additional info - rooms can't generate in the same direction twice, meaning that if you get a room that goes right the next room is either left or straight - in deaf mode, you can hear and see the purple keycard from inside searchlights - you can buy items faster while holding the keycard - the parkour in the maintenance room with electric water can be skipped by simply walking across (make sure you have ~20 hp to spare) - in the ridge, fake doors have a light under them - if you hear ambient sounds behind a door (e.g. waterfall, ventilation fan, etc.) then the door is real because theres a room generated behind it - real keycard doors have a much further range for the "keycard reader" prompt to appear than fake keycard doors - going through the left side in diamond shaped rooms is more reliable - having good ping generates rooms faster - swim high up at ending searchlights to see all wires, and stay low to prevent being detected by searchlights - utilize code breachers if the keycard is in a large open room - having a smaller r15 avatar allows you to swim slightly faster, but it makes vent tech harder to perform - heavy containment doors have a non-collidable beam around them that allows you to see the next room when inside them other notes: - the keycard in 0:21 is hard to hear even with adjusted volume, its recommended to have low music volume to properly hear it - at 3:02 you need to press both E and F - 2:37 is a bad example of vent tech. i learned it just for this video, and you need to be looking up way more than i did - 2:48 you can climb over most objects by doing this, such as crates and tables
in ending searchlights, there is a way to do wires while swimming around - go up to the wire, and stay just far enough away that the prompt is barely in range - press E and hold S, the prompt should disappear by the time the event pops up - press F to exit, and you can swim around freely while the wire is being fixed (takes around 10 seconds) - you will know if you did this right if you cant interact with the wires anymore
there's another way to tell which door is real or fake by just looking at the number. if its fake, it will have lines as if the number is glitchy, if it's real then its not glitchy.
Hello! I hope you don’t mind me asking, what font do you use for your health and stuff like that? My girlfriend is trying to figure it out but can’t lol
additional info
- rooms can't generate in the same direction twice, meaning that if you get a room that goes right the next room is either left or straight
- in deaf mode, you can hear and see the purple keycard from inside searchlights
- you can buy items faster while holding the keycard
- the parkour in the maintenance room with electric water can be skipped by simply walking across (make sure you have ~20 hp to spare)
- in the ridge, fake doors have a light under them
- if you hear ambient sounds behind a door (e.g. waterfall, ventilation fan, etc.) then the door is real because theres a room generated behind it
- real keycard doors have a much further range for the "keycard reader" prompt to appear than fake keycard doors
- going through the left side in diamond shaped rooms is more reliable
- having good ping generates rooms faster
- swim high up at ending searchlights to see all wires, and stay low to prevent being detected by searchlights
- utilize code breachers if the keycard is in a large open room
- having a smaller r15 avatar allows you to swim slightly faster, but it makes vent tech harder to perform
- heavy containment doors have a non-collidable beam around them that allows you to see the next room when inside them
other notes:
- the keycard in 0:21 is hard to hear even with adjusted volume, its recommended to have low music volume to properly hear it
- at 3:02 you need to press both E and F
- 2:37 is a bad example of vent tech. i learned it just for this video, and you need to be looking up way more than i did
- 2:48 you can climb over most objects by doing this, such as crates and tables
in ending searchlights, there is a way to do wires while swimming around
- go up to the wire, and stay just far enough away that the prompt is barely in range
- press E and hold S, the prompt should disappear by the time the event pops up
- press F to exit, and you can swim around freely while the wire is being fixed (takes around 10 seconds)
- you will know if you did this right if you cant interact with the wires anymore
there's another way to tell which door is real or fake by just looking at the number.
if its fake, it will have lines as if the number is glitchy, if it's real then its not glitchy.
@ thats in the video
there is a new skip at door 100 past first airlock
@@DodoDestroyer i know of it, ill probably make another vid demonstrating both searchlight wire and door 100 tech
W tips mane
Hello! I hope you don’t mind me asking, what font do you use for your health and stuff like that? My girlfriend is trying to figure it out but can’t lol
@@dakota_the_gay the font is andy bold, and i use bloxstrap to change the font
go
epic
👍
th-cam.com/video/8RhjeyQKaQE/w-d-xo.html part 2 woohoo!
raveyard speedrunning guide when
@@Only_Frei lines
@@nexle wat lines