Polish your Animation for Feature Film (Maya 2019)

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  • เผยแพร่เมื่อ 19 ก.ย. 2024

ความคิดเห็น • 56

  • @animShenanigans
    @animShenanigans ปีที่แล้ว

    This is the best tutorial covering polish. Love the example with the spheres attached to the rig to help visualize the rotations. I do this too. It's so helpful. Thank you!

  • @shoebrahman4940
    @shoebrahman4940 5 ปีที่แล้ว +1

    I am an animator from Bangladesh !! your tutorials are really helping me on my journey !!!

  • @chucknorrisffs
    @chucknorrisffs 5 ปีที่แล้ว +5

    As an intern I find this extremely useful, thank you so much. Also how do you go about simplifying/ cleaning out the keys with detailed animation. When I do offsets for so many different controls it usually ends up in a cluster and I end up with a panic attack when it comes time for changes/corrections in an action. A video for that would save my life and be much appreciated. Keep up with the content bud, subscribed !

  • @dennissabrievski4543
    @dennissabrievski4543 5 ปีที่แล้ว +1

    Always informative! Thanks Alessandro love your tutorials. Keep up the work

  • @paolol4267
    @paolol4267 4 ปีที่แล้ว

    Very useful and nicely explained hands-on video. Thank you for taking the time to share this

  • @jrfk3d
    @jrfk3d ปีที่แล้ว

    Thanks Alessandro for your content, really appreciate it, keep safe and happy animating (:

  • @gherat
    @gherat 4 ปีที่แล้ว

    Excellent stuff Alessandro, learned a lot! Also the baseball throw one was excellent! Thanks!

  • @elliotrussellelliot
    @elliotrussellelliot 5 ปีที่แล้ว

    Super helpful tips thanks Alessandro!

  • @impactframes
    @impactframes 4 ปีที่แล้ว

    Just what I was looking for, Thanks Alessandro

  • @At_Amsterdam
    @At_Amsterdam 3 ปีที่แล้ว +1

    Wow Alessandro! Watched this video a year ago but now I understand these concepts more. There’s a ton of detail and I’m glad you’re showing the importance of using proxies, too. It’s hard to understand where to push certain parts with skinned geo. For the most part, I’ve used fk spines to animate since it’s pretty easy to overlap rotations. Would you recommend almost always using ik spines like here?

  • @ibragimbotashev7572
    @ibragimbotashev7572 5 ปีที่แล้ว

    thanks for tutorial, Alessandro!

  • @k.prasanthreddy7432
    @k.prasanthreddy7432 5 ปีที่แล้ว

    nice video about polishing the animation

  • @onepeacebyisobare1750
    @onepeacebyisobare1750 5 ปีที่แล้ว

    Hello
    go ahead guy
    don't stop we support you
    God Bless you

  • @hotsauce7124
    @hotsauce7124 ปีที่แล้ว

    Thank you

  • @Michaelfam3
    @Michaelfam3 5 ปีที่แล้ว

    Nice tips thank you.

  • @الرياني-د8ك
    @الرياني-د8ك 5 ปีที่แล้ว +1

    dont you ever stop uploading please

  • @leiyi9194
    @leiyi9194 5 ปีที่แล้ว +2

    Thank you for sharing, can you recommend a self-study tutorial about performance animation?

    • @acamporota
      @acamporota  5 ปีที่แล้ว +1

      Unfortunately is hard to get those things online. You can find some tutorials like mine to give you some tips and tricks. But to learn animation properly you will still need a school or a mentor 😊

  • @juhada
    @juhada 5 ปีที่แล้ว

    Great stuff again! shared on twitter! I almost thought you were doing the layered method (you know the NOT pose to pose method) which I remember being discussed in Animation Mentor way back in 2008, but I hardly see it around nowadays, while I think it's powerful for body mechanics shots especially. Depends on the action of course. I see this is 'kind of' that approach but already in the polish phase, so you might have gotten here by doing pose to pose in the first part of the work. Anyhow. Bravo ragazzo!

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      Yes I like first to block my animation and then offset only during the polish 😊

    • @juansierra3885
      @juansierra3885 5 ปีที่แล้ว +1

      @@acamporota . If you first bock and then offset. How do you think about your breakdowns? Sometimes I pose all my scene and add breakdowns, but at the moment of polish and offset .. some of my controls do not need much offset at all because the poses and breakdowns already give me the overlapping I am looking for. So I get confused because while some controllers need offset others do not and everything may turn into a key mess haha. Do I make sense? Again thanks for the videos :)

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      @@juansierra3885 yes make sense. I guess it depends on how much detail is your blocking. And from case to case

    • @Fierying
      @Fierying 5 ปีที่แล้ว

      @@acamporota have the same issue as Juan as well, For this tutorial that you made, would you consider your blocking to be just keypose blocking or would you say you ddi a blocking +?

