Guild Wars 2 | Most Wanted Wish List

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 161

  • @TheRealInscrutable
    @TheRealInscrutable 8 หลายเดือนก่อน +19

    Player housing. Maybe an area the size of a Guild Hall in which you can actually build your own home with the materials you have sourced from the world. With public and private (party/squad invite only) areas.
    The public areas could even be a location for story invading your personal stuff.

    • @vicooo4271
      @vicooo4271 6 หลายเดือนก่อน +3

      well

    • @TamalPlays
      @TamalPlays 5 หลายเดือนก่อน

      hmmmm

  • @FornaxTheHerald
    @FornaxTheHerald  8 หลายเดือนก่อน +14

    Chapters
    00:00 Intro
    00:49 True Open World
    02:03 Where and When
    05:18 Mounts & Maps
    06:00 New Playable Races
    08:34 Story & Audience
    10:02 Leaving a mark
    13:41 Class/Profession Fantasy
    15:56 Gameplay
    17:20 Endgame
    19:47 Raid?
    20:29 Treadmills?
    21:47 PvP & WvW
    23:25 RP & PvP Servers
    24:13 The Real Endgame: Fashion Wars
    25:36 Player Housing & Guild Halls
    26:10 Hall of Monuments II
    28:14 Anet Partner Info
    28:31 Supporter Love
    Thanks for watching!

  • @vlavla4467
    @vlavla4467 8 หลายเดือนก่อน +22

    The one thing I want from Guild Wars 3 - if there are mounts in GW3 then they need to be in the world, there needs to be wild versions of them. For example, if GW3 has skimmers they need to exist outside of one renown heart. You should see them in the wild. And there might be different species of skimmers to reflect the various skins we can unlock for them.

  • @Sylindria
    @Sylindria 8 หลายเดือนก่อน +20

    One of the things I discovered I really like about Guild Wars 2 is that it values my time, especially at the minute because life is coming at me fast and I can’t play consistently. If the average MMO gamer is in their 30’s then you have a job, you have a family and you can’t just throw everything up in the air and game solidly. One of the weirdly reassuring things at the minute is GW2 is there when I need it and when things are over I’m not going to have to grind myself back to a whole new baseline

  • @BadWolfNeron
    @BadWolfNeron 8 หลายเดือนก่อน +7

    Honestly, as I’ve seen with modern games having a “sequel”, I hope GW3 does 1 thing similar to OV2; that is your cosmetics and stuff you paid/grinded is adapted and ported to the new game.
    Esp when considering the things in GW2 are fairly expensive and/or a real time sink to farm. Unlocking new cosmetics for your characters feels great and I hope we don’t lose them.

  • @pcwarduke2055
    @pcwarduke2055 8 หลายเดือนก่อน +8

    Def another hall of monuments

  • @webtiger1974PTG
    @webtiger1974PTG 3 หลายเดือนก่อน +3

    For guild wars 3 I want a guild wars 1 remake.

    • @beloaded3736
      @beloaded3736 3 หลายเดือนก่อน

      I literally wanted the same.

  • @arianekunzli9903
    @arianekunzli9903 8 หลายเดือนก่อน +3

    How can we make your voice heard by ANet directors ? Recent story & narrative is disappointing to so many of us especially those who find themselves in 40+ age group (not just my feeling but based on many comments I have read and heard). At that point we need a senior director stepping into the narrative team and giving them some reality check. How can you immerse yourself in the most recent story while feeling strongly that it lacks depth and lacks credibility in execution (check for instance Mukluk review of the recent SOTO story update and the grand finale of it). I would like to see a more serious attitude from ANet towards us veterans community who have been with the franchise since 2005. Your comments are spot on. Thank you Fornax !

  • @MisterNo1111
    @MisterNo1111 8 หลายเดือนก่อน +4

    Idea for GW3, WvWvW just for Guilds. So, true Guild Wars for real❣️❣️❣️❣️❣️❣️

    • @Laryakan
      @Laryakan 8 หลายเดือนก่อน

      Was in the first opus as GvG, Guild Hall had a whole different meaning back then

  • @Roshi_Goth
    @Roshi_Goth 7 หลายเดือนก่อน +2

    Love to see Dervish and Ritualist to make a come back!

  • @rayallman9655
    @rayallman9655 8 หลายเดือนก่อน +9

    No Loot Treadmill. Largos playable race. Holy Trinity w/ subclasses. Future story setting.

    • @nullpip
      @nullpip 8 หลายเดือนก่อน +2

      I love how GW2 shook up MMO combat, but to this day, every few months, I look for new MMOs which adhere to the holy trinity, while not having exploitative monetization.
      I moetly play solo, because the everpresent strategy of stack-up-and-spam-boons just doesn't do it for me.
      Good suggestion.

    • @HoraceTheKillerBunny
      @HoraceTheKillerBunny 8 หลายเดือนก่อน

      I want largos so badly

    • @AzureRoxe
      @AzureRoxe 6 หลายเดือนก่อน

      @@nullpip You guys keep swearing that GW2 "shook up MMO combat" when GW2 is just tab targeting with very few casted abilities.

    • @synth_pulse3098
      @synth_pulse3098 3 หลายเดือนก่อน

      Agree with all of this except the loot treadmill sort of. I think they should adopt ESOs gear sets. Keep the same level cap but bring in gear sets that can change your gameplay. Definitely need more gear options.

    • @jhustmyles275
      @jhustmyles275 หลายเดือนก่อน

      Please no to the Holy Trinity. It really sucks having an awesome theme for a character, just to find out they're only **really** good at something you don't like playing.

  • @DanielLintott
    @DanielLintott 8 หลายเดือนก่อน +5

    In terms of recompense, I would much prefer some sort of merging of the wardrobe of gw2 in to gw3, where you keep what you’ve already unlocked while also adding new ways to earn gw2 skins for completely new players within gw3. It would be a massive slap in the face to make players re-earn skins/or legendaries they already got in gw2. And so all new loot and rewards for gw3 would have to be completely new. No recycled skins. Maybe lore wise, it could be that your gw2 account/character is your gw3 character’s benefactor/donor.

  • @MusPuiDiTe
    @MusPuiDiTe 8 หลายเดือนก่อน +1

    YES! the phasing of the maps based on the story step you are in is something that should be already introduced in GW2: it's the perfect hybrid for bringing up the LWS1 ideas and style and have the precise map design and replayability we have now (I want to see a Verdant Shore in Orr since forever).
    For GW3 i want actual AI powered enemies, and maybe AI NPC dialogues. AI could be incredible to improve on dynamic events too!

