Great video. You’ve made the most comprehensive and entertaining series to help usher in a whole new generation of Keepers. Your videos got me into CoC and now I’m running it weekly, about to run a game at a convention, and delving into mythos like a proper fanboy. Keep up the greatness.
Regarding your initial thoughts on historical accuracy, I have a little tale to tell about my players: we began playing Call of Cthulhu this year, during a more or less long hiatus on our homebrew D&D campaign, due to many of the other players being unable to play for a month or two. This lead to me, their DM for over a year (and over 4 years, for a couple of players), take over the role of the Keeper for just two players, both inexperienced but very immersed in the roleplaying aspect of the game. We began by playing Crimson Letters. Being a couple of really goofy players in their first ever non combat-oriented game, they developed a really peculiar strategy for ingratiating themselves with new NPCs, consisting of: first, locating a nice looking patisserie, cafeteria or other food related establishments, buying a generous amount of food, usually of the sweet variety, and catering to what they think are their new patrons' tastes, and then presenting themselves to the NPC, starting the conversation with "Good evening, sir/milady, would you be interested in partaking of this fine food?". This has led to some really funny looks by a couple of NPCs, mostly cops presented with donuts, but that also has taught us various things about the history of some foods. For example, did you know that the cheesecake, in various forms, has been known to humanity since the time of the Egyptian Pharaohs? Or that one of the first mention of the word doughnut comes from a 1809 Irving's book, titled "A History of New York, from the Beginning of the World to the End of the Dutch Dinasty"? Last time they tried it they even convinced a police chief to disclose some information about a certain massacre in King-of-Ireland street, Boston...
Studying this tome of eldritch lore has driven Seth to madness; he's speaking to people who aren't in the room with him.
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Literally the best RPG book overview I have ever seen. As always, you never disappoint Seth. This has helped me considerably with my CoC group, and I can't wait for you to tackle Pulp Cthulhu rules, which I believe are my favorite style of CoC adventures to run. I truly thank you since this has been an awesome experience and I can see you have put a ton of work on this series. From the bottom of my heart: Cheers!
Thank you for this series. It got me to try Call of Cthulhu and I love it. Your videos are funny, knowledgeable, and your calm and clear presentation is very helpful for a new keeper such as myself.
Definitely looking forward to more. Also glad that he picked up the recent Conan RPG. Looking forward to hearing about his future sessions & such for that!
It was because of this series I invested in Call of Cthulhu. I now have a group at our local game shop. And they've never played Call of Cthulhu for and they're so excited I've been playing Dungeons and Dragons and second grade so going on 20 plus years so I'm looking forward to my first time game master in Call of Cthulhu.
As a returning keeper who used to just do homebrews I'd really love a "Top X classic cthulhu supplements" that can be used for finding good ones to port to 7th edition. I'm currently running two headed serpent and it's a blast but the 7th edition sourcebooks and other campaigns are taking their time coming out. I love your reviews of the various scenarios but having a list of really great scenarios and campaigns from the past that you recommend porting would be fantastic. I know about hotos and masks of course but I'm sure there's a wealth of things I'm missing.
Telling others that Minis for CoC are stupid or worthless is more than just a ridiculous myth, it can be quite damning for potential newbies. Investigation, especially forensic investigation will absolutely, unarguably require a good description and picture of every room you expect to be investigated. Clues can range from where the body is found, whether there is evidence that the body has been moved, the status of items in the room to indicate any sort of struggle, any incriminating things left by the criminal like tattered pieces of clothing or strands of hair and saying you're "not allowed" to help visualize this investigation is going to make it harder to get all the facts straight for no actual benefit to the players or the game.
Thank you so much for creating this series. I have been considering Call of Cthulhu for a while, and this extensive overview was exactly the content I needed to push me 'over the edge'. My wallet doesn't thank you, but I, and my players, do!
Instead of inspiration I actually like the Mojo mechanic from Green Ronin's Dungeon Crawl. Basically it's a pool of points that represents player teamwork that can add a +1 to any roll for however much you spend. (or in this case it would be bonus dice) The catch is, that you can't spend it on yourself and you can't ask for it. You can only give it to someone else on a skill roll. There is a rule that on a crit success you don't actually spend it and on a crit fail you lose double the mojo you spent but negate the crit fumble result. I like it because it encourages players to think about what their fellow party members are doing and think about each-others abilities.
Thanks, Seth! Running "The Haunting" this weekend for my first Keeper outing and thanks to all of these videos I'm hoping to make it a great time for my friends! :)
Wow, I honestly had no idea there were skills other than those listed on the character sheet. And it looks like there are quite a few. I’ll have to check them out when I get a chance. Thank you for pointing them out.
I gotta say thanks again Seth. I haven't ran a Call of Cthulhu game since 2nd edition, haven't played one since 4th and this series really helped me get the desire to run again. I'm getting ready to run my first 7th ed game. The system is fairly intuitive, but your series helped with some of the questions I had. I'm looking forward to running my group of first time Cthulhu players through the Haunting and between this and your Haunting video you've been an invaluable ally. I also must commend you on your writing too. I finally picked up the first of the Valducan series and I'm really looking forward to reading the rest.
