How to export Godot to Apk in Mobile | Export Godot Game on Android | Godot [Mobile]
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- เผยแพร่เมื่อ 26 ก.ย. 2024
- Hello Everyone...
I'm "Himel" and Welcome to UnderGamer TH-cam channel.
[200 likes for AdMod Tutorial]
Godot 4 Mobile:
play.google.co...
Another tutorial: • Export Godot Game To A...
ZArchiver:
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Godot All Downloads:
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APKEditor:
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Material Files
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[ Make Sure You Are Using Latest Version of Godot ]
Commands (Run This Once):
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To Build Your Game:
proot-distro login ubuntu
~/build-game/build-game.sh
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Thanks for this! I am wanting to go light weight and get rid of my PC. Vid's like this make the future decision easier. Thanks!
Thank you, brother, this is the explanation I was waiting for ❤
أشتغل معاك ؟
@@TIGEROZ اشتغل معي تقريبا 90% منه بس اكو مشكلة أعتقد من مشوع اللعبة وجالس الاقي حل اذا عندك شي نتواصل بيه يكون احسن هيك بنلاقي الحل مع بعض ؟
"Hey man, I have a cool video idea for you because you will help me solve this problem and it will have important content for mobile game creators using Godot. So what I want is to restrict camera movement to just one side of the screen, like only the right side, for example, because that's the better side for camera movement. I don't know how to limit camera movement to just one side in Godot, and sometimes it's annoying because you end up hitting the screen edge when trying to drag the joystick, which can affect gameplay, like falling off an obstacle. I would like you to make a video about this; it would be great content that no one on TH-cam has done yet."
I have made well camera movement. And really I am not understanding what you wanted to understand. So you have any examples?
@@UnderGamer_Official For example, I wanted to limit the camera movement to only one side of the phone screen. You can move the camera on the side where the joystick is, but sometimes you accidentally touch the screen and the camera moves. So, what I'm talking about is leaving one side for moving the joystick and the other side of the phone screen for moving the camera. I kind of asked ChatGPT how I could do this, and it mentioned something about limiting the finger swipe on the viewport to just the right side, for example, but it didn't work. I also saw that it's possible to use a 2D area to limit the swipe to a specific part of the screen. So, that's what I want to know how to do. I can handle the camera movement; I just can't figure out how to restrict the screen swipe to a specific side of the phone screen so that not everywhere you touch will move the camera direction.
thank you very much, awesome as always❤
I would like to ask one more question: will there be a continuation of training about the FPS shooter?
I can’t realize damage to different limbs of the body, but your videos teach very well
I have made few FPS video. But I'll being a better playlist in future.
@@UnderGamer_OfficialPlease reply me fast now please, I applied all the steps until I reached the pre-project path, when I write ( ~/build-game/build-game.sh) I find (root@localhost:~# ~/build-game/build-game.sh bash: /root/build-game/build-game.sh: No such file or directory root@localhost:~#) what is the solve please 😢
Bro please make a video how to add ads in godot of any like admob adcolny etc.
On 200 likes
Can you make a game project for us similar to Unrecord, which is a nice player control game?
Yeah one day. I'll
It is possible to export game from mobile to Windows(.exe)?
You'll need to setup window files.
No such file or directory when exporting, i tried reinstall and still, when i install xfce4 to ubuntu, run the godot and "Failed To Execute Child Process (No Such File Or Directory)
Pls help i need to export my game
Try to deny storages permission then enable it again.
@@UnderGamer_Official still bro
@@HikkiV try to run `termux-setup-storage`
@@UnderGamer_Official still the same bro
@@HikkiV Come to discord.
Please reply my i cant export my game because if i click on project>export>mobile the window that shows export details dont expand It appears as if it is larger than my screen so I cannot press a button export As if the button is at the bottom of the screen and not visible on it, is there a solution to this problem?
Knowing that my phone redimi note 10
You don't need the button.
@@UnderGamer_OfficialOhh I thought you used this thread before opening termux But when I heard the video for the second time, I noticed that it was not used
Thank you for this legendary explanation And yet I asked gpt and he tell me the way to click the button
@@عبداللهجاد-ذ1ف You can download screen rotator application from playersore and then you can force your device to rotate vertically. Then you'll able to click the button.
