Will Wildsea strain your imagination to the breaking point? | RPG Review

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 103

  • @DaveThaumavore
    @DaveThaumavore  ปีที่แล้ว +9

    Support the channel by joining my Patreon! www.patreon.com/thaumavore
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  • @felixisaacs
    @felixisaacs ปีที่แล้ว +308

    As the guy that wrote the thing, let me just say that "This is one of the most remarkable games I've ever encountered" is a quote I'm definitely going to remember!
    Thanks for the review, Dave - really appreciate it, and I think you hit a lot of the stuff I love about it as well, without shying away from the potential drawbacks for some players.

    • @himurogentoku7117
      @himurogentoku7117 ปีที่แล้ว +23

      Have a two "This is one of the most remarkable games i've ever encountered" then, Felix.
      Great game, Felix. Wildsea is one of my highest favorite in my TTRPG collections.

    • @felixisaacs
      @felixisaacs ปีที่แล้ว +14

      @@himurogentoku7117 Aww, thank you! It still feels a little surreal to hear people say that, but it also makes me smile.

    • @DaveThaumavore
      @DaveThaumavore  ปีที่แล้ว +22

      Thanks for putting your heart and soul into this game, Felix. I'm looking forward to Storm and Root!

    • @elementzero3379
      @elementzero3379 ปีที่แล้ว +7

      This looks so amazing, Felix. I'm moving in a couple of weeks to a new home. As soon as I'm ensconced in my new place, I'm ordering this game. It looks incredible. I'll also be checking out the Kickstarter.
      Dave, thanks for introducing it to us via your review. You make me aware of so many games I'd never otherwise encounter. 👍🏻
      Video is saved to revisit, soon.

    • @felixisaacs
      @felixisaacs ปีที่แล้ว +2

      @@elementzero3379 That is a very kind thing to say, thank you. And I hope you enjoy Storm & Root, as well!

  • @eduardoariztia3407
    @eduardoariztia3407 9 หลายเดือนก่อน +10

    It's Waterworld with plants!

  • @LeeGutsy
    @LeeGutsy ปีที่แล้ว +58

    This is excellent. Something about these super weird original concepts really gets the creative juices flowing

  • @phoenixperformancecoaching
    @phoenixperformancecoaching ปีที่แล้ว +7

    Thanks for the shout out! This looks like an awesome game and one that will soon make it to my gaming circle!

  • @riverray4136
    @riverray4136 ปีที่แล้ว +16

    A 10/10 video about a 10/10 game.
    I will say: in addition to the acoustic/folk/instrumental soundtrack (Songs of the Lignin Tide), there is a second soundtrack volume, Songs of Ruined Shores by Nullcode, which has a more of a darker, electronic vibe to it - both are great though.

    • @DaveThaumavore
      @DaveThaumavore  ปีที่แล้ว +5

      Oh cool, I need to check that out!

  • @ryantylerthomas3316
    @ryantylerthomas3316 ปีที่แล้ว +7

    When a game concept is good enough that you lie in bed and think about the stories you can tell. That's the litmus test of great RPG design.

  • @andrewhartmann3785
    @andrewhartmann3785 ปีที่แล้ว +8

    My group is about to diver back into our ongoing Wildsea campaign. Its our main detour from our long term D&D campaign wherein I am the GM. With Wildsea I get to be a player, so I am biased in that regard, but I can safely say we all absolutely love the setting. We haven't even taken our newly acquired ship out yet, but it didn't matter cause it was just such an evocative world. I can appreciate the high buy in for players used to more traditional systems and settings, but with a solid GM (which we very much have) its quite easy to find yourself swept away in the scale of everything. We play entirely theater of the mind which the system works really well for. Highly recommended. It truly gets the creative juices flowing.

  • @nac157
    @nac157 8 หลายเดือนก่อน +2

    for those wondering: wildsea does have something similar to a "magic system" in Arconautics. it's described more as an alt-science rather than magic, and its got a lot of cool ideas in it

  • @matthewconstantine5015
    @matthewconstantine5015 ปีที่แล้ว +17

    This is very much the kind of game I would love. I'm in a belt-tightening phase right now, so picking up a copy is unlikely. But as you mentioned, I've had a really hard time over the years getting folks to buy in to more interesting games. A lot of the sorts of games I'm most interested in are stuff like this, but apparently I'm rare.
    Heck, I didn't think Fading Suns was all that off the beaten path, but had a devil of a time getting player buy-in.

