3:53 death saving throws and other rules for dying are examples of rules that you want to avoid using. The more punishing rules for dying, for example, the more you avoid actions that might result in using those rules and the larger the impact they have on the game. Implicit rules are things that occur in the fiction or at session zero. For example, if all the players are honor bound knights in a land where magic is punishable by death, you are existing in a fictional world bubbling with implicit rules that shape the player's behaviors.
9:34 The problem with the solution to the disparity of wizards and fighters being magic items is that fighters lose class agency. The wizard doesn't need magic items, but the fighter needs their GM to give them items at the GM's discretion.
My hot take is that: if we agree to meet and you can’t make it, we are still playing, just without you. Your character gets to be the background barely-there guy that contributes without being distinguishing, and the PCs with present players will have to use up your spotlight I. Your absence
I legit learned about Satanic Panic in school cuz one of my teachers was part of the movement👀That’s when people started burning all their rock n roll albums too. Cuz, you know, devil music.
3:53 death saving throws and other rules for dying are examples of rules that you want to avoid using. The more punishing rules for dying, for example, the more you avoid actions that might result in using those rules and the larger the impact they have on the game.
Implicit rules are things that occur in the fiction or at session zero. For example, if all the players are honor bound knights in a land where magic is punishable by death, you are existing in a fictional world bubbling with implicit rules that shape the player's behaviors.
10/10, sir.
I sound exactly like that😂
"The secret we should never let the gamemasters know is that they don't need any rules."
Gary Gygax
HERESY
@@tabletopsandbox I know, right? Who does this guy think he is? Just some hack, probably....
9:34 The problem with the solution to the disparity of wizards and fighters being magic items is that fighters lose class agency. The wizard doesn't need magic items, but the fighter needs their GM to give them items at the GM's discretion.
My hot take is that: if we agree to meet and you can’t make it, we are still playing, just without you. Your character gets to be the background barely-there guy that contributes without being distinguishing, and the PCs with present players will have to use up your spotlight I. Your absence
13:11 I think I argued with that guy on Reddit before lol
I Love My Wena by Bowling for Soup, look it up it can be your theme song
I legit learned about Satanic Panic in school cuz one of my teachers was part of the movement👀That’s when people started burning all their rock n roll albums too. Cuz, you know, devil music.
Bump
For the item thing thats not a great thing because most good items for use like that require attunement so even then limited vs a spellcaster utility