when i got to the 4 minute mark after looing at multiple tutorials and you showed what you could do with the horizontal fill method the first thing i said in my head was "THIS DUDES A BEAST!!!!" hahaha thank you sooo much because the other tutorials with the extra slider component it was making my health bar increase or decrease from the center when i needed it to stay on the left side while it was decreasing and increasing! you rock!
Shall you want to see what you're doing on the screen you want to modify pixels per unit value to chnge ui image size. While setting scale other than Vector3.one makes that element to be drawn in separate setpass call.
I have a problem with sliders that I can't seem to fix no matter how hard I try. Whenever I clicked on "Set Native Size" and readjust the slider, the fill becomes improper and broken again. Does someone here know how to solve this problem?
Noticed a bug with the script. If I have a heal script and I call this method via "damage.Deduct(50);" with a "private Damage damage;" in the class. I get an Object Not Set Reference error. I Although when using it 1 script, it shows no errors.
Simple,accurate just in short perfect tutorial. Thank you.
when i got to the 4 minute mark after looing at multiple tutorials and you showed what you could do with the horizontal fill method the first thing i said in my head was "THIS DUDES A BEAST!!!!" hahaha thank you sooo much because the other tutorials with the extra slider component it was making my health bar increase or decrease from the center when i needed it to stay on the left side while it was decreasing and increasing! you rock!
Shall you want to see what you're doing on the screen you want to modify pixels per unit value to chnge ui image size. While setting scale other than Vector3.one makes that element to be drawn in separate setpass call.
helped me so much 😄
thanks, it's useful
HI can you make a tutorial how to implement Facebook leaderboad in unity webgl game
I have a problem with sliders that I can't seem to fix no matter how hard I try. Whenever I clicked on "Set Native Size" and readjust the slider, the fill becomes improper and broken again. Does someone here know how to solve this problem?
No views in 16 minutes 😕 At least I am the first here :)
RIP me 😂
Cool. So simple. :)
Noticed a bug with the script.
If I have a heal script and I call this method via "damage.Deduct(50);" with a "private Damage damage;" in the class. I get an Object Not Set Reference error. I Although when using it 1 script, it shows no errors.
1:30 is the Aseprite version you have the one from the official website and did you have to pay for it?
The version I have was from humble bundle and yeah I paid for it
It's only 20 dollars for a great app.
LevelBar.instance.AddXP(1); isn't working in my enemy script, any help? it doesn't seem to instance
Should we guess what the rest of your code looks like?
@@ThePancakeJedi if anyone would have replied to me... 8 months ago... i would have added my code.