Happy to be of service. Have fun introducing them to The Haunting. It's a great rite-of-passage adventure. And I'm very glad to hear you've been enjoying Damoren.
Thank you Seth, not only these videos has been great, but they have been also a great reminder to check occasionally, "how did this rule really worked" or "how did Seth put it". Keep supporting Seth!
i have two questions. first off, how do you manage credit rating and cash/assets? ive always been confused because my players sometimes gain cash rewards, and i never have any idea if their credit rating and credit rating category category (poor, etc.) would go up even if the assets part of it remains the same and/or stays in the boundries of the previous credit rating category. my second is a bit of a personal preference question: were ending our call of cthulhu campaign soon and starting a new one. other than the Haunting, what modules/scenarios would you reccomend as a starting point for a new campaign?
OK, Credit is one of those things that can be weirdly vague. So when ever my PCs gain money, if they want their Credit to go up, they need to invest it into Assets. Reason being is that Assets, in theory, appreciate in value. That's where their Daily Spending Limit comes from. That $10 a day comes from interest, stocks, tenants, or other assets that are bringing in money. If they leave it as Cash that they're carrying (i.e. hiding it under the mattress), it just means they have a lot of cash, but it isn't growing and allowing that daily spending money. Now, once their Assets hit the threshold to the next level, I raise their Credit to the next tier, using the method in the book. But if they add a lot into their assets, but not enough to gain a level, I still let them roll a d6 or something. But it can't break a level threshold until their assets allow it. This mean that they might spend a lot of time hanging out at Credit 49 before they hit 50. I don't see a problem there. That's the gap between Muddle Class and Rich, which even in real life is a huge hurdle. Another method you can use is total their Assets and see where that would call in Credit. For example, in the 1920s, the Assets of an Average Income PC (10-49) is their Credit x50. So if the PC has less than $25K, just divide it by 50, and that's their Credit. Now, anything above $2,450 will be a Credit of 49, and they'll stay at 49 until they break $25K. Good openers for a campaign might be Edge of Darkness (They're releasing it for 7e in the Starter set. It's a personal favorite of mine.), or Dead Light. I also really enjoyed Blackwater Creek.
Along with handouts small props can be a nice little inclusion. I still have a couple of "rune" stones given to me for a campaign that ended years ago that I keep in my dice can (it is full of little odds and ends but mostly dice). And personal recommendation I have for figures is using Lego minifigs, they are roughly the right size, similar or even lower price and best of all, customizable.
Thank you very much for the entire series. I am very new to Call of Cthulhu, but a semi experienced DM for other systems. Being a visual learner, reading the book for understanding such a complex system (for the Keeper), was getting to be a bit tough for me. Finding your series has helped a ton. Thanks for all the effort. Now gonna watch again :)
Nicely done. I like using miniatures (when I remember). I haven't been using them lately as they have not been necessary, but hopefully next game session will see them used once again. I like the idea of inspiration. I do something slightly similar. To encourage good role playing and such, I also give out little coins. Players can also nominate other players for coins for good roleplaying or good idea. Each is only worth 1 percent that can be subtracted from a roll but usually several end up on the table and the players can use multiple coins at once and give them to each other to help make the critical rolls. My players seem to enjoy it and it does make things interesting. I've even offered coins to players if they are willing to make a nearly critical fail into a critical fail and they loved it.
Loved the video, love the series, love the channel. I returned to CoC this year almost 30yrs after I last consistently played RPGs, and the channel has been great for helping me get to grips with a game I used to, and still do, love (shame there wasn't one on the perculiarities of doing RPGs over Zoom, but who knew we'd be living in Cthulhu-like scenario in 2020). In particular I love the sensible approach you highlight in this video around things like historical accuracy, house rules, character mortality, 'myths' etc. It's just a game, after all, and creativity, imagination and fun should be the order of the day.
I would like to add my appreciation to the host of others, adding that I realize the care and time you put into your videos is the very reason why they are of such high quality, and also why they don't come out as often as I may like them too. Keep on Keeping on.
I really like the "inspiration" idea. Just finished running a scenario of ALIEN RPG game, which used the game points for following character's agend. Those allow to convert a failed roll into a succcess once per act and it worked really great, especially in the game that is constantly on the edge of tragedy. Doing God's work Seth!
Thanks so much for this series Seth! I’m an old time gamer who needed this series to help get me on track with CoC 7th Edition, and this was great! I’m a fan of Kult, so I’m going to watch that series next. Take care, and happy gaming!
I just received my starter set a few days ago and played the solo scenario included. I immediately purchased the investigator handbook, keeper handbook, and keeper screen set and began reading the PDFs while waiting for the physical copies. This whole series has helped reinforce and better explain what I have read thus far and plan on rewatching as I read through the physical copies once they arrive. No one in my playgroup, including myself, has ever played CoC before so jumping into the deep end as keeper from the get go was quite intimidating but your series has eased some of that anxiety.
This has me so pumped to run a game of CoC as a Keeper. This series has me feeling far more prepared in addition to my having read through the books and I would love to make an adventure in the 1920s for some players.
Really appreciate the detailed (but not overly so) crash course refresher, Seth. My normal evening d&d crew wanted to play an afternoon of Pulp Cthulu, so I had to mainline your vids this week, taking mad notes. I have the 7th ed, starter kit, and ordered Pulp Cthulu too. Very excited!
