The First Descendant Has a Big Problem...

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 237

  • @genesis3mallari753
    @genesis3mallari753 หลายเดือนก่อน +17

    the true end game is helping others grind.
    I always go on public Hard Colossi then help clear them specially Gluttony

  • @masterofthedeathwing2839
    @masterofthedeathwing2839 หลายเดือนก่อน +4

    the "end game" currently consists of having to play solo or following bunny's loot trails through an empty/pre cleared dungeon.
    or fighting a "boss" (colossus) that takes like 2 shots for everyone to kill now, so the return to albion loading screen is longer than your interaction with the boss.
    the game has basically turned into a mobile phone game that requires a pretty decked out PC to play.

  • @Gehshme
    @Gehshme หลายเดือนก่อน +34

    TFD's Director admits they got Season 1 entirely wrong. A few notes from his presentation:
    TFD’s own internal metrics echo that Season 1 has been poorly received
    The game is far more successful outside of Korea than within, to the point that they’ve shifted schedules to minimize downtime for global peak hours
    Highlighted a post from the KR community saying SC2 Heart of the Swarm was what S1 should have been, i.e., the endless zerg waves we almost got with some of the mobs in it, not puzzles & platforms: solo edition
    They had plans for endless wave missions early on and scrapped it; they are now considering revisiting this idea
    Admits they missed delivering what players want with the current season and they will do a better job in the future. More skins coming, as well as better account management features like nickname changes
    As discussed previously, Focus Groups, Surveys, and other tools will be used for better direct player feedback in the future
    They did not have a seasoned internal analytics team to make best use of what their own metrics were saying. They’ve now brought in professionals to help them do a better job of making sense of the numbers they have at hand

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน +6

      The big thing from the presentation that I'm looking forward to is the test server. Other games that have used them in the past usually have had a lot of quick and early feedback before launching on main, a lot of Ubisoft games use them.

    • @nmjdf_ksd23
      @nmjdf_ksd23 หลายเดือนก่อน +3

      I'm just gonna say the future for this game could be bright as the devs are well aware of the reception of this season, they are astute, receptive and make reasonable changes. I'm sure the next will be much more enjoyable.
      But that is if the game can make it that far which i'm worried.

    • @Gehshme
      @Gehshme หลายเดือนก่อน

      @@CasualGamerYT It can be double edged sword, if developers are not competent enough and won't test "quick" changes/fixes we might end up with another New World.

    • @feardieshogun8153
      @feardieshogun8153 หลายเดือนก่อน

      @@Gehshme "TFD's Director admits they got Season 1 entirely wrong"
      any source ? Twitter ?

    • @Gehshme
      @Gehshme หลายเดือนก่อน +7

      @@feardieshogun8153 Producer Lee talked about TFD at a game developers lecture in Korea. I don't have X account.

  • @david328ci
    @david328ci หลายเดือนก่อน +6

    Bunny is to First Descendant what Pikachu is to Pokemon. Both are main character electric types except Bunny is a well endowed human.

  • @chaz21b
    @chaz21b หลายเดือนก่อน +12

    I felt this a little bit, but to fair this game did just come out. I do remember that Warframe was pretty boring in the beginning, but after time and listening to the community they made fun and interesting changes. It seems like the TFD team is somewhat following suit, they have mentioned that they want un used Desedants and Ult weapons to be in the mix. Yes true these other games have done this and one would initially think that they could have carried these lessons over but, I think they need to see how players engage with what they made so they can adjust accordingly

  • @orionclayton2478
    @orionclayton2478 หลายเดือนก่อน +2

    Biggest complaint with games these days is i cant play how i want. Every game has "metas". Usually meaning i cant play the build or character that i want. Im with you, Freyna caught my eye as a possible main. I was severely dissapointed with what i thought was supposed to be an aoe character. Sure you can clear groups of mobs, but you dont do it fast. And the way mobs spawn there is no smooth transition into the next mob. You cast your abilities for each new engagement usually between three to 6 enemies. So you blow your load on one small group and end up waiting for your cooldowns for the next. So you just use your gun or just ultimately never use your abilities waiting on a economical use for them. And like you said all the guns are boring. Thunder cage is so good cause its essentially aoe. No other gun does anything close. And no other gun does anything mind blowing. I said this about helldivers 2, its a pve game. Let us be stupid powerful or its just boring. Make guns and characters stupid op. No reason to "balance" for pve. Im sick of hearing balance in pve games.

    • @dablocishot77
      @dablocishot77 หลายเดือนก่อน

      I agree here. I currently have 6 Cats on Freyna and an EA. I intially had plans to make it so I could AoE with her 1 and 3 but just got to the point where I accepted its pointless and takes way more time and effort to kill with the abilities when I can just Bunny and Nuke. The way enemies spawn in this game makes a lot of descendant playstyles pointless so you end up nuking with bunny or just shooting everything. Both gets boring real fast.

  • @gamerwits4329
    @gamerwits4329 หลายเดือนก่อน +3

    The Thirst Descendants can never be and will never be like Warframe and the now dying Destiny 2.

    • @dannybrasco1889
      @dannybrasco1889 หลายเดือนก่อน

      Youre right it because its better than the two you've mentioned.

    • @gamerwits4329
      @gamerwits4329 หลายเดือนก่อน

      @@dannybrasco1889 lol

  • @NZealandese
    @NZealandese หลายเดือนก่อน +3

    The torture and constant slop I got got from playing Fortnite:Save The World makes this game look like a serene tropical island.
    I'd give TFD a few more seasons before final judgment settles in

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      I agree entirely, grind for the sake of grind. But people are quick to judge and abandon these games unless they get MAJOR fixes. A good example of this in recent history would be Diablo 4's newest season bringing a ton of people back to the game.

  • @ToiletBread1651
    @ToiletBread1651 หลายเดือนก่อน +20

    Gluttony and invasions are simply not fun. They are a chore. I'll give TFD until season 2 to see what direction the devs plan to go. So far, I'm not impressed.

    • @leanonabar7181
      @leanonabar7181 หลายเดือนก่อน

      Can you atleast say your impressed w how the devs been handling the game?

    • @ToiletBread1651
      @ToiletBread1651 หลายเดือนก่อน

      @@leanonabar7181 I have 630 hours in the game so far, so yes, I've loved the game so far and it has some good will built up with me.

    • @IsureamFalling
      @IsureamFalling หลายเดือนก่อน +2

      @@leanonabar7181I could say I was impressed with the game , people liked it ,but they’re now judging it by season 1 , which is dumb , preseason truly is the game , this is just extra content

    • @leanonabar7181
      @leanonabar7181 หลายเดือนก่อน

      @@IsureamFalling sadly it’ll be like this forever instead of worshipping the devs who made it possible for us to enjoy the game the way we want to crucify the game every update 🤣🤣🤣

    • @derpybaboon3096
      @derpybaboon3096 หลายเดือนก่อน +2

      Skill issue 😂

  • @delta9324
    @delta9324 หลายเดือนก่อน +5

    L4 WF vet here.
    ---Content
    Give them time to cook. A live service game that has just come out will never have the variety of a decade old game.
    ---Characters
    While Bunny and Valby are obviously popular among the others for... different reasons, players like Lepic, Gley, Viessa, Enzo and recently added Hailey are also fun to play. The main issue is that the game itself has been designed to benefit the most out of aoe descendants during gunplay which is inevitable.
    People will always choose the fastest option, just like i am always using Titania with aoe TS to crack relics in 15 seconds in WF.
    ---How to fix
    Introduce nightmare mode with +80% health +80% defense enemies.
    Buff all ultimate weapons to deal actual f*king dmg numbers because only 4 of them are useful right now which is a joke to begin with.
    Introduce transcendant weapons if the above won't happen.
    Buff f*kin Freyna.
    ---TLDR
    Raids in December if bad, Nexon shuts it down.

