Want to remind everyone that’s watching. The Sonic All forms receive the dbfz dash for all transformations but base form and werehog. Link is in description. Thanks again for the massive support Nitro Gang!
@@NitroMugenGaming true but if you find a way to make any or change them could you tell me? I’ve been trying to do that and it doesn’t load ingame when I switch the color
@@NitroMugenGaming hey nitro I have and idea for the sonic char, you mentioned that you added dbfz dash to the char but u think you could make a speedup for base/turbo like for example when your using sonic and running with him you could add like a faster running animation which when you press charge while running he runs even faster and blue light surrounds him and he get alot faster. Think about it plz😅...
@@SuperGold9000 Its all good. Though, if your interested in checking out my early access chars, the option is available. You can also learn how to add the dbfz to a character and other mechanics
Oh no the fight was incredible I have no words your character when he goes to this final form you see this power and the screams of rage is just wow and what's more, he can clash with Sonic nitro well done to you👏👏 It's been a long time since I left a comment on your channel. 😅
Its not replacing, but renaming in the select def file. Perhaps I could of made them separate chars for less of a hassle. You know what. I think that’s what I’m doing to do. Apologies for making you confused with it. But to let you know. The AITF basically means if Sonic wins during a transformation, he will stay in that transformation
@@koraykaymakc5639 I will make it as a separate char. But to explain each. TF: Allows Sonic to stay in a transformation if he wins TF OP: Sonic has a chance to dodge with increase stats and power regain, healing etc TF OP Buff: Same as TF OP but dodges more OP: Same as TF OP but if Sonic wins round during transformation, he goes back to base OP Buff: Same as TF OP Buff But if Sonic wins during a round, goes back to base the next round
@@NitroMugenGaming thanks brother, I think I got the hang of everything. I love these patches, its obvious so much work is put into them and you enjoy doing it. Looking forward for your future content.
My personal problems and suggestions for the sonic ai patch: Base sonic has a dbfz dash, for some reason when it doesn't quite suit him. After super sonic completes "b" combo (without doing the last hit) he glitches out making him not being able to use "a" air on the last hit or any other move actually Dark sonic is overpowered compared to other forms. He can dodge attacks without moving and even when moving. My suggestion is to give him a dodging ability only when standing but also buff it by replacing the normal dodge, by down "b" dodge Darkspine has invincibility also for unknown to me reason. If he has it, then why not add it to all other forms? I suggest to actually add invinsibily to other forms (super, dark, Excalibur and darkspine) but make it drain much more power (1/6 of a bar maybe or even 1/3, I dont know) Compared to ultra sonic, hyper sonic is heavily underpowered. Solution could be while ultra sonic can almost infinitely dodge, hyper sonic should almost infinitely tank hits. Give him invincibility like darkspine has at the moment or even better one (by decreasing power drain). Or just also give him the ability to dodge all hits like ultra Super sonic should probably have chaos control like hyper if even darkspine has timebreak. Talk about chaos control. When hyper sonic does something during chaos control many images and effects freeze on screen making a mess. Fix or is impossible? I'm not forcing you to do anything, I'm suggesting to change it Other than the problems I've mentioned, this sonic ai patch is awesome. Please notice *_Edit:_* More problems I noticed: In some forms ai uses abilities that the shouldn't have. Excalibur often uses normal spindash, homing attack, down kick (down "a" air) and stomp. (This also happens in the original char) Darkspine somehow uses boost. Fleetway's "a" combo breaks at it's end. After fleetway goes into light speed mode, he gets an invincibility when moving wich also drains energy. And after light speed runs out every impact with him drains energy no matter if he got hit or blocked an attack. Remove the invincibility fully. Base sonic when in light speed mode also has s when moving. Wich dont even consume energy. Remove them Dark sonic also has the same issue as the one above Also for some reason you can't chose to have two sonic's in a fight with the same form with the new pallete key map.
