The micromanaging in this stage felt like an annihilation stage. Dropping a reference here based on kyo's team for anyone who might find it helpful (shortened the operators' names to first 3 letters): 1-20 (2:06 - 3:34) myr (keep generating) kal kal mon mou (skill asap) kal skill sus SAs gra block (on enemy move) SAs skill gra retreat Kal skill SAs retreat (after duration) 20-40 (3:34 - 6:22) kal mon BOOM kal mon BOOM kal skill spo are SAs kal mon retreat (wait for enemy respawn, retreat after kill) kal mon jay (pre-bar) jay retreat (post-bar; after kill) 40-50 (6:22 - 8:12) gra kal skill (on boss spawn) gra retreat (on hit) SAs skill (when enemy enters range) are skill kal mon dies cuo (before bar finishes; should kill 2 respawns) SAs (slash ~5 times; around boss' quarter health); then retreat 50-70 (8:12 - 9:39) gra block (4 hits) gra retreat kal mon spo skill are dies jay block jay dies gav ans gra block spo retreat (when distance from 2 enemy form L shape) kal skill (at mon range) gra block (L shape away from mon; jay block if needed) kal skill (at mon range) SAs (to right) 70-88 (9:39 - 11:45) SAs skill (when frontman of 3 enemy go in center of right bot red box) gra block sus skill gra retreat (wait SA kill enemy on boss left side) cuo (very tight timing; careful) cuo BOOM SAs retreat (after last enemy reaches range tip) jay block ans retreat jay dies gra block kal skill kal mon retreat (after killing last enemy) gav retreat 88-88 (12:18 - 14:15) mou skill (deactivate) jay block jay dies gra block gra dies; BOOM kal mon jay block SAs are gra block ans (above kal) kal skill (when bar reaches ~midway of 3rd red box from left) sus skill mou skill (reactivate) kal mon BOOM; retreat SAs skill (when enemy enters range) are skill 88-107 (14:38 - 16:05) cuo (before bar finishes) gra (aggro) kal mon ans retreat SAs retreat (when enemy leaves range) gra (push boss to right; retreat immediately) kal skill (when last enemy is L shape away from mon) gra block (when enemies passed around boss; to charge cannon) gra dies jay block jay dies gav (to top) gra (one tile away from boss when boss enters split box) cuo block (let 1 enemy go back of her; block 2) cuo/mon BOOM 107-114 (16:05 - 17:21) gra block (boss to left split box) kal skill ansel (if mon BOOM, deploy to keep mou alive; otherwise no need) gra dies jay block jay dies gra block gra dies mou & sus retreat kal skill keep stalling til mon kills boss
That's really not the case (I find it incredibly difficult to replace Mountain, less so in this one because there is a healer here so there is less of a demand for self-healing but in the H10-1 video it was really difficult), but there are a lot of guides on the internet and if this guide is not suitable for you then you can always search for other guides on TH-cam or Bilibili and see if there's one that you can more easily substitute. There's no need to rage or whine here at Kyo
Love your guides kyo, I usually clear the stage by myself and then come here to see how you did it to compare strategies (although I do use a bunch of 6 stars). Keep making good content bro, your work is great.
I will probably pass on the hell stages for now, I am in no mund space for then. But I salute you for making a guide for this one without a limited operator, it will make easier for people that want to do with only their operators(not my case to be fair XD, but all my respect either way). Seeing the entire video(i was in the middle of it when I commented) made me see that you're just making another option to people. Still, amazing work as always.
I think it's less people mad the Hell stage is hard and more people are mad that the last pot of the welfare is locked behind this stage. And not to hate on her for all the Heidi lovers out there, she is NOT so strong that she needed to be gated behind the hardest stage.
Already got my clear but came to watch anyways. I used a Ling, Nearlter combo as my main cores. This stage took me quite awhile to work out and I had a lot of fun with it :) Goodluck to everyone still going at it!
did you record it by any chance? I have no burst damage 6 stars other than Surtr, but I do have ling and a friend with max lvl nearlter, so it would be nice if I could copy lol
@@kazoo7530 I used Tranquil's clear as inspiration for mine. If you search "Arknights Shatterpoint: H10-3 Tranquil" you'll find it. Mine was pretty different by the end but it made for good food for thought. For instance, my biggest issue was the guy spawning bottom left so I used my Pallas to DPS him until he was almost dead before he started moving. I also just used Pstopsis instead of Shining. Which worked out just fine. There were other things ofc, my clear was pretty different because I only watched the video once and was like "I got this". 😎 I took a couple hours doing it that way lol
@@LuteaNelum thank you so much, I messed up so much using that guide due to my own ineptitude like not being able to stall long enough, but it still worked on my first try!
The good thing is for people who don't have all but one of these 6 stars is that until the next event they have an infinite number of tries with full sanity refund to try with the ops they do have
To be fair, H10-1 and H10-3 are hella wild. In H10-1 for me the best strat if you don't have specific ops built, is to stall Manfred as his lane doesn't pose a huge threat while in H10-3 the best strat is to kill Manfred as soon as possible as him being in the field is the biggest threat. H10-2 is the tamest as you can leave Manfred for the end.
It works, thanks. Though I don't have mountain & Mudrock so I replace it with 3 6-star defenders + Ifrit to help stall the time before the boss meets Montsr.