    • @edwardweaver6869
      @edwardweaver6869 หลายเดือนก่อน +1

      Im going to laugh when Path of Exile 2 drops in early access as a more complete experience

  • @ravikumar-er1kv
    @ravikumar-er1kv หลายเดือนก่อน +19

    Also most people do not want to try other builds other than meta because it takes time to reset. Combine with the fact that donut is rare. So more time added for reset

    • @avirei98
      @avirei98 หลายเดือนก่อน +3

      Exactly this in Warframe I literally just pick a main character and put everything into them granted I've been playing that game for over a decade so now I have characters that are so powerful it makes it easier to farm for other characters and in the first descendant technically you could do the same thing put all your resources into Bunny and then that makes farming everything else you want way easier. I always just pick a character that can do any and all things without much difficulty like I don't mind if there is a challenge but I don't want to be like just getting slapped around. If they made the grind less grindy people would be more willing to switch to other characters depending on the situation currently all my resources went straight into jayber. He's the only character that I like the play style of completely I only switch when I have to Sharon for Outpost and Enzo for vaults and Bunny when I need to speed run normal mode content. But I've put no resources into any of those characters but they don't need to to be able to do their job.
      so if their intention was to have people to bounced around between characters they need to lessen the grind exponentially like not only do you already have to farm the materials for the catalyst but then you have to wait 8 hours meaning you can get a maximum of three catalyst per day and most of these characters to fully complete them you're going to need to catalyst every single slot(10) And if they think people want to grind that much they are completely disrespectful to people's time. And three catalyst per day is if you're just being absolutely efficient.
      So for me I can do three a day because I'll start one before I go to bed I'll start one while at work since I have a steam deck and then I'll start another one as soon as I get home off of work.

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน +2

      That's definitely fair, given how much effort a full build takes I understand why people don't want to spend all that time grinding for a subpar character or weapon.

    • @danknado97
      @danknado97 หลายเดือนก่อน +1

      U need other descendants to farm bosses outposts and invasions efficiently

    • @IamthesonofSpardayo
      @IamthesonofSpardayo หลายเดือนก่อน

      ​@@avirei98im not reading all that

    • @MeretriciousLynn
      @MeretriciousLynn หลายเดือนก่อน

      me too 😂😁 thats the yapping master fo ya​@@IamthesonofSpardayo

  • @darrenweatherstone618
    @darrenweatherstone618 หลายเดือนก่อน +2

    I've got ultimate lepic and bunny, I don't play lepic got bored of bunny, my main squeeze is Sharen..

  • @vAaron-X
    @vAaron-X หลายเดือนก่อน +3

    i hate the fact that catalyts and energy activators are basically behind them dumb encrypted vaults, the code breakers and code analysers just dont drop enough

    • @marvynjeanbaptiste3206
      @marvynjeanbaptiste3206 หลายเดือนก่อน

      I’m starting to get annoyed with the % drops. Why can’t more of these things just drop 100% of the time

  • @reborn267
    @reborn267 หลายเดือนก่อน +5

    my only problem with the game is that farming reactor is a plan in the ass why am i farming for chill reactor just to get toxic or fire in sub stats i hope they do something about that

    • @floend4810
      @floend4810 หลายเดือนก่อน +1

      On the map you can press "v" or so to see all the rewards and then check where chill reactors are dropping. In case you don't know that.

    • @reborn267
      @reborn267 หลายเดือนก่อน +2

      @@floend4810 i know that but you still get the sub stats that have nothing to do with chill at all

  • @DillanDeadInside
    @DillanDeadInside หลายเดือนก่อน +3

    Seems like looter shooters always struggle with endgame and just end up turning into sandbox shooters.

  • @marvynjeanbaptiste3206
    @marvynjeanbaptiste3206 หลายเดือนก่อน +2

    I remember playing DCUO and there was a point in time the devs kept dropping new endgame every month or so. I feel like doing that or dropping so much content in one season that players wouldn’t have time to beat everything by the time the next season is the only way to keep people from getting bored. Maybe the “seasonal” model interfering with endgame content could be the issue

    • @marvynjeanbaptiste3206
      @marvynjeanbaptiste3206 หลายเดือนก่อน +1

      DCUO also had the most variety I’ve seen. Solos, Duos, 4 mans, and 8 man raids. And there were some field bosses that would take more than 8 people to beat

  • @niyorkhusroo2735
    @niyorkhusroo2735 หลายเดือนก่อน +14

    TFD is currently in a very awkward state right now because the game is new and it hasn't experienced the ups and downs that got Warframe and Destiny to the spot they are at now. However, at the same time, they have some core issues that need to be addressed.
    Issues like a lack of enemy variety (Don't count Legion of Darkness or Immortality or whatever because fundamentally they're all the same), lack of build diversity, the convoluted resource economy, meaningful identity to damage types and a lack of mission variety (other than special operations that offer no meaningful rewards, every other mission seems to be just kill everything)
    I think they had a decent approach to the Invasion missions at a fundamental level. They wanted to add puzzle mechanics which certainly added variety to the game. However, they literally messed up everything else related to those missions. Made them solo, made them limited per day, and added no incentive in terms of rewards (after you finish farming Hailey). The gold is good but that's something you get from literally doing any activity in the game.
    I won't write off TFD as a failure or even something that's inferior to Destiny 2 or Warframe. I think as long as the devs continue to improve on it, be creative and open to try different things, listen to player feedback and tone down the greed in terms of MTX, the game will continue to flourish.
    Only time will tell, just hoping for the best.

  • @thomasmitchell7815
    @thomasmitchell7815 หลายเดือนก่อน +14

    I dont know if id use warframe as an example of endgame content seeing how if you ask anyone what you do in warframe after the story and one good frame setup and they tell you to basically grind for cosmetic microtransactions. Even if FD never gets proper endgame once it has enough characters and guns to farm to pad out 1000s of hours of grind its the exact same endgame as warframe

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      Warframe has a pretty wide variety of stuff to do besides steel path survival, like eidolons, profit taker, etc. But I get that for a huge part of the community steel path is very similar to TFD.

    • @morenocasalegno3532
      @morenocasalegno3532 หลายเดือนก่อน

      After 500+ tricaps i can tell eidolons are nothing endgame apart the feeling of first tries with no proper builds, also nowadays it's dead content that DE never gave much love to.

    • @bulthaosen1169
      @bulthaosen1169 หลายเดือนก่อน +2

      And yet it has more players than TFD and destiny. Whatever warframe is doing it works.

    • @sumdood7410
      @sumdood7410 หลายเดือนก่อน

      Fashion is basically endgame because you can farm prime items and sell for plat. Otherwise people just farm to craft weapons and frames they’re missing to get Max Master rank. Also the story is leagues better than whatever tf is happening in tfd.