    • @rchou01
      @rchou01 ปีที่แล้ว +3

      There's a free basic rules set with all of the core mechanics and about 60% of the content from the Core Game that you can find in a number of places, if you want to just get a taste of what it's like.

    • @TheHebytheGD
      @TheHebytheGD ปีที่แล้ว

      Also there are hardship tiers on their addon kistart, where you can pledge 24$ for addon+core book

  • @ssaberwolf
    @ssaberwolf หลายเดือนก่อน +1

    I cannot get over how high quality the book is. And a ton of newer ttrpg material has been high quality. But this one might be the nicest one I've ever seen in my life.

  • @allluckyseven
    @allluckyseven ปีที่แล้ว +10

    02:51 | The physical product
    05:04 | Setting
    11:38 | Rules

  • @endhunter5744
    @endhunter5744 ปีที่แล้ว +22

    Wildsea's absolutely my favorite system at the moment, setting and mechanics in this book are just absolutely wonderful
    Edit: many of the entries in the bestiary also include what the subject tastes like

    • @felixisaacs
      @felixisaacs ปีที่แล้ว +3

      Taste is important! You never know what players are going to want to eat! :)

  • @_mawburn
    @_mawburn ปีที่แล้ว +13

    Been reading more of this book just over this last weekend and it just keeps getting better. This is one of the few RPGs I have been recommending lately just for anyone wanting to read something awesome.
    You hit on the worst part of the setting, is that player buy in you talked about. I don't think I could realistically bring it to a table unless all the players read the first couple chapters where they give the core meat of the lore. Explaining it would be really really hard. In most games you'd figure saying something like that would be because of the crunch, but in this game it's just the lore. But like I said, this game stands out because reading it just for the lore is definitely 100% worth it... and yet still leaves it open ended enough to build on top of it without binding your hands.
    It's a work of art.

    • @paavohirn3728
      @paavohirn3728 ปีที่แล้ว +3

      It seems like there needs to be an animated story in the setting to bring it to life for new players.

    • @_mawburn
      @_mawburn ปีที่แล้ว +2

      @@paavohirn3728 That would be amazing! I would love to just read a book in this setting, as long as it wasn't a LitRPG. (I'm so tired of LitRPGs)

    • @paavohirn3728
      @paavohirn3728 ปีที่แล้ว +1

      @@_mawburn I have to admit I game no idea what when is a LitRPG..? 😅

    • @_mawburn
      @_mawburn ปีที่แล้ว +1

      ​​@@paavohirn3728 it's a book in the style of a real life game. Usually video game based in VR or some kind of alien intrusion. Dungeon Crawler Carl is one of the few I really like. Caverns and Creatures is D&D-like (C&C get it? lol) and is great toilet humor style.

    • @paavohirn3728
      @paavohirn3728 ปีที่แล้ว

      @@_mawburn Oh cool!

  • @user-mu8ok5xf8d
    @user-mu8ok5xf8d ปีที่แล้ว +4

    The idea of forest top oceans is great

  • @itsemmit
    @itsemmit ปีที่แล้ว +13

    Darn it man, every time you release a video I find myself with 20-30 bucks flying out of my wallet! Great stuff as always. Very interested in that follow up video (if you end up having time and energy to make it that is, no pressure).

  • @MrRofivi
    @MrRofivi 6 หลายเดือนก่อน +2

    When I saw the thumbnail I actually thought on Mieville's Bas lag and its incredibly original worldbuilding. Then I watch the video... And now I'm ordering the book. Even if I don't get to DM it's so interesting I want to read it

  • @kasperv967
    @kasperv967 ปีที่แล้ว +3

    This looks incredible! Im not sure if Ill ever play an official game with the full mechanics, but there are absolutely aspects Im sure my players will love to have imported into our game.

  • @aproudresidentofinnsmouth9105
    @aproudresidentofinnsmouth9105 ปีที่แล้ว +3

    i think you might have just sold me, I've got a dnd game that's wrapping up around july, this looks like an incredibly cool successor to that

  • @MrCMaccc
    @MrCMaccc ปีที่แล้ว +5

    Honestly waiting to back Storm and Root next week when I get paid. It honestly looks really good.

