IS SEMRAH STILL BUGGED? | MY GUESS AS TO WHATS GOING ON | WATCHER OF REALMS
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Hey guys. This video may be a bit "controversial" in the sense that I know a lot of people are pissed with how Lucius and Semrah interact. I completely get it and share those same frustrations.
That said, I wanted to try and explain what I THINK is happening and how I think the fight was intended to work. It is very possible that I am wrong, but if I'm wrong then Semrah is 100% still bugged.
Again, this video is an explanation of what I think is happening, not a defense for how the situation played out. I really think Moonton could prevent a lot of these community issues if they were more upfront and clear with their communication.
Let me know what you guys think below, or if you have any other thoughts as to what may be happening.
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Either I'm wrong, and Semrah is still bugged...or it was intended to work like this and the communication was unfortunately just really unclear as to how Semrah worked. Let me know what y'all think!
2 things bothered me about this.
1) The ammount of Hype from the creators with access to the test server about how this guy was game changing for this particular fight. I noticed the problem the very first time i ran lucius so it makes me wonder .... did anyone even bother testing him??
2) Moonton obviously looked at all the videos and what was being said but didnt bother to contact any creators to maybe clear things up .... didnt want to hurt the money they were certain to get from the hype.
Lesson learned ....
Hey - thank you for commenting! I'll address both of your points below:
1. I agree there was a lot of hype around this hero from CCs, and I don't necessarily think the hype was unwarranted as he is the first buff dispeller in the entire game and he's still very helpful for the fight from my experience so far (just not as broken as people thought before release). I am a bit surprised that this wasn't discovered prior to his release, but I unfortunately do not have any access to the test servers and have no idea what goes into that process. I was learning how all of mechanics worked with everyone else.
2. I agree that a lot of this could have been prevented by upfront and clear communication.
It’s in semrahs description that he adds more buffs every time he applys buffs. Just not sure how that was missed by all the ccs. And ultimately yes it was a lack of transparency and communication by Moonton which is bad and makes the player base not trust them. Makes me think they mostly care about newer players spending money and don’t care about turnover. Obviously they are very tuned into the ccs so someone should have said that the GB will not be working like everyone thought. Maybe we wouldn’t have pulled as hard but we’re more likely to pull on the next new hero if we trust the devs. Trust is hard to build but easy to break.
its not totally that he gets all the previous buffs back its also that when u remove them it changes nothing. the dmg is still multiplied and more damaging rocks are drop than should be when it has 1-2 aegis vs 6. after lucious was changed alot thought it'd easily dealt with. but apparently whether the buffs are shown visually or not theyre always there whether "dispelled" by lucious or not
It's a very calm, measured approach that accurately describes what we're seeing. In lieu of Moonton telling us it's a bug there's no reason to think it is since nothing is happening that's inconsistent with either the boss or the champ's text.
On that basis, I have to respectfully disagree that Moonton dropped the ball on communication.
1. CCs showed test server footage of him working exactly the same as he did post release.
2. I did not see any promises in any of those videos of Lucius permanently removing the buffs, or that Semrah would not rebuff with more stacks on the next cast, thus there was nothing for the devs to clarify.
3. Lucius was released and performing exactly as was shown in the test server footage, consistent with the text of both his and Semrah's abilities, thus nothing for the devs to clarify.
4. Some, not all, players and CCs had expectations that Lucius and Semrah should work differently despite the test server footage. That is on them. They wanted something other than what was advertised. They were confused and made comments/content that confused others. Still not the devs fault if on their end everything is working as intended. It's actually players and CCs rushing to call things bugs that may not be that is the problem.
People are free to dislike Semrah's mechanics, to want him changed even, and there may even be actual bugs, but at this point we still don't know. If you look objectively in hindsight it's tough to say that Moonton should have clarified things along the way since the reviews, demos, and release were all consistent and accurate. Since so many comments and videos have been made with undue claims at this point it would probably help to clarify.
@@BattleChi777 thanks for commenting! I agree with a lot of what you said. I do remember Ronaldo’s test footage showing this after looking back. I’m with you that I do believe this was an intended mechanic and people misunderstood what Lucius would do.
There may be some other bugs remaining in semrah though but im waiting for more information.
Also - I’m not as mad as many will be if this was intended. After all, it’s a new guild boss and it should be hard. Something to learn and work towards. I just want to be confident it’s working as it’s intended.
@@BeardedDolphinWOR Yes! You can actually see it in J&Gio's test server footage as well, and SebatianCanes did one further back that shows it in depth WITH accurate commentary on the mechanic.
I agree that there are bugs with the boss. I've encountered several I strongly believe to be unintended myself since I cant' find any explanation. Hopefully they get it all ironed out, because I do agree it's a more challenging encounter than anything we've seen yet and it's fun that we all have something to work towards.
I agree that is at the moment the intendet way the fight should go.
It also seems like non of the CCs tested the interaction on the test server, or this would have been clearly shown.
If I remember correctly, the description of Aegis mode was different to what it is now, when the boss came out.
With the Lucius Buff they changed the text. It now says "effects" and "the more times this skill is cast, the more stacks he will get".
So as of now, it is intendet.
This Boss will get alot more manageable with further Heroes that will come out.
The new Watcher Lord has True DMG, Lucius ignors some DEF in his Demon Stance, Arbiters in General are great with the True DMG they provide.
So he is made to be near impossible for most people as of now in Apo 2, but with new releases people will get further and further.
I see potentialy more cleansers coming at the end of the year / early next year.
More freeze Charakters will also come ( like the new Northener Mage).
They will add all the puzzle pieces to keep us occupied, until they release more / different content.
Just sad that many CCs got us hyped with "wrong" informations.
Oh well, shit happens
i agree, thought theyd not stack more every new shield at first but tbh after the lucious changes it was decently simply dealt with. but with the other semrah bug currently with this matter, its all seeming very poorly looked into to make sure things are working correctly and communicated. i love this game, i really hope things start to look up lol
yeah, they need to clarify what is the intent because you would think when you remove the stacks, the stack count should start at zero, Thats why people think it is a bug. what's the point of removing the stacks if the boos will put all stacks back next time around. that does not leave a long window to do damage. If that is the case then a lot of people wasted money thinking he was the fix to second phase. we will see what moonton says.
I agree with you that the communication was terrible and they still have things to clarify about the mechanics of this fight.
I unfortunately think they are going to say that this is intended and a lot of people are going to be upset, but we will have to wait and see. I still think Lucius is strong in this fight after the buff because of the insta removal he has. The main problem with Lucius now is not being able to time the ult because you can’t really sit on it haha. The insta removal does give you a better damage window than before based on some testing I did this morning. I was having a much easier time with this phase.
Maybe I will be pleasantly surprised and they will come out and say it’s still bugged and they are working on another fix.
It's disappointing but I think that's how they want it to keep it hard. Lucius still give you a better shot at clearing this phase.
Fuck Fuck Fuck, so Lucius is not as great as people said ....
I'm really disappointed.
I believed i could improve my GB score but no even after the "Lucius debug"...
😭😭😭 / Nice vid tho @Bearded
He’s not as great as people said but I still think he’s a good hero. I’m hoping to get a video out on my run with him in apocalypse 2 in the next few days.
It sounds like you agree to my previous video. Good to see. I think my point about the section of the shield lighting up is the best proof that it's working as intended
Nicely said at the end. Better communication would be good. It might be in part due to a language barrier, but still...
Yea you definitely predicted it. Especially considering there was a buff/update today to fix the issues. That tells me that it’s just intended.