  • @Seveinis
    @Seveinis หลายเดือนก่อน +9

    Your opinion on characters isn’t based on facts. The devs have made changes to descendants like Blair to make them more enjoyable to play. They also said the entire point they were trying to make is to use different descendants for different tasks. Of course bunny is going to sore better farming when that’s her delegated roll, but she cannot stealth an outpost like Sharen or open encrypted vaults as well as Enzo. She can’t boss as hard as Hailey Sharen or Lepic. They each have a roll to fill and complaining that freyna isn’t as good at farming as bunny is intellectually dishonest IF you knew that that was not her role

    • @TehReasoning
      @TehReasoning หลายเดือนก่อน +1

      Blair is still bad, too many characters on this game are widely not used. If you go into the lobby who you see the most? Bunny.
      Blair, Eskimo ,sharen only for infiltration, Yujin, Jayber, Luna and so many are highly outclass and needs overhaul.
      Luna especially noise surge makes you work triple amount of a bunny and gets zero rewarding for playing a mini game on game that is flooded with enemies that you can't see the mini game itself.
      My god buff Jayber and Yujin healing

  • @nevetsks
    @nevetsks หลายเดือนก่อน +13

    I think it was Asmongold that said. If you make a game for the 1% then don't be surprised if the 1% are left playing it.

  • @PayneQi
    @PayneQi หลายเดือนก่อน +3

    As a 500 hr player i can admit theres no endgame in this game. I have maxed all the descendants i want to play and all the meta guns. I do stop playing now but id say the process of the 500 hour was really fun😅

    • @mrwaglenn
      @mrwaglenn หลายเดือนก่อน +1

      Yeah...i got 600hrs....maxed out just about everything. Burned out at the moment. Still dabble, but playing an rpg right now. Ill play more when the next round of season stuff hits,. How much will depend on what they release. Ive had a lot of fun for the 600hrs but man alot of it is getting old now and its hard to pull myself to grind now.

    • @marvynjeanbaptiste3206
      @marvynjeanbaptiste3206 หลายเดือนก่อน

      Bro there’s no endgame because you did everything there is to offer😭

  • @mrwaglenn
    @mrwaglenn หลายเดือนก่อน +1

    I think thats the biggest issue. Nothing new. I mean, as far as rewards. I was excited....they spoke about the invasion dungeons like there were rewards that you could only get from them. I was thinking cool...new component sets, maybe a new weapon...something....anything new and useful....new mod...something...maybe a universal trans mod....nope just parts of 1 new regular descendent and some gold. The rest...same ole drops we been farming for months. The new abilities are dumb, maybe 1 or 2 are good. They are basically laughable thought and not all that useful. Lackluster. I was so excited for this game and super excited for this first season...finally....TFD was about to open up now that we got used to the game. Some new cool stuff....yay. About to take TFD to the next level. It was an epic let down. Some rehashes of current dungeons...called invasion dungeons, with nothing really new dropping. Nothing to see here really. And 1 new descendent...regular descendent. Thats it for a whole month. I love the game...thats why I have 600+ hours, BUT, after 600+hrs...im pretty burned out. I got Hailey and decided to build her and build the piercing light and the afterglow sword. I havent finished. I am so burned out from running and seeing the same stuff over and over and nothing new. I would have been happy with just a few new component sets to farm and build around. BUT, nothing really.

  • @Monius13
    @Monius13 หลายเดือนก่อน +1

    Overall I very much agree with you, bro. We need variety and I think they're going in a decent direction. But there's a couple things I disagree a bit.
    Everyone trashes Esiemo and finds him clunky. I do understand the criticism about animation times, but I find him a lot of fun to play and in a sense he's exactly what you're asking for. Because meta is boring. And I feel like the hate for him is mostly to do with not being in meta. (Not saying from your pov, but most of the people I see.) He's really strong. You can find vids where he performs very well and obliterates colossi even in 4 man fights. On top of that you can make him tanky and he's still crazy strong compared to some other characters. You don't sacrifice as much damage for survivability. He adds variety for people who get tired of meta but still want to perform well. I'm not saying he's perfect, mind you, just that some of us do find him fun and have spent time to see how useful he can be.
    Bunny is boring. Idgaf about how fast she is. People are always telling me "she can clear the fastest," but just clearing isn't playing imo. If you're target farming, I get that, but I don't think we ahould have to target farm. I want to have fun, to enjoy the game, not just clear as fast as possible.
    But your statement that Bunny, Gley and Lepic are the only 3 characters you need to finish all the content in the game is correct. And I do find it sad. Mostly because those characters are meta and if you don't use them you "don't know what you're doing and should just quit playing." I think that's just as much a fault of the player base as it is the devs not adding variety. It will always be a thing even if the devs add variety at this point. But I still hope they do to encourage players to try new things and have fun. They did say they're going to revisit underperforming characters and weapons soon, though, so I hope we get some meaningful changes there. Oh and you can add Hailey to the list now. She's hard to farm, but the most low investment character to build for. I appreciate your vid! Hope I got my point out clear enough without sounding dumb or rude. lol

  • @TheAlexdrg12709
    @TheAlexdrg12709 หลายเดือนก่อน +8

    Another thing i dont understand is why dont we have more descendents mods that give firearm buffs.

    • @kaiju4240
      @kaiju4240 หลายเดือนก่อน +1

      And just more useful mods.😅

    • @eftultima
      @eftultima หลายเดือนก่อน +1

      That too, Descendents that don't have strong abilities should not be lacking in firearm atk.

  • @steventelford2189
    @steventelford2189 หลายเดือนก่อน +2

    All animations could do with being halved in cast time. why does viessas go faster skill slow you down during cast for example and for the love of god remove player collision.

  • @leanonabar7181
    @leanonabar7181 หลายเดือนก่อน +12

    I can understand destiny but what’s warframes endgame?? The marketplace?

    • @Mac0504
      @Mac0504 หลายเดือนก่อน +3

      As a Warframe player, yeah there really is no endgame once you have a decent crit build for your frames and weapons. It’s a straight up power fantasy with no where to really test your yourself. Grinding frames weapons and prime parts is something to do. There’s other stuff to play like railjack and leveling up your operator but that’s not what most people play Warframe for.

    • @marcellusfulbright5918
      @marcellusfulbright5918 หลายเดือนก่อน +1

      I think the Cat change is making variety a thing. Small steps yes but it's coming. The new Kings Lance looks really promising and Blair's buff is looking nice as well. It's just time, unfortunately people don't like waiting. AJax is fun, the Hulk Smash build is fun and Viessa is dope.

    • @crackdog3523
      @crackdog3523 หลายเดือนก่อน

      (idk to what degree your familiar with it buttttt) Fashion Frame..... Incarnon weapon variants, arcane farming / upgrading, netracells, helminth for transmissible abilities, archon shards, riven drops / rerolling, duviri as new game, the story continuing with new areas and tile sets, essentially new game+ through the solar system. Granted i never got into destiny just because it felt way way more repetitive so its hard for me to compare those endgames.

    • @leanonabar7181
      @leanonabar7181 หลายเดือนก่อน

      @@crackdog3523 appreciate this a lot I’ve always wondered about warframe. Ive completed everything there is in destiny it’s more of a raiding and collecting god rolls on weapons or just crafting them type of game also it becomes more of a dps check and mechanics check throughout endgame. Another question if you will- when you get everything in the game and upgrade everything you want to min maxed capacity what do you do?

    • @crackdog3523
      @crackdog3523 หลายเดือนก่อน

      @@leanonabar7181 The thing with my WF experience, i have close to 1k hours, i took like a 4 year break up until about 6 months ago. I came back and caught up on the story and only started to scratch a few items off that list i mentioned. WF has like a perpetual improving about it, It can take a good amount of time to get that stuff accomplished. Certain things are semi-time gated, so only a few shards a week for example. It seems wrongs to say "theres not much else after that" because really building out every warframe and weapon, getting the prime variants (some are "vaulted" for a while) is that journey. Between the standard missions and gear farming, the open world maps, the Duviri paradox being like its own rouge-like variant game, and the fact that theyre still releasing stuff, (new 1999 story add on) trust me theres a lot to do. but the thing is, it doesnt make give you FOMO if you arent min-maxed.