  • @simmonslucas
    @simmonslucas ปีที่แล้ว +6

    What cool world building!
    I had similar feeling when reading Brandon Sanderson's recent Tress of the Emerald Sea. It was just so novel and creative.

    • @Eagle94VT
      @Eagle94VT 9 หลายเดือนก่อน

      A great idea to include in a Wildsea game!

  • @nomad1.445
    @nomad1.445 ปีที่แล้ว +2

    one word.. The Wildsea.. I've play-tested many games and none come close to the sincere communicative authorship and community of The Wildsea... (slow clap into a riotous applause for Felix).

  • @evrypixelcounts
    @evrypixelcounts ปีที่แล้ว +2

    I forgot I had saved the kickstarter in my bookmarks, glad to see it met it's goal. Looks awesome, might have to dip into the coffers.

  • @northvashista
    @northvashista ปีที่แล้ว +3

    Well done. You've swayed me to take another look!

  • @himurogentoku7117
    @himurogentoku7117 ปีที่แล้ว +9

    I love Wildsea!

  • @TheKilogram1000
    @TheKilogram1000 ปีที่แล้ว +2

    This would be a great world for my spelljammer campaign I'm cooking up.

  • @gmphiljuth
    @gmphiljuth ปีที่แล้ว +3

    In a way it reminds me of something like heart/spire, or even runequest, where you kinda have to be totally bought in to play

  • @BenWillyums
    @BenWillyums ปีที่แล้ว +4

    Another great video. Thanks for making it clear you were not sponsored..I was just wondering as you said it

  • @richardextall2002
    @richardextall2002 ปีที่แล้ว +5

    The album is very good. Worth a listen.

  • @bobjonson143
    @bobjonson143 9 หลายเดือนก่อน +1

    This settings vaguely reminiscent of an anime called "made in abyss"

  • @walterwhitetailfeather9998
    @walterwhitetailfeather9998 ปีที่แล้ว +1

    Cogitating. Yes. Glad I found your channel. "Gritty remorseless misfortune." Great description.

  • @asimovstarling8806
    @asimovstarling8806 8 หลายเดือนก่อน +1

    This does not strain my imagination at all. It merely adds small amount of kindling to a forest fire. Fuel for an already active mind. I especially love that the creators put narrative first, and that they didn't go for the generic fantasy tropes. Haven't played because I definitely won't have the money for this for at least a year, but I will get my hands on this some day. FINALLY!!! A system that lets me play a walking shipwreck without it being a big stupid brute!

  • @davidk6269
    @davidk6269 ปีที่แล้ว +3

    This is very intriguing! Thank you for this review!

  • @prinnydadnope5768
    @prinnydadnope5768 ปีที่แล้ว +1

    Reading horizontally is great ! I'd like DTRPG to have more horizontal layout TTRPG as well, it's so much better on PC screens

  • @BrazosStarr
    @BrazosStarr 3 หลายเดือนก่อน +1

    Will you be doing a review on the expansion of the wild sea, storm & root? I own the book and would love to see someone cover it.

  • @johnwood6750
    @johnwood6750 ปีที่แล้ว +2

    " ... between weekly, milk-toast fantasy dungeon crawls ..." LOL! Nearly choked on my tea laughing.

    • @trainercoty2757
      @trainercoty2757 6 หลายเดือนก่อน

      Milquetoast**
      You did a “bone apple teeth,” if you get that reference

  • @monkeymule1286
    @monkeymule1286 ปีที่แล้ว +1

    I have the very generous quickstart and surely wish for a full hard copy. First, my accolades for such a heartfelt attempt at a novel world with a concurrent and supporting rule structure, and not yet another IP skin on established game set. Huge respect to the crew that pulled this off. That said, the soft "narrative" approach on wound handling is a trend I'd rather went away. It seems to lead to either a battle of wills between DM and player, or a flattening of the threat and dynamism that the authors have otherwise gone to great length creating. A Health track, Blades stress, or a cypher style draw down on attributes is an easy hack, but why avoid such a basic need in the rules as written?

  • @MarioReischer
    @MarioReischer ปีที่แล้ว +2

    Finally! :D great video as always!

  • @RichardBejtlich
    @RichardBejtlich ปีที่แล้ว +3

    This review is so good. 👏🎲

  • @paavohirn3728
    @paavohirn3728 ปีที่แล้ว +2

    This looks amazing!