Wow! That was the first Seth rant that I've seen. Thanks for sharing your gaming philosophies, I agree with pretty much all of them. And thanks for the review/guide series on Call of Cthulhu. It's been very very helpful on understanding how system works in the game, for both me and my friends.
Seth, I just wanted to say thank you for all the work you put into these videos. It can be very intimidating to learn a new system, and these have been phenomenal for explaining CoC.
Have my first Call of Cuthulu session as a player this Saturday. My keeper recommended you highly and thanks so much for this overview! Coming from the perspective of someone who was pretty much clueless when I started, this has been very useful in helping me grasp the basics for my first one-shot.
Looking forward to the your video about the grand grimoire. I adore call of cthulhus approach to magic, its utterly supernatural, yet feels like it could be understood if only our minds were capable of such feats of higher thought. It really captures the spirit of the mythos, and i cant wait to hear your thoughts on it
Just to echo everyone's sentiments. What an incredible series. I started with trail of cthulhu but have moved to 7e. Loved these videos, thank you. I'd happily watch your games!
Hey, I wanted to drop a heart felt thank you Seth. This series was fantastic. I've played CoC since the early nineties and I waited on getting 7th edition for quite some time. I'm glad I jumped in and got the new system, it really is good. I've totally enjoyed your presentation, it was kind of like a Cliffs Notes for me so I didn't have to do the hard work of figuring out all the differences myself. Thanks again! Tell Jack hi for me..
Seth, thank you for this series and all your videos. They have inspired me to run my first call of Cthulu game. Finished the first session yesterday. The group loved it. Fun system, but I never would have been ready in time without your videos.
Excellent series! Thanks! I've used it to 'inform' my players. I've been a CoC Keeper for 30+ years now and this is the best series of videos about CoC I've ever encountered. Going to make the jump to 7th Ed. myself soon (currently leading 6th Ed. / Gaslight with 'The Golden Dawn' sourcebook backdrop with 6 great players). :-) Many thanks & have a sparkling day! :-)
Just want to say thanks for all your excellent videos - I was drawn to your channel by your reviews of the AD&D modules that I remember from my youth, and stayed for the game philosophy videos. Then I started on the Call of Cthulhu material. Thank you - you have made another convert. First game on Wednesday - our group is going to start the Mask of Nyarlathotep.
Well, really enjoyed this series - just waiting for my CofC Starter set to arrive so feel a little more confident about getting to grips with the game. Thank you so much, would love to see you running a live game on video - that would be awesome entertainment!
Top notch as always. This series has been great. Kudos to you and Jack. You put a lot of effort into these and it shows. Drinks on me. Looking forward to the Pulp series!
Great series, absolutely love it from the very beginning. Hope you'll go into some of your other favorite systems in the future sometime. Heck, I think even hearing more of your Call of Cthulhu session memorable moments or interesting happenings would be a great watch as well. Either way, truly glad you covered the CoC 7th edition rules the way you did, certainly makes me want to try my hand at it. :)
Thank you for your work, Seth! You've made a tremendous impact on me as a fledgling GM and given me a plethora of easy to follow information for CoC. May the die be ever in your favor.
The "Inspiration" mechanic has been around in some form for quite awhile. I specifically recall Warhammer Fantasy Roleplay 1st Edition using it, back in the late '80s, calling them "Fate points".
6:30 Character Roles: I find a good thing to remind players is that your hobbies need not have any bearing on your profession or vice-versa. I once played a medical doctor whose hobby was big-game hunting, thus making me both healer and primary damage-dealer with large rifles. The doctoring explained where I got the money to pay for expensive hunting expeditions. Another character, I was a high-technology specialist who spent my days sitting at computers and workbenches inventing tech to deal with the Mythos, but to keep from becoming fat, I took up karate and found I liked it, so to relieve stress, I do the local MMA circuit.
Here's a fun house rule that is similar to inspiration. Give each player three points. The points give a player a bonus die when spent, but can only be used on SOMEONE ELSE, and can NEVER be used on the person who spends it. This promotes cooperation, which is a corner stone of any good gaming group.
This has been an awesome series so far! I know it wasn't your intent, but I think Chaosium ought to hit you with more than a thank you note for this...
I don't really punish my players if they do something out of character and break the mood. Especially if it's actually funny. I tend to do it when I play, too (though it's usually during D&D). Sometimes things get incredibly tense and they need it to relax (one of my players actually gets so scared that she jumps/yelps/whimpers when something happens). So that's fine. In every case that this happened to me, the mood is re-established almost immediately afterwards, and they're gonna be panicking in the next few minutes anyway when they realize an otherworldly horror is around the corner. Thanks for this series of videos, helped me refresh/reinvigorate the way I GM Cthulhu. Really looking forward to Pulp Cthulhu. I need to look into it to see if my players will like it.
🌟 *Please do more general overview guides for other systems .* *Just like you did for Call of Cthulhu 7th edition .* *I really want to learn more about RuinQuest RolePlaying in glorantha , Conan , aliens , delta green & Advanced Dungeons & dragons 1 & 2 .*
Just watched all the 9 videos and starting to read the second scenario in the Starter Set, it will be my first ever experience as a GDR Game Master with players (except the 2-player scenario). Thanks for all the advice and the inspiration!
