Yeah his channel is definitely going to break through the algorithm, I can just feel it -- the production quality and content is just too good to be neglected.
@@DialecticRed he has started, found his channel 1day ago and managed to make a giant Redstone advertising billboard on an server. He has taught me better than any other turtorial
@@Nathouuuutheone Sorry I was a bit unclear, I got the design and sketches for it, he taught me the concepts to make it so all i need to do is put the parts together
It's cool to explain in this series of videos all the components that a computer needs. it allows everyone to build their own personalized calculator and it widens the community of redstoners. In addition, your explanations are faster and much better than in your first tutorials.
I was literally building this yesterday because i wanted to make it but i couldnt find a tutorial so i made it myself. And then i see this. Really love your vids mattbatwings
Gotta say, I really disagree with you on the lamps vs pistons thing. Lamp displays don't look great with vanilla textures, while a smooth wall of concrete with pistons retracting the "on" pixels looks amazing. The piston losing the block issue you mentioned doesn't seem like it would be much of a problem. Redstone torches don't react to any pulse that is 2 or less game ticks, and pistons only lose the block if the pulse is shorter than 3 game ticks. The only way to make the piston lose the block is with an extended 2gt pulse, and those are tricky to create. If you really need to be able to handle them, you can just set the repeater to 2. For more info on extended 2gt pulse: th-cam.com/video/VjzuJqWAPFQ/w-d-xo.html I'm really enjoying this video series so far, I love how you start with a basic module and add more features to it, then tile it.
Yeah I was going to mention the repeater solution and then I forgot, that is quite an easy way to fix it. And yeah wall of concrete is no doubt smoother than a wall of lamp outlines. Maybe I'm just drawn to the flatscreen, "digital" appeal of lamps, rather because of avoiding the fixable 3gt issue haha :)
I solve this issue entirely by adding a 'clear' line that only cancels once the digit is ready to display. I hate this beep-boop effect of a display rambling along as it does the math..
The other day I was reminded of Redstone computers and decided to take a look. Lucky for me, I found your channel. Even better was that I came right after you started posting again, and this video was one of the things I was looking for. Anyway, I just wanted to thank you for inspiring me to get into Redstone; I just finished up with encoders/decoders and I plan to look into 7-segment displays tomorrow! My goal is to build a basic calculator by the end of the month. What you do is very impressive, and I really respect you for that. Thank you!
I started a Redstone planner a few days ago and have set goals every day for learning about mainly things from your videos, so far I've learned and became mostly proficient with logic gates, encoders/decoders, and 7-segment displays! Your videos are very concise and useful when learning about this topic. Some topics I'd be interested in are detailed information of stopwatches/timers. If you have the time, I'm sure others and I would be very happy to check that out! Awesome stuff you're doing; I can't wait for more.
I got put off from growing further in my redstone contraptions after I made an elevator which lets you travel to any particular floor in your building after I looked all over for good videos on encoding and displays and could not find a satisfactory one. You have re ignited my interest in redstone and Minecraft once again, good sir
impressive dude, at some point can you show how to code binary to multiple seven segment displays? like a 4 bit number to 13 or an 8 bit to 194 for example?
I was thinking about that myself earlier. I think the way I'd do it is with carrying remainders, and keeping track of how many remainders you carry. But then the question is do you compute that in base 10, or binary? I'm very new to redstone computing so it would take me a good while, though I've thought that could be an interesting challenge to work out.
From what i learned from Ben Eater's 8-bit computer series is one can do this by multiplexing at very high speed (frequency). But, it's minecraft which is quite slow compared to actual electronics. Looking forward to your solution MattbatWing!
thanks so much I spent a few hours making my own timers with a 7 segment display and it's so rewarding when it finally works without yotube help. Excited for more videos!
8:40 because redstone lamps are solid blocks, you can simply power the middle one with a strong signal (a redstone line, comparator, or repeater facing directly into it) and it'll power all adjacent lamps. And you can see this in your design. The middle lamp doesn't have a torch next to it. It only has a powered block. But it turns on anyway
That won't work for a 7 segment display because we only want the lamps vertically adjacent to the middle block of the segment to turn on, whereas with your idea it's also going to power the lamps horizontally adjacent, resulting in a + sign instead of a straight vertical bar. However, your idea works, if the display isn't flush with a screen.
