What Happened to Wildhearts? It's will be missed.
ฝัง
- เผยแพร่เมื่อ 10 ก.ย. 2024
- In today's video we'll delve into the unfortunate fate of Wildhearts, the parallels it's had to Titanfall 2 and my personal experiences with the game.
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• Why Lies of P Is The B...
Wild Hearts is a 2023 action role-playing video game developed by Omega Force and published by Electronic Arts under its EA Originals label. The game tasks the player to hunt massive monsters in Azuma, a fantasy world inspired by feudal Japan. Available on: PlayStation 5, Xbox Series X and Series S, Microsoft Windows
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#WildHearts #MonsterHunterRise #monsterhunterworld #returntoworld #gamepass #epicpartner
Yeah I loved playing this as a huge monster hunter fan, and with more than 1200 hours of experience in MHWI. It sadly died very fast and fell off everyone’s radar.
This game didn't get the proper support I think it deserves
@@HomelessGurl what’s wrong with the game? I just got it and have been playing a few hours and have had the time of my life, it’s been so fun I don’t understand why y’all are complaining about it
@@Trevor.Dionne it's no longer getting supported 🙃
@@HomelessGurl like dlc? Or what? It has like 100 hours of playability, do you really need more than that
Wildhearts was such a fun game to play especially with setting up my bases really high up to reach all places with ease but man the performance was so dreadfull that I eventually gave up playing it any further since there were no updates improving it any great way.
A shame, this game is awesome even with all his flaws, EA wanted to launch the MH killer without letting the studio take the time to finish the game properly, well plot twist you wont make shade to a 15+ years long franchise by cutting corners and rushing a release, you killed any chances for this game to take of by releasing it in this state, i do love MH ( world at least ) and WILDHEARTS was a different take on the genre and could have been a great competitor because for a first try it was unique enough but well i guess nowaday it's more important for a gaming publisher to make a quick buck than a great game.
Sadly it seems like that's what certain publishers or developers want is a quick buck rather than a great game.
I much rather have a game delayed for a polish product than an under baked one.
I think some of the media shaming the game like skillup really hurt the game. Wildhearts really just needs some cleanup work here and there but ea wasn’t willing to do it :/
In my opinion there's another big factor that missed, which is the price, they are about entering a genre that have been dominated by 1 big title without any other significant competitor, the last thing they want is to put a higher price tag than monster hunter title but this is EA we are talking about, I can see the failure miles before the game released after seeing the price tag, legit my friend actually say they want to try the genre after watching wildhearts trailer but ended up buying mhw instead because he said "why would I buy a more expensive experimental game while there's a more cheaper polished option" he is now end up spending more money buying rise and generation, EA can't understand that building fanbase is more important than early profit.
I agree, great point made.
Again that's why I said what I did. You can’t expect it to be an overnight success vs MH who's built theirs.. darn near 20 years ago. It's had time to iron out and further improve with each new entry into the series. Whereas with Wildhearts, it being the very first. There's areas it could still improve especially in performance first, but because it's not getting the support it needs. We may never see anything beyond this.
Not again! EA has so many great IPs if they would actually support them properly!
Hopefully they try again with this formula, since they still own the IP. The world needs more Monster Hunter styled games 😊
The game has a strong core, but damn, it hurts to see innovation and competition be killed off by lack of support. And hopefully, the frame rate becomes stable and smooth in the next iteration if they ever try.
Makes me sad, maybe Koei can do something since they own the IP. Idk
Ngl after playing will heart Id say it's the most unique game in the monster hunting genre and when I was playing it I was thinking and was very excited while thinking that this games future is gonna be great but when I saw some tweats of EA telling that they stoped supporting this game it really broke my heart thinking this game will never reach its full potential
I started to play this again and its not bad. I did notice some bad graphic glitches, night time and when it rains. Combat is fun, I started to use the fan to do some gun runs. When the monster runs, we k ow the drill to make harpoons and flashbang.