Make a procegarl generation 3D plz
(Island)
Noted.
Wow cool👍
Bro, how do I fix missing settings or damaged scene files? I've looked for tutorials everywhere but can't find any Android version tutorials, please if you can
Hello bro, I have a problem with my android godot, what happens is that when I go to try the godot game it stays on a black screen, and I have to try the game from the projects menu, what can I do?

@@Jefreydev check your Godot version. It should 4.2.2
@@UnderGamer_Official I already managed to solve it :) By the way, do you know how I can detect when the back button on the phone is pressed?
An error occurred in the last step, but I managed to make it full screen another way
Next admob bro 😁
200likes please
OK bro, I've liked 👍
Nice bro
Explendid 🤩
can yuo make totutial make rain particals and make cluod
Noted.
I have a question can i use c# in godot android
Nah.
Can you make a better version of grabbing system that can push the object
Yeah noted.
Thx
showed black screen after opening the exported game
the game isnt working it jus shows a black screen and nothing
Check
-main scene
- make sure you code don't have any error.
@@UnderGamer_Official game's working fine in godot editor. But nevermind i think i know the issue btw thanks for making this video.
edit: do u have a dscord server?
@@Black_Ghost69 yes. Check on my website
how to make a flashlight in godot 4 tutorial please🙏🙏
Noted.
what about admob ads
@@ZIZOOMERO soon.
Bro plzz tell me how do u learn gdscript and from where u learn gdscript plzzzzzzzzzzzzzzzzzzzzzzzzzz reply mee 🥹🥹🥹
Learn Python
@@UnderGamer_Officialalready know python and javascript but where u learn gd script
Bro, if you say the final process requires 2gb of free storage, does exporting 1 game use 2gb of storage?
Haha I didn't mean that. It downloads some files that's why I say that.
@@UnderGamer_Official Oo, so if we have storage under 2 GB, that's okay
Bro, what if it's done Have you ever created an application in Termux to create a new application, will it take a long time or not Fast
@@Devlopergabut it may depends on you game.
Bro please create games on Godot 3.6 beta because my mobile can't support godot 4 please 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏 please please please please please please please please please
try compatibility mode
@@UnderGamer_Official no support in mobile and godot 3 I have low visual support my mobile not compatible for godot 3 High visual quality
@@TNdevcrisis123 which kind of problem you are facing with Godot 4?
@@UnderGamer_Official automatic exit when open project in godot 4 and in godot 3 High visual quality not in low visual quality
@@TNdevcrisis123 what is your. try different version of godot 4 like 4.0, Godot 4.1, Godot 4.2 or Godot 4.2.1 etc
godot tools can make this in 1 mumint 🎉
How to make????
how to create a jump scare in godot 4
image of jump scare and put on ui and done 👌👌👌
Bro I'm feeling bad a about you😢
This improve performance yes or not
not. It's depends on your device and game.
@@UnderGamer_Official Game run on Godot engine vs game run on apk
extends KinematicBody
var grabDistance = 2.0
var grabbedObject = null
func _physics_process(delta):
# Raycast to detect grabbable objects
var ray = $Camera.get_camera_screen_center_ray()
var space_state = get_world().direct_space_state
var result = space_state.intersect_ray(ray.origin, ray.origin + ray.direction * grabDistance)
if result:
var body = result["collider"]
if Input.is_action_just_pressed("grab_action"):
if body.has_method("set_grabbed"):
body.set_grabbed(true)
grabbedObject = body
# Release object if grab button is released
if Input.is_action_just_released("grab_action"):
release_object()
func release_object():
if grabbedObject and grabbedObject.has_method("set_grabbed"):
grabbedObject.set_grabbed(false)
grabbedObject = null
What mean ?
It grabbing system
It is saying /root/build-game/build-game.sh: line 10: /root/godot/Godot_v4.2.2-stable_linux.arm32: cannot execute: required file not found
Try now.
Not working
@@boltsplit_gamer ok try now.
Still not working
@@boltsplit_gamer come to discord.