I main driller not because I enjoy C4'ing Scouts, but because more often than not, what makes the difference between a cave and a tomb is a driller ready to shred through silicate and crystal to rescue strays when the pod is about to leave. You will not die down there brother, not under my guard. Rock and Stone, remember to pour one out for the fallen.
You are the Original Gangsta my dwarf. Gunner Main here, I shall join you and make sure no one is left behind. As long as my Lead Storm is spitting bullets, there will be no bug to claim another dwarf's life. ROCK AND STONE MY BROTHER, LEAVE NO DWARF BEHIND
I main scout not to leave my team, but to back em up. A good scout gets the minerals and secondary objectives that are hard to reach. A good scout goes Mach 2 to revive teammates. A good scout keeps the caves bright.
A pulse faintly echoes in the cave, as you and your companions slowly descend. The Scout pops a flare onto the ceiling, and with his laser pointer, points to several pock marks along the wall, descending into the pit below. Glyphid tracks, hundreds of them, all leading downward into the pit. You toss another flare into the depths, and see it hit the dirt below. The drop was big enough to guarantee broken bones for any bloke unlucky enough to fall down, so you switch to your zipline launcher and shoot a line angled downwards. After reaching the bottom, you come across a winding tunnel leading deeper into the Crystalline Caverns, and after a few minutes of navigating the claustrophobia-inducing corridors, your group emerges into a larger cavern, the ceiling riddled with sharp stalactites. You freeze before the sight in front of you, after a few more flares are popped onto the ceiling: Glyphid corpses, hundreds of them, littered the cave floor, dismembered, riddled with bullet holes, burn marks... there wasn’t a single space that wasn’t covered in ichor or broken chitin. You walked slowly, stepping on sticky puddles of alien blood and giblets, your weapons ready and sweeping over the dead beasts, uncertain if they were all truly dead or if one or two of them were just playing possum. You even caught the Scout nudging a Glyphid with his pickaxe. A desperate and epic battle had happened here, a fact made evident when the Engineer pointed at a dead Oppressor nearby. Smoke emanated from the bulky bug’s ruined abdomen, and looking at its head it was easy to determine why - someone had rammed a ‘Thunderhead’ heavy autocannon’s twin barrels into its tusked maw and fired tungsten rounds through the creature’s innards, discarding the weapon after it got stuck. Leaving the grizzly sight behind, you press onward. Following the pulse, you come across the carcass of a Praetorian, the bug was missing half of its legs, but what really drew your attention were the red stains splattered on its toothy maw. The Driller nudged you and pointed to the disturbed ground next to it: bloodied footprints, heading deeper into the cave. You weren’t far, now. The footprints were headed in the same direction as the pulse in your HUD, and with a grunt, the four of you quickened your pace. The piles of dead bugs thinned out, likely due to their depleting numbers, and that made it all the more easier to make out the more dangerous aliens. A pair of Mactera Tri-jaws lay motionless in a shared pool of acidic ichor, leaking from their abdominal sacs; a headless Menace was impaled in a jagged stalagmite, glowing goo dripping down its length; another deceased Praetorian lay atop a pile of Glyphid Grunts, with bits of its green armored hide missing and the broken blade of a pickaxe protruding from its skull. But all of that paled in comparison to the next carcass you saw, facing the wall. Several large stalactites pinned and crushed a massive beast, the feared Dreadnought. You cannot help but stare in awe, these Glyphids were walking tanks, the bane of any mining crew that found themselves wounded and low on ammo. Yet this one’s carapace was shattered, brittle. A clever combination of a few cryo grenades paired with the weight of the stalactites had felled the monster, with the Scout letting loose a slow whistle, visibly impressed at the sight. Cautiously, the four of you walk around the thing, keeping your eyes trained on it, reaching for the wall. Your hearts sank. You finally found him. Behind the beast’s impaled body, sitting slumped against the wall, his armor dented, bloody and torn, is the dwarf you were looking for: Sarge. The whole reason why the four of you were down there in the first place. His damaged pickaxe is embedded deep into the Dreadnought’s skull, thick blood oozing out from the wound. On his right hand, he’s still clutching his trusty ‘Bulldog’ revolver, the cylinder devoid of bullets. It almost looked like he was just resting, and everyone held on to that faint hope, that he’d wake up and weakly ask for an Oily Oaf, his favorite brew. The Driller sets down his flamethrower and kneels beside Sarge, reaching under his bloodied beard to sense a pulse in the stocky neck underneath it. Nobody says anything. You just wait, holding your breaths. After a pregnant pause, the Driller retrieves his hand and looks away, pinching the bridge of his nose, trembling. The Scout tries to hide his sobs, but fails. The Engineer removes his goggles, looking forlorn as fat tears drop down to the ground. You just stare up at the ceiling, trying to keep a stoic façade, but you can’t. You all knew it, you just didn’t want to accept the reality. Your mournful wails and cries echo into the darkness. Hoxxes IV had claimed yet another life. Sarge, your mentor and friend, a veteran miner, the one who always had a shanty on his sleeve to make everyone laugh while you mined together, the one who pulled your arses out of the fire multiple times, the one Dwarf that was liked by everyone in the station and got along with everyone, even Mission Control… was dead. He stayed behind to save his team. Bled out. Died alone. And yet, he has a peaceful smile adorning his bloody and rugged face. After a brief moment of mourning, you tap the radio. _“We found him, requesting extraction.”