One thing I will say also in the favor of mini, is for both players and Keepers/Storytellers/Dungeon Masters with ADHD, it makes it significantly easier to keep track of where everyone it and what they are doing
Thanks to this series I have went ahead and ordered the starter set, Hopefully I will be able to make room for it due to the fact I’m already GMing for 2 different RPGs
16:15 - I'd augment this to be 'never let accuracy get in the way of your fun'. So long as you are consistent with your rules, whatever helps the game is right.
Thank you so much Seth for this series! I'm just beginning to Master Call of Cthulhu after some years as a player of this and other RPGs here in Argentina, and your videos have been extremely useful. Congrats, and I hope to see and learn more of your experience in the future!
This was a great series. I disagree on a few things (I still prefer 3-18 stats and I like the Resistance Table), but, overall, spot on. This should be recommended viewing for all new players and Keepers.
I’m so excited for the series to continue! I was kinda sad that this was going to be the last of this beautiful series, but now I’m super excited for the series to continue! Looking forward to more great content!
Finally got around to watching this series and I have to say that these are amazing. Thank you very much for doing this. I am sure I will be referencing some of these as I continue to learn the game and run Horror on the Orient Express in the coming weeks, especially the Mythos Tomes one :) Love all the different shirts too!
This was a very well done set, thank you for doing it. I found your channel through your Traveller videos, and have been browsing since. I'm going to be stealing things you talked about for several other games I play. ;)
This a fantastic series, and I look forward to your insights and reviews in future installments. In this episode you again mentioned your gaming group, friends who you've gamed with for years. I was wondering if any of them would ever guest with you on an episode. Every time I watch one of your reviews I imagine myself being a player at your table. Well, dangit, I'd like to actually meet your friends/players, please.
Hey Seth! I'm a HUGE fan of yours, and of your videos! They've helped me immensely! I am a new Keeper getting ready to do a campagn with my best friend and my little brother (who both made their investigators with the help of your video on investigator creation). With the help of some resources that I found on the internet, I'm going to be running a Silent Hill homebrew campagn. I've already started writing it, but it made me think. Have you ever considered doing a video or two on how you plot out your campagns? If so, I'd love to see that in the future since I'm very curious of how you personally go about it! Thank you for reading if you see this!
I like the way you slowly pronaunce your surname :D Thank you for the content you make, specialy the Call of Chtulu. People around here mostly play DnD :p Domagoj from Croatia
Great copilation of videos teatching on how to play CoC :) I would love and even buy a PDF from you with rules to convert old editions to 7th. Since thoses rules to convert are in the midle of this curent video (part 9), It can maybe be a little hard to find it in the future in case I need to convert some old adventures
Always a pleasure watching you work, great and informative series, looking forward to the next section along with more more two headed serpent and eventually (when you get round to playing it) the mighty Masks.
At the end when you saluted Jack, I actually thought, "Whoa, he has the same flask as Jack but in color. No wait."
I like the idea of the inspiration being a 1d3 sanity bonus at the end of the scenario
A good accountant is clearly a mixture of spellcaster and rogue.
Great video. You’ve made the most comprehensive and entertaining series to help usher in a whole new generation of Keepers. Your videos got me into CoC and now I’m running it weekly, about to run a game at a convention, and delving into mythos like a proper fanboy. Keep up the greatness.
Regarding your initial thoughts on historical accuracy, I have a little tale to tell about my players: we began playing Call of Cthulhu this year, during a more or less long hiatus on our homebrew D&D campaign, due to many of the other players being unable to play for a month or two. This lead to me, their DM for over a year (and over 4 years, for a couple of players), take over the role of the Keeper for just two players, both inexperienced but very immersed in the roleplaying aspect of the game.
We began by playing Crimson Letters.
Being a couple of really goofy players in their first ever non combat-oriented game, they developed a really peculiar strategy for ingratiating themselves with new NPCs, consisting of: first, locating a nice looking patisserie, cafeteria or other food related establishments, buying a generous amount of food, usually of the sweet variety, and catering to what they think are their new patrons' tastes, and then presenting themselves to the NPC, starting the conversation with "Good evening, sir/milady, would you be interested in partaking of this fine food?".
This has led to some really funny looks by a couple of NPCs, mostly cops presented with donuts, but that also has taught us various things about the history of some foods.
For example, did you know that the cheesecake, in various forms, has been known to humanity since the time of the Egyptian Pharaohs? Or that one of the first mention of the word doughnut comes from a 1809 Irving's book, titled "A History of New York, from the Beginning of the World to the End of the Dutch Dinasty"?
Last time they tried it they even convinced a police chief to disclose some information about a certain massacre in King-of-Ireland street, Boston...
That's really cool!
Sounds like a couple of fruit cakes to me.
Studying this tome of eldritch lore has driven Seth to madness; he's speaking to people who aren't in the room with him.
Literally the best RPG book overview I have ever seen. As always, you never disappoint Seth. This has helped me considerably with my CoC group, and I can't wait for you to tackle Pulp Cthulhu rules, which I believe are my favorite style of CoC adventures to run. I truly thank you since this has been an awesome experience and I can see you have put a ton of work on this series. From the bottom of my heart: Cheers!