  • @Mechkami44
    @Mechkami44 8 หลายเดือนก่อน +1

    Skritt race best race. All run from Skritt!
    I would also like a clearer divide when it comes to the armor. I've been playing this game for years and I never completely understood the armor system. The game I personally think is hurt by the 'no holy trinity' idea because yes you have freedom. But it's also confusing to get into.

  • @drunkbillygoat
    @drunkbillygoat 8 หลายเดือนก่อน +2

    Probably not gonna happen but i want full character/account transfer. People have spent hundreds and thousands of dollars via gem store . I think gw3 should definitely take that into consideration.

    • @theblackishboy1105
      @theblackishboy1105 8 หลายเดือนก่อน

      To be fair there are lots.of sequels that dont to that not to mention it would take a lot of work and development time and money not really worth it tbh especially from a business standpoint.
      Gw2 is very fair to the players its fine if they gotta start fresh in a new game especially since i doubt 2 is going anywhere

  • @relentlessnights4211
    @relentlessnights4211 8 หลายเดือนก่อน

    This is definitely a topic to explore and have fun with! I’m going through think about details and post more when I’ve got it out together, but most of all, the reaper class must be a core class!

  • @syzxgamingx
    @syzxgamingx 8 หลายเดือนก่อน +2

    In addition to the Class identity, I'd really like some more Racial storylines. I really loved my experiences when I first started as a Charr, and Human etc but then you get funneled into the bigger narrative and it's fine. But then I'd love to go back sometimes. Inbetween expansions let me go help the Black Citadel progress, or deal with the God's fallout in Divinity's Reach, you know? Kind of in the vein as you were saying - making your actions feel like they're affecting the 'Living' World.
    I also agree about the PvE group content. The fact that dungeons were ENTIRELY abandoned after launch hurt. I don't really jive with fractals due to the agony resistance stuff and them having a very...dedicated community that feels obtuse to get into. I also really, really want a group finder. I used to think it was cheesy in WoW compared to the oldschool method of grouping with people, but as a nearly 30 year old with not a lot of free time to game, I want to just be able to hop into a totally pugged raid (nerfed down, albeit) or dungeon so I can at least experience the content. As it stands as a GW2 player since launch, I've still never bothered to Raid, Do strikes, or do most fractals because my launch guilds disbanded after I stopped playing, then since I came back it's just a lot of effort to get into a guild, try and get things scheduled etc.

    • @Asderuki
      @Asderuki 8 หลายเดือนก่อน

      Luckyly you do not really need to be in a guild in order to raid, strike missions or do fractals. Check some builds and you should be good.

  • @WaripoloW
    @WaripoloW 8 หลายเดือนก่อน +1

    I think it would be cool to be in the future, but only 20 years after the commanders death or so, because we could see how the world changed shaped by our actions in gw2, met Aurene and talk about all the things she and our actual friends lived. It would be a little nostalgic and allow development for the world.
    On the other hand, if the game is set in the past, i think the writers will be restricted by the present so could go wrong.

    • @thornwolf4234
      @thornwolf4234 8 หลายเดือนก่อน

      Well its been hinted at that the commander may be immortal, perhaps we meet them again but this time as the champion of aurene? Like they themselves become somthing in similar appearance to Vlast and become her guardian and as our character seems to yern to do... be with her. Its been heavily implied that we're still connected and even carry her power to some degree within us...
      Personally I think a fitting end for the commander is going to aurene and becoming her true champion. Becoming a dragon. Not an elder but not quite something like Drakkar or the Shatter either... something more akin to new life. And from us come new dragons. Perhaps maybe even she like her grandmother makes us into an elder? If for anything so she is not alone. I Dunno. But I think guild wars 2 started with dragons ... and I think it should end with the ascension of our character shedding their mortal coil, and becoming one with tyria. A protector. A being so far beyond our understanding that they are removed from the plot until we meet them again a few hundreds of years down the line.
      I personally want them to have something catastrophic happen to lead to this, which causes tech to fail and for the races to be flung into the dark ages. Mainly because I do not want a Sci-fi and will not play a Sci-fi game. I like it as a fantasy game... let it stay that way...

  • @blubcommunitychannel
    @blubcommunitychannel 8 หลายเดือนก่อน +1

    do you think gw3 player character will be a Descendant of gw2 character

    • @FornaxTheHerald
      @FornaxTheHerald  8 หลายเดือนก่อน +1

      Hey hun, its been too long. Much love to you and your Dad

  • @TheRealInscrutable
    @TheRealInscrutable 8 หลายเดือนก่อน +1

    In game rewards (even if only cosmetic) for carry forward of GW:OG and GW2 achievements and wardrobe unlocks.

  • @anders8461
    @anders8461 8 หลายเดือนก่อน

    For me as a player who loves gw2 class/elite spec design:
    1. Class spesific legendary weapons/armor/trinkets
    2. Multiclassing
    3. Spear or Scythe weapon, shortbow/longbow for elementalist and rifle/pistol for ranger
    4. New class for each armor class or race specific class for each race (but it won't have elite spec)
    5. Adding button activated procs just like WOW has. Most procs in GW2 are passive procs like "every crit hit will apply torment on target" or "evrytime you weapon swap, you fill 50% of your endurance". I want more variation for my rotations lol

  • @AzureRoxe
    @AzureRoxe 8 หลายเดือนก่อน +2

    For the love of God, DO NOT ADD SKYSCALES AGAIN.
    That mount obliterated exploration in a game where exploration was supposed to be one of the core points.

    • @agamersinsanity
      @agamersinsanity 8 หลายเดือนก่อน +1

      They should have sticked with the main PoF mounts. Skyscale was a cool idea and the same with griffon, but we would have needed an open world like Warcraft.
      They skyscale only worked well with the SotO maps.

  • @INDAREVISH
    @INDAREVISH 8 หลายเดือนก่อน

    I would love it could try like open world "constructions" something like the chairs but like a tent you could have the party over for some rp value. More ways to interact with a dynamic map, the flying platforms in that event on Grothmar for shooting comes to mind, there might have enough time passed to have public transport cycling around a city map nd players could hop on

  • @samiusdad9050
    @samiusdad9050 8 หลายเดือนก่อน

    I'd love to be able to play as a skritt

  • @methodhardie9193
    @methodhardie9193 8 หลายเดือนก่อน +4

    I desperately want larger maps with larger bodies of water for fishing, and player housing!