_ you announce to the speaker, barely recognizing your own voice. _“…Understood, it’s on its way.”_ is the curt response you get from Mission Control. A nav point appears on your HUD, and you feel a faint rumble in the distance as the pod descends to a closer depth to pick you up. You and the Driller gently hoist the fallen Dwarf and begin the trek back to the pod in silence, the Scout taking point while the Engineer covers the rear. No bugs come for you, not a single one, they were either all dead or had retreated, you weren’t sure which. As you climb up the ramp and slowly, almost reverently, deposit the fallen Sarge on one of the seats, you hear Mission Control’s voice in the radio. _“Bring him home, lads. We… we’re all waiting for him.”_ he says, desperately trying to hide the sadness in his voice and remain professional. You sit down on the floor, the rumbles shaking you as the pod ascends once again, and stare at Sarge’s limp body, blinking away the tears that still formed in your eyes. The driller sits next to him, his eyes unfocused as he stared vacantly at the depth displays and controls. The Scout once again gives in to his grief, his beard mottled with tears and snot as he cried inconsolably, while the Engineer put his arm over his friend’s back and tried to calm him down. _“Leave no dwarf behind.”_ you hear the Driller mutter quietly. You all felt the same way.
my favorite detail about this track will always be how the radar/sonar-esque pulse gets further and further away as the song progresses, until essentially vanishing from the song all together - it just screams dread while at the same time telling a story
There's something so melancholic about this song. When the shooting stops, and the swarms recede for the time being, there's peace. Peace that other Dwarves didn't get. Remember, everytime you delve back into Hoxxes, you're not doing it for Deep Rock, you're doing it for the Dwarves that didn't make it back home.
I may have only been playing drg for around 40 hours but I have already grown attached and feel sadness and respect for our brothers who have fallen, every dwarf who failed to reach the drop pod, every dotty regrettably left behind, and every rebooted bet-c we couldn’t bring back. We salute to the fallen greenbeard to grey. Rock and Stone.
Remember to always leave a resupply for Karl when you have some extra nitra at the end of a mission. Who knows what unfortunate Dwarf would have a use of it after you leave.
i would LOVE to have a whole story focused season where we track remnants of intelligent life and discover Karl survived by pulling a monster hunter and literally using glyphid corpses to repair his armor and weapons. maybe create some new ones that we eventually get to use
@@ApexGale I could see Karl using the weapons of fallen dwarves who lost their lives in the caves he’s exploring, they wouldn’t want their deaths to be in vain. To Karl!
Nothing hits harder than hearing this song while working a salvage operation, knowing that a crew perished in the same cave system and it's your job to bring home their lost equipment
Long ago, when i was still green, i was on a mission with some more expirienced Dwarfs, to show me the ropes. Our at the time Scout went down during the extraction and our Driller went to rescue him, telling me to keep the Droppod clear of bugs, and if all else fails, to escape so at least I make it out. I fired my Leadstorm staining the caverns green but ultimately it wasnt enough, as the droppod began departing with my mentors nowhere in sight, i tried to reason with management, pleade to please wait a tiny bit longer, but to no avail, clining to the droppods gates i yelled my fellow dwarfs Names into the abyss of Hoxxes... I Miss them, i really do, but they are the reason im still alive. From that day on i made an oath, to truly never leave a dwarf behind, to enter the pod last only once everybody else is on, to look after greenbeards. Its what they would have wanted. Now a Greybeard i still sometimes cling to the hope they are still somewhere, down there... Occasionally I Go on solo missions down in the Crystaline Caverns, where i last saw them, just to search for them, or anything they left... Sometimes, im scared to find them...
Reminds me of he time i was doing a solo mission. a hazard 1 morkite run just so i have enough credits for m100. just treking around, double checking nooks and crannies in the cavern and then i saw a helmet beeping just over yonder. zipped all the way there to scan it and get loot, till i get this banger of a song. at first i paid no mind to it. i just kept going, looking for that secret area. then it hits..5:58. there i was, staring down at the aftermath of something horrifying. a piece of armor left on the crater with a bunch of minerals and ores scattered around... i just looked at it. didn't even know why i didn't get the loot or the minerals. i just... stared at it... wondering what happened... and what could've happened... i know its just a game, i know its just a random programmed event... but it tell me a story in my head... either the dwarf was doing things solo and was left behind, rushing to the drop pod till an exploder got him, or he was left behind by his crew... all these things ran into my head as i left the area behind.. i swore to myself after that every time i joined a crew, i'll be the last one to get in, make sure everyone gets in... and leave no dwarf behind.