  • @gordonfreeman4341
    @gordonfreeman4341 หลายเดือนก่อน +1

    The *real* problem is STILL the rewards.
    When i was a kid, i had to do chores (take out the trash, do the lawn, etc), but it *was* worth it 'cuz it justified an ALLOWANCE👍.
    In this game, the worst chore is FARMING. Why play for several hours, several times, level characters up, de-level them down, work on mod slots, level up again and *repeat* , if all i'm gonna get is Nazestras Devotion blueprint or another useless descendant part?
    They need to either set a vendor to sell the useless stuff and/or give us a monthly "allowance" of Caliber, ffs.

  • @shintechg
    @shintechg หลายเดือนก่อน

    FYI. Endgame is everything after you have completed the main campaign. From the time you unlock hard mode, you have started the endgame. So Gluttony and Invasions are just part of it, but really Invasions felt like it was meant to be seasonal content not locked out in hard mode only but the way they set it up in the story line, it could only be in the hard mode. Also regarding the descendants you mentioned, I can tell you from experience that almost every descendant in the game is unique and has something great. The only way someone can know this is if you actually invest several resources and hours playing the descendant. Same with the weapons. Way more viable weapons currently in the game right now than the top 5 being used. You do make some really valid points like the variety of content needed though. I personally think more social aspects are needed like Clans. Anyway, on October 10th, that is going to be a significant moment for the future of the game that could be really great, or bad...

  • @Impulsiveveins
    @Impulsiveveins หลายเดือนก่อน +63

    Not being negative, just generally curious. But why would I listen or respect your take when you said you don’t have an energy activator on your bunny? That makes it sound like you haven’t done much In the game

    • @Impulsiveveins
      @Impulsiveveins หลายเดือนก่อน +14

      You do give good points, I’m just saying that you don’t give off a vibe of someone who has put the time in the game

    • @pooolish334
      @pooolish334 หลายเดือนก่อน +16

      I agree 100%. Not even an energy activator on an ultimate is like someone giving a "critical" review on a CoD game and hasn't even reached Prestige 1 yet smh

    • @bobmalarkey4621
      @bobmalarkey4621 หลายเดือนก่อน +22

      Because some of this game's biggest glaring flaws don't need to be seen through the eyes of a min maxed character or player. Having played other games in the genre, especially the two that Nexon completely plagiarized, you don't have to have a thousand hours in the game to see what's wrong with it. Many things that players are now finally starting to come out of their Bunny coma about, I and many many many others have been criticizing since day one. It's got nothing to do with us wanting the game to be exactly like another game or any of that. It has to do with the fact that many of the system designs are so obviously flawed, many of them being reverse engineered to make monetization prevalent and possible. You don't need a min maxed character or weapon to see these things. To see that the game is dominated by two things, Bunny and the Thunder Cage. To see that Outposts are the absolutely worst possible design in all of the game. To see that balancing to these devs means a small increase countered by a huge take away or impossible time frame to get said perk. To see that 90% of characters are niche situational one trick ponies. To see that Colossus battles are nothing more than DPS checks, with ridiculous wipe mechanics in the later stages.
      The game gives you the best character and arguably the best weapon in the game within the first 5-10 hours. Gives you a couple of others just to give you a taste of something different, but the only other one you need is Sharen. Like I said, you don't need to have played for 500 hours and have min maxed a few characters to understand the problems with this game. Even someone with less than 100 hours, but has tried to step outside the TH-camr created metas, can see all of this clear as fucking day.

    • @ImproperStandby
      @ImproperStandby หลายเดือนก่อน +5

      It's easy to say "Just slap on an Energy Activator" than actually get one, you will get on eventually but you do need to fight RNG for it and I've gotten a few myself from just cracking patterns and have made them.
      You don't know if he has one or not, he could be trying to get an Energy Activator, some people are just naturally unlucky and that does happen, all feedback is valid if voiced in proper means. He is allowed to give his feedback regardless of how much he has progressed and if you feel that isn't long enough to make it valid feedback then that's a you issue, you're basically saying his opinion is invalid and yours with an invested Bunny and 300 hours is better. That is the wrong way to go about things and all feedback is good feedback because if it makes the overall product better then it's good.

    • @dasiyaking9031
      @dasiyaking9031 หลายเดือนก่อน +6

      Everything this damn fool said is bogus af... Viessa goes crazy! Yea, we do need mad buffs on alllll the guns, and a few characters are useless. But the game can and I believe it will get better.

  • @gamerwits4329
    @gamerwits4329 หลายเดือนก่อน +1

    TFD developers - lets make the game more fun and please the playerbase
    NEXON - your game is a business nothing more nothing less. Make the playerbase pay up or will shut ur game down

  • @silverdollar-k4z
    @silverdollar-k4z หลายเดือนก่อน +3

    Yeah, I agree with many points. This game is new still, baby stages, but where other current successful games are now should have been ground 0 for FD. FD needs more work, creative work like u said. For example, all those junk weapons we garbage daily, why not give us the option to combine them to create something new, something that has special stats or for use with a certain descendant only. Also, fix the grinding! It's quickly getting old. Fix the cooking times by half so the excitement to use a new gun or character is still fresh instead of losing that excitement over a day or 2 wait time. Get more creative with enemy fights, terrain (ie..adding quicksand, large mountains to shoot-n-slide down, secret areas to blow up and access, more grotesque ways to kill enemies, leave the dead enemy bodies on the floor for a long time while we play, secret missions unlocked through random secret passages we blow up to access, gear that we can roll for and gives random stat boosts, boards where the only mission is to escape from the onslaught, etc). Basically, implement what already works with games that are curremtly successful and then add creative things that not only keep us hungry to get that fun random stat/equip without the long arduous grind but interesting as we go about it.

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน +2

      You raise a great point in terms of being able to combine gear or something similar. I think that most drops while farming are entirely useless, and only serve as dismantle fuel for upgrade materials.

  • @Hvorgandr
    @Hvorgandr หลายเดือนก่อน +1

    There is no proper endgame yet but Colossus fights. Game is like Diablo 4's early days. I hope devs add more activities or rework existing ones to make them more appaling. Still playable.

  • @cyric2010
    @cyric2010 หลายเดือนก่อน +1

    Well said. More variety and more weapons having a decent degree of viability would be great. Common weapons getting cool skins and no one using them, is a real shame.

  • @kaiju4240
    @kaiju4240 หลายเดือนก่อน +1

    In warframe it takes like 3 forma and ur good. In TFD it take 8+cata to full builds weapons/descendants...Than you get punished because it restrict your build. It just lead to less diversity because ur building for efficiency. An endless/variety mode with random AM drop is what im hoping for.

  • @moisesramirez5242
    @moisesramirez5242 หลายเดือนก่อน +2

    Man come on, bunny hate is just way to real man🤦‍♂️.shes a mobbing and farming, we need a op farmer cause the farm is BORING

  • @metalandmore
    @metalandmore หลายเดือนก่อน +1

    Bunnys power with even low investment can easily outperform well built decendent means all content has to be built around the popular use of her. Dosent matter how many grunt enemies are spawned around her they're dead without the player needing to acknowledge their presence. The rest of the cast cant horde wipe by just moving side to side. She shouldnt be nerfed as the fallout would eclipse any nerf ever made in Warframe, but that means reworks have to happen fast and pull lagging decendents up.