  • @kechvs5732
    @kechvs5732 8 หลายเดือนก่อน

    I agree with many things, but 2 things are very big issues for me in GW2:
    1. Monnitization. Not only fashion tax but also the fact that you basically can't obtain most of the cosmetics via gameplay - only in shop. I understand that the developers must earn something and I'm more than alright paying for the game, DLC, subscription, heck, even battle-pass but the fact that I can play PVP or raid and get literally nothing cosmetic-wise (or functionality, for the most part),gets me a lot. Same thing for legendaries - it's supposed to be fun relaxed progression system, not gold grinding/buying.
    2. Story. Commander, commander, commander... I don't really like voiceacting of the MC and his character overall, but I like most of the side characters! I want to see shift of attention from me to the characters and the world. I'm really tired of the coolness and epicness of the commander.
    With that being sad, GW2 has a lot of amazing and innovative features from graphics to gameplay. It's impossible to find another game like this, and that's what makes me return to the game again and again despite its obvious flaws.

    • @MisterNo1111
      @MisterNo1111 7 หลายเดือนก่อน

      Yea, concerning Shop good think is that is posible to change ingame gold in gems.
      And for Comander think i agree, more story fokused aderes.
      And, GW2 is the BEST!
      ❣️🦋🫣🐣🐉🔝🐉🐣🫣🦋❣️

  • @MisterNo1111
    @MisterNo1111 8 หลายเดือนก่อน +2

    Playeble race~> Kodans (bears) and 🐣Tengu(chickens)🐾🐾🐾🐾

  • @TheRealInscrutable
    @TheRealInscrutable 8 หลายเดือนก่อน

    I'd love an instanced world like in GW:OG - when I clear a piece of land it stays cleared - no infinitely re-spawning monsters!

  • @chaching4438
    @chaching4438 4 หลายเดือนก่อน

    updates graphics, more races like skritt, current gen UI, this might make ppl mad but progressing gear, start the game with ATLEAST 1 raid so it normalizes raids and doesnt scare ppl away from them once they release, maybe 1 new class but it doesnt need it or atleast a new weapon type (like a flail or something) possibly more skills but this is fine either way since classes have utility swaps for that atm anyway, could also possibly try to do housing lime FF14 so there is a more populated feel to housing.
    Also maxing out at ascended at base game would be fine, but for new expansions having the ability to make better gear and content for said gear would be very very good for the game.

  • @Feaniel
    @Feaniel 8 หลายเดือนก่อน

    About raid/strikes, why not release raid bosses as strikes and then add them in a raid wing? So most of the time, they would reuse story bosses in strikes without additional stories but with different difficulty levels. (Story = easy, normal strike= medium, Cm strikes = hard, legendary mode = super hard). With such, every level of player could be served. Then, when they have released all the bosses of a wing, release the wing with the same levels of difficulties and a bit more story? I don't know if it's a good idea or not; it's just a thought I got while listening to you.

  • @Aphrahat1297
    @Aphrahat1297 8 หลายเดือนก่อน

    I don't know if anyone would see this comment, but I will make it anyway. These are my expectations for GW3 in the order of their importance. The first two are crucial and the way they are addressed would play an important role for me in deciding to play or not GW3. The last two are just things I would like to see, but it will not stop me from playing GW3 if they are not implemented.
    1. Keep the linear progression system. For me this is the number one reason I play GW2 over any other MMO RPG. The fact that once you obtain something it does not devalue gives me the motivation to work for hard projects like legendries. Also the fact that the game is focused more around skill and not gear is a really nice aspect that the linear progression brings, and I love it the way it is.
    2. A Hall of Monuments to help the transfer of achievements from GW2 to GW3. I think it is necessary to have something like this and I want more than just skins to be transferred. I expect that legendary items get transferred too. I understand that it is not possible to have players start a new game with full legendary gear, but a middle road here is the way to go. For instance if you have all the obsidian armor sets (heavy, medium and light) you get one set in GW3, if you have the ”Legendary Collector” achievement you get one legendary weapon in GW3. It's a 3-1 or 5-1 conversion and I think that this will encourage old players to start GW3 and also it will give them something to work on in the new game.
    3. New playable races. I really want to see dwarfs as a playable race mostly because they are my favorite race in fantasy stories. They are very iconic and I miss them in GW2, although I appreciate that GW2 went in a different direction then the typical orcs, elves and undead. I also like Kodan and would like to have them as a playable race, but other than these two I don't have preferences.
    4. The combat system in GW2 is really good, but a bit hard to play. I would expect GW3 to simplify the combat a bit. Maybe make the boons last longer or the skills have a longer cooldown so your rotation would be easier to execute. I don’t know what would be the best way to simplify the combat system, but I think it would be a nice change if it would be present.

  • @Mexico47
    @Mexico47 6 หลายเดือนก่อน

    I'd do anything for Dwarf playable race. If we go back I'd love to get to play as Mursat.

  • @Braven-j7m
    @Braven-j7m 8 หลายเดือนก่อน

    I am so glad I am not the only one how did not like the very artificially created world guildwars 2 has with the square layout it went with. They really need to make guildwars 3 a more immersive feeling world, fingers crossed for few load screens as well. I would also love housing this time around

  • @mishking9547
    @mishking9547 8 หลายเดือนก่อน

    imagine guild wars 3 having the mastery level/mastery point system but its also just the normal leveling system and also tied to hero/skill points, just one massive system for it all that is ever growing with each new content/expansion, by the timne we have a 'expac 3' for gw 3, we would be like mastery level 1500 or some shit

  • @TheRealInscrutable
    @TheRealInscrutable 8 หลายเดือนก่อน

    Either have no achievements/armor/shineys that require raid proficiency or if you take the raid path, your avatar is excluded from other more peaceful paths. That way even people that can't raid can still get exclusive rewards. Or let us bring our entire guild of 100 people that are bad at raids in to the boss fight. I don't know how else to prevent the toxic players that kick you if you are not bowing to the latest meta from ruining the game.

  • @JaredSvB
    @JaredSvB 8 หลายเดือนก่อน

    As far as races go, they should totally do a story arc where we meet Razah again, and then in gW3 we can play as spawns of Razah as a race!

  • @Obsidianen
    @Obsidianen 4 หลายเดือนก่อน +1

    I only want one thing back: Dervish.