We are not elite soldiers, we are not professional shooters who destroy everything that moves. We are not warriors. We're just dwarves. Dwarves who do what others can't. And it's not something special. This is our job. A job that claims the lives of many greenbeards and greybeards. Here in the caves of Hoxess we do this work. And these caves... the endless labyrinths of the planet Hoxess have become our... home. Home for those who did not return to the orbital station. Hoxess has become the Fathomless Tomb for us. For rock and stone, brothers. and remember: always look back at the cave when you're in a drop pod and pay homage to those who never returned.
I know it’s not cannon, but I like to feel like the story behind this song is about a stranded company of dwarven miners who are trapped in Hoxxes before meeting their doom in the caves. 0:26 Seems to be some sort of fading out SOS signal, as they are trying to request backup or supplies or a drop pod while 5:57 could represent their deaths as they are killed within inside the caves or the “fathomless tomb”
5:56 During gameplay, I always pause for a second to listen to this part. I don't know why it sounds so soothing and sad yet serene. Just closing my eyes to embrace that feeling. Until Mission Control yells a swarm is approaching, I open my eyes, hold my Lead Storm Powered Minigun, ready to turn those Glyphids into Swiss Cheese! Come and get some you disgusting bugs!
Being in a group is one thing, but just _imagine_ the solitude you'd get if you were down here by yourself. Even worse if you had somehow lost Mission Control, and it was just you, and Molly, completely untethered in this unending tomb.
For some reason when I started playing this track would always start whenever I found an error cube, so I thought the synth humming was the cube making noise 😅
Even though we have recovered many lost drop-pods and found many backpacks belonging to the fallen. Only this song gets the grim reality across of how MANY lives have been lost to the depths of Hoxxes IV and how eventually it might claim you...
5:57 "A thousand dwarven corpses laid, victims of the [Glyphid] horde. Their last stand marked by one great ring of armor. In the middle, one small body, clutching tightly to a small stuffed toy."
This really hits me where I live when it plays in the Glacial Strata. Nostalgic flavors creep in during the Christmas Events when the caves are filled with clusters of presents and candles.
This reminds me during a salvage mission me and my team where bearly surviving and when it was time to leave we where killed but someone used iron will and saved me but then he went down I saved everyone else but him when I tried to reach him there where to many enemy’s on his body I had no shields to use so I was forced to leave him behind and before the mission ended this banger played leave no dwarf behind
There is something about hearing this song while during a salvage mission as I stop and look around in a moment for the fallen. Then, after the mission is complete, go to the memorial hall to read the list of those who came before. I am a driller, so others always make it home. I am a gunner, so my team can get back up when it needs it most. I am an engineer, so my team has a defensive line mid wave to fall back on. I scout to clear the dangerous hasards that my team shouldn't have to watch for like the damned leeches and keep those caverns as bright as I can. I don't do this for glory. I do it for my brothers, who WILL make it home! NO DWARF LEFT BEHIND!
This planet is just that, a fathomless tomb where many at the lower ranks die by the hundreds just to get even a couple credits. To any of you poor bastards out there that couldn't come back home, may Karl guide you to the damn finest bar where ever there is one after death. Rock and stone.
Truly a sad state of affairs. Dwarves come by the hundreds, thousands even, to mine Hoxxes just for the chance of a better life. Shame many of them don't live to see it...
if you really think about it we're in the opposite side of the coin of Hoxxes IV; 8 planets in our solar system orbit a star that's barely in its 30s and you could count the amount of times we've touched the closest celestial body to us on one hand. we are completely stranded in Earth, just a blue dot in an endless night where screams and horrors are muffled by the gargantuan quiet of everything else. Humanity will one day conquer the stars i'm sure, but we're still a long way from that. Until then we are a nothing, a grave for somebody no one knows, a song no one hears, a fathomless tomb. for a game about silly dwarfs killing shit i don't know how it's able to make me think about it this deep.
I rarely go down in these caves in groups anymore. If I find them… I… It’s no secret of mine, I’m not a dwarf. Mission Control knows, even Management knows, but I get the job done fine, so they don’t care. I… my pack and I joined DRG together. We worked together for months, the three of us. But then… one salvage mission, they… There was a bulk. We were waiting for the drop pod to finish repowering, it was in an extremely inconvenient tight tunnel. And a bulk came. They… they lead it away from the pod, into the darkness, where it wouldn’t wreck the pod completely. A couple seconds before the pod took off… I swear I heard explosions. Them cheering. They took it out, but seconds later, the pod departed . Why… why do you only wait a single minute this time? Why!? _You wait longer on every single other mission, why this time did you have to give them no time to return?!_ They’re still down there, I swear. I will find them one day. And when I do… I need to be alone. Others wouldn’t understand. I _will_ find them, I _will_ bring back them back.