Used this for my own project, an updated version of a previous machine I made. It has a resolution of 12X7 and 10.5 bytes of memory compared to 10X5 resolution and 6.25 bytes in my previous computer.
This channel really brings only good for the redstone comunity as a whole, explaining concepts like this, so easy to understand, will cause more people to be interested in redstone. That alone will bring a new perspextive to those players of the game and will benefit all the minecraft comunity because those people may make contraptions that they may share on the internet and those less literate in redstone will have a bigger lobrary of contraptions to fit their needs. In other words, what i feel for this channel is: *YES*
I am a Minecraft redstone player and a python programmer and i cant believe this tutorial gives me a lot of insane idea of making games inside of Minecraft, this giving me a doubt if i am actually a redstone gamer, i should learn a lot of this tutorial. you earn a sub
Bruh. I was always wondering, searching and asking experienced how to convert 8-bit binary to 7-segment and ALL videos I saw were either just a showcase, not how to build it, a 1 hour long video that still doesn't say shit about it or just straight up something else. But here comes this man and just says everything I had to know in few minutes. Thank you man
That custom decoder-less display is amazing! I once tried to work on it and starting laying out the Boolean specifics, but boy am I glad that you went through all this work so I don't have to! I am soooo gonna steal it! Plus, I probably wouldn't be able to make that compact anyway, the decoder is probably the best option if I wanted to make things by myself.
Something I did for my seven segment display recently, was first I only put lamps on the segments since I was only doing numbers. This let me keep the redstone simple by wiring only the middle light of each segment which would light up the entire segment when powered. Then I decided that displaying numbers actually used a lot less wiring if you powered everything and the used not gates to power off the segments a number doesn’t need. So a number like 9 only needed one wire instead of six which made live a lot easier. The number 8 needed no wires because it just stayed on. Made my life a lot easier but somehow your design was still way more compact lol.
Maaannnn this is so useful, thank you for sharing your knowledge. I'm currently studying a robotics engineering and I was curious of how logical stuff could be implemented to minecraft. Found your channel last week and I'm truly impressed by your work, and your explanations are amazing aswell. Might start a project soon just for fun. Keep up the work!!
Idk if anyone is interested in this but I actually used 7 segment displays and encoding to build a working digital clock in Minecraft ( it displays: am/pm, 1-12 hours, 0-60 minutes as well as 0-60 seconds). Matt's video about encoders and decoders lead me to do it😊
I suck at redstone, or at least I did, until i watched these videos, This man does a great job of show how to build something and explaining how and why it works
I LOVE THESE VIDEOS seriously i needed something to take my mind off of my recent breakup so im gonna try to build a computer in mc and these resources are gonna help so much. Thanks for the quality videos :)
Dude, using what you showed in just the first 7 episodes I made a whole word processor. This is actually really cool stuff. I love computer science, but I never really can pay attention and learn it that well bc I'm limited by what I can do with actual computer science bc money and all, so this helps me actually take in the info by doing it all hands on. Thanks a lot for this bro. Imma post a vid of my word processor if you see this, so you can check it out.
This works fine on a display with only the 7 segments being lamp blocks (the background is dark or something), but his powers only the necessary lamps and is more useful in a full screen of lamps like he shows in the video.
Man, these videos are the best of their kind. Heroically clear and informative yet criminally under viewed. I don't usually comment on TH-cam but this channel is too awesome to now show some support
What you do is very helpful for understanding redstone and what does what. I didn't know very well this type of redstone and i'm glad you are there to explain it.
I'm absolutely loving this series. I kinda like to learn myself. So I've been copying every build by visual and not by downloading. I've never so much anger and fun at the same time 😂 Your the best mat. Can't wait to see more projects
Just found your channel and can't wait to binge your videos. You explain everything very well, and from what I can see you have videos on computer parts I've struggled with in the past. I'm excited to get back into redstone :)
For the piston design, if you replace the redstone wire at the beginning with a repeator (the piece of wire that goes into the block with 2 redstone torches), no matter how fast you flick the lever you wont get a 1 tick pulse and it doesnt mess up the design.
this is really awesome!!! thanks so much for making this video!! this is definitely the best resource i’ve seen on the internet for modern redstone displays. thank you!