  • @stepheno5890
    @stepheno5890 8 หลายเดือนก่อน

    Based on what I've seen of EoD and Soto I'll probably never even attempt to play a GW3 game under the current management. Basically, it will take a company first to acquire ncsoft and then to give the people who left to make manaworks have control of their own game again.

  • @alonsotoon
    @alonsotoon 8 หลายเดือนก่อน +3

    100% what i want, and this may be controversial, is the return of the triangle roles design of tank-dps-healer. I definitely agree that it would make the balancing better, but its not just that. It also helps with class fantasy. When i play a healer, i want to HEAL, not do dps while randomly splashing heals around me that i barely have any control over. When i tank, i wanna feel unkillable. When i dps, i wanna focus on my numbers and looking cool, not about keeping my buffs up.
    Another thing i want is for the boon system to be completely scrapped in favour of class unique buffs. We have a few already in GW2, but its completely unbalanced because of boons. Boons begone!

    • @AzureRoxe
      @AzureRoxe 8 หลายเดือนก่อน

      It's hilarious how GW2 was heavily advertised to not have the class trinity.....only to immediately add actual healers with HoT's specs.
      Also yeah, screw boons, i'm so tired of the boon balls in every mode.

    • @relentlessnights4211
      @relentlessnights4211 8 หลายเดือนก่อน

      Boons begone! Haha love the enthusiasm behind this

    • @alonsotoon
      @alonsotoon 8 หลายเดือนก่อน

      @@AzureRoxe Exactly! They clearly ended up regretting their decision not to add them, and this has caused balance issues for more than a decade.

  • @phoenixtwolf
    @phoenixtwolf 8 หลายเดือนก่อน +1

    1. The trinity (i was happy when I first heard it was not going to be on in gw2) but now seems even worse then having the trinity so have a trinity
    2. OPEN WORLD ABSOLUTE
    3. I agree with ever thing said on here.
    4. Hall of Monuments -- Here is something I have thought about for a long time and that is a (if its in the future) you can have 1 ONE charter from GW2 be transfused in a story line (it will start at lvl1 in GW3) but everyone will see this charter as a hero from GW2.....
    I KNOW IKNOW CRAZY lol but I still like the idea of being able to have one charter go to the future as a hero form the past.

  • @awaredream8952
    @awaredream8952 8 หลายเดือนก่อน

    what if they did a wow type thing. Where there is evil races like the horde. And both races are against eachc other and you pick a side when making your character?

  • @henrylauer5402
    @henrylauer5402 7 หลายเดือนก่อน

    With the leaving a mark and having the world change around you.... I agree that if they could take this to the next level that would be awesome.... BUT. There are a bunch of technical limitations that I don't think even newer game engines could fix there.
    They tried doing this for the masses with Season one but it was very hard to develop and it created a lot of fomo with players who would miss something you were left with a well you should have been there feeling.

  • @jeremywright9511
    @jeremywright9511 8 หลายเดือนก่อน

    I always thought it would have made sense to have a class storyline be a part of the personal story in some way at minimum. How that was not an aspect is beyond me.

  • @dorderre
    @dorderre 7 หลายเดือนก่อน

    At the moment I have like one and a half real-world years of pure playtime in GW2 (~13.400 hrs). I'd love to get *something* for that time and effort IF there's a GW3.

  • @artsveiman7776
    @artsveiman7776 8 หลายเดือนก่อน

    I would like for ones player skins to be transferable.
    not just anything earned should maintenance mode be declared.
    That way it would create replayability in GW2 as any skins players would want from GW2 they would play GW2 to get those skins and then transfer them to GW3
    so considering the years and years of content available in GW2, it would remain an active and profitable MMO as players play both GW2 and GW3

  • @nicholas1173
    @nicholas1173 2 หลายเดือนก่อน

    One thing i thought was sad about the hall of monuments is that all the rewards are just cosmetic. The cool ranger pets, while they are very cool, are just reskins of other pets but with the exact same stats and abilities. Would be nice to get something "usable", even just like a 5% bonus to magic find when you are doing certain content, or extra pvp/wvw xp gain. Just something simple, but beneficial.
    At the same time tho, that could also be seen as a slippery slope into p2w type stuff, and i think the entire community and hopefully some devs would agree with me when i say the definitly original idea of "p2w bad >:("

  • @Dabuddah
    @Dabuddah 8 หลายเดือนก่อน +3

    I think GW2 can very safely do OW2 or FFXIV ARR level of a sequel
    I just don't want to lose everything. It'll make all my money and stuff spent feel pointless. Yes, OGW had this but that's not nearly the same. I've spent thousands of dollars in this game and losing all of that would turn me off to the game as a whole.

  • @Avenrise
    @Avenrise 8 หลายเดือนก่อน

    My hopes if GW3 is to be a thing:
    1) The map representing the current year with changes, however minor, happening over time using phasing or instancing.
    2) More filler being CONTINUALLY added to the map. Things to read, new events, new bosses that pop up over time, new NPCs to speak to with added lore or just some flavour, small areas that open up and jumping puzzles being added to areas.
    3) Bring back the Personality system and use it in the same way that Wildstar used their 'Paths' system. Reaching x in one of the traits opens up unique open world opportunities such as mob arenas for those considered Barbaric or access to unique areas as you use your charm to sweet talk someone into granting you access. I'd also want this to be a perminant choice based on character- no swapping and changing on the fly to access everything.
    4) Masteries that give you a choice between bonuses, earn once but choose for each character. This somewhat relates to 3) in that your choices affect your playstyle and grant you unique bonuses/access to areas. With this one I would have you be able to change for a fee(not gems).
    5) Focus from ANET. The only instanced content going forward should be Fractals(renamed to Dungeons), and Raids but with one minor change- able to teleport directly to the boss should you wish(for differing rewards). They'd effectively be Strikes at that point.
    6) All instanced content having an open world version.
    7) Housing. From release.

    • @Avenrise
      @Avenrise 8 หลายเดือนก่อน

      I won't make a habit of adding to my original comment but one more I forgot to put in at the time.
      8) I've forgotten the name but back in the day I played another MMO that replicated this in a more simple way(pathing) but for GW3 I'd like to see fauna react more true to their real life counter parts. Packs of animals sticking together in colder climes, roaming in packs across plains, travelling to and from watering holes and actively hunting other animals, scratching themselves against trees... I want to sit atop a hill and look out across an area and just see animals from a distance act like real animals as opposed to plonked in an area to fill a space.

