Three points of interest: 1. No infantry won, mostly due to low HP and a lot of clumping together. 2. Only four cavalry units won, mostly by killing the ballista quickly. 3. Fight fire with fire - how three siege units won against ballista, and missionaries won by conversion.
@@viktorianas Centurions are a joke. Ridiculously expensive paladin knockoff that dies hard to halbs and camels and virtually every above average melee unit. Monaspas are actually overpowered, centurions are not even close.
In real game only War Wagons, Ballista eles and Husite wagons would be useful because of Romans meatshield. So Onagers, Bombards cannons, trebs and Britons arbs with good micro are the only options it seems... Everything requires huge amounts of micro skills to protect and manage...
It’s hard to beat mass scorpion! Especially if they have a meat shield. But, the attacker could’ve put his units on spread formation and microed so the units stay spread out until they touch the scorpions
In short, only units with sufficiently high pierce armor and no armor class the Scorpion has a bonus against can win, with the Ballista Elephant being an exception because it has the same pass-through damage. The Roman Scorpion costs -60% gold, is affected by Ballistics, fires 33% faster, and has a minimum range of merely 1, effectively allowing a group to always be able to engage melee units. This unit is disgustingly OP.
They are nearly not as good as it seems, these videos are always extremely inaccurate because they are AI fighting bunched up with zero micro, most of these units would have very much beated the Scorpions even with a simple were in spread formation (Not even counting meatshields or more advanced micro). In a real game Roman Scorpions die to what every other Scorpion dies anyways (Onagers, Bombard Cannons..), and since Romans lack BBCs on their own or good Monks these scorpions are still awfully fragile outside of TGs where your flank will have BBCs for you. They are still pretty good but the unit is too fragile
@@Mattroid99 Romans don't have bad monks. They miss Sanctity but by far the most important things to complement their scorps are Block Printing and Redemption, which they have.
@@Tocaraca Redemption without Sanctity is not very helpful since they get oneshotted regardless (Sanctity allows to take 1 hit from a Mangonel or a BBC)
@Mattroid99 in most games, a player with bombard cannons will target all of them onto one monk, rather than firing one cannonball for each monk, therefore one-shotting vs two-shotting is largely irrelevant. And of course Sanctity makes no difference vs Onagers or Siege Onagers.
@@Tocaraca If you fight vs someone that microes they will target the monks properly At that point Monks have 12 range but the Onagers still hard counter Scorpions so hard is not even funny
War wagon, Hussite Wagon, Onager and Mounted unites are strong against crowded Heavy Scorpions. The main important thing is that, you mustn’t attack scorpions with tight mass formation.
Pretty interesting that Keshiks are able to beat them while most other heavy cavalry UUs are losing. I don't know why this is, is it because of their larger numbers or something?
160 hp and 7 pierce armor, Scorpions deal only 10 dmg per shot +bonus anti-cav dmg (after accounting for armor) and there's relatively a lot of Keshiks, perfect combination to counter Scorpions and live long enough to get under their minimum range in big enough numbers to score a win.
@@PLScypion Elite Boyars also have 7 pierce armor but they had 3 less units than the Keshiks, but lost pretty decisively. I was pretty confused. Seemed like the boyars might've grouped up a bit more too maybe. Cataphracts were done dirty
They have a bonus damage to siege weapons (+8 iirc but feel free to correct me if i’m wrong) and magyars also have a unique tech that makes them trash units (only cost food) so yes
Shrivamshas are very fast and don't take any projectile damage for the first few hits. They close the gap too quickly whereas Elephants not only are too slow but also take bonus damage.
Spanish: Wololo, now your scorpions fight for Jesus!
Late roman army fight for Jesus before his collapse
@@franciscojavier9517 Those Scorpions are Arian heretics
spanish: Wololo! ahora tus escorpiones lucharan por jesús.
War Elefantos were in complete disbelief of what was happening! 😮😮😮
Persians aren’t happy 😂
That's because Scorpions, for some reason, have a bonus against elephants.
War Wagons: See? This fight proves that we're not completely useless
War Wagons are incredibly strong lol, they pretty much only hard die to skirms and camels without protection
Now THOSE are some finaly mighty Scorpions!
Three points of interest:
1. No infantry won, mostly due to low HP and a lot of clumping together.
2. Only four cavalry units won, mostly by killing the ballista quickly.
3. Fight fire with fire - how three siege units won against ballista, and missionaries won by conversion.
organ guns lost horribly tho.
Mind you that there were no micro and no meatshield packed with Centurions. These are just disgusting P2W as well as Monaspas.
@@viktorianas Centurions are a joke. Ridiculously expensive paladin knockoff that dies hard to halbs and camels and virtually every above average melee unit. Monaspas are actually overpowered, centurions are not even close.
Hussite Wagon: Weak vs. Siege
Scorpion: :D
Hussite Wagon: No, not you guys
Scorpion: D:
Only beaten by:
War Wagon
Ballista Ele
Keshik
Coustillier
Hussite Wagon
Shrivamsha
Savar
And missionarys
@@edgarmaestre6622jesus!
War elephants failed 😮😮😮😮
In real game only War Wagons, Ballista eles and Husite wagons would be useful because of Romans meatshield. So Onagers, Bombards cannons, trebs and Britons arbs with good micro are the only options it seems... Everything requires huge amounts of micro skills to protect and manage...