What platform did you play it on? Game could be better performance-wise.
@@HomelessGurl PS5
I found this game a mo ago and LOVE IT hopefully they can get things squared away and come out with a WH2
All I gotta say, it’s been done. They’ve done games in the past but nothing got off the ground. If you want that monster hunter esthetic, there’s god eater. It was fast pace action, had a okay story and that familiar monster hunter feel, without the sharpness or the drinking pose thing.
If influencers would have stop calling it the “monster hunter killer” maybe it would have taken off. Players who were coming from dauntless complained that there was no end game or at least reason to continue to play. No new quest, that one armor everyone used, there was nothing that told the player to keep going. Low performance issues were just icing on the cake.
I’m sorry this game didn’t take off. I should know, MH stories is a game I like and everyone is sleeping on it. Maybe someday monster hunter will get its rival and (I hope) people can be civil and be okay with both games. But that ain’t it. See you in Wilds.
P.S
Unlike monster hunter clone games, souls games did influence a lot of people to be inspired, so you are right about that. Lies of P looks cool but personally I’m coping on bloodborne to be on PC someday. Or screw it a remaster. Indie devs have also made their own souls like games and look really really good.
I didn't even notice this game, but simpöy from the clips you showed in the background, it looks amazing. It looks uniquely distinct (being much more fantastical) from monster hunter and according to you, it also plays signigicantly different.
It's a shame it apparently got released way too early, because aside from bad performance, everything you said sounds like it could actually have been a good competitor to MH (unlike dauntless, which is another battlepass galore quick cashgrab in my experience)
I think with the Karakuri it definitely changes aspects of the combat, but the core of these games are essentially the same otherwise. Fight monster to craft weapons n armor to fight bigger monsters.
Like you said the monsters are more fantastical than that of Monster Hunter which is another aspect I like
Performance really hurt this game, but there was a lot of potential here in my opinion
WH is my fav hunting game aside from World/I and GU, and I have played A LOT (Toukiden, soul sacrifice, phantasy star nova, other MHs...). I hope so strong for a sequel, bro...
Maybe one day... but from the looks of things atm. I'm doubtful. Gameplay and monsters were fun. Just need more variety in terms of kemonos and most certainly better performance.
Wild Hearts is a game I really hope they try again with. It just needed to cook for a little longer. Like you mentioned, the performance really let it down and harmed its reputation and also unfortunately it seemed like they weren't able to fix it completely. I wonder if there's something weird with the engine, as Wo Long: Fallen Dynasty which came out in the same year and was developed by Koei Tecmo also had a bunch of performance issues.
Honestly with Wild Hearts I think it has some pretty good foundations for refinement in a sequel, or perhaps paid expansion. Like the gameplay related complaints was the endgame being kinda weak, and the weapon path system needing some refinement and also needed to be less grindy as trying to make your kit of favorite weapons is definitely expensive. I know they were trying to tweak, but I just think for a non-live service game it wouldn't be feasible to patch in such massive changes to their mechanics.
I know we like to blame Ea but the performance issues are totally down to KT. It's a pattern with their games, Wo Long, WH and a little with ROTR. I played on PS5 so I didn't expeirence many issues. But I loved my time with WH so much.
IT JUST NEEDS NEW CONTENT;I DEF ENJOYED THE GRAPHICS AND THE HELP FROM OTHER PLAYERS TO LEVEL UP!
Been playing it all month with no problems on series x i ran cat 6 cable directly from my router so i have the best internet connection i beat the game after 1 weeks and have been playing as a wagasa main if i had any lag i would notice since missing a parry with the wagasa is extremely punishing. If your having problems look at your system or build if your on pc.
The game is well known to be unoptimized on PC for the vast majority. No reason for poor performance even on a mid to high end PC.
This had potential. If only the monster doesnt suck and the combat was more polished, it couldve been a solid monster hunter like game
An absolute underrated classic, I love this game. I still have my gripes but dang this game had the potential and is something special in the Monster Hunting genre. Probably the best besides Monster Hunter in that genre that’s top tier, Dauntless and God Eater are super mid. The hours just melted with this game.