  • @smallfoxx
    @smallfoxx 8 หลายเดือนก่อน +2

    There are also some technological things that I would like to see in GW3 that are really not a far fetched idea:
    * VR Interface - this would be optional, but with the hybrid-tab-targeting GW2 already has, there's no reason they couldn't integrate the Unreal 5 to allow for an immersive experience for those that had the hardware and wished to utilize it.
    * AI Interaction - When you go to talk to an NPC, rather than having it just "Yes or No" or something similar, have the game accept input in an audio or textual way and allow the NPC to accept it. AI's can easily do speech to text and inflection meaning today. There could still be the choices for people that don't want to or can't, but let AI allow you to be more immersive.
    * Destructable/constructable environments - this could be a little harder in an MMO, but it would be nice to be able to see buildings actually burning and crumbling when they're on fire rather than just an overlay flame animation. Also, rather than just a magical tornado as your character swings a hammer and something suddenly appears, have pieces come together to create the object.
    * More UI options - I would NOT want something like WoW's plug-in flooded interface, but better windowing options and UI sizing along with basic skinning would be nice.
    These are just a few things, but thought I'd toss it out there.

    • @AzureRoxe
      @AzureRoxe 8 หลายเดือนก่อน +3

      You really got no clue how hard it'd be to do any of that, do you.

    • @smallfoxx
      @smallfoxx 8 หลายเดือนก่อน

      @@AzureRoxe -
      VR Interface - you can already do a lot of that with many games including GW2 (th-cam.com/video/LhwYPGMeg8Q/w-d-xo.html)
      AI Interaction - Starship Commander was doing it 3 years ago and Intel is already shipping integrated NPUs
      Destruction/construction -- happens many games already
      More UI Options - not really that hard to load in skins today
      Do you need me to run through libraries or training courses? I can build some lesson plans if you have the budget.

  • @ReyAudentio
    @ReyAudentio 8 หลายเดือนก่อน +4

    I want the combat system to change in a way such that stacks are no more.

  • @ryanvergara3603
    @ryanvergara3603 8 หลายเดือนก่อน

    Proper housing, trading and farming please. I hope they get inspired from Archeage but without the P2W labor system at least. That's what I wish for.

  • @sedalf
    @sedalf 8 หลายเดือนก่อน

    In this moment, while playing GW2, I've come to realize that I adore this game because of its story. Every time I watch cutscenes in videos like these, I find myself yearning to spend an entire day immersed in it, creating a new character and delving into the storyline. I played WoW for a long time, from its release until Pandaria. It was also a fantastic experience for me, mainly due to its expansive world and gameplay. However, GW2 offers an incredible story and a plethora of activities. I cherish this game and hope it remains vibrant indefinitely.
    If GW3 were to be released, I appreciate what HoM 2 offers, but it would be even more appealing if players could create a character and transfer their past experiences, akin to Mass Effect, for example. Allow me to elaborate: Suppose I have a female human Mesmer character. She possesses her own backstory, has undergone all story-based missions, and explored the entirety of Tyria (100%). Now, in GW3, I decide to create a male human warrior and select the Mesmer as his ancestor. Consequently, in-game, all NPCs would recognize or mention that the Mesmer is his grandmother or ancestor, fostering a familial connection between the characters.

  • @teegee9
    @teegee9 7 หลายเดือนก่อน

    I think where gw1 succeded and gw2 failed was is the option to purchase your way into the game. Gw1 every skin you got, armor, weapons even pets were Earned from the time u out in alone. Gw2 had more rich investments and used it to make them richer through gache schemes. Id argue it became Cash wars. Where as cannot purchase everything it took away from a lot of the grind and hard work. I remember seeing a rainbow phoenix in gw1 for the first time and asking the ranger where they got it. He said it took him a year of achievement grinding and that it was the only way to get one. Knowing that commanded respect. Where as in gw2 for just $40 you could have one too -_-

  • @FishboyAbzu
    @FishboyAbzu 8 หลายเดือนก่อน

    I want any Aquatic/Amphibian race.

  • @MisterNo1111
    @MisterNo1111 8 หลายเดือนก่อน

    I would love if they would go step further with hall of monument and create posibility for players to conect those 2 games. Meabe to have a bit longer louding screan an come in GuildWars2 to do some achievements or just to play. I wouldn't mind eaven to have posibilty to have some special quest that will teleport you(your gw2 Character) in world of GW3.
    That would be sooo CooL.🐾❣️🐾

  • @TimonUtecht
    @TimonUtecht 8 หลายเดือนก่อน

    I do only want a Gw3 if some stuff carries over from Gw2, e.g. legendary weapon skins, some mount skins, etc. I really hope Anet will implement this, should they indeed develop Gw3. Overall, I am a bit sad when it comes to the Gw3 rumors as I just started Gw2 1 and a half year ago and I would like that game to stay forever...

  • @MaiHead92
    @MaiHead92 8 หลายเดือนก่อน

    Aside from the obvious wishes, such as updated modern day graphics, great music, story etc, I would also want them to keep the buy2play - system in place. I don't want a subscription based game, and I dont think I would ever play it if that was the case.
    I would love to expeirence a narrative driven world with a bigger focus on the story, even more so than GW2. Path of Fire but turned up a notch, would be a good example.
    My biggest wish, however, is for them to announce that GW3 is actually going to be GW2.5, and everything that we'll get will be delievered in the form of a massive game engine overhaul but without sacrificing all of our progress in the game. I doubt this will happen, but it would definitely be a dream come true, and I would be excited to return to GW2 once more (i quit in August and now again March xD).

  • @craybest
    @craybest 8 หลายเดือนก่อน

    I know many are sad/worried/angry to know that they gw3 is on the works but I'm so happy to know it is! I hope they reatin gw2 philosophy or horizontal progressio, open world events and metas, and player cooperation

    • @przemisio1
      @przemisio1 6 หลายเดือนก่อน

      yes daddy

  • @dizzi2304
    @dizzi2304 8 หลายเดือนก่อน

    What I would like most in GW3 is for a stronger sense of profession and racial identity. Something that always fascinated me in Guild Wars was how each profession had distinct profession visuals and flavour, through their cosmetic sets and animation. I don’t expect gw3 to have unique character models and animations for different professions like gw1 had, but gw2 failed to deliver many armor sets that satisfied my desire for profession specific aesthetics. Instead of Mesmer or Necromancer themed armours, we received generic “scholar” gear that was overall inoffensive and uninspiring.
    Another thing I would like is a stronger sense of cultural distinctness and identity within different groups of the playable or prominent races. GW1 being human focused had a sense of developed identity for humans of nearly every different region. Such as Ascalonian, Krytan, Istani, Kournan, Canthan, Luxon, Kurz etc. Gw2 erased these identities and consolidated humans into Tyrian/Krytan, Elonian, Canthan and by doing so a lot of the richness that made Tyria as a whole feel like such a unique and rich fantasy world was lost.
    I suppose most if not all of my wishes for GW3 come from a desire to experience a more immersive and grounded Tyria again, as GW2 has felt unfaithful and aesthetically noncommittal in ways that I have found difficult to immerse myself in.