Impressive
Nice of the enemy AI to form everyone into a neat orderly line at the start of each fight
Finally... THE BEST SCORPION in the video 🤓
Those are some Powerfull Scorpions they Obliterated almost Everything lol
It’s hard to beat mass scorpion! Especially if they have a meat shield. But, the attacker could’ve put his units on spread formation and microed so the units stay spread out until they touch the scorpions
Ah, my favorite Amazon Tunnel main and my favorite unit in the entire game :)
Korean Siege Onager: _Man if only I was a unique unit_
There one time to shine.
In short, only units with sufficiently high pierce armor and no armor class the Scorpion has a bonus against can win, with the Ballista Elephant being an exception because it has the same pass-through damage. The Roman Scorpion costs -60% gold, is affected by Ballistics, fires 33% faster, and has a minimum range of merely 1, effectively allowing a group to always be able to engage melee units.
This unit is disgustingly OP.
They are nearly not as good as it seems, these videos are always extremely inaccurate because they are AI fighting bunched up with zero micro, most of these units would have very much beated the Scorpions even with a simple were in spread formation (Not even counting meatshields or more advanced micro).
In a real game Roman Scorpions die to what every other Scorpion dies anyways (Onagers, Bombard Cannons..), and since Romans lack BBCs on their own or good Monks these scorpions are still awfully fragile outside of TGs where your flank will have BBCs for you.
They are still pretty good but the unit is too fragile
@@Mattroid99 Romans don't have bad monks. They miss Sanctity but by far the most important things to complement their scorps are Block Printing and Redemption, which they have.
@@Tocaraca Redemption without Sanctity is not very helpful since they get oneshotted regardless (Sanctity allows to take 1 hit from a Mangonel or a BBC)
@Mattroid99 in most games, a player with bombard cannons will target all of them onto one monk, rather than firing one cannonball for each monk, therefore one-shotting vs two-shotting is largely irrelevant. And of course Sanctity makes no difference vs Onagers or Siege Onagers.
@@Tocaraca If you fight vs someone that microes they will target the monks properly
At that point Monks have 12 range but the Onagers still hard counter Scorpions so hard is not even funny
War wagon, Hussite Wagon, Onager and Mounted unites are strong against crowded Heavy Scorpions. The main important thing is that, you mustn’t attack scorpions with tight mass formation.
War wagon and Hussite wagon congrats been a long time coming!
00:37 Historically accurate
You mean roman vs irish ?
Quite impressive
One of the most satisfying feelings in the world is watching Elite cataphracts melt away before they can get near something 😂😂😂
Next Khmer Heavy scorpion pls.
Pretty interesting that Keshiks are able to beat them while most other heavy cavalry UUs are losing. I don't know why this is, is it because of their larger numbers or something?
because they have low gold cost and high pierce armour
160 hp and 7 pierce armor, Scorpions deal only 10 dmg per shot +bonus anti-cav dmg (after accounting for armor) and there's relatively a lot of Keshiks, perfect combination to counter Scorpions and live long enough to get under their minimum range in big enough numbers to score a win.
In these experiments keshiks are often winning, they are very cost efficient
Keshiks are underrated
@@PLScypion Elite Boyars also have 7 pierce armor but they had 3 less units than the Keshiks, but lost pretty decisively. I was pretty confused. Seemed like the boyars might've grouped up a bit more too maybe. Cataphracts were done dirty
The fact that Shrivamshas wasn’t a one skewed slaughter says enough.
This should be the default scorpion
The best scorpion of the game
pair them with kamayuk please
LOL, they kill everything.
War Wagon, Batista Elephant, Keshiks, Conasulliers, Hussitte Wagon, Shrivamsha Rider, and Savar-Are we jokes to you??
that -1 minimum range showing how busted 1 minimum range is.
@@frankieseward8667and missionarys
@@frankieseward8667Conasulliers?
i can still here the Old Heavy Scorpion Fire
magyars huszar with bonus attack on siege units, still loses against scorpion🤔🤔🤔
The minimum range helps a lot when fighting melee unit, also they cost 60% less gold and fire 33% faster.
Definitely hit the critical mass with these scorps
The field in the video doesn't help the scorpions as they normally go sideways to shoot.
Imagine Roman scorpions + Khmer team bonus
I keep loosing to this. Scorpion rush first, 60 Ballista Elephants after. GG
Good game
6:18 are the huzars really the nemesis of siege weapons?
They have a bonus damage to siege weapons (+8 iirc but feel free to correct me if i’m wrong) and magyars also have a unique tech that makes them trash units (only cost food) so yes
@@locngoduy1571 yes, even though they still lost this match XD
@@user-di5vd7gd7r you can always buy more since food is basically free post-imp
what a beast
200 catapracts vs 1000 huskarls
Add one onager and all the scorpions are toast 11
broken. Also, ridiculous that those mosquito shrivamshas defeated something that persina war elephants could not.
Shrivamshas are very fast and don't take any projectile damage for the first few hits. They close the gap too quickly whereas Elephants not only are too slow but also take bonus damage.
Somehow misleading, with an open formation a lot more UU would have won (cavalry UU at least)
Pathing issues too
Pathing issues won LOL
PAX ROMANA!!!!
Get rid of ballista elephants!!!