How to use physics in Anime Studio - MOHO Pro

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 51

  • @Mimi-qz5bq
    @Mimi-qz5bq 8 ปีที่แล้ว +1

    the intros of these type of videos are creative and funny

  • @joelwalden5504
    @joelwalden5504 8 ปีที่แล้ว +2

    Thanks for taking the time to make this series. They're really top notch quality tutorials!

  • @chrislamond3854
    @chrislamond3854 3 ปีที่แล้ว

    awesome fun tutorial!!!!!
    ps.hit apply when making adjustments in the physics tab before using the scrubber ;p

  • @sigitpermana2259
    @sigitpermana2259 8 ปีที่แล้ว +1

    Thanks for this fun and clear tutorial

  • @justoshowbehindthescenes1361
    @justoshowbehindthescenes1361 8 ปีที่แล้ว +1

    Good stuff. Not sure if you know but with that many layers the "Layer Selector Tool" next to the "Text Tool" is you best friend. Just click on the layer and it'll take you directly to that layer.

  • @saurabhsharma-qw1io
    @saurabhsharma-qw1io 4 ปีที่แล้ว

    Hey Poptoogi, Nice video. At 12:30 you did not apply those density change, that was the reason it was not working. I know you might have realised that later but it might help someone who watches this video now.

  • @tialela99
    @tialela99 8 ปีที่แล้ว +2

    Great tutorial. Thanks a lot!

  • @animestudiotutor
    @animestudiotutor 8 ปีที่แล้ว +1

    Another helpful tutorial. I see in your second part you've removed the lines. I don't know if I missed it, but it's worth pointing out that physics does not account for or use line widths - that's why your objects are moving down when you play, and why you found it hard to stack them. Also @12:17 you needed to click the apply button :P

  • @xxgoodstuffxx1156
    @xxgoodstuffxx1156 8 ปีที่แล้ว

    I kinda like the idea of manually doing it for more control

  • @Rover259Wild
    @Rover259Wild 3 ปีที่แล้ว

    What's this music background called?

  • @jimmyfunfun4052
    @jimmyfunfun4052 2 ปีที่แล้ว

    How do you make a chain....or something that's hangs and dangle

  • @BlegoStudios
    @BlegoStudios 8 ปีที่แล้ว +1

    Can you do a tutorial on how to animate explosions in anime studio? Thanks! :)

  • @sillyfanz3791
    @sillyfanz3791 8 ปีที่แล้ว

    is there a way to make a spilt screen inside aime Studio, or do you know any softwares that can do that?

  • @tomsharpe8160
    @tomsharpe8160 3 ปีที่แล้ว

    11:35 -- Am I the only person who was screaming at the screen..."Hit the APPLY button!!" every time you made a change to the boars head? LOL, otherwise, thanks for the great tutorial...

  • @paulcopelandmultimediaarti485
    @paulcopelandmultimediaarti485 8 ปีที่แล้ว

    Thank you for a great tutorial.
    Best wishes to you and your family and bye for now.

  • @jollojakar8995
    @jollojakar8995 7 ปีที่แล้ว

    What are your thoughts on using tablet/stylus vs mouse? I'm considering a Cintiq style device, where you draw on the screen. It seems like that would be best for rapid artwork creation, whereas a mouse/kb is still best for animating.

  • @psynema
    @psynema 8 ปีที่แล้ว

    Can you do bounce/squash stretch actions in conjunction with the falling objects?

    • @Poptoogi
      @Poptoogi  8 ปีที่แล้ว

      +Psynema
      Hi Psynema,
      I don't think you can because when you use physics in this way it generates keyframes for every single frame. And with having to animate each and every single frame to create a squash stretch action it would be extremely time consuming!

    • @psynema
      @psynema 8 ปีที่แล้ว

      +ShoNuff93 11.3!!

  • @sergeysetov396
    @sergeysetov396 8 ปีที่แล้ว +1

    Спасибо за урок! Это просто потрясающе :)

  • @cooldude0789
    @cooldude0789 4 ปีที่แล้ว

    Quick question: how do you make a squished/flatting effect with physics in moho hmm?

    • @Poptoogi
      @Poptoogi  4 ปีที่แล้ว

      I'm not sure what you mean cool dude. If you man squash and stretch objects in a particle group you can't really do that. You can animate an object that is squashing and stretching and then put it in a particle layer but you don't have any real control on how and when it happens for each particle. What exactly were you thinking of? I just wanted to know what you were thinking of creating.

    • @cooldude0789
      @cooldude0789 4 ปีที่แล้ว

      @@Poptoogi i was thinking of this here th-cam.com/video/Am-G-fFTCBc/w-d-xo.html&pbjreload=101 you know the thing they do in cartoons where they get flattened or stretched or inflated etc. etc. etc.