  • @Moinsen15
    @Moinsen15 5 หลายเดือนก่อน +1

    A new MMO should not only aim at the target audience you are referring to, namely "older" people that grew up with the oldschool MMOs. It should try to innovate to get new players on board. Younger players.

  • @DemethVLK
    @DemethVLK 8 หลายเดือนก่อน

    For me the biggest issue with GW3 would be, during which period?
    In the future, jade tech, asura engineering and charr machinery would probably spread all over the world. So no more fantasy.
    During the guild wars, it would be almost exclusively humans. No more Sylvaris, nor asuras, nor norns, nor charr
    To me the most plausible would be a little time skip forward. Between 50 and 250 years. A lush Ruined Orr, a recovering maguuma, a ghost free ascalon, a completely futuristic Cantha, a new elonian society, etc..

  • @maironannatar7335
    @maironannatar7335 8 หลายเดือนก่อน

    Best villain and villain death? In my mind, of course its Joko 💯

  • @WordsOfTheTeacher
    @WordsOfTheTeacher 8 หลายเดือนก่อน +1

    This is a fun idea to think about, but all I can think about with this 'GW3' is it better not kill GW2. Can't be hyped for anything that's killing my home and forever game, but if we get two Tyria based games running concurrently I'm all in! The more games at once the better

    • @AzureRoxe
      @AzureRoxe 8 หลายเดือนก่อน +1

      GW1 is still alive.

    • @traviscue2099
      @traviscue2099 8 หลายเดือนก่อน +1

      If Gw3 is even in discussion at this point, we wouldn't see it for a decade. I wouldn't even worry about it killing gw2, in 10 years everyone will be yearning for a new version of the game. Ashes of Creation has been in development and heavily funded since 2016.. with no release in sight. And Riots mmorpg with all their money is expected to have a dev time of 8-9 years.

    • @WordsOfTheTeacher
      @WordsOfTheTeacher 8 หลายเดือนก่อน

      @@AzureRoxe I mean "alive" is nothing for over a decade. Still, if they don't SHUT DOWN GW2 and put it on maintenance like GW1, I'll feel a bit better but it's still not what I want. Still the end of the game I love and has been my home for a decade, I don't want to start over and will not, I'll just leave anet products behind

  • @SquallSwift
    @SquallSwift 8 หลายเดือนก่อน

    My biggest wishes:
    #3: Fully custom UI, and fix that insufferable huge buff bar that's impossible to read when boons and conditions are jumping all over the place!
    #2: Commitment to making the game easier to balance; remove quickness and alacrity, better visibility of internal cooldowns (and reduce their number), consistent game mechanics, trinity system? maybe.
    #1: Tengu Playable Race. My bird hopium will never die

  • @knightzix_01
    @knightzix_01 2 หลายเดือนก่อน

    I want more characterisations for our character I want the characters we create are not where the creations end I want to create a homestead and our guild house to house a dungeon we create so we create everything in the dungeon if we beat invaders we all profit eliminating the idea of afk farming when you play even more things we create like a shopkeeper or others

    • @knightzix_01
      @knightzix_01 2 หลายเดือนก่อน

      I also want a romance for our character and I want us to create him or her

    • @knightzix_01
      @knightzix_01 2 หลายเดือนก่อน

      Basically a idea that we can expand our character beyond just creating our character and choosing the backstory our character development is important to me to be invested in the character

  • @knightzix_01
    @knightzix_01 2 หลายเดือนก่อน

    Aurine might be worshipped for a god as she’s technically what replaced Balthazar

  • @MangyB4033
    @MangyB4033 4 หลายเดือนก่อน +1

    I think FFXIV handles class fantasy much better than WoW. You get a specific questline for each job every expansion and it often unlocks new skills. It's not a throwaway feature like in WoW. I'm biased. I do not enjoy WoW at all. It has good lore but the storylines are rarely told well and the gameplay/combat has always been pretty boring. Definitely here for GW3 though!

    • @FornaxTheHerald
      @FornaxTheHerald  4 หลายเดือนก่อน

      Agreed, 14's class fantasy is foundational and deep. Where as wow did it with spectacle in legion. If only they had continued down that path.

    • @MangyB4033
      @MangyB4033 4 หลายเดือนก่อน

      @@FornaxTheHerald Well I hope the new expansion is to your liking. Maybe something will surprise you!

  • @TheAquarius87
    @TheAquarius87 8 หลายเดือนก่อน

    Bring the guild wars back into Guild Wars 🍻

  • @Windows_96
    @Windows_96 8 หลายเดือนก่อน

    Of all things, something critical like movement better feel good or its a hard pass

  • @MisterNo1111
    @MisterNo1111 8 หลายเดือนก่อน

    Combat wise, i wish thay give characters strong combat identity, like druid in GW2 is great healer with so much tools for all kinds of situations. I wish even more to go in that direction.✨️🐾✨️

  • @Dan-sc2pi
    @Dan-sc2pi 8 หลายเดือนก่อน

    My biggest desires don't center around lore, specific races or storylines... I just want them to have excellent combat (a strength of GW2 imo), continue WvW but improve matchmaking and content updates (e.g. use guilds to match and lean into WvW being Guild Wars), continue casual-friendly horizontal design while having tiers of difficulty within content, and include even more dynamic events and group-friendly content that scales appropriately, even down to 2-3 players. Finally I want them to have a plan they stick to and not jump around so much in their offerings within their game. Iterations and refinement is wonderful, but new systems coming out so often creates confusion and fragmentation amongst the player base. Everything else I trust to the artists crafting the visuals and storylines...
    That being said, playing as a Kodan would be awesome... :D
    I think the phasing referred to here is similar to the progression servers used in other games to create worlds that fall on different timelines... while not as divisive, I do think you risk fragmenting your player base greatly. I'd love to see the world move with the events as you describe, but I haven't thought of or seen a good way to do that yet (and anyone who was here during Living World Season 1 saw how well the player base responded to losing access to content), so I think you'd also be adding a ton of work that I frankly think a developer would not find worth it. GW2 currently does this physically with freezing locations to a certain point in time; that's not ideal either, but it is kind of a solution...