Hi! While I've already known basics of redstone (and because of my studies: logic gates and hexadecimal system) I can say that in this series you've managed to present those informations in very transparent way. Moreover advanced redstone (I'm more of transistor and integrated circuits guy) you've shown here in easy to understand way. I think I've learnt few things about how those mechanics work in Minecraft today. Keep up with good work :D, I've subbed to your channel to see more ;-).
Little thing I added on the pixel display - the "set" button activates both the clear function *and* the set function, there's just a repeater before the set function so it's on a delay. This makes it easier to display different characters.
torches don't react to regular 0ttp 2gt pulses, so even if you use a lot of observers it shouldn't be a problem, since there isn't enough space for adjusting ttp of the torch (1:32 that happens because you give the pulse in the player input phase but since this is wiring based it will only happen in tile tick phase and 2gt pulses won't go through unless you want it to)
Awesome video dude! The design (for the Redstone Lamp pixel) is really intuitive; I actually forgot the design, but I could build it in MineCraft anyway, without using my much of my six brain cells! I'm currently building a Redstone-powered Tic-Tac-Toe (Xs and Os) machine, it's nearly done too! The top row is perfect and works as you'd expect, it's just the middle and bottom row that are a bit funky, I've tried making them as close to the top row as possible. So for now it's just a guessing game when you're trying to fix the other rows 😂
hey, I love programming and I code in different language including c# and java and just found these tutorial very clear and I unsterstood everything from the start to here.
Great video, I actually used this BCD decoder design (you shown it in an older video) for making a program counter/memory, and it works great. However, if you decide to make a video around that subject, I'd love to see a design without a delay difference betweeen the outputs closer to the input and the ones further away. Good work!
I find Redstone lamps hard to read on their own when using the default texture pack but there is a way to makes the displays more readable by using tinted glass. the surface between the tinted glass and a lamp that is off is 0-0 while a lamp that is on is 15-0.
There are lots of designs for plug-n-play block swappers that can be used to make beautiful displays. Especially if you're trying to show off on a server where you can't control the viewer's texture pack.
really good video(s), but for the vertical 7-segmet segments you can just power the middle one directely and it will work if you, except you really want the entire display to be out of redstone lamps, which isn't really necessary
This is really cool. A while ago I experimented with a simple 8x8 pixel panel with save, load, and clear functionality. It was far more clunky and inefficient than this design. Still, I was happy with it and uploaded it to my channel. I tried making multiple save slots, but couldn't figure out how
8:50 why wont you just place redstone dust on the block connected to the lamps and remove the 2 upper torches? Doesnt that also work? And all lamps will actuvate at the same time
Good stuff man! Will you ever make a video on smaller pixel width displays, such as 1x2 and 1x1? I know those tend to be much more complex and come with some drawbacks, but I'd like to see possible ways to implement it. I've personally come up with a 1x2 pixel display which is slanted in order to avoid lamps powering each other, but it has a lower maximum resolution due to the extra space required for the circuitry. I also made a modified version of it which has 2x2 pixels which can power half pixels by using different signal strengths, essentially giving each pixel 3 possible brightness values: 0%, 50%, and 100%.
Can someone explain how to make an 8-bit bin to 7 seg display with 3 digits using the same encoding/decoding technique in the video? For example, I want to put 11111111 and output 255 in 7 seg display. How does it know which of the 3 digits gets 2, 5, or 5 without making an extremely long ROM contraption?
This reminds me of those early redstone tutorials way back in alpha/beta. I don't know what it is, I just get this urge to play the game again and do redstone, a feeling that other modern redstone vids don't do for me.
Did you use Karnaugh Maps for the flex thing at the end? I was just learning about circuit logic and it's so exciting to see it being applied to Minecraft!
Check out the NEW AND IMPROVED logical redstone series here! th-cam.com/play/PL5LiOvrbVo8keeEWRZVaHfprU4zQTCsV4.html
first reply
I liked your comment
This guy is the man, He explains the unexplainable.
we all know that when a rocket that can fly to space says something good about someone that does redstone, that guy is one of the best
Yeah his channel is definitely going to break through the algorithm, I can just feel it -- the production quality and content is just too good to be neglected.
@@DialecticRed he has started, found his channel 1day ago and managed to make a giant Redstone advertising billboard on an server. He has taught me better than any other turtorial
@@coosanta7037 definitely not ONE day ago
@@Nathouuuutheone Sorry I was a bit unclear, I got the design and sketches for it, he taught me the concepts to make it so all i need to do is put the parts together
It's cool to explain in this series of videos all the components that a computer needs. it allows everyone to build their own personalized calculator and it widens the community of redstoners.
