Would you by any chance explain the point of MP tick tracking ? I have an idea so far how much each tick gives me and during the opener i eventualy just dont transpose into AF1 and use Swiftcasted F3 or F3p but just do this from ice phase - I dont wana wait anyway and not gona fill the time with early thunder anyway as its gona make me run out of sharpcasts. isnt its jsut enough to see on MP bar its just popped a regen and then transpose ? btw - if you dont use it in -game how does it look for you then ?
If you check the guide in my channel I talk a bit more about that. Essentially for nonstandard play the goal is to maximize the casts of your strong spells while incurring the least cost. Cost in terms of instant casts (also referred to as resources). Mana tick trackers can let you know at a glance exactly when your next MP tick is going to happen. It's can simply be knowing that doing: Despair - Xeno - Transpose - Paradox - T3P - Swiftcast - Transpose - F3 gives me max mana, meaning I only really used two resource (the t3p and initial xeno ), versus three resources (a second xeno during my transpose). This let's me conserve the xeno for movement or a different transpose line later.
@@EksuPlosion btw - extra question - how do you even manage to do double weaves on LL? having 43 ping but I rearely not clip this and im pretty much queueing all
i am new to ffxiv and raiding, but i assume the reason why most of the time at early everyone got low hp and healer didnt heal is because everyone know they wont die so no heal needed until absolutely neccesary?
they let the regen (heal per second) they put before the raid wipe (big damage to the entire party) do the trick while they can focus on dealing damage, is like you said, they know that if no one misstep on that part of the fight they will not take damage so they don't need to heal the entire party
@@guilhermeborges752 Actually, they didn't heal because they calculated the exact amount of HP they need to survive with mits so as to gain LB from surviving lethal damage (and critical HP healing). For most of the part, healers rarely need to use GCD to heals if mits were planned correctly, except deployment from SCH, and would be a gain on overall raid dps for LB gen, so the focus on DPS part does not exist. It's entirely for LB generation
No comment on a quality eksu Video? Let me fix that real quick
6:40 end is insanely good kt
Would you by any chance explain the point of MP tick tracking ? I have an idea so far how much each tick gives me and during the opener i eventualy just dont transpose into AF1 and use Swiftcasted F3 or F3p but just do this from ice phase - I dont wana wait anyway and not gona fill the time with early thunder anyway as its gona make me run out of sharpcasts.
isnt its jsut enough to see on MP bar its just popped a regen and then transpose ?
btw - if you dont use it in -game how does it look for you then ?
If you check the guide in my channel I talk a bit more about that.
Essentially for nonstandard play the goal is to maximize the casts of your strong spells while incurring the least cost. Cost in terms of instant casts (also referred to as resources).
Mana tick trackers can let you know at a glance exactly when your next MP tick is going to happen. It's can simply be knowing that doing: Despair - Xeno - Transpose - Paradox - T3P - Swiftcast - Transpose - F3 gives me max mana, meaning I only really used two resource (the t3p and initial xeno ), versus three resources (a second xeno during my transpose). This let's me conserve the xeno for movement or a different transpose line later.
@@EksuPlosion btw - extra question - how do you even manage to do double weaves on LL? having 43 ping but I rearely not clip this and im pretty much queueing all
@@jankibort241 What gcd are you on? If youre playing fast blm you cannot double weave. Double weaving is only reserved for the slower blm styles.
i am new to ffxiv and raiding, but i assume the reason why most of the time at early everyone got low hp and healer didnt heal is because everyone know they wont die so no heal needed until absolutely neccesary?
they let the regen (heal per second) they put before the raid wipe (big damage to the entire party) do the trick while they can focus on dealing damage, is like you said, they know that if no one misstep on that part of the fight they will not take damage so they don't need to heal the entire party
@@guilhermeborges752 ah i see, thanks!
in short, yes you're spot on lol.
@@guilhermeborges752No it’s to gain limit break gauge.
@@guilhermeborges752 Actually, they didn't heal because they calculated the exact amount of HP they need to survive with mits so as to gain LB from surviving lethal damage (and critical HP healing). For most of the part, healers rarely need to use GCD to heals if mits were planned correctly, except deployment from SCH, and would be a gain on overall raid dps for LB gen, so the focus on DPS part does not exist. It's entirely for LB generation
so cool. What the openner did you use?
the angel beats op at the end, bruh why you gotta do that to me
How do you make your black mage gauge look like that? What plug-in do you use?
hit escape, go to hud layout and click your job gauge. You can change it to 'simple' mode and it looks like this. No plugin required
@@EksuPlosion tysm
117k Xeno to close it off lol nice run
so coooool!
i want to know the gcd 😂
Genuinely how do you track your mp tick without the plugin?
ACT has plugins for mp ticks iirc
I have it, but it's not visible on screen (just ultrawide things)