  • @Nyadroig
    @Nyadroig หลายเดือนก่อน +4

    Something people have not commented at all (at least feels like so) is how every rare weapon aside from Vestigial Organ / Tamer / Eternal Willpower are completely pointless. Not only are there some Ultimate weapons that feel like a waste, but almost every single non ultimate is in that boat even though they could very well be a competent option were they just a tiny bit stronger

    • @bobmalarkey4621
      @bobmalarkey4621 หลายเดือนก่อน +3

      It's because of the way the reactor system works. Why waste time with rare weapons when if you have an ultimate weapon (even if you never fire a shot from it) and the corresponding reactor you get another 20% skill power just because.
      The whole system needs to be torn down and reworked. They say that they want build diversity, but yet at every corner of the system it forces you to choose a path and stick with it.
      And all of this is made even more trivial because Bunny and the Thunder Cage exist. Aside from those two things, every other character and weapon is basically a niche situation one trick pony. Having to use an ability, switch weapons, fire said weapon to get a crit, then switch weapons again to use the buff on the other abilities, and so on is not how a game should work. It's tedious and unengaging, especially to console players like myself who can't bind every control to a gaming mouse.
      I've been on a mastery rank run over the last few days, using different weapons and characters that I swore that I would never use. Over all, I'm actually surprised by how much that I like playing as Esimo for example. But the weapons, my god, most are absolute dog shit. Mainly because these devs think that balancing involves a minimal perk coupled with a huge take away. This shows throughout the mod system, the new season perks, and definitely in the ultimate weapon perks. The cherry on top is the awful way most of these things are described in the game. For example, +25% could mean additive or multiplicative, yet it is written the same exact way on two or more different things. Transcendent mods do not explain what their exact numbers are or which abilities that they are changing.
      The game is a mess, but once again, as long as people can romp through 97% of the content with Bunny and the Thunder Cage, no one is gonna notice. And those of who do notice and criticize the devs for it, get ridiculed and white knighted by the uniformed fan boys who will defend at all costs because they don't know any better. Most people are on autopilot playing this game, literally sleep walking through content because of Bunny and the Thunder Cage. They wouldn't have a clue that there's an entire aspect or aspects of this game that are in dire need of changing and true balancing.
      Fact is, Korean devs doing what they do best, creating a Gatcha game to wow the western market with tits and ass, and using time tested and proven mobile game systems to fleece that money out of people. TFD is basically one step up from a turn based mobile game as sits right now. This season 1 fiasco only confirmed what the majority of us were already thinking and drove that point home. These devs aren't here for the long term, to make a good game that will become a staple in the looter shooter genre, no, they're here to make money and will pull the plug as soon as that stops happening.
      Think about this. We still have 30 days until Ultimate Freyna is dropped. And then there is nothing new until December. That's basically 90 days of nothing to do, no new real content, just two new characters and one of which we already have a serviceable regular version of. So essentially, for the first 5-6 months of this game's lifespan, we've done nothing but min max characters for no reason other than that is all there is to do.

    • @kaiju4240
      @kaiju4240 หลายเดือนก่อน +2

      Im hoping that they will release ult version of regular weapons with abilities.

    • @Nyadroig
      @Nyadroig หลายเดือนก่อน

      Can't disagree with anything, well said

    • @grumpyoldman6503
      @grumpyoldman6503 หลายเดือนก่อน

      ​@@bobmalarkey4621I can grind to...um... kill a colossi solo in 2 shots instead of 3!!
      Or... grind 1000 more hours for a slightly better roll on my narrowly constrained reactor to...uh... still kill the same collosus in 2 shots? 😂

  • @dyscalculic
    @dyscalculic หลายเดือนก่อน +1

    Another wall i think I'm going to cross soon is i am running out of new things to craft. Ive crafted every gun that's worth crafting at least 2-3 copies, but once I've max crafted all the guns/characters i want i feel like I'm going to run out of things to chase except catalysts.

  • @onekubik
    @onekubik หลายเดือนก่อน +2

    Allowing bunny to ignore los while damaging everything in 25m radius proves enough how incompetent they are, or they just don't care.
    Allowing people to benefit from kyle exploit and not doing anything to prevent its abuse, proves they don't care. Obviously, those abusing it were not met with any consequences.
    Only reacting to recent bunny exploit using macro when big youtubers made videos about proves that they are either incompetent at preventing hacks/exploits or don't care.
    If they don't care or are just incompetent, why should I care?
    I give them time til 10th. I will see how they fix Freyna I expect her ult to 10 second Swamp Walker. She is an ultimate not base like hayley

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      Bunny ignoring LoS is crazy, Saryn is the only Warframe left with non-LoS requirements and she's absurd in the right hands. If we had more options besides Bunny, I'd be fine with her keeping her non-LoS.

  • @Thedon-xs7ix
    @Thedon-xs7ix หลายเดือนก่อน +20

    Why do people compare this games, 10years plus to a few months out seriously

    • @kaiju4240
      @kaiju4240 หลายเดือนก่อน +8

      We're not comparing which one's better. There's a reason why a game has lasted 10 years. It already have a successful foundation built ontop of errors. Why not learn/take from it? Dont get me wrong they've done some good stuff...But they also left alot out, but hopefully future updates are better.

    • @PeopleRTheProblem
      @PeopleRTheProblem หลายเดือนก่อน +1

      Well why would I pay more to play a worse game

    • @Milessss
      @Milessss หลายเดือนก่อน +5

      Looter shooter games almost always start off poorly, the difference maker is how the game evolves over time, which will ultimately determine if the game is a flop or not. So I believe it is important to look at other games in the genre, ESPECIALLY the ones that have been around a looong time, to gauge what they have done well and what they haven't which will ultimately benefit the game. TFD has a lot of potential so I think it's important to look at what can be improved early on if the game wants any chance to survive.

    • @Thedon-xs7ix
      @Thedon-xs7ix หลายเดือนก่อน +2

      @@Milessss agreed and so far the developers are not disappointing with all the updates, very good start

    • @PeopleRTheProblem
      @PeopleRTheProblem หลายเดือนก่อน

      @@Milessss another thing to consider is timing. This game is like warframe 10 years ago. Why would I switch to this if I’m happy with warframe?

  • @Meli_Cruul
    @Meli_Cruul หลายเดือนก่อน

    As a LR4 warframe player since 2014…
    I’ve been playing TFD almost everyday (and only logging in warframe for the daily, lol)
    IMO, I kept playing because of the devs. They’re the core and reason I keep playing. Also I love the gunplay and movements…
    The grind is doable enough for me to enjoy it.

  • @ArtIsLifeninty
    @ArtIsLifeninty หลายเดือนก่อน +1

    I think you are spot on, there needs to be variety in the game. Through game design, not through number crunching. Make encounters engaging to play through. But not to the point of needing a specific character only as a means to get through an activity.
    What bothers me is the lack of learning these new games seem to have from other game within the genre. One would think with TFD coming out now it would have some type of head start in knowing the history of successful and failed live service games. Yet it repeats the same trends of the games that came before it. No innovation or rethinking of the formula.
    Sure we can give them credit at the speed in which they change and adapt. But the fact that at this stage in the live service genre the community needs to keep reminding dev's what a good game should look like is exhausting.
    P.S.
    I just hope they haven't put themselves in a corner with Bunny being probably the most versatile character in the game. Which i fear the game would then need to be designed around Bunny. The seasonal game mode rewarding faster clears doesn't promote the use of other characters

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      Asking for more content or for content to be “more engaging” doesn’t really sit well with me. While I agree 100% that the game needs more variety, I think a huge part of that can be achieved through changing and buffing underused descendants and weapons to temporarily tide the community over in terms of buildcrafting.
      But I agree completely about expecting TFD to have a head start on the genre now, it almost reminds me of New World launching with player-led economies that seemed archaic.