In addition, your explanations are faster and much better than in your first tutorials.
It is logical to watch this.
printf;
@@강민석-b8c
if (Dudum_tsss) {
System.out.println("Dudum- tsss");
}
@@강민석-b8c badumtss();
@@강민석-b8cThis is Minecraft, System.out.println("budum tss");
/say Dudum- tsss
Saw the comment that recommended this. Shows how much you care about your community and what your doing! Keep it up!
You explain these concepts so well, making me want to get back into this stuff!
tride is a secret Minecraft redstoner exposed.
First this then a craftymasterman video?
I smell a mystery
@@depagogd1426 agree HE IS SUS
why are you here sussss
tride??? wtf
I was literally building this yesterday because i wanted to make it but i couldnt find a tutorial so i made it myself. And then i see this. Really love your vids mattbatwings
Dude, this is my favorite series on YT. Thank you so much, it’s so interesting and helpful! Will be looking back at all of these vids often
Gotta say, I really disagree with you on the lamps vs pistons thing. Lamp displays don't look great with vanilla textures, while a smooth wall of concrete with pistons retracting the "on" pixels looks amazing.
The piston losing the block issue you mentioned doesn't seem like it would be much of a problem. Redstone torches don't react to any pulse that is 2 or less game ticks, and pistons only lose the block if the pulse is shorter than 3 game ticks. The only way to make the piston lose the block is with an extended 2gt pulse, and those are tricky to create. If you really need to be able to handle them, you can just set the repeater to 2.
For more info on extended 2gt pulse: th-cam.com/video/VjzuJqWAPFQ/w-d-xo.html
I'm really enjoying this video series so far, I love how you start with a basic module and add more features to it, then tile it.
lamps are probably less laggy
Yeah I was going to mention the repeater solution and then I forgot, that is quite an easy way to fix it. And yeah wall of concrete is no doubt smoother than a wall of lamp outlines. Maybe I'm just drawn to the flatscreen, "digital" appeal of lamps, rather because of avoiding the fixable 3gt issue haha :)
@@brandynamite3022 lamps get super laggy because of lighting updates though
I solve this issue entirely by adding a 'clear' line that only cancels once the digit is ready to display. I hate this beep-boop effect of a display rambling along as it does the math..
Or don’t at school anything good to piston
The other day I was reminded of Redstone computers and decided to take a look. Lucky for me, I found your channel. Even better was that I came right after you started posting again, and this video was one of the things I was looking for. Anyway, I just wanted to thank you for inspiring me to get into Redstone; I just finished up with encoders/decoders and I plan to look into 7-segment displays tomorrow! My goal is to build a basic calculator by the end of the month. What you do is very impressive, and I really respect you for that. Thank you!
I started a Redstone planner a few days ago and have set goals every day for learning about mainly things from your videos, so far I've learned and became mostly proficient with logic gates, encoders/decoders, and 7-segment displays! Your videos are very concise and useful when learning about this topic. Some topics I'd be interested in are detailed information of stopwatches/timers. If you have the time, I'm sure others and I would be very happy to check that out! Awesome stuff you're doing; I can't wait for more.
I got put off from growing further in my redstone contraptions after I made an elevator which lets you travel to any particular floor in your building after I looked all over for good videos on encoding and displays and could not find a satisfactory one. You have re ignited my interest in redstone and Minecraft once again, good sir
Love how you get straight to the point and explain everything so well! Keep up the amazing work!
impressive dude, at some point can you show how to code binary to multiple seven segment displays? like a 4 bit number to 13 or an 8 bit to 194 for example?
on the list!
Look through his channel. The video "Encoders & Decoders" will explain that.
I was thinking about that myself earlier. I think the way I'd do it is with carrying remainders, and keeping track of how many remainders you carry. But then the question is do you compute that in base 10, or binary? I'm very new to redstone computing so it would take me a good while, though I've thought that could be an interesting challenge to work out.
@@VirnS_U no please, do not use encoders decoders for numbers over 9. i’ll show u guys how to use double dabble which is a way better way of doing it
From what i learned from Ben Eater's 8-bit computer series is one can do this by multiplexing at very high speed (frequency). But, it's minecraft which is quite slow compared to actual electronics. Looking forward to your solution MattbatWing!
thanks so much I spent a few hours making my own timers with a 7 segment display and it's so rewarding when it finally works without yotube help. Excited for more videos!
