Almost but not quite. If you take all angles involved, such as the bridge, the bow spray, and alignment of the masts, it comes out around, or I should say approximately. This is just visually of course. If I were take a shot without using tools, I would bet 45. The idea behind the video is to get you to see angles on the ship instead of using tools, and make an educated guess.
I see your point. I just picked up the game and came to realize how difficult it is to do the manual targeting. Range and speed are fine. But AOB is very confusing. Thanks, Bstanko6. I certainly need more practice to make an educated guess.
Ying Xian I have so many videos based on manual targeting. Start with the manual targeting video, and work your way around. I break down every aspect of this game.
So I have AOB. How do I input that into the tdc? Can you explain how to set it in the dial. If it's coming towards me why does it look like you set it for heading away. Is the dial the enemy and you point the dial to the sub (does that make sense?)
The dial points down to zero degrees. Port is red, starboard is green. Once you know the AOB, adjust accordingly. If it’s 90 deg port, move the dial red 90.
@@SH3Bstanko6 I think the issue is if it's not 90. It's like the AOB is backwards or something. My torpedos seem to go where the target IS not where it's going to be
@@willlauzon3744 that doesn’t make sense. If I have AOB... let’s say, 45 deg to the starboard (targets right side)... you move the dial to 45 green side. If that is still giving you problems, I’m not sure what the issue is. A bug maybe?
@@SH3Bstanko6 not a bug but it's how it all works. AOB I can double check with contact updates. Speed I can 3:15. Range I can also get with contact updates. So I put it all in the machine. At what angle do I fire to make the torpedo go where the targets going to be. In one of your vids you say pay attention to the heading (or something) but you don't explain how that heading factors into the overall shot. Some explanation would help me out a great deal
Gert Bowker it’s more a lecture. AOB can be calculated many ways. But since a uboat is meant to get close to its target, AOB should be calculated visually.
Had to put on subtitles you're so low, this doesn't help me i already figured out how to do 90 degree hits and set the dials, the hard part is figuring the aob for ships at odd angles.
Whatever4690 sorry about the sound. Using AOB pictures is by far the best way to get a quick solution, but if you want accurate AOB, then check out the RAOBF training video. If you have this disc it will aid you in a fantastic manner.
Thanks for the helpful explanation.
still after over a decade playing this game, AoB is confusing. i can't get it right so i mostly use perpendicular trayectorys on my target ships
@1:29 it is almost 90 degrees starboard. Wonder why it is 45-50 AOB. Does it has anything to do with sub’s own bearing?
Almost but not quite.
If you take all angles involved, such as the bridge, the bow spray, and alignment of the masts, it comes out around, or I should say approximately. This is just visually of course. If I were take a shot without using tools, I would bet 45.
The idea behind the video is to get you to see angles on the ship instead of using tools, and make an educated guess.
I see your point. I just picked up the game and came to realize how difficult it is to do the manual targeting. Range and speed are fine. But AOB is very confusing. Thanks, Bstanko6. I certainly need more practice to make an educated guess.
Ying Xian I have so many videos based on manual targeting. Start with the manual targeting video, and work your way around. I break down every aspect of this game.
So I have AOB. How do I input that into the tdc? Can you explain how to set it in the dial. If it's coming towards me why does it look like you set it for heading away. Is the dial the enemy and you point the dial to the sub (does that make sense?)
The dial points down to zero degrees. Port is red, starboard is green. Once you know the AOB, adjust accordingly. If it’s 90 deg port, move the dial red 90.
@@SH3Bstanko6 I think the issue is if it's not 90. It's like the AOB is backwards or something. My torpedos seem to go where the target IS not where it's going to be
@@willlauzon3744 that doesn’t make sense.
If I have AOB... let’s say, 45 deg to the starboard (targets right side)... you move the dial to 45 green side. If that is still giving you problems, I’m not sure what the issue is. A bug maybe?
@@SH3Bstanko6 not a bug but it's how it all works. AOB I can double check with contact updates. Speed I can 3:15. Range I can also get with contact updates. So I put it all in the machine. At what angle do I fire to make the torpedo go where the targets going to be. In one of your vids you say pay attention to the heading (or something) but you don't explain how that heading factors into the overall shot. Some explanation would help me out a great deal
@@SH3Bstanko6 also thanks for your help. I can get the data I need now. But how to shoot...
Volume is too low!
SH3 AOB tutoria not a visual tutorial huh or is it !?
Gert Bowker it’s more a lecture. AOB can be calculated many ways. But since a uboat is meant to get close to its target, AOB should be calculated visually.
Had to put on subtitles you're so low, this doesn't help me i already figured out how to do 90 degree hits and set the dials, the hard part is figuring the aob for ships at odd angles.
Whatever4690 sorry about the sound. Using AOB pictures is by far the best way to get a quick solution, but if you want accurate AOB, then check out the RAOBF training video. If you have this disc it will aid you in a fantastic manner.