  • @dhrubavideos
    @dhrubavideos 4 ปีที่แล้ว

    loved it

  • @joboandnelly-kidssongs4521
    @joboandnelly-kidssongs4521 3 ปีที่แล้ว

    Hi. when I apply physics, it seems to be affecting my audio layer. It either speeds my audio up or slows it right down. Dooes anyone know how I can fix this?

    • @Poptoogi
      @Poptoogi  3 ปีที่แล้ว +1

      Does it happen in the preview or the actual render?

    • @Poptoogi
      @Poptoogi  3 ปีที่แล้ว +1

      I know audio can be affected in the preview if your windows full screen try shrinking your work window and see if that helps the audio.

    • @joboandnelly-kidssongs4521
      @joboandnelly-kidssongs4521 3 ปีที่แล้ว

      @@Poptoogi ah! Just rendered it and the audio is now fine. Thanks Poptoogi

  • @joeystudios8928
    @joeystudios8928 7 ปีที่แล้ว +1

    Badass!! Thanks so much

  • @TheMikirog
    @TheMikirog 7 ปีที่แล้ว

    Does physics work with character bone rigs like ragdolls?

    • @Poptoogi
      @Poptoogi  7 ปีที่แล้ว +1

      Yes and no. I've seen some examples of characters being rag dolled and it looks great but if all the bones aren't connected then some parts can break. It's possible though.

  • @jjk-r5k
    @jjk-r5k 6 ปีที่แล้ว

    thx man youre the best

  • @TheRogerimo96
    @TheRogerimo96 8 ปีที่แล้ว

    How to move finger of the characters and have a moving background please

    • @Poptoogi
      @Poptoogi  8 ปีที่แล้ว

      +Alphagon Gr
      Hi Alphagon Gr, The way I move the backgrounds is pretty easy. Just make sure you make a background longer than you need and then move it from one side to another. You can see how to do this at the end of my Starwars background tutorial!!! th-cam.com/video/gQ2wvs_RecY/w-d-xo.html

    • @Poptoogi
      @Poptoogi  8 ปีที่แล้ว

      +ShoNuff93
      Oh and I don't animate fingers because I just use switch layers. It is possible though. It's a little more time consuming but Danny Sugar has a great tut here! th-cam.com/video/MMQTXPizqOg/w-d-xo.html

    • @TheRogerimo96
      @TheRogerimo96 8 ปีที่แล้ว

      +ShoNuff93 Thanks a lot :D I saw your video about characters design and I understood how to change Hand position.

  • @Colonelphil
    @Colonelphil 8 ปีที่แล้ว

    Can physic's make a geyser Like fountain? . . where the water or what have you goes over like an umbrella shape as it descends and dissipates around the gusher? . . .

    • @animestudiotutor
      @animestudiotutor 8 ปีที่แล้ว +2

      +Colonelphil yes you can do this with small ball shapes and using layer blur and threshold. I've done it before and it worked ok.

  • @quikfromthe3
    @quikfromthe3 7 ปีที่แล้ว

    Hey I'm having trouble with my target bones ....they don't seem to lock in place when I move my character with the main hip bone....it doesn't lock to the character when I move it around....if I make a jump motion and land, the character goes straight through my target, which is what I thought it wouldn't do because they're target bones.....any suggestions ???

    • @mohsenhosseini5422
      @mohsenhosseini5422 7 ปีที่แล้ว

      maybe you did not check the squash and stretch scaling in "bone constraints" related to two upper bones

  • @shinini7581
    @shinini7581 8 ปีที่แล้ว

    hmm
    here's me just gonna use physics for ropes
    I wonder if Anime Studio Pro 11 can export physics for FBX export
    I may never used it though

  • @JupeFruit
    @JupeFruit 8 ปีที่แล้ว

    pls wats d soundtrack called

    • @Poptoogi
      @Poptoogi  8 ปีที่แล้ว

      I can't remember what it's called but it's a free to use track that you can find in the youtube creative commons!

    • @JupeFruit
      @JupeFruit 8 ปีที่แล้ว

      thnx, i'm gonna check dat out

  • @sillyfanz3791
    @sillyfanz3791 8 ปีที่แล้ว

    cool

  • @IvanenkoAlexey
    @IvanenkoAlexey 8 ปีที่แล้ว

    очень полезная функция, буду единственным русскоговорящим здесь)

    • @Poptoogi
      @Poptoogi  8 ปีที่แล้ว

      Yeah, there are a lot of features people don't know about! This is one of the coolest!

    • @IvanenkoAlexey
      @IvanenkoAlexey 8 ปีที่แล้ว

      ShoNuff93 Thank you very much helped )

  • @guardianoftales
    @guardianoftales ปีที่แล้ว

    Thank you Poptoogi - I actually mentioned you in my end credits th-cam.com/video/sR_9o2Q6qiQ/w-d-xo.html