8:40 because redstone lamps are solid blocks, you can simply power the middle one with a strong signal (a redstone line, comparator, or repeater facing directly into it) and it'll power all adjacent lamps.
And you can see this in your design. The middle lamp doesn't have a torch next to it. It only has a powered block. But it turns on anyway
That won't work for a 7 segment display because we only want the lamps vertically adjacent to the middle block of the segment to turn on, whereas with your idea it's also going to power the lamps horizontally adjacent, resulting in a + sign instead of a straight vertical bar.
However, your idea works, if the display isn't flush with a screen.
Used this for my own project, an updated version of a previous machine I made. It has a resolution of 12X7 and 10.5 bytes of memory compared to 10X5 resolution and 6.25 bytes in my previous computer.
This channel really brings only good for the redstone comunity as a whole, explaining concepts like this, so easy to understand, will cause more people to be interested in redstone. That alone will bring a new perspextive to those players of the game and will benefit all the minecraft comunity because those people may make contraptions that they may share on the internet and those less literate in redstone will have a bigger lobrary of contraptions to fit their needs.
In other words, what i feel for this channel is: *YES*
this guy turns all the confusing crap and makes it as easy as nailing a nail to a board
I am a Minecraft redstone player and a python programmer and i cant believe this tutorial gives me a lot of insane idea of making games inside of Minecraft, this giving me a doubt if i am actually a redstone gamer, i should learn a lot of this tutorial. you earn a sub
Bruh. I was always wondering, searching and asking experienced how to convert 8-bit binary to 7-segment and ALL videos I saw were either just a showcase, not how to build it, a 1 hour long video that still doesn't say shit about it or just straight up something else. But here comes this man and just says everything I had to know in few minutes. Thank you man
That custom decoder-less display is amazing! I once tried to work on it and starting laying out the Boolean specifics, but boy am I glad that you went through all this work so I don't have to! I am soooo gonna steal it!
Plus, I probably wouldn't be able to make that compact anyway, the decoder is probably the best option if I wanted to make things by myself.
Something I did for my seven segment display recently, was first I only put lamps on the segments since I was only doing numbers. This let me keep the redstone simple by wiring only the middle light of each segment which would light up the entire segment when powered.
Then I decided that displaying numbers actually used a lot less wiring if you powered everything and the used not gates to power off the segments a number doesn’t need. So a number like 9 only needed one wire instead of six which made live a lot easier. The number 8 needed no wires because it just stayed on.
Made my life a lot easier but somehow your design was still way more compact lol.
Maaannnn this is so useful, thank you for sharing your knowledge. I'm currently studying a robotics engineering and I was curious of how logical stuff could be implemented to minecraft. Found your channel last week and I'm truly impressed by your work, and your explanations are amazing aswell. Might start a project soon just for fun. Keep up the work!!
Idk if anyone is interested in this but I actually used 7 segment displays and encoding to build a working digital clock in Minecraft ( it displays: am/pm, 1-12 hours, 0-60 minutes as well as 0-60 seconds). Matt's video about encoders and decoders lead me to do it😊
congrats!
I suck at redstone, or at least I did, until i watched these videos, This man does a great job of show how to build something and explaining how and why it works
Mattbatwings: "And we can simplify this even more!" *proceeds to make it even more complicated*
I LOVE THESE VIDEOS
seriously i needed something to take my mind off of my recent breakup so im gonna try to build a computer in mc and these resources are gonna help so much.
Thanks for the quality videos :)
Dude, using what you showed in just the first 7 episodes I made a whole word processor. This is actually really cool stuff. I love computer science, but I never really can pay attention and learn it that well bc I'm limited by what I can do with actual computer science bc money and all, so this helps me actually take in the info by doing it all hands on.
Thanks a lot for this bro. Imma post a vid of my word processor if you see this, so you can check it out.
fun fact: lamps are solid blocks. for a 3 lamp segment, just power the middle block and it powers the rest. no need for messy redstone.
This works fine on a display with only the 7 segments being lamp blocks (the background is dark or something), but his powers only the necessary lamps and is more useful in a full screen of lamps like he shows in the video.