I hear ya, if only it got a more polished released and better support.
This developer is just incapable of porting games to PC, goes back to Toukidens if I remember right, probably further. Gave this game way more chances than it deserved. Was disappointed each time. Playing MHW again for the 4th or 5th time.
Toukiden kiwami is the only mhw inspired game i love. When wild hearts announce i was so excited only to look at that price and thinking its better toBought iceborn and sunbreak expansoin . glade i make that decision what a waste of opportunity same mistake after toukiden 2.
200 people really isnt that bad for a game like this. truthfully 99% of mh worlds players are all new. and the game will live bc multiplayer isnt required. EA could've done more ive had very little issues on any platform and the game is in a better spot content wise than some old mh games. old mh never had alot of western players it wasnt market well up here and it was also a handheld game. and i play fighting games competively and there steam chart are lucky to see 13 a day for games. mostly bc they are unfinished products. ive enjoyed wild hearts and its fun and people will still play it.
This game was really fun too
It definitely was 😭
Where’s Wild Hearts 2 at
But they are normally so good, I just can't believe it.
game was pretty good but performance was just unacceptable... if i need to do some 10frame counters for certain weapons or attacks then the game FPS should be stable as fk... but sadly that was not the case. also a lot of broken mechanics like surprise attack builds or air attack abuse memes made everything feel kinda lame + range weapons being broken af and braindead just like in MH didnt rly make me feel happy as well
dang im still playing this game lol
What platform are you playing on? Xbox gamepass?
This is bad on pc even on portable pc like steam deck, ally and others which sucks.
I love monster hunter. And I loved wild heart when it released but yeah the release was rocky and took time to fix but the devs did push out patches fast and kept updating the game with more stuff. That shows the devs probably didn’t want to release the game and were still working on it even on release day. I believe wild heart had the potential to rival MH. But sadly EA isn’t gonna give it a chance.
Also Titanfall is actually a better game than CoD and Battlefield but sadly EA didn’t give it a chance despite actually receiving more positive feedback than CoD and BF. Overall, EA is a trash developer and it’s sad companies almost need to work with them for money to build there game.
Thank you for your reasonable take. You never know what you get with the youtube comment section. People take your opinion as though its a personal attack on their favorite video game or franchise. lol So comments like yours are always appreciated.
I felt the same about Wildhearts have the chance to rival MH, but guess we won't see it now. Unless they do something similar to CiGames with Lords of the Fallen 2014 vs the 2023 one.
Was actually a fun game shame it didnt get the support it needed
Couldn't agree more
didnt even knew this game had released. Is this Monster Hunter ?
This was made by a different developer 💀
Capcom worked hard to create monster hunter into the huge fan base and moneymaker it is but NOT AGAIN the devils at EA just want quick and easy money by trying to tap into that market but aren’t willing to put in the money and effort to jump start the franchise and it sucks that there’s other publishers and developers who are like with lies of p and remnant 2 but EA is being so stingy and choosin profit over building a long term project
Right, Capcom worked hard for it to be what it is today with MH. It wasn't an overnight success. You can't expect to be a brand new IP and think you would garner MH fanbase just like that. There's problems to iron out and improve whether through patches to the current game and/or improvements to xyz in the next. But couldn't even get the optimization for the game. 🙃
Monster Hunter Wilds 2025 lets goo
Definitely interested to see more on Wilds
I don't agree that there should be another Game publisher with a monster hunter like game. Imagine that game pops off, but they put battle passes, season passes, pay 2 win, loot boxes in it. What we can see in the gaming industry is that they all try to copy the success of other games, regardless of the genre. Even if it is a bad scammy one. Monster hunter is one of the rare games which sticks to the old system, where the success of the game depends on quality and not gambling like systems. Look how they milked battle royale, open world, escape shooter like games and they still search for the new cashcow.
