Click To Attack | Unity RPG Tutorial #2

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 12

  • @arsentoplak2635
    @arsentoplak2635 10 หลายเดือนก่อน +4

    Please continue the series, it is really amazing and I learn so much! Subbed for this amazing series.

  • @isaaccontee
    @isaaccontee หลายเดือนก่อน

    This "RPG" series is so underrated. I think it's an excellent, simple, and pretty recent tutorial. Others are like 5+ years ago and are not reliable anymore...

  • @Patterno96
    @Patterno96 ปีที่แล้ว +1

    I hope there will be more videos from this series because it is really very good and teaches a lot :D

  • @Semikaze
    @Semikaze ปีที่แล้ว +2

    please keep these series man.. override enemies, health bars, lvl up system and stats, enemy A.I and game over, save etc....

  • @Aybex97
    @Aybex97 ปีที่แล้ว +1

    Thank you so much for these serie, I wish you continue it ! One question : Is there a reason why you you hade to parent the sword to an empty object with a collider and not put the collider directly on the item ?

  • @songsong5494
    @songsong5494 ปีที่แล้ว

    Can you please make some tutorials on how to make Warcraft 3 system? Like the placement of buildings, explanation of "grid" on the maps of RTS game.

  • @Nathan-qe3tv
    @Nathan-qe3tv 8 หลายเดือนก่อน

    Please next part 👏

  • @Ярослав-с4ч4к
    @Ярослав-с4ч4к 8 หลายเดือนก่อน

    Please, master! More lessons in this serial

  • @gmtunacha
    @gmtunacha ปีที่แล้ว +1

    How would i make this only attack When clicking? like once the player has moved close i want it to attack once not keep doing it until dead

  • @GreenuniverseEuro
    @GreenuniverseEuro 7 หลายเดือนก่อน

    Can I use avatar mask here to make sure that walk animation works while attacking?

  • @curiouscleft9535
    @curiouscleft9535 ปีที่แล้ว

    Your player controller has the pickup animation, but for some reason its missing in the project files. I have tried to find out why it isnt playing, I assume you have to write something in "set animation" for interable item pickup to play the animation when you click on the sword (as shown in the outro of the video)
    I must be missing something very obvious.

    • @Its_Pogle
      @Its_Pogle  ปีที่แล้ว +1

      I'm sorry i've made a mistake within the playercontroller script. I've forgotten to add 'animator.Play(Pickup);' Within the 'ReachDistance()' Method within the switch for 'case InteractableType.Item:'. That should fix it if you've set up the animator within the animator controller!