we can structure our Alliance for what we want and compete against similar power Alliances.
    3. Let us migrate for crying out loud. Why do I have to wait 6 months to migrate when I have the tickets? I want to leave a dead Alliance and go play for an active one. Max lock out for migration should be 1 or 2 months. The only lockout we need is on new servers.
    4. The system will check your power against the current power of the server. So for example if you are 300 million and you want to migrate from server 40 to 94 - but the highest level player there is only 240 million - for every 50 million over power you are of the existing highest level players - it will add 1 to 2 months to your migration. ie. In this example the Whale would have to wait 3 to 4 months to migrate to that server instead of 1 to 2 months.
    Anyways these are only idea's - obviously there might be some tweaking - but this imo would go along way to make ToC's more fun, and more balanced.

  • @mikevrsn
    @mikevrsn 2 วันที่ผ่านมา +3

    Matchmaking needs a major overhaul

  • @KVS1985
    @KVS1985 วันที่ผ่านมา

    Remove safezones for 24 hours every 3 days (For example), so an enemy can try to take your Settlement.
    If you are able to defend your settlement for 24 hours, the safezone go´s back up.
    If the enemy has your settlement, the safezone stays down untill you take back your settlement

  • @lingling4859
    @lingling4859 2 วันที่ผ่านมา +2

    there were some good ideas in teh brainstorming talk. frankly, surprise attack loses all value when there is no open area. to keep that feature viable, and the option for a comeback available for late game into ToC, you need to inhibit alliances completion of building territory. How? speed up the conequest, less time to reach certain objective, shorten the ToC duration as you said. Most strong or overpowering alliances aim for all rewards, but do they HAVE TO get them all? if the ToC is shorter, or the opening times of blockhouse fort town and factory and lab are more random, maybe they cant achieve it all one by one, but will hav to prirotize and mor option open for other alliances. The safe zone should open sooner in combination of a reduced ToC time,so if anybody targets settlement rewards, they need to aim for those areas with prirotiy and cant just hog everything map wide

    • @tombez6432
      @tombez6432 2 วันที่ผ่านมา

      Generally a good idea, for big and strong alliances. Smaller ones wont have the time to complete the missions like alliance reputation, etc. These requirement should then also be adjusted.
      The toxic language which they practically do not adress in a proper way is also an issue, some alliance dont see why they should bring "joy" to those who call them farmers, weaklings, etc by fighting against them? Its like with attentionwh.res, the easiest thing to not give them is attention, same with those who want to fight but are toxic, easiest way for revench, dont give them what they want, fights.

  • @mikebottorff593
    @mikebottorff593 2 วันที่ผ่านมา +1

    Need to make a way the big guys fight each other you take the safe zone it will be only (at this time) better for the untouchable. You can already see all the big guys dropping down to gold just to over power

  • @hamzaziad986
    @hamzaziad986 2 วันที่ผ่านมา +1

    Moi j'ai trouvé une solution , aucune zone de sécurité, seulement un bouclier quand ta base est détruite tu obtient un bouclier jusqu'à ce que tu guérisse entièrement mais tu ne peux pas combattre, si tu décide de combattre alors il te suffirait d'enlever le bouclier est tu pourras à nouveau combattre

  • @conrad2140
    @conrad2140 วันที่ผ่านมา

    opening the safezone sooner wont be changing much . the loosing alliance will just leave the C4 and camp C3. wich would be boring for everyone . I saw a comment stating a zone with no base , only units. i think that's one of the best way to make some C4 entertaning. not having to deal with crazy whale base , or player going full turtle mod is the way to bring back some fun . I hope lilith will think about it. but the safezone is not the problem . the MM is the main problem I think . They need to add more imformation . for example alliance with huge pay2win should not meet some full free2play players. the power of money is way stronger than anything in this game . need a very fair MM and soon.

  • @MightyScarS12
    @MightyScarS12 7 ชั่วโมงที่ผ่านมา

    Every L4 that we play in , we encourage all clans to have an all out open field fight to the death see who gets to hold Capital , keep the ranged units at home and bring your best tanks and Helis , Everyone will agree it’s a great idea but when it comes to doing it , the turtles and whales don’t join and just sit in their bases due to only having 1 or 2 units they can use cause they pretty much all have SH and ranged units , they don’t want to give up ground or can only play siege and not open field fights , I remember when this game use to be all about open field battles , just tank battles every where , it was chaotic and so much fun , don’t know why all out battle isn’t a thing anymore , all playing it safe and only defending or siege with an AG , most of my guys zero reserves in the first few days , safe zone is meant to be a retreat , recover and reorganize.
    Ppl are scared to lose units and can’t fight unless the advantage is in their favor , open field battles is what makes this game so much fun , we all want to test our steel and honor every fight , our soldiers long for Valhalla !! strength & Honor to you all warriors o7

  • @tombez6432
    @tombez6432 2 วันที่ผ่านมา +1

    Without making matchmaking better and also with the 3 alliances peacetreaty restriction, the safezone will always be an issue. I havent been in a balanced C4 for a long time. There are too many ways to corrupt the matchmaking systems. But yeah thats a problem of smaller players and not gold1+. Also the pushing of turtle playstyle to be the most efficient and easiest way to play the game, isnt helping.

