Can you still go under the map by falling through the seabead at a certain point. And from there beeing able to fall all the way to the underground layer and the final boss room?
Dude, the whole broken plank on dock that you have to jump tutorial but that wasn't actually part of tutorial joke took me waaaay too long to figure out. I rewatched it a few times. Lol!
On the fence for a few months and when i initially started i felt like i really should’ve waited for a sale and stopped playing because i had no clue what i was doing. Little did i know how many hours i would spend playing once i understood how to play. Its so damn fun Playing with friends wiuld be heaps mad but i have only played alone so far but its still insanely fun. Now what ever you do DO NOT surface until the timer for the next eruption starts or your ship will instantly explode and youll have to reload your save lol. Was hoping for sure the amount of time it takes to get back up woudlve been enough for the lava to go away but boy was i wrong
The flagship was a pain. Thing was spitting out a small army of Cogs every minute it seemed. They have unlimited ammo, the ship regenerates back to 100% if it gets to escape even a single time, and tanks. Specifically the tanks with Tesla modules attached to them.
Just started playing today. I've played many many survival/crafting games and this one is the most convoluted and confusing of them all. The crafting system is horrible and needs a centralized UI. The form/function ratio here is 'I have a vision' out of 10. More complex systems like Bellwright or Soulmask or Mist or even SCUM are simpler somehow. It's fun despite that so far so ima keep beating my head against it till everything clicks, but dang. Great vid. Thanks.
I've had Volcanoids on my wishlist for a while now and I finally got it on sale last weekend. While I do love the drill, the enemy design, and the constant threat of the volcano, I gotta say that the new player experience is pretty underwhelming. I feel like the first several hours are just doing tutorial quests, and story wise you basically show up and get told "go take drill!" and you have your shiny new drill-base within like 30 seconds and then the story is just the tutorial chain. Also, is there any music in the game? Feels like I'm just wandering around in complete silence until I stumble upon some enemies. I definitely see the potential and I applaud the devs for making something unique, but I feel like getting those opening hours to feel more compelling would be beneficial because getting you hooked in the beginning is important.
I usually play with music off for editing purposes- I will be sure to take that into account in my follow-up! I agree about the "story" - but it seems like once the new map finally drops there will also be extensions of the narrative beyond a linear path through the crafting loop (whenever that happens)
Good suggestion! There are a ton of already established channels that do t really great coverage of 7D and its updates that will probably beat me to the punch, but this overhaul is 100% on the radar :)
Well, a brand new update dropped super recently- it's not the story overhaul, but it adds some really cool stuff for the drill- good time to give it a try for sure
I came back to this game hoping it improved but.. yeah it's the same, just some minor things added. Maybe it's just not for me cause it just drives me crazy how dumb the UI/tutorial progression/game loop is and how easy it would be to fix them.
Thanks for watching! To help the channel grow... well, you know the Drill.
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Thank you.
wake up babe, new standard gaming vid just dropped
Loving the expansion of this series, excited to see what comes next!
i already have volcanoids, its great, im most happy about their most recent update
Can you still go under the map by falling through the seabead at a certain point. And from there beeing able to fall all the way to the underground layer and the final boss room?
You know, I didn't get to try that one but I will try it in the future!
@@StandardGaming I think it was near the closest to the water landing site in the 3rd area. Could bei fixed by now IT was Like 2 updaes ago.
This is a fantastic series! Well done!
I like the drill ship from Atlantis: the Lost Empire!
this vid needs more view, great production value
Looks sick, but im waiting for better jpg naving lol
Man, this between this and th Barotrauma videos, your channel has shockingly high production value for being so small. I can't wait to see more! :D
Dude, the whole broken plank on dock that you have to jump tutorial but that wasn't actually part of tutorial joke took me waaaay too long to figure out. I rewatched it a few times. Lol!
That used to be a whole minute and a half long rant segment but I cut it because it was just too much
On the fence for a few months and when i initially started i felt like i really should’ve waited for a sale and stopped playing because i had no clue what i was doing. Little did i know how many hours i would spend playing once i understood how to play. Its so damn fun Playing with friends wiuld be heaps mad but i have only played alone so far but its still insanely fun. Now what ever you do DO NOT surface until the timer for the next eruption starts or your ship will instantly explode and youll have to reload your save lol. Was hoping for sure the amount of time it takes to get back up woudlve been enough for the lava to go away but boy was i wrong
I know its early access but i hope they put NPC you can buy equipment from
The flagship was a pain. Thing was spitting out a small army of Cogs every minute it seemed. They have unlimited ammo, the ship regenerates back to 100% if it gets to escape even a single time, and tanks. Specifically the tanks with Tesla modules attached to them.
thanks for the review!
the game released a new update just recently, worth checking out!
Cool!
Just started playing today. I've played many many survival/crafting games and this one is the most convoluted and confusing of them all. The crafting system is horrible and needs a centralized UI. The form/function ratio here is 'I have a vision' out of 10. More complex systems like Bellwright or Soulmask or Mist or even SCUM are simpler somehow. It's fun despite that so far so ima keep beating my head against it till everything clicks, but dang.
Great vid. Thanks.
It clicked for me eventually but the jank is undeniable- glad you're sticking with it! (and thanks for watching!)
I've had Volcanoids on my wishlist for a while now and I finally got it on sale last weekend. While I do love the drill, the enemy design, and the constant threat of the volcano, I gotta say that the new player experience is pretty underwhelming. I feel like the first several hours are just doing tutorial quests, and story wise you basically show up and get told "go take drill!" and you have your shiny new drill-base within like 30 seconds and then the story is just the tutorial chain. Also, is there any music in the game? Feels like I'm just wandering around in complete silence until I stumble upon some enemies. I definitely see the potential and I applaud the devs for making something unique, but I feel like getting those opening hours to feel more compelling would be beneficial because getting you hooked in the beginning is important.
I usually play with music off for editing purposes- I will be sure to take that into account in my follow-up! I agree about the "story" - but it seems like once the new map finally drops there will also be extensions of the narrative beyond a linear path through the crafting loop (whenever that happens)
7 days to die is getting an update next week if you want to do a video on that
Good suggestion! There are a ton of already established channels that do t
really great coverage of 7D and its updates that will probably beat me to the punch, but this overhaul is 100% on the radar :)
@@StandardGaming ok thanks
Bought this game like eons ago but haven't tried it yet
Well, a brand new update dropped super recently- it's not the story overhaul, but it adds some really cool stuff for the drill- good time to give it a try for sure
Nice, Im glad I didnt download it again to try to replay it tbh
Wanted to buy the game yesterday but the slow development scared me
Wait for a good sale and don't be afraid to refund if you don't like the feel of it in the first hour
I came back to this game hoping it improved but.. yeah it's the same, just some minor things added. Maybe it's just not for me cause it just drives me crazy how dumb the UI/tutorial progression/game loop is and how easy it would be to fix them.
I'm not saying it will be soon, but it does seem like some massive changes are in the works- but time will tell!
Break the drill first