  • @tank.4496
    @tank.4496 หลายเดือนก่อน +1

    I am definitely not disappointed with other characters after playing bunny, lepic, gley and thier maxed ults. Viessa, Valby and Ajax as well as a few others can mob really well. No not as fast as bunny but really well none the less and the fact that they play different is what makes it fun. For bossing I have now added Hailey, Valby, Viessa and Enzo alongside Lepic.
    You say you only need Bunny,, Lepic and Gley and yes they wiil get you by but not nearly as good unless you add Sharen and Enzo to the mix. Its like saying you only need bread and water to live. They say that variety is the spice of life so maybe you just need to get spicy.
    Lastly can you please explain what Warframes endgame is?

  • @crystalwaves3315
    @crystalwaves3315 หลายเดือนก่อน +4

    Right now, the balance is very off-putting. I have fully built (Jayber, Blair, Esiemo, Kyle, etc.), but none of them come close to my ultimate Bunny with just one energy activator, can clear all mob content faster than any other fully built character. The same goes for bossing-if you have Hailey, Lepic, or Enduring, every boss dies instantly. It's not that I want every character/ weapon to be on the same level, but there should only be a 10-20% difference in efficiency. Currently, for mobbing, Bunny is 10/10, while all other characters are below 3 (base on clearing time), which is an insane balancing issue.

    • @crystalwaves3315
      @crystalwaves3315 หลายเดือนก่อน

      What's sad is that the devs literally said they are okay with certain weapons and characters being overpowered compared to the rest by a large margin. So even the devs are saying they don't want any balance at all, and we just have to suck it up.

    • @marianpazdzioch6632
      @marianpazdzioch6632 หลายเดือนก่อน

      Right now I use only 4 frames : Bunny for framing, Lepic for Collosuses, Sharen for infiltration and Jayber for hacking. I see no utility in other frames and reason to waste time maxing them out. It doesn't look good.

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      Yeah while different descendants need to have their own activities to shine in, characters like Bunny and Lepic shouldn't be able to be more efficient that literally everyone else.

    • @KnownUser139
      @KnownUser139 หลายเดือนก่อน +1

      @@CasualGamerYT hopefully they leave OP descendants as they are and buff others with great abilities

  • @alexlane9099
    @alexlane9099 หลายเดือนก่อน

    This is something all developers NEED to hear 15:27 - 15:37

  • @DarkBlade6690
    @DarkBlade6690 หลายเดือนก่อน +1

    I think you pretty much nailed it in this video

  • @EdwardMichaels-l6r
    @EdwardMichaels-l6r หลายเดือนก่อน

    They also need more diverse Descendants and more customization options like Warframe has! give us something to make us feel unique as a player!

  • @onedirtybird1294
    @onedirtybird1294 หลายเดือนก่อน

    What killed Outriders for me was when they changed the armor system, and it was impossible to make a good build. Hence they squashed my creativity.

  • @misterh7477
    @misterh7477 หลายเดือนก่อน

    I hope they place shotguns in the special or impact rounds category because in its current category of high power rounds, they're useless mainly due to low ammo drop rate and capacity. I'd place the shotgun into special rounds and beam rifles into high power rounds (laser gun=high power right?). I'd even argue to split shotguns into both impact and special rounds category, all blue and purple in impact rounds and half purple and gold in special rounds.

  • @poorks
    @poorks หลายเดือนก่อน

    you're on point with everything you say! I just hope the developers can hold out and get enough funding to keep developing
    I was hoping "invasion" would be like an 8 player tower defence (mh:rise style) or maybe some more challange horde/wave map - was abit dissappointed when every activity pre-season felt loads more fun then what they released with the invasion solo-dungeon, its not bad.. but It feels like a side activity for people who run out of things to do
    hats off for nexon though, keeping an open mind and listening to the community and hopefully we can get an even better and longlived game!!

  •  หลายเดือนก่อน

    They just beginning with a great project, they're listening to the community, they're making changes, improvements and everything let see how this evolve in time. Destiny and Warframe are GreatGrandFathers on this topics.

  • @GlennRiccobono
    @GlennRiccobono หลายเดือนก่อน

    Enjoyed the video. As a long time Destiny player, Bungie did mix things up and gave people varying stuff to do. Dungeons, loot drops, raids, pvp, patrol, special holiday things, etc. However, how long has Destiny been "1 patch away" from being great? *working as intended* and comments like that?
    I hope Nexon keeps after it. They're making changes, rapid changes. They're not just "listening" as Bungie loves to say, they're fixing things. Fast.
    If they develop a stable of varied activities to challenge the various characters, fix some of the annoying things like a toxic reactor dropping with increased electric *please fix* allowing re-rolls of reactors, make the elemental damage mods the same symbol, *oh you made that a chill? You're not putting a fire on without recatalyzing the slot" and keeping up with the very attractive characters and skins, I think they'll do great.
    Also Bunny is awesome. But they're going to have to design activities that focus on other character abilities. Decreased electric damage. Reduced movement speed. Debuffs to AoE abilities. Like a suppressor grenade in Destiny... they'll figure it out

  • @Caviaron
    @Caviaron หลายเดือนก่อน +1

    no trading and no social aspect is tye issue

  • @kasumimi
    @kasumimi หลายเดือนก่อน

    Good video. I'd also like random maps, grinding the exact same thing for 100s times gets so tiring.
    Imagine for example if kuiper mine had a random tileset, weather and time of day.

  • @gamerwits4329
    @gamerwits4329 หลายเดือนก่อน +1

    A game with no identity and made to suck money from its playerbase, is not going to last long.
    And its a Nexon game its enivitable will happen.

  • @crisschan2463
    @crisschan2463 หลายเดือนก่อน

    TFD already has riven-like from warframe, it is actually same to an extent to nioh 1 and 2 gear progression (but nioh 2 incentivise NG++ to encourage collecting gears with more stats)
    I am not a fan of Riven in warframe, and if I were to choose, I actually want the TFD mechanics of rolling the stats and locking some stats to perfect it
    or much better, Division 2 talent recal and optimization, with that, I can see more synergies outside big numbers of stats, it could benefit TFD and warframe alike (reactor/weapon stats and riven respectively) so it could change how you use that weapon/item depending on your riven (I like the talents of division 2)
    I'd argue in warframe, riven's usage is to change the weapon performance, but in practicality, people just roll the same stats just to buff the current stat of the weapon, augment mods were the thing that actually changes the weapon usage or enhances it rather, also depends on a warframe
    riven could be better, but I doubt it would be changed
    it is time for TFD to implement such thing as that would be their advantage

  • @RobK-rl6sn
    @RobK-rl6sn หลายเดือนก่อน +1

    Let's compare game that's been out 2 months to games that been out a decade. That's like saying my apple tree doesn't produce very many apples compared to my neighbors. Dude you planted your apple tree last year in your neighbor's been there 10 years. Clearly it's going to produce more than your brand new tree. Give the developer some time man. They already talked about a rework on freyna and here you are for minutes complaining about freina knowing a rework is coming in a month for her. At least give them a chance to tweak it a little bit

  • @marvynjeanbaptiste3206
    @marvynjeanbaptiste3206 หลายเดือนก่อน +1

    What if there was something like TOA from Genshin. You climb a tower, get rewards, it resets every 2 weeks. On top of that I think rewards should be something other than high lvl gear. Maybe give out a currency that we can trade in for cosmetics.