  • @kalleendo7577
    @kalleendo7577 ปีที่แล้ว +3

    Awesome!

  • @timfrank7461
    @timfrank7461 5 หลายเดือนก่อน +1

    As someone who's super creative, i'm so mad that I didn't come up to the idea of sailing on top of trees 😒

    • @DaveThaumavore
      @DaveThaumavore  5 หลายเดือนก่อน +1

      I think a lot of people have had the same thought.

  • @norcalonline1
    @norcalonline1 ปีที่แล้ว +1

    Looks fantastic. I just backed it.

  • @logan9189
    @logan9189 ปีที่แล้ว +1

    Brilliant. Thank you

  • @MarioReischer
    @MarioReischer ปีที่แล้ว +1

    The link for the interview doesn't seem to work for me. 😢

  • @cidlunius1076
    @cidlunius1076 ปีที่แล้ว +4

    Huh. It sounds interesting, but I don't think I could get into it, the lack of hard mechanics is just unappealing.
    Having death get delayed until it's cool makes me think that either someone constantly making bad choices or having bad luck in general turns into more of a "either this character is just barely lucky enough to live" or "why haven't they died yet?"
    It's like giving plot arm- oh that's why I don't like it. It's plot Armor written into a paragraph.
    I think I'll recommend this to my more free spirited friends.

    • @DaveThaumavore
      @DaveThaumavore  ปีที่แล้ว

      Whatever floats your boat!

    • @felixisaacs
      @felixisaacs ปีที่แล้ว +6

      I completely get if you don't like that aspect of the rules. But as someone that played 3.5 for many, MANY years back in the day, you're always free to houserule - and the mechanics lend well to it, too.
      MANIFEST DEATH: When a character's aspect tracks are fully marked, further damage of any kind to an aspect causes Burn. When a character's aspect tracks are fully burned, they die.
      Now there's a hard-coded mechanical death that runs off of two existing systems. Done! And with creator's approval too - it's not how I would play it, but everyone's table is different!

    • @DaveThaumavore
      @DaveThaumavore  ปีที่แล้ว +3

      @@felixisaacs Yeah I didn't mention any of the MANY alternate rules of this game.

  • @jankarieben1071
    @jankarieben1071 ปีที่แล้ว +1

    Looks awesome! I’d call it “arbor-punk” but I’m a word nerd. 😅

  • @xdan-
    @xdan- 5 วันที่ผ่านมา

    Did you ever release that followup video?

  • @CoolBreezeHeals
    @CoolBreezeHeals 8 หลายเดือนก่อน +1

    This looks like alot of fun.

  • @opscontaylor8195
    @opscontaylor8195 ปีที่แล้ว +2

    The rules remind me a lot of FATE Core, just using normal numbers for results.

    • @lawrl777
      @lawrl777 ปีที่แล้ว

      and Blades in the Dark, and Heart, but still a bit different from all of those

  • @Jetcom10
    @Jetcom10 ปีที่แล้ว +1

    I think this would be really easy to hack into a Nausicaa campaign

  • @F4R207
    @F4R207 ปีที่แล้ว +1

    Thank you for introducing me to a title with an interesting setting and interesting system mechanisms that seems to embrace the essential elements of what makes a roleplaying game a roleplaying game (contra to the proto-RPG that came from miniature war gaming). Will defiantly check it out for both the interesting setting and its system mechanisms when I have a chance.

  • @wardmatthew42
    @wardmatthew42 ปีที่แล้ว +1

    I can't really make it through this adventure. Among my friends, I'm almost exclusively the one that suggest playing new games and systems. I love new and innovative settings, but you nailed it when you said this one is way out there. I'm asking myself, "why are they sailing on the tops of trees?" I'm not asking the question in a way that makes me want to figure it out... but in a way that turns me off. I applaud designers and world builders for going for new ideas, but there has to be a touchstone to something familiar. It's almost like the movie Water World, but with funky races and overly elaborate ships. However, the themes don't really match up.

    • @user-mu8ok5xf8d
      @user-mu8ok5xf8d ปีที่แล้ว

      You travel on top of the trees as it’s the safest place to travel. If you are under all the dangerous creatures can easily see and reach you. If you fly above you stick out to any large flying creature and it’s probably more energy effective then flying.