  • @rafaelteles4161
    @rafaelteles4161 6 หลายเดือนก่อน

    Thats an improvement from EoD

  • @GoblinGearRider
    @GoblinGearRider 8 หลายเดือนก่อน

    I love guild wars 2 and I played like for a long time but I just Don't Like every time someone in a class is getting good or somebody plays too well they Nerf the skills,

  • @christianboustani8284
    @christianboustani8284 8 หลายเดือนก่อน

    Two words: Playable Quaggan

  • @thornwolf4234
    @thornwolf4234 8 หลายเดือนก่อน

    I hope the classes from both game 1 and game 2 make a return, with the elite specs becoming new classes and no new specs being added. This way we can have new classes come out over time... And A trinity would be great. Dedicated tanks, healers and dps... as a tank main... Id love that.
    Also PLEASE LET MY FREAKING NORN SHAPESHIFT ANYTIME IM IN COMBAT!?!?!?!
    I Wana be a big ol'werebear ripping through stuff... or a werewolf... Was a damn crime that guild wars 2 did the norn as they did.
    Personally I want WVW back because I love RVR, the pvp could maybe go in favor of guild battles and make that entirely guild/alliance based. Where as WVW is a war within the mists or maybe a war within tyria. This content was great it's just been neglected which is the only reason its not more popular.

  • @gw2migg692
    @gw2migg692 8 หลายเดือนก่อน

    If it is true that we will have Gw3 I really hope that they try to be a bit more realistic when it comes to armours and weapons. I have spent countless hours with my characters' looks. Even if we have so many skins most of them would be horrible in real life. Armours that make you be half naked, or extremely giant shoulders or weapons... I'm not asking for 100% realistic skins, but a bit closer :)
    Also as you mentioned, an open map with not too many loading screens. And if there has to be many maps, at least I hope they blend it better as in Gw1 map, not like in Gw2 which looks quite unrealistic.
    About races I'm not sure if they want to have so many variety since it takes them longer to create. In many charr armours the resolution look stretched.
    Also, please, a decent housing system and photomode. Give me all that and I will be happy :)

  • @DEML91
    @DEML91 8 หลายเดือนก่อน

    I do agree with most of the things in the video but I think the game needs to have a more "traditional" progression system specially at max level, not having to constantly upgrading gear is great but I think they could have some gear progression because a lot of ppl get lost in GW2 specially at max level , with something clear to look for people don't know what they should be doing and end up leaving the game, this is even more of an issue now because of all the experiments Anet tried to go for end game content. GW2 was at launch and still is the most innovative MMO in the market but some things should just stay as they are , there is a reason why they are so popular its because they work, so having a more guided experience with a small gear progression and a trinity system would help new and returning players a lot.
    For the technical side Anet really needs to upgrade or even change their engine, as it is starting look very outdated both in graphics and performance, specially if you want a true open world for GW3, but please keep the mount system.

  • @MrDalphakans
    @MrDalphakans 8 หลายเดือนก่อน

    Kodans and the whole pack like regions religion and culture and armours

  • @tombocai
    @tombocai 8 หลายเดือนก่อน

    World building wise, if GW3 is set 250 or 500 in the future I want to feel the impact of the end of the dragon cycle, for better and for worst. All that excess magic in the world not being consumed by the dragons has to have some consequences, and maybe not all of the consquences are good... We've seen how loosing magic made some races less intelegent, what does too much magic do? Could it be that in the (very) long run the dragons absorving all that magic every few centuries was maybe good in some way for the balance of the world? And whitout it, too much magic can be having bad consequences. Are people fighting for the control of that excess magic? But I also want to see all of the good things that were achieved during that time from not having all that magic stolen by the dragons. Maybe some races we know have developed with the excess of magic? Will skritt finally be smart on their own?
    If done well you don't even need to bring up the dragons and Aurene can still be sleeping, you just need to show that there are imbalances in magic in the world and they affect the world and the narrative. Old players will know exactly what caused the imbalance, new players will just now that something in the past led to it. Kinda like we nowadays know of the consequences of the Searing and the fall and rise of Orr, and you don't need to have played or read on all of the details to understand those things have an impact in present day Tyria.

  • @Correni
    @Correni 8 หลายเดือนก่อน +1

    Great video, Boss. I do agree almost all things there with you. I do not agree with player housing tho. i think that function would be equally pointless in the long run for the game itself. like home instances were abandoned in GW2. Id want long time skip forward on the lore so Devs could go nuts with the history of the world. Also i dont like the holy triangle approach for this gam e even it works in WoW. Id rather boost some skills for guardian etc professions to tank better but still not specially just that one job.
    WvW is a great idea in paper but is just AOE fest that takes no skill, it wins who has more people in trains.
    otherwise i do agree with your ideas for the GW3. also we would need jumping puzzles that i can fail with you.
    Return of the dungeons and small party content is a must. I didnt raid at all in GW2 as the raiding groups were toxic and elitist as fuck. Also im not a hc gamer so i banging my head against the wall (failed attempts) frustrate me really quickly.

  • @tehno_thefallen386
    @tehno_thefallen386 8 หลายเดือนก่อน +1

    Can confirm Herald raids

    • @FornaxTheHerald
      @FornaxTheHerald  8 หลายเดือนก่อน +1

      Badly lol 🤗

    • @tehno_thefallen386
      @tehno_thefallen386 8 หลายเดือนก่อน

      ​@@FornaxTheHerald if carrying a encounter is called badly then...😅

  • @theblackishboy1105
    @theblackishboy1105 8 หลายเดือนก่อน

    I'd make the game completely action based, simplify and balance the conditions and crap, they shouldn't be able to stack so high it's impossible to balance. Maybe a trinity? Even if it's not healer you should probably require a certain genre of classes for high level activities.
    More cool mounts with strengths and weaknesses. More polish for animations in general, mostly combat and movement ones tho. Better character creator, you should be able to change almost every part not just basic stuff.
    It would bw nice to have actual endgame content i think they already do well with open world content tbh probably the best game for it currently and its old as dirt so they are doing pretty well. Would be nice to be able to ramp up the difficulty of the open world tho, yea it might segment the players a bit but it would make the open world more fun and challenging.
    Classes and weapons were kinda odd to me, there were weapons some classes couldn't use and the engineer was the only class i ended up really enjoying but it sucked unless you used specific stuff which ruined what i wanted to do, they should try and balance everything better.
    Oh a huge thing would be mobility, it would be cool to have more mobility without a mount maybe grapple hooks or climbing etc just to make the world more fun to explore, also add a sprint key for the love of God