When I res my mate and down with Iron Will, he manage to save Doretta but didn’t have time to save me, I type “Go now” and he make it through the escape pod with another supporting fire from another teammate, it’s like a clutch match that we’re laughing when it’s over, but whenever I hear this.Damn it’s right at the feels.
It's a crime that the choir kicks in so late. On anything higher than hazard 2 you're likely just not going to hear the chanting, unless you're playing on a mission type without random swarms and you take your time. I've only gotten to 5:57 once ingame (haz 3 mining mission too, so I guess fuck my earlier point) and it hits about as well as you'd expect.
It's one of the cave ambiance tracks, it'll have a chance to play anytime an event that causes music isn't happening. So before/after swarms, core events, bosses etc
I main driller not because I enjoy C4'ing Scouts, but because more often than not, what makes the difference between a cave and a tomb is a driller ready to shred through silicate and crystal to rescue strays when the pod is about to leave. You will not die down there brother, not under my guard. Rock and Stone, remember to pour one out for the fallen.
You are the Original Gangsta my dwarf. Gunner Main here, I shall join you and make sure no one is left behind. As long as my Lead Storm is spitting bullets, there will be no bug to claim another dwarf's life. ROCK AND STONE MY BROTHER, LEAVE NO DWARF BEHIND
A Driller after my own heart.
Rock and Stone you beautiful dwarf!
I main scout not to leave my team, but to back em up. A good scout gets the minerals and secondary objectives that are hard to reach. A good scout goes Mach 2 to revive teammates. A good scout keeps the caves bright.
I salute you driller main. o7
That's exactlg why I appreciate Drillers. Rock and Stone brother. o7
"When Fathomless Tomb kicks in..."
Fr
For Karl!
ROCK AND STONE
Fatherless Tomb
*eyes sparkle in amazement*
A pulse faintly echoes in the cave, as you and your companions slowly descend. The Scout pops a flare onto the ceiling, and with his laser pointer, points to several pock marks along the wall, descending into the pit below.
Glyphid tracks, hundreds of them, all leading downward into the pit. You toss another flare into the depths, and see it hit the dirt below. The drop was big enough to guarantee broken bones for any bloke unlucky enough to fall down, so you switch to your zipline launcher and shoot a line angled downwards.
After reaching the bottom, you come across a winding tunnel leading deeper into the Crystalline Caverns, and after a few minutes of navigating the claustrophobia-inducing corridors, your group emerges into a larger cavern, the ceiling riddled with sharp stalactites.
You freeze before the sight in front of you, after a few more flares are popped onto the ceiling: Glyphid corpses, hundreds of them, littered the cave floor, dismembered, riddled with bullet holes, burn marks... there wasn’t a single space that wasn’t covered in ichor or broken chitin.
You walked slowly, stepping on sticky puddles of alien blood and giblets, your weapons ready and sweeping over the dead beasts, uncertain if they were all truly dead or if one or two of them were just playing possum. You even caught the Scout nudging a Glyphid with his pickaxe.
A desperate and epic battle had happened here, a fact made evident when the Engineer pointed at a dead Oppressor nearby. Smoke emanated from the bulky bug’s ruined abdomen, and looking at its head it was easy to determine why - someone had rammed a ‘Thunderhead’ heavy autocannon’s twin barrels into its tusked maw and fired tungsten rounds through the creature’s innards, discarding the weapon after it got stuck.
Leaving the grizzly sight behind, you press onward.
Following the pulse, you come across the carcass of a Praetorian, the bug was missing half of its legs, but what really drew your attention were the red stains splattered on its toothy maw. The Driller nudged you and pointed to the disturbed ground next to it: bloodied footprints, heading deeper into the cave.
You weren’t far, now.
The footprints were headed in the same direction as the pulse in your HUD, and with a grunt, the four of you quickened your pace. The piles of dead bugs thinned out, likely due to their depleting numbers, and that made it all the more easier to make out the more dangerous aliens.
A pair of Mactera Tri-jaws lay motionless in a shared pool of acidic ichor, leaking from their abdominal sacs; a headless Menace was impaled in a jagged stalagmite, glowing goo dripping down its length; another deceased Praetorian lay atop a pile of Glyphid Grunts, with bits of its green armored hide missing and the broken blade of a pickaxe protruding from its skull.
But all of that paled in comparison to the next carcass you saw, facing the wall.
Several large stalactites pinned and crushed a massive beast, the feared Dreadnought. You cannot help but stare in awe, these Glyphids were walking tanks, the bane of any mining crew that found themselves wounded and low on ammo. Yet this one’s carapace was shattered, brittle. A clever combination of a few cryo grenades paired with the weight of the stalactites had felled the monster, with the Scout letting loose a slow whistle, visibly impressed at the sight.
