Thank you for this! One question though, where did you get the 427.6 number from? According to the RT4K wiki it's 427.5. Is it possible to calculate this somehow to get a precise value? Also, can you please make a video about aspect ratio correction on the RT4K?
Hi there. So the 427.6 was as close as we could get 'eyeballing' the value. After this video was posted, a new feature was added to the RT4K that allows for more precise determination of exact pixel count per line. It's an auto detect feature that has a constantly changing value. As you get closer and closer to perfect alignment, the value shrinks. If you go too far past and overshoot, the value starts to grow again. This has given us the ability to determine perfect timings with far greater precision than on previous scalers. I will be doing an updated video on how this works, and about aspect correction.
The PCE uses a separate lookup table for composite colors, so it can never be fed out the PCE's own RGB lines. You'd need to use the composite video output of the EDFX into the RT4K in order to get original color accuracy. There's likely to be some mods and/or flash cart models in the future that replace the RGB output with a mapped out lookup table for color accuracy.
FBX, quick question GCDual or stick with official component cables? Feel like the ADC settings on the Tink should provide a similar experience in terms of image quality? Or am I complete wrong on that one!
I prefer GCDual because there's options to decimate the HDMI output from the mod. It's how I was able to clean up chroma interpolation for GBIHF-OSSC without having to turn off chroma interpolation in the GCVideo menu. Normally you have to shut that off for clean edges, but the decimation feature for HDMI on the RT-4K makes it so you can leave that interpolation on by default and never have to worry about it.
Theoretically speaking, shouldn't you be able to do this with a piece of software on a desktop computer? Does the RetroTink 4K have like a special sauce that only allows it to work on it's own hardware? I remember seeing people in the retro community experimenting with emulating the phospors of certain CRT's and implementing it into RetroArch I believe.
What would be the point? This is to play your actual physical consoles in this quality level on a 4K display. I mean, if you're talking about computers, you might as well be talking about using emulators, which is fine for people that don't mind doing that, but there is a large purist market for original hardware gameplay.
Thanks for this! So excited for the new 4k release
Great to see you back friend. It's been a while.
Love this. Can't wait for the Tink 4K!
Outstanding! Can't wait to give it a try. Hopefully I can get my PAL systems dialled in just as well.
Very nice thank for showing us how it is done right.
Thank you for the video! One question; are we also supposed to use 427.5 in interlaced (480i) video mode?
This is so awesome thank you! Can't wait to use this when I get my 4K
Thanks FBX! Awesome tutorial.
Amazing job, can't wait to try it out.
Thank you for this! One question though, where did you get the 427.6 number from? According to the RT4K wiki it's 427.5. Is it possible to calculate this somehow to get a precise value?
Also, can you please make a video about aspect ratio correction on the RT4K?
Hi there. So the 427.6 was as close as we could get 'eyeballing' the value. After this video was posted, a new feature was added to the RT4K that allows for more precise determination of exact pixel count per line. It's an auto detect feature that has a constantly changing value. As you get closer and closer to perfect alignment, the value shrinks. If you go too far past and overshoot, the value starts to grow again. This has given us the ability to determine perfect timings with far greater precision than on previous scalers. I will be doing an updated video on how this works, and about aspect correction.
@@RedArremer Thanks for the explanation. Looking forward to your video!
Thanks king 👑 appreciate what you do 🥂
Great video!
You are back!
Do you know if JVC X'Eye is same or similar to Genesis settings?
Question. Is it possible to get something very close to composite colors from an RGB signal from a PC Engine using a EDFX via the Tink 4K?
The PCE uses a separate lookup table for composite colors, so it can never be fed out the PCE's own RGB lines. You'd need to use the composite video output of the EDFX into the RT4K in order to get original color accuracy. There's likely to be some mods and/or flash cart models in the future that replace the RGB output with a mapped out lookup table for color accuracy.
@@RedArremer Got it. Thank you!
Looks great
Amazing video
Great video, but can you explain or show how to setup the phase? (especially the sub-phase which I'm not sure at all how to set?)
This all looks pretty amazing! I’m so stoked.
Does HDRV-Low mean “HDR Video Low Brightness” or something?
Fantastic! Where can I find the res sorting file? That sounds so useful!
FBX, quick question GCDual or stick with official component cables? Feel like the ADC settings on the Tink should provide a similar experience in terms of image quality? Or am I complete wrong on that one!
I prefer GCDual because there's options to decimate the HDMI output from the mod. It's how I was able to clean up chroma interpolation for GBIHF-OSSC without having to turn off chroma interpolation in the GCVideo menu. Normally you have to shut that off for clean edges, but the decimation feature for HDMI on the RT-4K makes it so you can leave that interpolation on by default and never have to worry about it.
Surprisingly easy!
Theoretically speaking, shouldn't you be able to do this with a piece of software on a desktop computer? Does the RetroTink 4K have like a special sauce that only allows it to work on it's own hardware? I remember seeing people in the retro community experimenting with emulating the phospors of certain CRT's and implementing it into RetroArch I believe.
What would be the point? This is to play your actual physical consoles in this quality level on a 4K display. I mean, if you're talking about computers, you might as well be talking about using emulators, which is fine for people that don't mind doing that, but there is a large purist market for original hardware gameplay.
TVS RGB LUZ Limpar rápido AV CRT bonitos OFF gosto sim muito 👁🥰👌✅🎮 jogos importante estudar perfeito PASS
TVS Composite rium AV ou HDMI ruim porblemo jogos coisas LED HDR UHD LCD SDR feios 👎👁☹ não gosto
Scanlines ❤
Scaler4x ❤
ScaleFX ❤
CRT ❤❤❤❤
CRT Geom ❤
Ossc ❤
Scale9x ❤❤❤❤
Scale2x ❤❤