Man, these videos are the best of their kind. Heroically clear and informative yet criminally under viewed. I don't usually comment on TH-cam but this channel is too awesome to now show some support
These tutorials are so helpful, even irl if you're studying electronics or if you're just trying to learn the basics of computer components
I’ve always liked red stone but never understood how people did all this complex stuff with it. Thanks so much for this series I love it so much
What you do is very helpful for understanding redstone and what does what. I didn't know very well this type of redstone and i'm glad you are there to explain it.
8:42 when building 7 segment displays like 8 years ago, I used a repeater powering the middle lamp, therefore powering all three of them
great idea, but it wont work with surrounding redstone lamps, as the lamps on either side would also get powered :/
@@markusg.6812 oh right... I always surrounded the lamps with black wool and never thought of using lamps only
I'm absolutely loving this series. I kinda like to learn myself. So I've been copying every build by visual and not by downloading. I've never so much anger and fun at the same time 😂 Your the best mat. Can't wait to see more projects
I always wondered how you make those displays work in your project, now I know :)
I will try to make the custom BCD to 7-segment sometime
Thanks :D
Learned alot with this series thanks matt
This was very easy to understand! Cheers from an engineer from sweden :D
9:00 instead of 2 top torches and the highest block you could just place redstone dust on the middle block
sadly it doesn't work like we need(( i tried this, it lights not 1 but 5 lamps (like plus sign). Maybe it work in older versions? I did on 1.17.1
@@ertason the way i got around it doing a plus sign is only having the 7 segments be lampls the rest never get lit up so I just make it black wool
7:04
Matt: We've got A
Me: Thick amongus
Just found your channel and can't wait to binge your videos. You explain everything very well, and from what I can see you have videos on computer parts I've struggled with in the past. I'm excited to get back into redstone :)
Nice, now i can build with that a computer!
These were great explanations! Loved the video!
For the piston design, if you replace the redstone wire at the beginning with a repeator (the piece of wire that goes into the block with 2 redstone torches), no matter how fast you flick the lever you wont get a 1 tick pulse and it doesnt mess up the design.
this is really awesome!!! thanks so much for making this video!! this is definitely the best resource i’ve seen on the internet for modern redstone displays. thank you!
It was soooo helpful, thanks to u I’ve made my first 7 segment display. Thank you and keep up!!
Hi!
While I've already known basics of redstone (and because of my studies: logic gates and hexadecimal system) I can say that in this series you've managed to present those informations in very transparent way. Moreover advanced redstone (I'm more of transistor and integrated circuits guy) you've shown here in easy to understand way. I think I've learnt few things about how those mechanics work in Minecraft today.
Keep up with good work :D, I've subbed to your channel to see more ;-).
wait what i just found this channel and he posts two minutes later
Little thing I added on the pixel display - the "set" button activates both the clear function *and* the set function, there's just a repeater before the set function so it's on a delay. This makes it easier to display different characters.
A year ago when I was starting out this was so confusing, thanks to your videos, I can actually understand this somewhat.
Thank you for this series. Im learning redstone and it really helps me. You are great!
this is incredibly interesting, good job on the video
I am LOVING your channel. I feel like I'm back making compilers.
torches don't react to regular 0ttp 2gt pulses, so even if you use a lot of observers it shouldn't be a problem, since there isn't enough space for adjusting ttp of the torch (1:32 that happens because you give the pulse in the player input phase but since this is wiring based it will only happen in tile tick phase and 2gt pulses won't go through unless you want it to)
I never thought I would be capable of understanding this, but now I am. Thank you.
im so hyped on this series, love it
Please keep this series up this is awesome
Amazing, gonna advance my redstone skill and make some kind cpu in my survival, just to automate my farm system
He's a Mumbo Jumbo that can actually explain all he does
Dude your channel is gonna blow up with these videos
Awesome video dude! The design (for the Redstone Lamp pixel) is really intuitive; I actually forgot the design, but I could build it in MineCraft anyway, without using my much of my six brain cells! I'm currently building a Redstone-powered Tic-Tac-Toe (Xs and Os) machine, it's nearly done too! The top row is perfect and works as you'd expect, it's just the middle and bottom row that are a bit funky, I've tried making them as close to the top row as possible. So for now it's just a guessing game when you're trying to fix the other rows 😂
6:55 That creeper face looks more like mosquito eyes
I'm really liking this series. keep up the good work!