Cautiously, the four of you walk around the thing, keeping your eyes trained on it, reaching for the wall.
Your hearts sank.
You finally found him.
Behind the beast’s impaled body, sitting slumped against the wall, his armor dented, bloody and torn, is the dwarf you were looking for: Sarge. The whole reason why the four of you were down there in the first place.
His damaged pickaxe is embedded deep into the Dreadnought’s skull, thick blood oozing out from the wound. On his right hand, he’s still clutching his trusty ‘Bulldog’ revolver, the cylinder devoid of bullets.
It almost looked like he was just resting, and everyone held on to that faint hope, that he’d wake up and weakly ask for an Oily Oaf, his favorite brew.
The Driller sets down his flamethrower and kneels beside Sarge, reaching under his bloodied beard to sense a pulse in the stocky neck underneath it.
Nobody says anything. You just wait, holding your breaths.
After a pregnant pause, the Driller retrieves his hand and looks away, pinching the bridge of his nose, trembling. The Scout tries to hide his sobs, but fails. The Engineer removes his goggles, looking forlorn as fat tears drop down to the ground. You just stare up at the ceiling, trying to keep a stoic façade, but you can’t. You all knew it, you just didn’t want to accept the reality. Your mournful wails and cries echo into the darkness.
Hoxxes IV had claimed yet another life.
Sarge, your mentor and friend, a veteran miner, the one who always had a shanty on his sleeve to make everyone laugh while you mined together, the one who pulled your arses out of the fire multiple times, the one Dwarf that was liked by everyone in the station and got along with everyone, even Mission Control… was dead. He stayed behind to save his team. Bled out. Died alone. And yet, he has a peaceful smile adorning his bloody and rugged face. After a brief moment of mourning, you tap the radio.
_“We found him, requesting extraction.”_ you announce to the speaker, barely recognizing your own voice.
_“…Understood, it’s on its way.”_ is the curt response you get from Mission Control. A nav point appears on your HUD, and you feel a faint rumble in the distance as the pod descends to a closer depth to pick you up. You and the Driller gently hoist the fallen Dwarf and begin the trek back to the pod in silence, the Scout taking point while the Engineer covers the rear.
No bugs come for you, not a single one, they were either all dead or had retreated, you weren’t sure which.
As you climb up the ramp and slowly, almost reverently, deposit the fallen Sarge on one of the seats, you hear Mission Control’s voice in the radio.
_“Bring him home, lads. We… we’re all waiting for him.”_ he says, desperately trying to hide the sadness in his voice and remain professional.
You sit down on the floor, the rumbles shaking you as the pod ascends once again, and stare at Sarge’s limp body, blinking away the tears that still formed in your eyes.
The driller sits next to him, his eyes unfocused as he stared vacantly at the depth displays and controls. The Scout once again gives in to his grief, his beard mottled with tears and snot as he cried inconsolably, while the Engineer put his arm over his friend’s back and tried to calm him down.
_“Leave no dwarf behind.”_ you hear the Driller mutter quietly.
You all felt the same way.
jesus you should write a novel
Well done. I almost started to cry.
Do you write for a living? I’ve never gotten so invested and devastated by such a short story, in the TH-cam comments no less. Massive props my dude
@@cobrajack0687 naw my dude, just for fun.
Beautifully wrote.
Rock and stone.
my favorite detail about this track will always be how the radar/sonar-esque pulse gets further and further away as the song progresses, until essentially vanishing from the song all together - it just screams dread while at the same time telling a story
To the ones we left behind,
We keep your names in rock and stone so you're never forgotten.
Brothers of the mine, we salute you.
ROCK AND STONE
If you rock and stone youre never alone
Leave no Dwarf behind.
Rock and Stone, we are coming home.
ROCK AND STONE
@@user-ji9ur6oe2q NEVER GETS OLD
To the fallen!
Rock and Stone!
There's something so melancholic about this song. When the shooting stops, and the swarms recede for the time being, there's peace. Peace that other Dwarves didn't get. Remember, everytime you delve back into Hoxxes, you're not doing it for Deep Rock, you're doing it for the Dwarves that didn't make it back home.
If you know another song that sounds like this one I would be very happy !
I may have only been playing drg for around 40 hours but I have already grown attached and feel sadness and respect for our brothers who have fallen, every dwarf who failed to reach the drop pod, every dotty regrettably left behind, and every rebooted bet-c we couldn’t bring back. We salute to the fallen greenbeard to grey. Rock and Stone.
Sounds like DRG propaganda to get them more money.
@@Ferelcapox7 If DRG composed this song just to get dwarves to keep on the job, I feel like they deserve all the money they get from this lol
Remember to always leave a resupply for Karl when you have some extra nitra at the end of a mission. Who knows what unfortunate Dwarf would have a use of it after you leave.