  • @marvynjeanbaptiste3206
    @marvynjeanbaptiste3206 หลายเดือนก่อน

    It’d be cool if we had a piece of content that allows for more than 4 players. But one thing I definitely want is something akin to prison of elders from destiny. Give me content that fights bosses back to back.

  • @natorian628
    @natorian628 หลายเดือนก่อน

    I was playing Anthem a few days ago, FYI. And there are players in the game, just not many.

  • @artoriustowers9924
    @artoriustowers9924 หลายเดือนก่อน

    I did Max out Sharen... She farms what I need in successful outposts so I get two amorphous instead of just for everyone else. But I do use bunny to force my way though other missions.

  • @singsingmei
    @singsingmei 28 วันที่ผ่านมา

    the slowness of the farming is slowly driving me back to warframe tbh

  • @ermagherd1204
    @ermagherd1204 หลายเดือนก่อน +1

    We need mega-dungeons NOW not in December.

    • @DAVFEARON
      @DAVFEARON หลายเดือนก่อน

      then u complete it in 1 day then complain theres ntn to do

  • @umbralarmy1776
    @umbralarmy1776 หลายเดือนก่อน +1

    RED CRITS!!!! We need RED CRITS!!!!

  • @TherealWottie
    @TherealWottie หลายเดือนก่อน

    Fully maxed normal bunny, on my way to ultimate lepic, viessa 4 times, 1 gun, you have so much to do!

  • @areianos
    @areianos หลายเดือนก่อน

    Its different - sharen for outposts is a must, enzo for encrypted boxes is a must... if you are just playing bunny and not finding other character not as powerful not playing the game right. Viessa is super strong for example

    • @dablocishot77
      @dablocishot77 หลายเดือนก่อน

      Enzo doesnt need any mods to open vauts and Sharen at the minimum just needs duratiin to be useable on boring Outposts. Speaking if Outposts, it took 111 straight runs for me to get 20 081 amorphous. Games drop rates are trash. There dozens of bad mechanics in the game and dozens upon dozens of more terrible QoL choice designs in the game like Sharens terrible casting mechanics.

  • @Baya86
    @Baya86 หลายเดือนก่อน

    That's exactly how it is. Couldn't have said it better myself... I only play Ultimate Bunny 99% of the time and I've fully leveled up and catalyzed a few weapons, but somehow they all feel too bad.

  • @Brockm00
    @Brockm00 หลายเดือนก่อน

    One thing that’s a big problem is how much time it takes to just get one weapon max out it takes way longer then it should it’s hard to try new weapons out when it takes half a decade to even get it half way maxed and I don’t wanna spend hours in a farm spot just to get levels because it just get super boring they either need to lower the levels for it to 30 because I feel like 30 is a solid spot past 30 it just goes way to slow or increase the xp gain or at best lower the mod cost so we don’t have to put so many cats into it one weapon because 6-8 cats per weapon plus a activator is crazy I’m no noob to grinder games I’ve played both destiny and warframe for years and I know way to crazy when I see it

  • @geraldclark9280
    @geraldclark9280 หลายเดือนก่อน +1

    None of the content in TFD is good. All of the dungeons are run, stand here, run, stand here, boss. Open world content is stand in circle until the game says stop.

  • @woodchopper1752
    @woodchopper1752 หลายเดือนก่อน +1

    tfd is not dead well in the eyes of PlayStation as it was featured in the ps 5 pro launch video , strangely destiny 2 was not . You could ad hailey into the mix as a must have .

  • @crackdog3523
    @crackdog3523 หลายเดือนก่อน

    The Destiny / TFD gameplay loop of same exact tile set / mission, repeat, repeat, repeat, OH IT DROPPED feels significantly different (IMO worse) then Warframes. There are examples in WF of that but the proced-generation tile sets really helps. Plus WF even has those set open world boards with repeatable, but it also has its own take on normal missions. I never really got into Destiny because WF just seems to respect your time a LOT more. There is a better gap between the natural peak progression and highest level content to the point where you can have some of the strongest gear, experiment with builds and have fun and not feel like you HAVE to do the min-max endgame stuff. I want to like TFD more but it feels like a cheap knockoff that knows the formula and made a quick grab because it technically works.

  • @kbre2292
    @kbre2292 หลายเดือนก่อน

    TFD devs have done a lot right. Not nurfing powerful builds and being relatively quick in adjustments based on player feedback primary among them. However they are at a pivotal point where I think season 2 will make or break the game. Season 1 sucks and the only thing to look forward to is a new descendant, 1 gun and a colossus that a lot of the player base probably wont kill this season. By season 2 the players are going to need to have some kind of meaningful endgame gameplay using more than 2 or 3 op descendants or the playerbase will just move on.
    I hope for the best, I love the game and want to keep playing. We'll see what the future holds for it.

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      I agree entirely, I really want this game to do well. But it may end up being a similar case to so many other live-service games as of late like Diablo 4. Where people abandon the game for a few seasons, and most never return.

  • @josephbeaton6959
    @josephbeaton6959 หลายเดือนก่อน

    Whenever I hear someone give the excuse that TFD is new and games like Warframe/Destiny are 10 years old and it isnt fair. I get that but those games are still the top dogs in the market, it shouldn't take 10 years to figure out whats a good system or activity just look what their doing. Like for example I personally hate the only being able to craft 5 things, thats just a bad system when your copying it from Warframe that allows 100's of things to be crafted at once, I do like TFD and I want to see it go places but they just need a major turn around when it comes to weapons and characters. In Warframe every Frame is viable and can even be better with the help of Helmith system to put other Frame abilities on each other, Every Frame can do endless missions if your to build them that way.

  • @Badass1v1wolf
    @Badass1v1wolf หลายเดือนก่อน

    Oh, we have a destiny player that plays Warf mad because everyone’s coming to this game. Oh great let’s hear what he has to say.

  • @krivejkrivex8690
    @krivejkrivex8690 หลายเดือนก่อน

    2000+ hours warframe here and YES you are ABSOLUTELY RIGHT it's boring I use only maxed 4 Descendant and 6 weapons the rest I have only maxed aut collecting dust.

  • @Friendly_Boo
    @Friendly_Boo หลายเดือนก่อน +1

    It’s a bunny simulator

  • @andyd3447
    @andyd3447 หลายเดือนก่อน

    Maybe they can do something like a nightfall type dungeon that drops even better rewards? Personally I hope this game lasts long and i do NOT want them to add pvp. Ill be patient.

  • @eftultima
    @eftultima หลายเดือนก่อน

    4 man harder dungeons with meaningful loot at the end, Raids, and better rewards for Beating intercepts.

  • @BillProfit5433
    @BillProfit5433 หลายเดือนก่อน

    Just found your channel. I can partially agree with what you're saying. I personally couldn't get into bunny. she is cool, but for me I found Valby kind of hit the boxes for me. Out of all the games I play I never follow a meta. I will look them up and read them, but I may tune it to my liking, either way keep up the awesome work.

  • @DarkSithRobo
    @DarkSithRobo หลายเดือนก่อน

    Yeah, gluttony and the invasions are just absolutely not fun at all. The invasions are so difficult and so hard to understand that the many times I've tried doing them. I end up getting so frustrated with them that I just quit and abandon the mission. And then gluttony you have to do so much work with him to try and defeat him that it's just extremely difficult to do. There's just way too much with him to be trying to do and trying to focus on that. It ends up just not being any fun. I'm only going to be giving tfd till next month and if stuff don't change I'm going to end up quitting the game completely and going back to Warframe at least. Warframe is a lot more fun to play.