  • @luisbaldaia9897
    @luisbaldaia9897 6 หลายเดือนก่อน +3

    Well honest opinion from someone who have 7k hours in gw1, 3k hours gw2, if they keep going i will have 1k hours in gw3 this is how bad they are doing.. its sad but is what it is

  • @Fydron
    @Fydron 8 หลายเดือนก่อน

    I just hope if GW3 will be a thing it would still have WvW

  • @ronhar1412
    @ronhar1412 8 หลายเดือนก่อน

    All I want is an Australian/oceana server please!

  • @letsgetitit2987
    @letsgetitit2987 4 หลายเดือนก่อน

    Make Guild wars 3 Guild wars 1 again !!!!!!!! Guild wars 1 endgame was perfect

  • @FaeMagic
    @FaeMagic 8 หลายเดือนก่อน

    Playable fairy race.
    Please.
    Just put one in there. MMO’s don’t give us fairies anymore!!!!

  • @Frozen454
    @Frozen454 8 หลายเดือนก่อน

    I have just 1 thing on my GW3 wish list - that it doesn't happen. GW2 is a great game and they keep improving on it, I would rather they keep adding quality changes and upgrades to GW2 than pour resources into an unnecessary new game. It's been years since the first expansion and I still haven't tried each and every elite class in the content that's available, nor have I tried all the content that already exists. I know the majority of people wanting GW3 will be veterans who have "literally done everything" in GW2, but that will also be true once they speed through GW3 and start complaining about lack of content again. Just think about how long it will take GW3 to get to the level of greatness and features that GW2 is at currently, or maybe I'm wrong and it'll be perfect right out the gate with every feature every player ever wanted or ever would want, but I have a feeling that won't be it, and why leave for GW3 what you can add to GW2.
    I know this is an unpopular opinion compared to many, and here's one more: I don't agree with more races, they barely feel unique unless wearing race specific armor or gear that somehow doesn't look unnaturally warped. If they're going to do new races they need to put more effort into each and every piece of armor and outfit that the race is going to wear. No more tail clipping or spandex looking chain mail please.

  • @pokeylope6108
    @pokeylope6108 8 หลายเดือนก่อน

    I wanna be a Skritt or Hylek

  • @timothybuckley6960
    @timothybuckley6960 8 หลายเดือนก่อน +1

    Bring Tybalt back, I mean a full resurrection, in fact, bring back select heroes from GW1 for a climatic battle against evil

  • @mua4ever632
    @mua4ever632 8 หลายเดือนก่อน

    i want a hippopotamus for christmas!!! and a pony too daddy!!!!! i want more character creation options more hair more face more body !! all the options hairstyles makeup all of it

  • @MisterNo1111
    @MisterNo1111 8 หลายเดือนก่อน +1

    I wish Guild Wars 3 to be
    ✨️》pve《✨️ oriented❣️🏆❣️

  • @SpellboundTutor
    @SpellboundTutor 8 หลายเดือนก่อน

    I might be alone in this, but I would adore playing a grawl character.
    "My god is this gun I found! I offer a sacrifice of powder and steel and it rewards me with explosive power!"

    • @thornwolf4234
      @thornwolf4234 8 หลายเดือนก่อน

      I could get behind a grawl! Id play an ele or a warrior, I think they're super sick and in guild wars 1 they were intimidating too. Ogres would be pretty sick too...

  • @HistoLabRat
    @HistoLabRat 8 หลายเดือนก่อน

    I agree with you for the most part. I would like to see more differences between the races. At the moment all the races look different, but other than the few racial skills which noone uses, they are all the same. There needs to be more differences.
    A more in-depth story. No annoying Treherne like character.
    Slower leveling as GW2 at launch. You can have the tomes of knowledge type items for those who really want to jump straight up levels. That said you should not be able to boost characters above the level of your highest level character.

  • @OlaDunk-px9lz
    @OlaDunk-px9lz 3 หลายเดือนก่อน

    A written from scratch game engine. Not a super souped up GW1 engine again.

  • @La.máquina.de.los.sueños
    @La.máquina.de.los.sueños 8 หลายเดือนก่อน

    space traveling :D

  • @slytherben
    @slytherben 8 หลายเดือนก่อน +1

    I just want them to make a lot of money. Maybe they need a battle pass. Maybe they need Microsoft to buy them. But Anet NEEDS more developers making more content. Which means they need more money.

    • @agamersinsanity
      @agamersinsanity 8 หลายเดือนก่อน +1

      Battle Pass is a stupid idea you might as well go on a monthly fee at that point.

    • @slytherben
      @slytherben 8 หลายเดือนก่อน

      @@agamersinsanity It works well for ESO. But the main thrust of the shareholders meeting is lack of profits. Anet needs to make more money. Personally, I don't care how. Gems. Brief yearly expansions. Whatever works. But it's a very competitive market and profit will be crucial to Anet's survival.

  • @kimanov712
    @kimanov712 8 หลายเดือนก่อน

    release before 2040

  • @vocalthought4474
    @vocalthought4474 7 หลายเดือนก่อน

    I agree that GW2 story is childish and seems tween focused, where it could be less cheesy and less child friendly. I hate the sense that I'm playing with thisr that easily enjoy Spongebob or Sesame Street.

  • @michaziokowski3
    @michaziokowski3 8 หลายเดือนก่อน

    removing ZERG on maps should be priority, and making PVP Core instead of PvE as second. Return of GvG and HA that opens up again FOW/UW and with it return of special Class Armor.. not Type of cloth..but ACTUALL CLASS ARMOR, also removing some of high resource to PvP maps, where ppl or even Guilds can fight for them should be a thing. With setup max stats, end game will be always limited and thus they should focus on PVP, or it will ends up the same way as gw2, too many things to do, and actually not soo many to do.... World changes, ppl changes we have less time and will to play few hours per day. Now ppl thrill for fast peaced fights, for smooth FAST content also trend show ppl slowly play more on PHONES than on pc/consoles.