Hot dang!
That's a beautiful custom to live by.
As someone who tends to leave a few resupplies as I can. Out of Some kind of weird perfectionism.
This is A bit embarrassing
I always leave minimum 1 resupply when leaving
Wait do resupplies gets "saved by the game" and can be found by other players?
@@SIGNOR-G No.
It’s just a head canon That it might actually benefit someone.
Karl is still down there.
We will find you, old friend.
FOR KARL!!
i would LOVE to have a whole story focused season where we track remnants of intelligent life and discover Karl survived by pulling a monster hunter and literally using glyphid corpses to repair his armor and weapons. maybe create some new ones that we eventually get to use
@@ApexGale I could see Karl using the weapons of fallen dwarves who lost their lives in the caves he’s exploring, they wouldn’t want their deaths to be in vain. To Karl!
Always leave him a resupply before leaving in the pod
@@robertspeedwagon982 Fuck that goes hard
Amazing track, always stop and listen whenever it comes on. Especially at 5:57
agree, we need more of that chill atmosphere sometime !
This reminds mid the little glowing levitation pit thing in azure weald
5:57 SHUT UP MISSION CONTROL I'm listening to the greatest ost of the century
"This is a simple mining mission! Deposit your quota of Morkite into the MULE and we'll send a Drop Pod to get you out. Good luck!"
@@TheExperienceYT DAMN YOUUUUUU
@@974cerebrate Damn you Deep Rock Galactic!
It hits like a bulk detonator
don't bully him
Nothing hits harder than hearing this song while working a salvage operation, knowing that a crew perished in the same cave system and it's your job to bring home their lost equipment
Long ago, when i was still green, i was on a mission with some more expirienced Dwarfs, to show me the ropes.
Our at the time Scout went down during the extraction and our Driller went to rescue him, telling me to keep the Droppod clear of bugs, and if all else fails, to escape so at least I make it out. I fired my Leadstorm staining the caverns green but ultimately it wasnt enough, as the droppod began departing with my mentors nowhere in sight, i tried to reason with management, pleade to please wait a tiny bit longer, but to no avail, clining to the droppods gates i yelled my fellow dwarfs Names into the abyss of Hoxxes...
I Miss them, i really do, but they are the reason im still alive. From that day on i made an oath, to truly never leave a dwarf behind, to enter the pod last only once everybody else is on, to look after greenbeards. Its what they would have wanted.
Now a Greybeard i still sometimes cling to the hope they are still somewhere, down there...
Occasionally I Go on solo missions down in the Crystaline Caverns, where i last saw them, just to search for them, or anything they left...
Sometimes, im scared to find them...
😢
Was the drillers name Carl by chance?
@@OmegaChu no, it was ckarl
Reminds me of he time i was doing a solo mission. a hazard 1 morkite run just so i have enough credits for m100. just treking around, double checking nooks and crannies in the cavern and then i saw a helmet beeping just over yonder. zipped all the way there to scan it and get loot, till i get this banger of a song. at first i paid no mind to it. i just kept going, looking for that secret area. then it hits..5:58. there i was, staring down at the aftermath of something horrifying. a piece of armor left on the crater with a bunch of minerals and ores scattered around... i just looked at it. didn't even know why i didn't get the loot or the minerals. i just... stared at it... wondering what happened... and what could've happened... i know its just a game, i know its just a random programmed event... but it tell me a story in my head... either the dwarf was doing things solo and was left behind, rushing to the drop pod till an exploder got him, or he was left behind by his crew... all these things ran into my head as i left the area behind.. i swore to myself after that every time i joined a crew, i'll be the last one to get in, make sure everyone gets in... and leave no dwarf behind.
No dwarf left behind, brother.
We are not elite soldiers, we are not professional shooters who destroy everything that moves. We are not warriors. We're just dwarves. Dwarves who do what others can't. And it's not something special. This is our job. A job that claims the lives of many greenbeards and greybeards. Here in the caves of Hoxess we do this work. And these caves... the endless labyrinths of the planet Hoxess have become our... home. Home for those who did not return to the orbital station. Hoxess has become the Fathomless Tomb for us. For rock and stone, brothers. and remember: always look back at the cave when you're in a drop pod and pay homage to those who never returned.
To The Fallen!
* salutes with full beer mug *
Rock and Stone!!!
We fight we mine for rock and stone⛏️
Rock and stone brother!
“Sometimes we live sometimes we die”
my GOD the last part of this track goes hard, love it
5:57 love it and all, but 3:28 is when Fathomless Tomb makes me stop, get shivers down my spine and think (not because I'm in Glacial Strata)
Agreed, 3:28 is wonderful.