    • @wardmatthew42
      @wardmatthew42 ปีที่แล้ว

      @@user-mu8ok5xf8d I understand that if you accept the fantasy premise.
      However, from a game design and world builder stand point, I don't understand the first principals. If it connects with you, cool. For me it misses the mark really hard. I don't find many settings and ideas that miss the mark for me as bad as this one does.
      There seemed to be some cool aspects to it, the art being the main one. However, the idea and concept just don't kill any momentum the concept has. It's original, for sure, not fun, for me.

    • @user-mu8ok5xf8d
      @user-mu8ok5xf8d ปีที่แล้ว +1

      @@wardmatthew42 ok that’s fair, it’s entirely valid if you just don’t connect with the idea. Just wondering as I like to do world building can you explain what parts of it are putting you off as I think it would educational for me to understand. If you don’t want to that’s fine I just figure I’d ask

  • @dkbibi
    @dkbibi ปีที่แล้ว +4

    Death to shorts anyway. I'm so not into tiktok-ish short attention span videos.

  • @dkbibi
    @dkbibi ปีที่แล้ว +1

    Leafpunk is now official! Adopted!

  • @DragonicDude
    @DragonicDude 7 วันที่ผ่านมา

    Very much like the stormhawks show.

  • @RyanNightTalks
    @RyanNightTalks 8 หลายเดือนก่อน +1

    sick

  • @Finniganmydog
    @Finniganmydog ปีที่แล้ว +6

    Lost me at no death mechanic in sake of “a cool story” - different strokes for different folks.

  • @walterroche8192
    @walterroche8192 ปีที่แล้ว

    Interesting setting!
    Though then I'm gonna throw out the (cough) "game mechanics". Mechanics implies a game. They are just side garnish to what really is a story teller style of rpg. ¯⁠\⁠_⁠ಠ⁠_⁠ಠ⁠_⁠/⁠¯

  • @joearnold6881
    @joearnold6881 2 หลายเดือนก่อน

    I like the universe.
    Many of the rules sound _awful_

  • @livanbard
    @livanbard ปีที่แล้ว

    You joking right, that you never seen narrative rules like that? Otherwise you need to get some old classics on your collection.

  • @user-dd9dh9kw5c
    @user-dd9dh9kw5c ปีที่แล้ว +2

    This is such a dumb setting. A single fire would literally kill everyone.

    • @alderaancrumbs6260
      @alderaancrumbs6260 ปีที่แล้ว

      I wonder if they explain how the plant-sea prevents this. If it’s some weird “bio-magic”, that’s fine.
      Edit: Nope. Fire bad.

    • @user-dd9dh9kw5c
      @user-dd9dh9kw5c ปีที่แล้ว

      @@alderaancrumbs6260 yeah literally 0 sense one spark would end the world

    • @robertmacfergus9288
      @robertmacfergus9288 ปีที่แล้ว +5

      Plants can be surprisingly fire proof, if it is humid enough in the setting it would likely be pretty hard to get them to catch fire.
      Also they could very easily say that when on fire for long enough the trees release water vapour from their roots to put themselves out and the vapour has a hormone in it that tells adjacent trees to do the same without releasing the hormone, they could also release a cloud of carbon dioxide from their roots to kill the fire.
      Cacti store carbon dioxide until night to use it in photosynthesis, as the natural water loss from photosynthesis is lower when it is cool out. Other plants will breath oxygen and release carbon dioxide at night. Plants can also use hormones when eaten to tell other plants to release a hormone to attract parasitic wasps. Considering these real life mechanisms I do not find it unreasonable to believe that these trees in the correct circumstance can release either a plume of carbon dioxide or mist to kill fires, as in real life plants have some control over their ability to expel mist and gas emissions.
      Also the smoke from forest fires in real life can bind atmospheric water, produce a cloud(Flammagenitus cloud) and create rain, if these trees burn slowly enough they could eventually put themselves out. While these clouds can under certain circumstances make fires worse, I think the fact that these are giant trees with magic sap and that have a canopy basically touching the clouds would allow suspension of disbelief negate that. But honestly I prefer the surge of mist or carbon dioxide answer.

    • @user-dd9dh9kw5c
      @user-dd9dh9kw5c ปีที่แล้ว

      @@robertmacfergus9288 HAHAHAHAHAHA

    • @Riley-uy5pe
      @Riley-uy5pe 7 หลายเดือนก่อน

      @@user-dd9dh9kw5c clown