@@vegapunk100 probably not, I think the devs just decided to change how our units charge from now on so instead of them charging right at the enemy across the map even if they don't see them, they now go loose and charge against the nearby enemies, if no enemy is found however, they remain close to their commander. at least that's what I think is happening in captain mode.
dont betrippin I think they changing these mechanics to attempt to keep things fresh in the franchise. Charging might still be the same for SP but we will have to wait for early access to know.
The gameplay looks awesome, hella excited for the release
I have never seen such an adversary strong as a Dreyzard
Keep ordering loose formation instead of charge lol
dont betrippin that’s actually what happens when I tell them to charge, it goes loose.
@@ekathe17th2 was it a bug?
@@vegapunk100 probably not, I think the devs just decided to change how our units charge from now on so instead of them charging right at the enemy across the map even if they don't see them, they now go loose and charge against the nearby enemies, if no enemy is found however, they remain close to their commander.
at least that's what I think is happening in captain mode.
@@ekathe17th2 that's so crap, they are changing core MB features because people complain to much on what they don't understand
dont betrippin I think they changing these mechanics to attempt to keep things fresh in the franchise.
Charging might still be the same for SP but we will have to wait for early access to know.