Please keep this series going
hey, I love programming and I code in different language including c# and java and just found these tutorial very clear and I unsterstood everything from the start to here.
You can make a video building a decoder and encoder for the display (PLEASE MAKE THAT VIDEO I NEED HELP)
Eine super Videoreihe! Vielen Dank für deine Mühe. Es ist super erklärt.
Best regards Setrik
Great video, I actually used this BCD decoder design (you shown it in an older video) for making a program counter/memory, and it works great. However, if you decide to make a video around that subject, I'd love to see a design without a delay difference betweeen the outputs closer to the input and the ones further away. Good work!
I find Redstone lamps hard to read on their own when using the default texture pack but there is a way to makes the displays more readable by using tinted glass. the surface between the tinted glass and a lamp that is off is 0-0 while a lamp that is on is 15-0.
Thank you for the videos. I'm building my own redstone computer, this has helped me tremendously.
thanks so much for making these tutorials! also you could build the machines all in same world so that its easier for others to try them
My man’s pumping these videos out like an absolute machine 😍
It feels like learning informatics, but on a different level
On the pixel display I like to use x and y input to turn on a pixel. This took me some tries and synchronising is a mess but it works.
Would this be Write-Only-Memory, known as WOM?
Pretty cool stuff.
I think technically one could call it that XD but it may be better called a buffer as a temporary store :)
It’s actually just RAM
There are lots of designs for plug-n-play block swappers that can be used to make beautiful displays. Especially if you're trying to show off on a server where you can't control the viewer's texture pack.
My brain stops working at the first 5 seconds, but I still watch
i found your channel and finished this playlist just yesterday lol
really good video(s), but for the vertical 7-segmet segments you can just power the middle one directely and it will work if you, except you really want the entire display to be out of redstone lamps, which isn't really necessary
Im having trouble on 11:11 how does the decoder works? i tried doing it the old fashion way but it just doesnt work
This is really cool. A while ago I experimented with a simple 8x8 pixel panel with save, load, and clear functionality. It was far more clunky and inefficient than this design. Still, I was happy with it and uploaded it to my channel.
I tried making multiple save slots, but couldn't figure out how
2:09 how do you stack this?
"//stack 2" gives me the gap between the lamps in the vertical direction
You've done it again! I can't wait for the next one. May I ask how many episodes you plan on making?
Love the Videos man! Keep up the good work ;)
Map displays 😔
Yooo!
yeah boi! needed this actually!
Dude the last time i checked your channel you were at 4k. & NOW YOUR AT 23K
This was so clean❤️🔥🔥
as someone who is taking high school computer science, this was extremely interesting to watch
Thanks to this video I managed to make a 14 segment display :)
On my friends mc server people are building nice castles, pvping, meanwhile im building a 16bit calculator. I may have a monopoly on redstone xD
8:50 why wont you just place redstone dust on the block connected to the lamps and remove the 2 upper torches? Doesnt that also work? And all lamps will actuvate at the same time
Good stuff man! Will you ever make a video on smaller pixel width displays, such as 1x2 and 1x1? I know those tend to be much more complex and come with some drawbacks, but I'd like to see possible ways to implement it. I've personally come up with a 1x2 pixel display which is slanted in order to avoid lamps powering each other, but it has a lower maximum resolution due to the extra space required for the circuitry. I also made a modified version of it which has 2x2 pixels which can power half pixels by using different signal strengths, essentially giving each pixel 3 possible brightness values: 0%, 50%, and 100%.
Can someone explain how to make an 8-bit bin to 7 seg display with 3 digits using the same encoding/decoding technique in the video?
For example, I want to put 11111111 and output 255 in 7 seg display. How does it know which of the 3 digits gets 2, 5, or 5 without making an extremely long ROM contraption?
bro youre best :) better explains than mumbo jumbo
This reminds me of those early redstone tutorials way back in alpha/beta. I don't know what it is, I just get this urge to play the game again and do redstone, a feeling that other modern redstone vids don't do for me.
Paused at 6:26 I’ll be back soon, works great so far!
this is exactly what I wanted! thank you so much
Did you use Karnaugh Maps for the flex thing at the end? I was just learning about circuit logic and it's so exciting to see it being applied to Minecraft!
can't believe I missed out this masterpiece