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timestamps11:40 - gold display20:00 - hovering tool tips39:10 - selling tool tips50:41 - item count in hand53:10 - adding more content + shop dataShop Ui1:02:00 - updating shop_ui1:38:00 - adding ui audio1:43:00 - disabling tool tipsplayspace sorting2:55:40 - entities_to_render3:03:33 - making a Tree spriteLimit section range3:05:00 - entity selection3:33:00 committed to gitepic time camera3:34:00 - camera3:52:00 committed to git3:54:00 - item selection code padding for each sprite in atlas4:05:00 - fixing sprite atlas issue4:18:00 - committed to gitfeel free to correct.
if you didn't already try to round the final coord when rendering
why does he use github desktop
Why not?
timestamps
11:40 - gold display
20:00 - hovering tool tips
39:10 - selling tool tips
50:41 - item count in hand
53:10 - adding more content + shop data
Shop Ui
1:02:00 - updating shop_ui
1:38:00 - adding ui audio
1:43:00 - disabling tool tips
playspace sorting
2:55:40 - entities_to_render
3:03:33 - making a Tree sprite
Limit section range
3:05:00 - entity selection
3:33:00 committed to git
epic time camera
3:34:00 - camera
3:52:00 committed to git
3:54:00 - item selection code
padding for each sprite in atlas
4:05:00 - fixing sprite atlas issue
4:18:00 - committed to git
feel free to correct.
if you didn't already try to round the final coord when rendering
why does he use github desktop
Why not?