Thank you for this series. It got me to try Call of Cthulhu and I love it. Your videos are funny, knowledgeable, and your calm and clear presentation is very helpful for a new keeper such as myself.
Thank you very much. Glad you're enjoying Call of Cthulhu.
looking forward pulp call of cthulhu
Definitely looking forward to more.
Also glad that he picked up the recent Conan RPG. Looking forward to hearing about his future sessions & such for that!
I agree on a *Pulp Cthulhu* review.
This was a truly great series. A bit sad to see it end, but still satisfied with the final product
It was because of this series I invested in Call of Cthulhu. I now have a group at our local game shop. And they've never played Call of Cthulhu for and they're so excited I've been playing Dungeons and Dragons and second grade so going on 20 plus years so I'm looking forward to my first time game master in Call of Cthulhu.
That's awesome. Hope you and your players have fun with it.
As a returning keeper who used to just do homebrews I'd really love a "Top X classic cthulhu supplements" that can be used for finding good ones to port to 7th edition. I'm currently running two headed serpent and it's a blast but the 7th edition sourcebooks and other campaigns are taking their time coming out. I love your reviews of the various scenarios but having a list of really great scenarios and campaigns from the past that you recommend porting would be fantastic. I know about hotos and masks of course but I'm sure there's a wealth of things I'm missing.
What would you convert the sheriff’s “chew tobacco” skill to though :p
Spit skill
Mouth cancer
Telling others that Minis for CoC are stupid or worthless is more than just a ridiculous myth, it can be quite damning for potential newbies. Investigation, especially forensic investigation will absolutely, unarguably require a good description and picture of every room you expect to be investigated. Clues can range from where the body is found, whether there is evidence that the body has been moved, the status of items in the room to indicate any sort of struggle, any incriminating things left by the criminal like tattered pieces of clothing or strands of hair and saying you're "not allowed" to help visualize this investigation is going to make it harder to get all the facts straight for no actual benefit to the players or the game.
Thank you so much for creating this series. I have been considering Call of Cthulhu for a while, and this extensive overview was exactly the content I needed to push me 'over the edge'. My wallet doesn't thank you, but I, and my players, do!
Instead of inspiration I actually like the Mojo mechanic from Green Ronin's Dungeon Crawl. Basically it's a pool of points that represents player teamwork that can add a +1 to any roll for however much you spend. (or in this case it would be bonus dice) The catch is, that you can't spend it on yourself and you can't ask for it. You can only give it to someone else on a skill roll. There is a rule that on a crit success you don't actually spend it and on a crit fail you lose double the mojo you spent but negate the crit fumble result. I like it because it encourages players to think about what their fellow party members are doing and think about each-others abilities.
Thanks, Seth! Running "The Haunting" this weekend for my first Keeper outing and thanks to all of these videos I'm hoping to make it a great time for my friends! :)
Wow, I honestly had no idea there were skills other than those listed on the character sheet. And it looks like there are quite a few. I’ll have to check them out when I get a chance. Thank you for pointing them out.
same!
"RANT MODE" i love it. Thanks for this series I'm about to play that game it is so helping a lot
Excellent series of videos
I gotta say thanks again Seth. I haven't ran a Call of Cthulhu game since 2nd edition, haven't played one since 4th and this series really helped me get the desire to run again. I'm getting ready to run my first 7th ed game. The system is fairly intuitive, but your series helped with some of the questions I had. I'm looking forward to running my group of first time Cthulhu players through the Haunting and between this and your Haunting video you've been an invaluable ally. I also must commend you on your writing too. I finally picked up the first of the Valducan series and I'm really looking forward to reading the rest.
Happy to be of service. Have fun introducing them to The Haunting. It's a great rite-of-passage adventure. And I'm very glad to hear you've been enjoying Damoren.
Thank you Seth, not only these videos has been great, but they have been also a great reminder to check occasionally, "how did this rule really worked" or "how did Seth put it". Keep supporting Seth!
i have two questions. first off, how do you manage credit rating and cash/assets? ive always been confused because my players sometimes gain cash rewards, and i never have any idea if their credit rating and credit rating category category (poor, etc.) would go up even if the assets part of it remains the same and/or stays in the boundries of the previous credit rating category.
my second is a bit of a personal preference question: were ending our call of cthulhu campaign soon and starting a new one. other than the Haunting, what modules/scenarios would you reccomend as a starting point for a new campaign?
OK, Credit is one of those things that can be weirdly vague. So when ever my PCs gain money, if they want their Credit to go up, they need to invest it into Assets. Reason being is that Assets, in theory, appreciate in value. That's where their Daily Spending Limit comes from. That $10 a day comes from interest, stocks, tenants, or other assets that are bringing in money. If they leave it as Cash that they're carrying (i.e. hiding it under the mattress), it just means they have a lot of cash, but it isn't growing and allowing that daily spending money. Now, once their Assets hit the threshold to the next level, I raise their Credit to the next tier, using the method in the book. But if they add a lot into their assets, but not enough to gain a level, I still let them roll a d6 or something. But it can't break a level threshold until their assets allow it. This mean that they might spend a lot of time hanging out at Credit 49 before they hit 50. I don't see a problem there. That's the gap between Muddle Class and Rich, which even in real life is a huge hurdle.
