My Favorite Super Power, Potential Power and Hidden Moves in this video are: 1: Ashura Shippuken (Geese Howard) - The fitting Potential power for the kingpin of south Town. 2: Teiou Ryusouken (Jin Chonshu) - I fits perfectly in the character design 3: Shoryu Reppa Dan (Andy Bogard) - At last one of Andy's Potential Powers that doesn't begin with a Zan'ei ken! So, did you know about these secreto moves? Have you played this version of the game before? What are your thoughts on this game? I would like to know your opinion. Your likes and comments also helps to promote the channel and the more publicity, the more content I will be able to create. Make sure hit subscribe, and ring that notification bell for the most complete super move exhibitions on the plataform! Check out our playlists: Super Special Moves Collection (Fighting Games): t.ly/UWI1j Origins and Evolution of Super Special Moves: t.ly/WCpKe Cool and Unique Things about Fighting Games: t.ly/fKKoh
Hey! Discovered a trick off video - So i had Mizuchi throw a projectile at Kage Shishioh and guess what, King Straight(Heavy) can ignore multi hit projectiles. With King Leo, King Uppercut should do the same.
@@Johansmithgamboacr Before editing the video i looked up the "Real Bout garou Densetsu DM" playstation books. It does have all the data, then i ultimately decided to leave some out because what i wanted in the video was to show the final impact effects on all the potential and super (in case of Chonrei). But you have a point. It's funny how these fighting games uses mechanics of older games and sometimes we overlook these stuff, like SF5 V-trigger system being a dark force (Darkstalker) type of ability.
My Favorite Super Power, Potential Power and Hidden Moves in this video are:
1: Ashura Shippuken (Geese Howard) - The fitting Potential power for the kingpin of south Town.
2: Teiou Ryusouken (Jin Chonshu) - I fits perfectly in the character design
3: Shoryu Reppa Dan (Andy Bogard) - At last one of Andy's Potential Powers that doesn't begin with a Zan'ei ken!
So, did you know about these secreto moves? Have you played this version of the game before? What are your thoughts on this game? I would like to know your opinion. Your likes and comments also helps to promote the channel and the more publicity, the more content I will be able to create. Make sure hit subscribe, and ring that notification bell for the most complete super move exhibitions on the plataform!
Check out our playlists:
Super Special Moves Collection (Fighting Games): t.ly/UWI1j
Origins and Evolution of Super Special Moves: t.ly/WCpKe
Cool and Unique Things about Fighting Games: t.ly/fKKoh
Only on japanese Playstation.
October 1998.
Alfred Airhawk is playable.
Big boss : White
Alfred so much super moves
Hey! Discovered a trick off video - So i had Mizuchi throw a projectile at Kage Shishioh and guess what, King Straight(Heavy) can ignore multi hit projectiles. With King Leo, King Uppercut should do the same.
That is great! Very OP too!
With Cheng you can do Final Impact after the Van Special
Yes.
I Thought it was worth mentioning it since I guess it would be the first Advance Cancel like in XIV
@@Johansmithgamboacr Before editing the video i looked up the "Real Bout garou Densetsu DM" playstation books. It does have all the data, then i ultimately decided to leave some out because what i wanted in the video was to show the final impact effects on all the potential and super (in case of Chonrei). But you have a point. It's funny how these fighting games uses mechanics of older games and sometimes we overlook these stuff, like SF5 V-trigger system being a dark force (Darkstalker) type of ability.
これと、リアルバウト餓狼2の違いがわからない(笑)
このバージョンはリアルバウト餓狼伝説スペシャルをベースにしています。