god darn gorgous, wanna 3d print it asap! is models using quad with wireframe render mode or did you manually discard diagonal lines? I thought opengl only worked with tris
Triangle meshes but I filter the edges. Only edges of facets of coplanar faces, then only edges where the facet is facing the camera. And this is entirely software rendered (numpy / cairo / PIL / opencv)
Oh man you cooked hard on these ones 👌
god darn gorgous, wanna 3d print it asap!
is models using quad with wireframe render mode or did you manually discard diagonal lines? I thought opengl only worked with tris
Triangle meshes but I filter the edges. Only edges of facets of coplanar faces, then only edges where the facet is facing the camera. And this is entirely software rendered (numpy / cairo / PIL / opencv)
Interesting stuff!