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      @@Fierying here I start with a simple blocking with few braked own, usually I add more pose, but for this tutorial was not necessarily

  • @FinalxBoss
    @FinalxBoss 5 ปีที่แล้ว +1

    Hey Alessandro! Thank you for making this but is there a video tut that you can recommend that would help me perfect my arcs? I feel that my animation isnt smooth because of them. I just need more of an understanding on how to approach them. Thank you!

  • @jdamagedgoods
    @jdamagedgoods 4 ปีที่แล้ว

    Thank you.

  • @prajvas
    @prajvas 5 ปีที่แล้ว

    thank you for this!!

  • @jakasatiawan
    @jakasatiawan 5 ปีที่แล้ว

    Good stuff, dude!!

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      Hey Jaka. Good to see you.
      How are you my friend? 😊

    • @jakasatiawan
      @jakasatiawan 5 ปีที่แล้ว

      Very good, thank you. Please keep up with the awesome videos!

  • @subharanjanjena7075
    @subharanjanjena7075 5 ปีที่แล้ว

    Plz make a vedio on timing and spacing for beginners

  • @subharanjanjena7075
    @subharanjanjena7075 5 ปีที่แล้ว

    Really helpful

  • @rappersdiss268
    @rappersdiss268 5 ปีที่แล้ว

    Nice sir

  • @mkekim
    @mkekim 5 ปีที่แล้ว +1

    Amazing tips as always! When you added the spheres to track the rotation of the body, how did you change the opacity of the body and not the spheres?

    • @acamporota
      @acamporota  5 ปีที่แล้ว +1

      You have to select the material of the geometry, under diffuse you will find opacity

    • @mkekim
      @mkekim 5 ปีที่แล้ว

      @@acamporota Thank you!

  • @ramezmahdi1818
    @ramezmahdi1818 5 ปีที่แล้ว

    again loving every single upload! is there any way you can make one on how to polish the face in lip sync and make it fleshy?

    • @acamporota
      @acamporota  5 ปีที่แล้ว +1

      look at this about making the face more fleshy
      th-cam.com/video/FLOAdE5mKVs/w-d-xo.html

    • @ramezmahdi1818
      @ramezmahdi1818 5 ปีที่แล้ว

      @@acamporota that one was awesome!! thank you again!!

  • @marccaballe4234
    @marccaballe4234 5 ปีที่แล้ว

    Nice tutorial as always!!! Few questions: Do you usually use the rotation of the cog or you use it only for translation? Do you usually use the spine control close to the hips control? Thankssss!!!

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      I use cog rotation too. Depends of the scenario 😊

    • @marccaballe4234
      @marccaballe4234 5 ปีที่แล้ว

      okay :) thanks!!

  • @cecilcille
    @cecilcille 5 ปีที่แล้ว

    Hello
    Alessandro! Thankyou for your tutorials!! I have some questions for you if you don't mind:
    1. Could you tell me how to change the key frame colors? I find it very helpful. The only way I know is to change it through graph editor (select the points and change it manually everytime), but I find it takes time.
    2. How the motion trails could appears only for one controller while you're using it for many? Do you change it manually or there's some plug--in or script? Do you have any shortcut to it?
    I'm sorry if my questions are so lame because it's literally basics that I should've known :'))

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      The color key is the plug in tween machine. For the motion trail.. That's how it works on maya

    • @cecilcille
      @cecilcille 5 ปีที่แล้ว

      @@acamporota Hahaha about the motion trails what I mean is I sometimes overwhelmed by the amount of many trails if I put it on many controllers (they overlapped each other). Hahahah Thank you for your answers!!

  • @Tania_Doodlezilla_Vincent
    @Tania_Doodlezilla_Vincent 5 ปีที่แล้ว

    Hi, this is so interesting. I was wondering if you ever work these kind of things (overlap and antic curves) into your blocking or do you make your blocking pass really basic and always apply it in the polish stage?

    • @acamporota
      @acamporota  5 ปีที่แล้ว

      I usually do a quite refine blocking plus, with a key every 2 frames. But it change for every different scenario

    • @Tania_Doodlezilla_Vincent
      @Tania_Doodlezilla_Vincent 5 ปีที่แล้ว

      Alessandro Camporota that makes sense. I loved seeing ideas for that final layer of polish. I’m on my first feature at the moment and it’s so hard to know what to bring to it after I’ve keyed every 2nd frame and tidied my arcs. Thank you for your vids

  • @الرياني-د8ك
    @الرياني-د8ك 5 ปีที่แล้ว

    can i use these tips for blender?

    • @acamporota
      @acamporota  5 ปีที่แล้ว +1

      this tips work for any 3d software

  • @onepeacebyisobare1750
    @onepeacebyisobare1750 5 ปีที่แล้ว

    Hello Guy
    please i it possible to offset body part without moving ?