It’s like when your all alone but you think some thing or someone is watching you
Like 5:57 makes me think about the planet were slowly destroying while 3:28 makes me think about the dwarves we left behind, those we failed.
5:57 Something about playing solo, and hearing this part... just... calms me. no idea why.
I know it’s not cannon, but I like to feel like the story behind this song is about a stranded company of dwarven miners who are trapped in Hoxxes before meeting their doom in the caves.
0:26 Seems to be some sort of fading out SOS signal, as they are trying to request backup or supplies or a drop pod while 5:57 could represent their deaths as they are killed within inside the caves or the “fathomless tomb”
One of the top comments is a narrative on a similar storyline
I read this as “Fat homeless Tomb”… my brain is smoother than a river stone and green bearded
5:56 During gameplay, I always pause for a second to listen to this part. I don't know why it sounds so soothing and sad yet serene. Just closing my eyes to embrace that feeling. Until Mission Control yells a swarm is approaching, I open my eyes, hold my Lead Storm Powered Minigun, ready to turn those Glyphids into Swiss Cheese! Come and get some you disgusting bugs!
Rock and Stone!
@KingLich451 Rock and Stone you beautiful dwarf!
Your duty is never done, brother! Rock on!
My favorite background track!
Perfect for mining some minerals and talking to molly ^^
Being in a group is one thing, but just _imagine_ the solitude you'd get if you were down here by yourself. Even worse if you had somehow lost Mission Control, and it was just you, and Molly, completely untethered in this unending tomb.
Yes, we all here to mention THE 5:57 MOMENT.
The moment, when Fathomless Tomb kicks in.
When the tomb is fathomless :
When the rock is deep and galactic:
When the rock is stoned
@@ilikebarrels “legally speaking, rocking is more legal than stoning. eh? EH?
ROCK AND STONE
To danger, to darkness, to the ones we lost.
🍺
🙋♂️
who brought a slug cat to the deep dive??
@@amirbest1318 me, i think i lost it somewhere
@@water_gaming9690 damn
@@amirbest1318 gotta focus finding that slugcat, then i'll look for Karl
@@water_gaming9690 alr man ive heard if u disguise yourself as a batfly slugcats will fall for it and you will find him very quickly
This track is something out of this world
For some reason when I started playing this track would always start whenever I found an error cube, so I thought the synth humming was the cube making noise 😅
Brings me to tears, honestly belongs in the same catalog as the LotR soundtrack. You guys did amazing! RnS!!!
Even though we have recovered many lost drop-pods and found many backpacks belonging to the fallen. Only this song gets the grim reality across of how MANY lives have been lost to the depths of Hoxxes IV and how eventually it might claim you...
Karl is down there somewhere
It's only a matter of time until we find him.
5:57 is when the song rips your soul out then hands you a magnifying glass and just lets you take a look at your soul and life
5:57 "A thousand dwarven corpses laid, victims of the [Glyphid] horde. Their last stand marked by one great ring of armor. In the middle, one small body, clutching tightly to a small stuffed toy."
This really hits me where I live when it plays in the Glacial Strata.
Nostalgic flavors creep in during the Christmas Events when the caves are filled with clusters of presents and candles.
I can hear the scout exploding from here
This reminds me during a salvage mission me and my team where bearly surviving and when it was time to leave we where killed but someone used iron will and saved me but then he went down I saved everyone else but him when I tried to reach him there where to many enemy’s on his body I had no shields to use so I was forced to leave him behind and before the mission ended this banger played leave no dwarf behind
This belongs in a Museum.
this shit got me shedding tears at 1 am fr
There is something about hearing this song while during a salvage mission as I stop and look around in a moment for the fallen. Then, after the mission is complete, go to the memorial hall to read the list of those who came before. I am a driller, so others always make it home. I am a gunner, so my team can get back up when it needs it most. I am an engineer, so my team has a defensive line mid wave to fall back on. I scout to clear the dangerous hasards that my team shouldn't have to watch for like the damned leeches and keep those caverns as bright as I can. I don't do this for glory. I do it for my brothers, who WILL make it home! NO DWARF LEFT BEHIND!
Playing deep rock galactic solo when this kicks in...
ROCK AND STONE
If you Rock And Stone, you're never alone!
Stone and rock! oh wait
Best part is at 0:00 to 9:05
Skała
This song will be burned into my memory for the rest of my life
Bro, I almost achieved enlightenment listening to this
remember, no cave too treacherous, no swarm too large. *rock and stone.*
How the hell do I have 200 hours in this game and I haven't heard this
You have a mod installed?
Talked in vc a lot?
Try playing solo. I think this song usually played in crystal caverns
this fucking song man I heard it in a random youtube video and it just SENT me
This planet is just that, a fathomless tomb where many at the lower ranks die by the hundreds just to get even a couple credits.
To any of you poor bastards out there that couldn't come back home, may Karl guide you to the damn finest bar where ever there is one after death.