I did notice all those. The choices I made are settled. I have been adding and patching bugs since the day it was released. If I were to do these updates you mentioned, I been posting these updates on the discord server on im as a test. Plus, if for example I would to put in s tank effect for Hyper Sonic, I would have to do the same for Shadow, and perhaps even for other powerful characters. This isn’t the OP Patch, so perhaps I can start with the nerfing down Ultra Sonic a small bit, even though the AI doesn’t go Ultra that often. Again, thank you for your suggestions
I redownload it now yet still same problem it's freaking annoying that his first transformation or everytime he transforms is dark sonic pls help me😢😢😢😢😢🙏🙏🙏🙏🙏🙏
Also I forgot to say sonic start's always as darkspine why is that 🤔🤔🤔🤔 if I don't press enter it Will start as darkspine always until I start and after I start it ends up transforming to dark sonic
Sonic shows off his Darkspine form to Nitro, but at that time, he got backfired by transforming into Super Ego 4 to beat his Darkspine form down in Round 1. Haha! Funny.
I'm sorry to say but in my game his ai keeps transforming to only black sonic no Matt how many times I waited till second round or restart is there a reason
The chance of him going Dark should be less than Super. The AI is choosing from three transformations. I made sure that these choices are random. I had that happen also
Want to remind everyone that’s watching. The Sonic All forms receive the dbfz dash for all transformations but base form and werehog. Link is in description. Thanks again for the massive support Nitro Gang!
Could you find a way to add more pallets?..
@@YourTooSlow665 For Sonic? He already got plenty of different color schemes the last time I checked
@@NitroMugenGaming true but if you find a way to make any or change them could you tell me? I’ve been trying to do that and it doesn’t load ingame when I switch the color
@@YourTooSlow665 Oh, then head to the discord server that I had around my channel. I can teach you while I'm there
@@NitroMugenGaming hey nitro I have and idea for the sonic char, you mentioned that you added dbfz dash to the char but u think you could make a speedup for base/turbo like for example when your using sonic and running with him you could add like a faster running animation which when you press charge while running he runs even faster and blue light surrounds him and he get alot faster. Think about it plz😅...
I Knew You Could Do It Nitro Congrats.
Thanks, I underestimated Sonic’s Darkspine form. Quite powerful
Damn bro, you didn’t keep me updated that you added the dbfz dash to all his transformations 😂 but it’s alright good job btw
I mentioned it on discord I think
Oh well, I’m not in the discord so I didn’t know at all, but it’s fine
@@SuperGold9000 Its all good. Though, if your interested in checking out my early access chars, the option is available. You can also learn how to add the dbfz to a character and other mechanics
@@NitroMugenGaming really? thanks bro i appreciate it
@@NitroMugenGaming also can bring you back the old first palette, i kinda dont like the new one
Genuinely enjoyed waking up to see such a banger 💯💯🔥🔥
Yo these combos are sick❤❤️🔥
Now that was awesome and I definitely enjoyed seeing you use Super Ego 4 and cannot wait to see you use it against evil Goku and Sonic black.
Oh no the fight was incredible I have no words your character when he goes to this final form you see this power and the screams of rage is just wow and what's more, he can clash with Sonic nitro well done to you👏👏
It's been a long time since I left a comment on your channel. 😅
When will the sonic black that includes hyper rose be available
until I can get someone to do the sprites for me, I’m not able to continue
@@NitroMugenGaming Alr
Outstanding and exciting battle nitro keep it up 👍
I don't understand how I'm supposed to replace the files, there are lots of variations that have weird names
Its not replacing, but renaming in the select def file. Perhaps I could of made them separate chars for less of a hassle. You know what. I think that’s what I’m doing to do. Apologies for making you confused with it. But to let you know. The AITF basically means if Sonic wins during a transformation, he will stay in that transformation
@@koraykaymakc5639 I will make it as a separate char. But to explain each.
TF: Allows Sonic to stay in a transformation if he wins
TF OP: Sonic has a chance to dodge with increase stats and power regain, healing etc
TF OP Buff: Same as TF OP but dodges more
OP: Same as TF OP but if Sonic wins round during transformation, he goes back to base
OP Buff: Same as TF OP Buff But if Sonic wins during a round, goes back to base the next round
@@NitroMugenGaming thanks brother, I think I got the hang of everything. I love these patches, its obvious so much work is put into them and you enjoy doing it. Looking forward for your future content.
@@koraykaymakc5639 Appreciate 😎
My personal problems and suggestions for the sonic ai patch:
Base sonic has a dbfz dash, for some reason when it doesn't quite suit him.
