Thank you Simon. Yeh this was probably the smoothest process/project for me to date (aside from another one since that I can never ever show ;( ) It really works mate. How are u getting on with it ?
Thanks. Yeh would be interesitng to see a 2d animated version. But I'm sure youll agree the final product is absolutely gorgeous. The team absolutely nailed it.
...What's the workflow on this? Do you already get the basic 3D scene blockout & camera passes for you to animate over? Or do you build that yourself also?
I built everything myself on this one. I have very short BTS coming out but its more to do with the coverage rather than specifics. You can watch my tutorials to see how I approack this stuff in blender.
GAH just now seeing this. Amazing. Seeing your workflow being used in an actual production is inspiring and encouraging. Just curious, were any thumbnails done before hopping into Blender? What was the production process like from the idea stage to final boards? Was it just "Hey Spitfire, here's an idea about a wedding and vampires, go ahead and make something"? lol Also, was this all done in 1 blend file (using Scenes) or a new blend file per shot?
Thanks. Thumbnails.....only to the extent of some tiny ones down the side of the script. I had a really solid brief with he excellent director Jon Yeo, and we talked mainly about intention, tone, build up etc and covered main beats in conversation. We didn't go super detailed about shot choice. Jon and I work together a fair bit and we have similar sensibilities, so there is a good degree of trust there. So I just cracked on with it. There were of course the usual rounds of revisions etc but it was a smooth project. Solid script to start with too. Blender files.....It was one file for the main master draft , then I did copis of scenes for b-roll and revisions that were too much of a pain to do in the main file. Thanks for the questions.
@@opendstudio7141 there was a director, the fabulous Jon Yeo, we had a solid brief then I set to work feeling my way through it. I was given alot of creative freedom to stage it and shoot it how I wanted. Overall it was a very successful project where the majority of heat I offered up in first draft got to stay.
@@SpitfireStoryboards From the animatics you have shown in the past, you are quiet gifted when it come to setting up dynamic or accentuating dramatic viewpoints. It's a skill many of us lack.
Amazing work! This is super inspiring! Thank you so much for sharing with us all :)
Thanks watching
Fantastic work Paul. This workflow has evolved so well. You must be very proud of it
Thank you Simon. Yeh this was probably the smoothest process/project for me to date (aside from another one since that I can never ever show ;( ) It really works mate. How are u getting on with it ?
woahh really good work!!
Awesome! (Kinda like the 2D version though, imaging how that would fully cleaned up & intertwined)
Thanks. Yeh would be interesitng to see a 2d animated version. But I'm sure youll agree the final product is absolutely gorgeous. The team absolutely nailed it.
This is the future, so good!
Thanks for sharing 🥰
Thanks Dantti
Amazing work! Thanks for sharing.
Happy to be able to. Nda is the bane of pro artists life and folio ;)
awesome!!
sick!
Thanks, art-friend
@@SpitfireStoryboards 😂😂😂
Excellent
Spec TakulaR!
wow😮
...What's the workflow on this? Do you already get the basic 3D scene blockout & camera passes for you to animate over? Or do you build that yourself also?
I built everything myself on this one. I have very short BTS coming out but its more to do with the coverage rather than specifics. You can watch my tutorials to see how I approack this stuff in blender.
GAH just now seeing this. Amazing. Seeing your workflow being used in an actual production is inspiring and encouraging. Just curious, were any thumbnails done before hopping into Blender? What was the production process like from the idea stage to final boards? Was it just "Hey Spitfire, here's an idea about a wedding and vampires, go ahead and make something"? lol
Also, was this all done in 1 blend file (using Scenes) or a new blend file per shot?
Thanks. Thumbnails.....only to the extent of some tiny ones down the side of the script. I had a really solid brief with he excellent director Jon Yeo, and we talked mainly about intention, tone, build up etc and covered main beats in conversation. We didn't go super detailed about shot choice. Jon and I work together a fair bit and we have similar sensibilities, so there is a good degree of trust there. So I just cracked on with it. There were of course the usual rounds of revisions etc but it was a smooth project. Solid script to start with too. Blender files.....It was one file for the main master draft , then I did copis of scenes for b-roll and revisions that were too much of a pain to do in the main file. Thanks for the questions.
You did all that? wow
Yes. well, the storyboard, not the final thing!! Ha
@@SpitfireStoryboards Did you plot out all of the camera angle keyshots or was that planned under a director?
@@opendstudio7141 there was a director, the fabulous Jon Yeo, we had a solid brief then I set to work feeling my way through it. I was given alot of creative freedom to stage it and shoot it how I wanted. Overall it was a very successful project where the majority of heat I offered up in first draft got to stay.
@@SpitfireStoryboards From the animatics you have shown in the past, you are quiet gifted when it come to setting up dynamic or accentuating dramatic viewpoints. It's a skill many of us lack.
@@opendstudio7141 but one we can all learn with time experience and observation. Thank you.
I did not get it.