Rock and stone.
Rock and stone brother…rock and stone
Truly a sad state of affairs. Dwarves come by the hundreds, thousands even, to mine Hoxxes just for the chance of a better life. Shame many of them don't live to see it...
5:56 Maybe…. We can live in harmony with the bug
Song ends:
Nvm blast them
To those we lost, 🍻
if you really think about it we're in the opposite side of the coin of Hoxxes IV; 8 planets in our solar system orbit a star that's barely in its 30s and you could count the amount of times we've touched the closest celestial body to us on one hand. we are completely stranded in Earth, just a blue dot in an endless night where screams and horrors are muffled by the gargantuan quiet of everything else.
Humanity will one day conquer the stars i'm sure, but we're still a long way from that. Until then we are a nothing, a grave for somebody no one knows, a song no one hears, a fathomless tomb.
for a game about silly dwarfs killing shit i don't know how it's able to make me think about it this deep.
Deep you say...
Deep as
DEEP ROCK GALACTIC?
Aha.....
I see myself out
To the Fallen 🍺
To the fallen... Rock and stone brothers.
I love this haunting tune
To the empires of old. Rock and stone.
pov: your in a solo mission and you just finished killing a swarm and you have to rest
I rarely go down in these caves in groups anymore. If I find them…
I… It’s no secret of mine, I’m not a dwarf. Mission Control knows, even Management knows, but I get the job done fine, so they don’t care.
I… my pack and I joined DRG together. We worked together for months, the three of us. But then… one salvage mission, they… There was a bulk. We were waiting for the drop pod to finish repowering, it was in an extremely inconvenient tight tunnel. And a bulk came. They… they lead it away from the pod, into the darkness, where it wouldn’t wreck the pod completely. A couple seconds before the pod took off… I swear I heard explosions. Them cheering. They took it out, but seconds later, the pod departed .
Why… why do you only wait a single minute this time? Why!? _You wait longer on every single other mission, why this time did you have to give them no time to return?!_
They’re still down there, I swear. I will find them one day.
And when I do… I need to be alone.
Others wouldn’t understand.
I _will_ find them, I _will_ bring back them back.
When I res my mate and down with Iron Will, he manage to save Doretta but didn’t have time to save me, I type “Go now” and he make it through the escape pod with another supporting fire from another teammate, it’s like a clutch match that we’re laughing when it’s over, but whenever I hear this.Damn it’s right at the feels.
Mushroom
Mushroom
Mushroom
Mushroom
Mushroom
Mushroom
5:57 every time.
For some reason this song reminds me of the dense biozone way more than the other biomes and I don't know why
For me, it’s Glacial Strata
For me, it's the Azure Weild
Insert obligatory 5:57 comment
thank you sir, a treu legend indeed
Gotcha
When I die, this will play in my headphones
A quiet dread....
It's a crime that the choir kicks in so late. On anything higher than hazard 2 you're likely just not going to hear the chanting, unless you're playing on a mission type without random swarms and you take your time.
I've only gotten to 5:57 once ingame (haz 3 mining mission too, so I guess fuck my earlier point) and it hits about as well as you'd expect.
I didn't even realize that the first part and 5:57 are the same track
Awwww yeahhhhh, this is the shit right here
To the fallen.
CRAP YES I LOVE FATHOMLESS TOMB WOOOOOOOOOO
Hey that’s a bad word
@@Fearbaldrick0161 There, I fixed it.
Jolly good! I shall share this new found information with my colleagues.
Calm down, this music is too chill for yelling.
@@AndrewChumKaser YOU CAN JUST IMAGINE I'M WHISPERING
Rock and stone
5:57
Literally me: ⛏️🧔♂️
Rock and Stone
Whoever makes these osts deserves the strongest smooch ever smooched
I don't think I've ever gotten this in game. Is there only certain mission types it will play for?
mostly I hear it in glacial/dense biome
Heard it in magnetic core mining and salvage azure weald recently
This hits as hard as deep stone crypt from destiny 2
When this music starts playing? Its before or after a wave?
Every moment of our lifes on hoxxes is before and after the swarms
It's one of the cave ambiance tracks, it'll have a chance to play anytime an event that causes music isn't happening. So before/after swarms, core events, bosses etc
5:57
ASCEND
For Karl.
Moment at 2:08 sounds to me almost exactly like S.T.A.L.K.E.R.: Shadow Of Chernobyl Menu Theme th-cam.com/video/1siPgAVOAtU/w-d-xo.html.
2:39
"DeusEx: Otar Betcoveli Debate" theme
Taking shit while listening that is... idk what to say
ROCK AND STONE
To the fallen.
@@RallyOX to karl!
@@mintymist_ Leave no dwarf behind!
ROCK. AND. STONE.
@@Jaycass519DID I HEAR A ROCK AND STONE?!
5:57
5:58
5:57
5:56