After super sonic completes "b" combo (without doing the last hit) he glitches out making him not being able to use "a" air on the last hit or any other move actually
Dark sonic is overpowered compared to other forms. He can dodge attacks without moving and even when moving. My suggestion is to give him a dodging ability only when standing but also buff it by replacing the normal dodge, by down "b" dodge
Darkspine has invincibility also for unknown to me reason. If he has it, then why not add it to all other forms? I suggest to actually add invinsibily to other forms (super, dark, Excalibur and darkspine) but make it drain much more power (1/6 of a bar maybe or even 1/3, I dont know)
Compared to ultra sonic, hyper sonic is heavily underpowered. Solution could be while ultra sonic can almost infinitely dodge, hyper sonic should almost infinitely tank hits. Give him invincibility like darkspine has at the moment or even better one (by decreasing power drain). Or just also give him the ability to dodge all hits like ultra
Super sonic should probably have chaos control like hyper if even darkspine has timebreak.
Talk about chaos control. When hyper sonic does something during chaos control many images and effects freeze on screen making a mess. Fix or is impossible?
I'm not forcing you to do anything, I'm suggesting to change it
Other than the problems I've mentioned, this sonic ai patch is awesome.
Please notice
*_Edit:_* More problems I noticed:
In some forms ai uses abilities that the shouldn't have.
Excalibur often uses normal spindash, homing attack, down kick (down "a" air) and stomp. (This also happens in the original char)
Darkspine somehow uses boost.
Fleetway's "a" combo breaks at it's end.
After fleetway goes into light speed mode, he gets an invincibility when moving wich also drains energy. And after light speed runs out every impact with him drains energy no matter if he got hit or blocked an attack. Remove the invincibility fully.
Base sonic when in light speed mode also has s when moving. Wich dont even consume energy. Remove them
Dark sonic also has the same issue as the one above
Also for some reason you can't chose to have two sonic's in a fight with the same form with the new pallete key map.
I did notice all those. The choices I made are settled. I have been adding and patching bugs since the day it was released.
If I were to do these updates you mentioned, I been posting these updates on the discord server on im as a test.
Plus, if for example I would to put in s tank effect for Hyper Sonic, I would have to do the same for Shadow, and perhaps even for other powerful characters.
This isn’t the OP Patch, so perhaps I can start with the nerfing down Ultra Sonic a small bit, even though the AI doesn’t go Ultra that often.
Again, thank you for your suggestions
@@NitroMugenGaming well, if you are going to nerf ultra sonic sometime soon, then you probably should nerf dark and darkspine too
@@Invalid799 Planning on doing that along the way
Mecha shadow by ayyildiz hacker download ❤
Classic sonic download by luan360 ❤
I redownload it now yet still same problem it's freaking annoying that his first transformation or everytime he transforms is dark sonic pls help me😢😢😢😢😢🙏🙏🙏🙏🙏🙏
Also I forgot to say sonic start's always as darkspine why is that 🤔🤔🤔🤔 if I don't press enter it Will start as darkspine always until I start and after I start it ends up transforming to dark sonic
Yo how do u add power regen to characters like Seelkadoom Iv been trying for days and every time somthing else breaks or the code doesn’t work
Go to the discord and I can teach you there, with screenshots and all
@@NitroMugenGaming Alr I’ll do that tomorrow since it’s alr late
@@chesterdosentcare1008 ight, see you then
@@NitroMugenGamingight im ready you got the link?
@@chesterdosentcare1008 Yeah on my channel. I put it in as link
Darkspine sonic is goated
Sonic shows off his Darkspine form to Nitro, but at that time, he got backfired by transforming into Super Ego 4 to beat his Darkspine form down in Round 1. Haha! Funny.
I'm sorry to say but in my game his ai keeps transforming to only black sonic no Matt how many times I waited till second round or restart is there a reason
The chance of him going Dark should be less than Super. The AI is choosing from three transformations. I made sure that these choices are random. I had that happen also
How can I fix it from the code😢😢😢😢😢😢😢
Is this the same sonic that can fuse with shadow?
Yes, very soon he will be able to in battle
@@NitroMugenGaming very excited for shadow and sonic fusion bro, I will wait for that and keep updated
@@NitroMugenGaming I forgot to ask, can he turn to excaliber in AI mode?
@@kirutobensanic Yes
@@NitroMugenGaming okay² thank you bro W
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