My only gripe about these bosses is that very few of them actually have a running pattern/animation. They all stand spam attacks or jump around. Otherwise they all are pretty creative
Took me a bit to realize what this actually meant, lmao. I'm not smart. I have to admit, if a boss loops through the same few attacks in the same order every time, it always kinda bothers me. It was something I found weird about Mega Man 7, for example. I think a happy medium can exist where a boss has some random behaviors but they all string together naturally, or you can still tell roughly what's about to happen based on subtle cues. I think Fuse Man works well as an example in this game.
My only gripe about these bosses is that very few of them actually have a running pattern/animation. They all stand spam attacks or jump around. Otherwise they all are pretty creative
Took me a bit to realize what this actually meant, lmao. I'm not smart.
I have to admit, if a boss loops through the same few attacks in the same order every time, it always kinda bothers me. It was something I found weird about Mega Man 7, for example. I think a happy medium can exist where a boss has some random behaviors but they all string together naturally, or you can still tell roughly what's about to happen based on subtle cues. I think Fuse Man works well as an example in this game.
Cool, thanks for making this!
good moves megaman rock force
war, plague and death...only hunger is missing...
Oof, looks like you had to use Charade, Death and War man's weaknesses, they are pretty hard bosses (especially Charade man).
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Name of the bosses