Another method you can use is total their Assets and see where that would call in Credit. For example, in the 1920s, the Assets of an Average Income PC (10-49) is their Credit x50. So if the PC has less than $25K, just divide it by 50, and that's their Credit. Now, anything above $2,450 will be a Credit of 49, and they'll stay at 49 until they break $25K.
Good openers for a campaign might be Edge of Darkness (They're releasing it for 7e in the Starter set. It's a personal favorite of mine.), or Dead Light. I also really enjoyed Blackwater Creek.
Seth Skorkowsky thanks a lot for the help! I really appreciate it! Keep being awesome!
Fantastic series, thank you. Got me back into CoC.
I like the sound of the insanity house rule, as a player - it makes it easier to come up with roleplaying ideas while insane.
Along with handouts small props can be a nice little inclusion. I still have a couple of "rune" stones given to me for a campaign that ended years ago that I keep in my dice can (it is full of little odds and ends but mostly dice). And personal recommendation I have for figures is using Lego minifigs, they are roughly the right size, similar or even lower price and best of all, customizable.
As a new keeper, thank you for the series. This helped me alot. I probably would not have tried CoC and I would have missef a very good game.
I'm late to the party on this, coming back to CoC after 15years or so... really enjoyed this series! Thanks!
Thank you very much for the entire series. I am very new to Call of Cthulhu, but a semi experienced DM for other systems. Being a visual learner, reading the book for understanding such a complex system (for the Keeper), was getting to be a bit tough for me. Finding your series has helped a ton. Thanks for all the effort. Now gonna watch again :)
Happy to help. Welcome to Call of Cthulhu.
Nicely done. I like using miniatures (when I remember). I haven't been using them lately as they have not been necessary, but hopefully next game session will see them used once again.
I like the idea of inspiration. I do something slightly similar. To encourage good role playing and such, I also give out little coins. Players can also nominate other players for coins for good roleplaying or good idea. Each is only worth 1 percent that can be subtracted from a roll but usually several end up on the table and the players can use multiple coins at once and give them to each other to help make the critical rolls. My players seem to enjoy it and it does make things interesting. I've even offered coins to players if they are willing to make a nearly critical fail into a critical fail and they loved it.
Loved the video, love the series, love the channel. I returned to CoC this year almost 30yrs after I last consistently played RPGs, and the channel has been great for helping me get to grips with a game I used to, and still do, love (shame there wasn't one on the perculiarities of doing RPGs over Zoom, but who knew we'd be living in Cthulhu-like scenario in 2020). In particular I love the sensible approach you highlight in this video around things like historical accuracy, house rules, character mortality, 'myths' etc. It's just a game, after all, and creativity, imagination and fun should be the order of the day.
I would like to add my appreciation to the host of others, adding that I realize the care and time you put into your videos is the very reason why they are of such high quality, and also why they don't come out as often as I may like them too. Keep on Keeping on.
No! Not the last one!! 😊 Thank goodness your continuing this series I love it
I really like the "inspiration" idea. Just finished running a scenario of ALIEN RPG game, which used the game points for following character's agend. Those allow to convert a failed roll into a succcess once per act and it worked really great, especially in the game that is constantly on the edge of tragedy. Doing God's work Seth!
Thanks for making this series it has helped me and inspired me to start DMing this game.
Thanks so much for this series Seth! I’m an old time gamer who needed this series to help get me on track with CoC 7th Edition, and this was great! I’m a fan of Kult, so I’m going to watch that series next. Take care, and happy gaming!
just discovered this channel, very informative and with some quality content!
The epic saga concludes. This series is what got me into CoC and it's a bitter sweet thing to see it come to a close. Cant wait for more content!
I just received my starter set a few days ago and played the solo scenario included. I immediately purchased the investigator handbook, keeper handbook, and keeper screen set and began reading the PDFs while waiting for the physical copies. This whole series has helped reinforce and better explain what I have read thus far and plan on rewatching as I read through the physical copies once they arrive. No one in my playgroup, including myself, has ever played CoC before so jumping into the deep end as keeper from the get go was quite intimidating but your series has eased some of that anxiety.
This has me so pumped to run a game of CoC as a Keeper. This series has me feeling far more prepared in addition to my having read through the books and I would love to make an adventure in the 1920s for some players.
Really appreciate the detailed (but not overly so) crash course refresher, Seth. My normal evening d&d crew wanted to play an afternoon of Pulp Cthulu, so I had to mainline your vids this week, taking mad notes. I have the 7th ed, starter kit, and ordered Pulp Cthulu too. Very excited!
Wow! That was the first Seth rant that I've seen. Thanks for sharing your gaming philosophies, I agree with pretty much all of them. And thanks for the review/guide series on Call of Cthulhu. It's been very very helpful on understanding how system works in the game, for both me and my friends.
Let's hope that Pulp Cthuhlu comes soon! good job on the series.
Seth, I just wanted to say thank you for all the work you put into these videos. It can be very intimidating to learn a new system, and these have been phenomenal for explaining CoC.