While i agree game studios are all shoving in horrible microtransactions and game modes, limiting the genre to mh is selfish. What if cod was the only fps?
Stick to the old system? While MH doesn't have your typical battle passes you see more commonly in games nowadays. It does have cosmetic microtransactions in both Monster Hunter World & Rise.
If you're a fan of the type of games MH is. You would want to see more within that genre. New takes & ideas. To think that only 1 game should exist for that genre is crazy. That’s like living in a town where you have Charter or some other shitty internet company hold a monopoly.
There will never be a good enough Monster Hunter competitor.
I feel like monster hunter is so unique and has perfected it's design so well that any game that wants to try the monster hunter formula need to be radically different, because why play a bad MH game when you can just go play a good MH game. From what I see from this video, this game straight up is a bad clone of monster hunter, they seem to have tried nothing different, just kinda looks like monster hunter with acrylic paint on top, I saw nothing new or innovative. At least Dauntless actually tried to change weapon design and philosophy, the monsters more or less acted the same way, but they tried *something* different.
Maybe the fact it doesn't look different enough is the problem, because it feels pretty different.
I think there some merit to what you're saying about perhaps future development for another title in this genre to try something different
However I thought the monsters or rather kemono in this game were unique. I loved their design personally, but these things imo are often subjective.
I think you're wrong about that, this game is unique and the combat very different to MH. In MH you have this kind of mindset that you dance with monster and taking turns, you can have time to analyze situations, repositions, and place well-time combo between openings.
Wild Hearts is different - very fast paced with many kind of animation cancel, generous i-frame, building tools middle combat and such, which result in monsters going crazy like Nioh, Dark Souls instead, insane tracking and relentless AoE - it's like fighting force of nature, not a living creature. The way you incorporate tools in your weapon movesets, the way you build/upgrade your weapons and armors are creative and different too.
It has a lot of jank, especially that kind of AoE spam with every monster get tiring fast, make it lost the epic feel at start, but I see it's unique to what MH has, like how different Nioh 2 to Souls games, it's not a cheap copy
ok this has literally nothing to do with Titanfall 2 and it only failed in the eyes of ea currently there are a ton of players who love and enjoy the game. Sure we wont be getting any more support but you can still play Titanfall 2 at its FULL glory and FULL campaign but wild hearts was doomed from the begging its just worst monster hunter with a few neat ideas DO NOT speak Titanfall's name next to it and do more research before you say that Titanfall2 failed because irn pretty sure there are more people on it then wild hearts and i dont think that qualifies as a failed game
I'm drawing parallels between the two. No shit it's clearly not a 1:1 situation. It's like I'm insulting Titanfall 2 the way you're taking it. 😂
They failed to properly support is the point. Instead of Titanfall 3, people got Apex Legends. The community / Northstar is how we are even still able to play the game at least on PC.
@@HomelessGurl a better parallel would have been how badly anthem launched JUST like wild hearts and how badly they did caused them to fail unlike titan fall where sure it doesn't get support but it definitely hasn't failed
@@HomelessGurl titanfalls launch was not the reason it failed it failed due to when it was released it got crammed into a spot where it had two other really big games drop in front and behind it to the point where it got over Shadowed by them
When to launch your games is an important factor. Because as you stated the following it gets overshadowed by other bigger or more highly anticipated games. Look what happened with Horizon Zero Dawn / Forbidden West. It's not a failed game, but it got overshadowed & outshined. They launch both of those around Legend of Zelda Breath of the Wild & Elden Ring.
Anthem had cool combat, but lacked any sort of substantial content. That's why that game quickly fell off. Not exactly quite the same reason.
Look agree to disagree. We're not going to see eye to eye on this.
@@HomelessGurl it's just the fact that wild hearts and anthem were terrible games with horrible gameplay and unfun features but sure agree to disagree played both hated both especially anthem just play MHW and wilds when it comes out