    • @ghonking
      @ghonking 2 วันที่ผ่านมา

      They just need to make the kills counts only if it wasn't on base def
      This will kill this play style forever

  • @David-l7j8k
    @David-l7j8k 2 วันที่ผ่านมา +1

    Cool but first the matcjmaking should be fixed bcs you cant farm and play against whales i usualy am 1st in warmachine but its a pain fighting with an ally wich is older. Maybe Classic battlefield could remove SZ tbh.

  • @Farmerboy78
    @Farmerboy78 2 วันที่ผ่านมา

    I fully agree the toc is too long by 1 full week

  • @Boostaddict11
    @Boostaddict11 2 วันที่ผ่านมา +1

    Create something similar to the central plaza in hedgemon where you cant plant bases. Mainly field fighting. Sz should be limited to the first week. After that similar similar style of base when in hedgemon. Up to 50% shield where you can’t get hit. If you feed ags or attack units you lose the shield.

    • @Twon22
      @Twon22  2 วันที่ผ่านมา

      Having a dedicated zone for ground battle. Like the air battle zones in Rome but for ground units so no base to deal with. That would be cool.

    • @Boostaddict11
      @Boostaddict11 2 วันที่ผ่านมา

      @@Twon22 yeah I think it would definitely change it up. Maybe gives a boost in repute so it limits farming and more fighting which would be fun.

  • @chrisforrest1698
    @chrisforrest1698 2 วันที่ผ่านมา

    Make 400m + power go into gold 2 and above

  • @samjo719
    @samjo719 2 วันที่ผ่านมา

    I think the company tried to solve this problem by adding the surprise attack

    • @tombez6432
      @tombez6432 2 วันที่ผ่านมา

      which they nerfed and also the limit of max 3 peacetreatys and a corrupted matchmaking system for the majority of the C4s (not gold1+)

  • @KevMK92
    @KevMK92 2 วันที่ผ่านมา +1

    Maybe 50% slower collection speed once your base is 100% health

  • @tubetiz
    @tubetiz วันที่ผ่านมา

    Stop account sharing somehow 😂

  • @supernova5750
    @supernova5750 วันที่ผ่านมา

    Antoni you have to start from the second point which is the matching and the right for weak players not to face stronger, your talk is literally has one meaning , maybe your working for the lilith , so try to focus on the real issue for all players and not only trying to put the weak players in the corner and dont give them any breathing, or we leave this game and you even dont find anyone to attack so you just playing with ravens , means you spend your money to play with bots .

  • @haluksoyyilmaz907
    @haluksoyyilmaz907 วันที่ผ่านมา

    Safezone are the last problem on Warpath 😅

  • @thien8379
    @thien8379 2 วันที่ผ่านมา

    The problem with farmers not willing to be meatshield is:
    1. Players playing defensive/ arty oriented tend to have better stats , then they go to chat, look at other players, find for their death rate and go statshaming AKA KDR, if the dev can make an option to hide that stats, farmers will be more willing to contribute.
    2. Seriously make dead reserves also count into war machine just like New York city, i don't know why dying is that bad to not get counted but WAR guarantees DEATH, and you saw it in the last L4, all them 40 clowns went pre charge because of this stats, they are obssessed with not dying.
    3. Make retraining less painful. I know it might look cheap n shit but hey, 100 reserves are 1mil and 10k are 100mils, and it heavily affects farmer's progress, you're lying if you tell me it doesn't.

  • @Dave-q2k
    @Dave-q2k 9 ชั่วโมงที่ผ่านมา

    Some alliances are a lot stronger than others and pin smaller alliances in the safe zone ie build right up to their safe zone so they can’t build out the safe zone

  • @venomesportsgamingtonychap6727
    @venomesportsgamingtonychap6727 วันที่ผ่านมา

    Love liltihs new statement on cheating and fair play even though we all can call bullshit on it unless they start banning I have no money roles

  • @venomesportsgamingtonychap6727
    @venomesportsgamingtonychap6727 วันที่ผ่านมา

    There was like 1 or 2 max level 4s without safezones

  • @michaellammer6243
    @michaellammer6243 วันที่ผ่านมา

    Nice too see my Allianz greetz TNT S9

  • @venomesportsgamingtonychap6727
    @venomesportsgamingtonychap6727 วันที่ผ่านมา

    Tnt hahahha biggest is only like 320