Have my first Call of Cuthulu session as a player this Saturday. My keeper recommended you highly and thanks so much for this overview! Coming from the perspective of someone who was pretty much clueless when I started, this has been very useful in helping me grasp the basics for my first one-shot.
Hope you have a great game. Welcome to Call of Cthulhu.
Thanks for the videos Seth. Your CoC videos were what got me started as Keeper for my group.
Looking forward to the your video about the grand grimoire. I adore call of cthulhus approach to magic, its utterly supernatural, yet feels like it could be understood if only our minds were capable of such feats of higher thought. It really captures the spirit of the mythos, and i cant wait to hear your thoughts on it
Because of this damn series, I’m now running a call of Cthulhu game.
Just to echo everyone's sentiments. What an incredible series. I started with trail of cthulhu but have moved to 7e. Loved these videos, thank you. I'd happily watch your games!
Always stopping to like your videos (not doing it for anything else so regularly). You are a great inspiration :-D
Hey, I wanted to drop a heart felt thank you Seth. This series was fantastic. I've played CoC since the early nineties and I waited on getting 7th edition for quite some time. I'm glad I jumped in and got the new system, it really is good. I've totally enjoyed your presentation, it was kind of like a Cliffs Notes for me so I didn't have to do the hard work of figuring out all the differences myself. Thanks again! Tell Jack hi for me..
This is so good to hear. Thank you very much. Glad you've found it helpful.
Seth, thank you for this series and all your videos. They have inspired me to run my first call of Cthulu game. Finished the first session yesterday. The group loved it. Fun system, but I never would have been ready in time without your videos.
Awesome to hear. Glad you all enjoyed it.
Excellent series! Thanks! I've used it to 'inform' my players. I've been a CoC Keeper for 30+ years now and this is the best series of videos about CoC I've ever encountered. Going to make the jump to 7th Ed. myself soon (currently leading 6th Ed. / Gaslight with 'The Golden Dawn' sourcebook backdrop with 6 great players). :-) Many thanks & have a sparkling day! :-)
Just want to say thanks for all your excellent videos - I was drawn to your channel by your reviews of the AD&D modules that I remember from my youth, and stayed for the game philosophy videos. Then I started on the Call of Cthulhu material. Thank you - you have made another convert. First game on Wednesday - our group is going to start the Mask of Nyarlathotep.
Thank you. I'm glad you've been enjoying my channel. And have fun on Masks of Nyarlathotep.
Well, really enjoyed this series - just waiting for my CofC Starter set to arrive so feel a little more confident about getting to grips with the game. Thank you so much, would love to see you running a live game on video - that would be awesome entertainment!
I loved these videos so much and they were a big help during my games. Thank you for making them.
Top notch as always. This series has been great. Kudos to you and Jack. You put a lot of effort into these and it shows. Drinks on me. Looking forward to the Pulp series!
Thank you for this series. It was great and got me to have the enthusiasm to start reading the massive CoC tome.
Great series, absolutely love it from the very beginning. Hope you'll go into some of your other favorite systems in the future sometime. Heck, I think even hearing more of your Call of Cthulhu session memorable moments or interesting happenings would be a great watch as well. Either way, truly glad you covered the CoC 7th edition rules the way you did, certainly makes me want to try my hand at it. :)
Thank you for your work, Seth! You've made a tremendous impact on me as a fledgling GM and given me a plethora of easy to follow information for CoC. May the die be ever in your favor.
The "Inspiration" mechanic has been around in some form for quite awhile.
I specifically recall Warhammer Fantasy Roleplay 1st Edition using it, back in the late '80s, calling them "Fate points".
6:30 Character Roles: I find a good thing to remind players is that your hobbies need not have any bearing on your profession or vice-versa. I once played a medical doctor whose hobby was big-game hunting, thus making me both healer and primary damage-dealer with large rifles. The doctoring explained where I got the money to pay for expensive hunting expeditions. Another character, I was a high-technology specialist who spent my days sitting at computers and workbenches inventing tech to deal with the Mythos, but to keep from becoming fat, I took up karate and found I liked it, so to relieve stress, I do the local MMA circuit.
Here's a fun house rule that is similar to inspiration. Give each player three points. The points give a player a bonus die when spent, but can only be used on SOMEONE ELSE, and can NEVER be used on the person who spends it. This promotes cooperation, which is a corner stone of any good gaming group.
This has been an awesome series so far! I know it wasn't your intent, but I think Chaosium ought to hit you with more than a thank you note for this...
I don't really punish my players if they do something out of character and break the mood. Especially if it's actually funny. I tend to do it when I play, too (though it's usually during D&D). Sometimes things get incredibly tense and they need it to relax (one of my players actually gets so scared that she jumps/yelps/whimpers when something happens). So that's fine. In every case that this happened to me, the mood is re-established almost immediately afterwards, and they're gonna be panicking in the next few minutes anyway when they realize an otherworldly horror is around the corner.
Thanks for this series of videos, helped me refresh/reinvigorate the way I GM Cthulhu. Really looking forward to Pulp Cthulhu. I need to look into it to see if my players will like it.
Been devouring your series to prepare a campaign with friends. Thank you for this resource.
Could you try the dice from Genesys rpg dice system with Cthulhu.
...and, of course, the first couple of editions came with paper cut-out silhouette miniatures.