  • @Alaa-2-1
    @Alaa-2-1 หลายเดือนก่อน

    One thing that could really bring this game down is the RNG.

  • @zelge_
    @zelge_ หลายเดือนก่อน

    5:35 NGL Rivens are noob bait
    good weapons has low dispo
    bad weapons are bad even with high dispo
    If WF removed the dispo scaling to allow the meta be what the community makes rivens could be okay, tho TFD also has "riven" with random weapon rolls

  • @Absol_hunt
    @Absol_hunt หลายเดือนก่อน

    Accessibility. That it dont cater to the high iq players with max builds . Keep everything Co-op i might dislike randoms but it is nice when you meet fun people and see cool builds . I haven't done an invasion dungeon because playing this game solo is boring.

  • @guilhermeguilferr3936
    @guilhermeguilferr3936 หลายเดือนก่อน

    The real problem is bunny.

  • @leanonabar7181
    @leanonabar7181 หลายเดือนก่อน

    It shows he hasn’t played any of these games to actual endgame TFD is all about build crafting but certain descendants are better than others is that a problem? No just means in the words of ash Ketchum “Gotta catch ‘em all” is that a genuine problem? No is it time consuming?? Yes. Esiemo needs a rework but that’s about it EVERY other descendant has a use and is better at something than another.

  • @bernardoreis3621
    @bernardoreis3621 หลายเดือนก่อน

    Release npc enemy descendents as bosses, release bosses out in the world, just walking around

  • @masterofthedeathwing2839
    @masterofthedeathwing2839 หลายเดือนก่อน

    i quit this broken mess of a game a week and a half ago, migrated to warframe,
    Now i wouldn't even go back if they fixed it.

  • @dextrophantom
    @dextrophantom หลายเดือนก่อน

    I disagree on the build part, hell you have an ajax build thats better than gley massive sanguification aoe build. Every week there id a different build that makes specific descendants very good for specific stats. Reactor farming though, fuck that

  • @zack8989
    @zack8989 หลายเดือนก่อน

    80% Warframe 10% Destiny 2, I barely see any Destiny similarities in this game compared to how very close this game feels to Warframe just being honest.

  • @Yewrenegade
    @Yewrenegade หลายเดือนก่อน

    Idm TFD can improve like with Warframe. I just dont trust the name NEXON and greed that us similar to Destiny 2 where just higher ups just f up. However if they do deliver and if I can see it surviving a year, then its a good sign

  • @bernardoreis3621
    @bernardoreis3621 หลายเดือนก่อน

    I dont agree, i think it needs more and diff content, bigger bosses, more players in one fight, diff zones that change the tone, like a dangerous zone, were it is hard to survive

  • @TehReasoning
    @TehReasoning หลายเดือนก่อน +2

    The game already has underlying problems
    One is character unbalancing too many characters are simply bad or not good.
    Example bunny can clear most mobs but Eskimo, Blair, Jayber, sharen and lot others are simply not worth it.
    Gun balancing oh boy shotguns, handguns and some need massive buffs.
    I see zero reason to invest in these guns because payout is so small compared to machine guns or rifles. At least hand cannons have good use.
    Add that weapon on the weapon prof. drips to one every time you ise s catalyst on it means you don't got time to raise bad guns not worth it.
    Ultimates in general needs heavy buffs, too many are just badly designed like Albion cavalry it's just not worth.
    RNg this depends on how lucky you are but it can be the reason you put the game down. The game does not reward your time, in fact if you don't have the luck to get energy converter blueprint you're left behind unless you took over 18 dollars for one (20 because of the absurd currency)
    Infiltration mission solo is hilarious on a supposed group based game. Especially added with Hailey drops and farming to get us absurd. I don't think I'm sticking around if new characters are going to be that hard to get in future but seeing so many characters already just unused or not worth it is crazy already.
    Jayber(glitchy), Kyle(decent) ,Luna (unless premade), Yujin (please buff his healing) , Blair, Eskimo (one of worse characters in game), sharen (she is only good for one thing it seems and well that outpost)
    Unfortunately this is Nexon so I doubt serious improvements.

    • @CasualGamerYT
      @CasualGamerYT  หลายเดือนก่อน

      This comment definitely covers a lot of the major pain points for the community, I think that buffing the descendants and weapons who need some love would be a great step towards upping variety.

  • @Pathaholic
    @Pathaholic หลายเดือนก่อน +1

    You are right about a lot of these but majorly wrong about "bunny meta" its just untrue and a very skewed perspective.

  • @superpiattos7284
    @superpiattos7284 หลายเดือนก่อน

    The only legit suggestion I have heard/read. Every suggestion that I have read are all about new content and I always thought that once it's figured out, it's done. But when you mentioned about build diversity, that's when I realized you are right and that is trully what the game needs

  • @derpybaboon3096
    @derpybaboon3096 หลายเดือนก่อน

    Didnt the game just come out? Give it somw time destiny and warfare had their issues when they came out

  • @Badass1v1wolf
    @Badass1v1wolf หลายเดือนก่อน

    And by the way, let’s let’s make it simple. Destiny two is dead. There’s nothing new in that game. It’s all re-skins. The game is starting to feel old people are craving for something new Destiny to win in the trash. I deleted all my stuff in that game.

  • @Amb3rMoon
    @Amb3rMoon หลายเดือนก่อน

    dont agree. Bunny is overrated and becomes super boring to play her after a while. and trust me, she my main character totally maxed out and catalized. But yeah, now i play other ultimate descendants and non ultimate ones such as hailey. which is more fun than bunny.

  • @dablocishot77
    @dablocishot77 หลายเดือนก่อน

    Biggest thing they need to learn is to stop being stingy. The drops in this game are stingy af. Down to the resources. A lot of time in TFD is farming the same resources over and over and amorphous over and over. Thats the extent of TFD currently. Almost every Unique Ability for Ultimate weapons are ass. I went to Enhance my Afterglow 4 times yesterday and went to put mods on it and got to the specialist mod I was going to add. Well here is where the stingy bs comes into play. Pratically every single Sniper High Powered Rounds Special mod has a cooldown when it procs. Why? Why give us such inconsistent mods that take tons of gold and kuiper to max. I could go on all day but that was the breaking point for me. I Pro Built every weapon in Warframe. Had 9k hrs on 1 account so when it came to TFD I was going to pro build every single weapon in the game. But noticing last night that almost every Ultimate Weapons Unique Ability in TFD was trash, that eliminated my desire to not only not pro build every weapon but I dont even want to get duplicate copies to enhance them anymore. When you have Enzo and can Increase Crit Chance on weapons and there being a hard cap at 100% Crit Chance, Having enzo further makes a lot of Unique weapon stats useless because they mostly have Crit Chance and NO crit damage. Game stingy as shit. The more you play the more it becomes obvious how stingy the game really is. Its unrewarding af and I spend most of my time pissed at the game.

  • @yoannbirrien3048
    @yoannbirrien3048 หลายเดือนก่อน

    No difficulty now that why we need an other difficulty lvl all boss get destroy under 1min i max all legendary weapon all characters i like and i have activator and catalyst for max 10 more characters... We need more think 😅

  • @bernardoreis3621
    @bernardoreis3621 หลายเดือนก่อน

    Also release more speed descendents