🌟 *Please do more general overview guides for other systems .*
*Just like you did for Call of Cthulhu 7th edition .*
*I really want to learn more about RuinQuest RolePlaying in glorantha , Conan , aliens , delta green & Advanced Dungeons & dragons 1 & 2 .*
Just watched all the 9 videos and starting to read the second scenario in the Starter Set, it will be my first ever experience as a GDR Game Master with players (except the 2-player scenario). Thanks for all the advice and the inspiration!
Thank you very much, Seth, this series was very interesting and you have helped me a lot in my endeavor to become a game master for Call of Cthulhu.
Wonderful work, Seth. Thank You
One thing I will say also in the favor of mini, is for both players and Keepers/Storytellers/Dungeon Masters with ADHD, it makes it significantly easier to keep track of where everyone it and what they are doing
Thanks to this series I have went ahead and ordered the starter set, Hopefully I will be able to make room for it due to the fact I’m already GMing for 2 different RPGs
16:15 - I'd augment this to be 'never let accuracy get in the way of your fun'. So long as you are consistent with your rules, whatever helps the game is right.
Thanks for the series my guy! I'm running my first Call of Cthulhu game this weekend thanks to these videos!
best CoC series and youtuber around bar none!!!!
Loved this whole series. Keep up the great work! Very excited to see what you have in store for us next.
Thank you so much Seth for this series! I'm just beginning to Master Call of Cthulhu after some years as a player of this and other RPGs here in Argentina, and your videos have been extremely useful. Congrats, and I hope to see and learn more of your experience in the future!
Thanks Seth, i loved those videos, i am totally buying CoC and playing with my friends, really great intro series!
Amazing work! Can't wait for future reviews!
I started the Haunting this weekend. First time playing for everyone involved. I had library at 65. I succeeded a lot lol
This was a great series. I disagree on a few things (I still prefer 3-18 stats and I like the Resistance Table), but, overall, spot on. This should be recommended viewing for all new players and Keepers.
I’m so excited for the series to continue! I was kinda sad that this was going to be the last of this beautiful series, but now I’m super excited for the series to continue! Looking forward to more great content!
Finally got around to watching this series and I have to say that these are amazing. Thank you very much for doing this. I am sure I will be referencing some of these as I continue to learn the game and run Horror on the Orient Express in the coming weeks, especially the Mythos Tomes one :)
Love all the different shirts too!
Thank you for these CoC videos, because of them I have bought the core books and I'm running my first CoC session very soon!
Glad you've enjoyed it. Have fun with Call of Cthulhu.
13:25 One could use the attitude of the SCA, “We are portraying history, not as how it was, but how it should have been.”
This was a very well done set, thank you for doing it. I found your channel through your Traveller videos, and have been browsing since. I'm going to be stealing things you talked about for several other games I play. ;)
Happy to hear it. And creative thievery is a cornerstone to GMing, so please, steal away and have fun.
This series was really helpful and I look forward to watching to watching the supplemental videos!
This a fantastic series, and I look forward to your insights and reviews in future installments.
In this episode you again mentioned your gaming group, friends who you've gamed with for years. I was wondering if any of them would ever guest with you on an episode. Every time I watch one of your reviews I imagine myself being a player at your table. Well, dangit, I'd like to actually meet your friends/players, please.
3:22 I love that background picture. What a great begining of a mysterious tale. Where is it from?
That's the image from the Keeper's screen. Or at least part of it. The one on the screen is a lot wider.
@@SSkorkowsky Dang show's what a rookie I am huh?
Hey Seth! I'm a HUGE fan of yours, and of your videos! They've helped me immensely!
I am a new Keeper getting ready to do a campagn with my best friend and my little brother (who both made their investigators with the help of your video on investigator creation).
With the help of some resources that I found on the internet, I'm going to be running a Silent Hill homebrew campagn. I've already started writing it, but it made me think.
Have you ever considered doing a video or two on how you plot out your campagns? If so, I'd love to see that in the future since I'm very curious of how you personally go about it!
Thank you for reading if you see this!
I like the way you slowly pronaunce your surname :D
Thank you for the content you make, specialy the Call of Chtulu. People around here mostly play DnD :p
Domagoj from Croatia
Fantastic series of videos; just top notch. Thank you for making them.
Seth really love your videos man, thanks for making them for us all to enjoy.
For Inspiration I'm using pieces of Amethyst... Because I think it's pretty.
Great copilation of videos teatching on how to play CoC :)
I would love and even buy a PDF from you with rules to convert old editions to 7th.
Since thoses rules to convert are in the midle of this curent video (part 9), It can maybe be a little hard to find it in the future in case I need to convert some old adventures
18:51 gotta love that Varley put 85 points into Chew Tobacco, might come in handy some day ^^
If Varley decides he'd going to spit tobacco in your eye, he's 85% likely going to do it. It's a weird attack, but works for him.
@@SSkorkowsky I dunno if the fact that he is a sheriff makes this better or worse....
Always a pleasure watching you work, great and informative series, looking forward to the next section along with more more two headed serpent and eventually (when you get round to playing it) the mighty Masks.
One of the few times(if I'm not mistaken)Seth does the end credits gag as himself instead of Jack, Mike, Todd, or Dweebles.