Thank f***ing god I got Kal'tsit recently in the free 10 ticket pull. Also manage to have an SA and I just borrowed my friend's pot 6 Lv. 90 Mountain. Finally done with this hell of a stage. Thanks Kyo
I did it! I just couldn't nail down the timing of the artillery hits so I just added more dps. Ifrit, thorns, and nalter were the people I added to get through
improve perfection :D. It's true Mudrock make things easier but not like without her you can't clear it. There is lower stage where 1000IQ guy play with E0 max kek
I win use NearlAlter Murdok(friend) Nightgale Hosiguma and Passanger plus that buff form Silver bloodline e1 max (I never e2 amiya so🤣) & (mylter quora dkk) 🤣 5 day when ever i have time i play lol this stage is so hard 👍Thanks for the Cannon Timming btw
yeah, like, adapt, people :'v was watching your high end guide, Kyo. Didn't have Thorns, Fiametta and Lee, and wanted to use Fartooth instead of Nearl Alter. So, instead I borrowed Lee from support, used the same positionings, but with W on the left side, and Horn and Fartooth on the right side, got right side wiped by cannon because Mountain was blocking too much worms, but still works :'v
All CC level is a jokes when you have a sweep operator; Ling, Surtr, Pozu, Mylnar + Myrtle (for a cheap DP gen). All of them except the stage with elemental or neural damage. Fck those stages.
Appreciate your work kyo, this is where you have to use your own brain not just copy paste the strategy. Not just sh*t talk from someone video because he use a limited or a maxed level operator, the fun thing about this game is also making your own strategy. We're lucky enough to have kyo making the main strategy all you have to do is just improvise it with the rooster you had, and yeah a lot of others arknights content creator are also using a different strategy pick one thats fit with your rooster, Don't only badmouth them because they use a maxed level character in the strategy. We're in the Endgame at this point, its hard to find the strategy that fits even if you are using a maxed level operator.
Everything is change, this game too, no except. No more deploy the Silver Ash, Eyja and active the skill, or throwing Thorn, Surtr on field, then sleep, you won 1 PO; so be yourself, Doctor-s. If you going to chapter 10, you ARE passed permanent freeze of sadness, the lance of Legendary Wendigo Sarkaz, the hell fire of The Leader RM... and tons of hell stage in god d*mn Arknights. Why you afraid the cannon?
headache doing these stages like i put down my thorns then later saria,the canon would target saria then again shift to thorns(and near him are most the operators) cuz of the white RATS ( °□°)
at this point i think the AK community(especially the EN) are just blindly following guide, i dont know why they need to follow exactly the comp/guide they watch, people need to adapt, and the stages are always there, just come back to clear them in the future, its not like the 1 PO is that important and i doubt u will use the max pot Heidi anyway. I also think that there are a lot of people just watch guide without even trying the stages, whats the fun then.
Ngl i got Mudrock and Kal'tsit and Mountain and Thorn but i failed sometimes =)))))))) since they both around lvl 60 and all m3 except Kaltsit i also use Fiammeta and NTR Knight and borrow Skalter tho
😂😂😂😂 i dont have Mudrock or Skalter but when i try a guide that uses them, i try to compensate it with whatever ops i have so Kyo, you do you and ignore the complainers lol
I'm not complaining that I can't do this strat cause I don't have those ops. I'm just not really sure that such strats are needed that much. Low-end doctors don't have access to that level of power and high-end ones not gonna use 3* ops. Or you really think that someone out there have E2MaxLVL Kal'tsit S3M3 and didn't have better defenders than Spot? Overall, from my POV strategy looks like this: 1. Right side: any tank with good defence + good AoE damage. Mountain preffered since he got 2 block. Mudrock will work as well. push-stalling strats also great. 2. Middle: any good AoE damage dealer for carts/wrathgorgers. Eyja/SA are perfect. 3. Left side: hardest one. Same as 1. but also need to kill the boss, so huge defence + enormous damage required. Kal'tsit/Surtr/Shwartz/Fartooth/NTRK/Horn goes here. Buffs/debuffs are welcome. Managing all three areas while controlling artillery shots is quite difficult if you don't have really good ops. Stalling can help but due to block management is hard too. Most of the enemies have really high armour/resistance, so true damage is king and any penetration are useful. Boss itself is quite easy really. Best way to kill him is to catch him in the spots where he waits for some time while frequently deploying different operators to reset his damage stacking, so Gravel shines as always. For me personally hardest part here is to survive the boss + constant bombardment, so I'm trying to separate those to the opposite sites of the battlefield. But still it's too much for now, gonna git gud and return later.
The last sentence is the most important part. GIT GUD AND COME BACK LATER. H stage is H stage for a reason smh. People loves to complain before even try to finding the strat for the stage. As for me, I can't beat this stage yet. However, I already estimated some of my strat timings.
Why are people complaining about not completing this stage? Complain to yourself, not to the guide maker bruh. Even I have SA, Mountain, Thorns, Blaze, Exia, Ling built (not max level but decent enough to clear this maybe) and I still didn't touch the hell stages of Chapters 7-10. I'm waiting till my squad is safe enough to complete it. IT'S A HELL STAGE FOR A REASON. HELL STAGE = CHALLENGE MODE. JUST GET BACK ON IT WHEN CHAPTER 11 COMES OR YOUR ACCOUNT HAS GOOD ENOUGH OPS TO CLEAR IT Also, like Kyo said, this isn't the only guide in the world. If you're an avid watcher of Kyo, you'll know that he's one of the guide creators that micromanages the guide and gives commentary. If you're not a fan of following steps or you always mess up, watch the guides w/o one
I'm actually furious with this stage, not necessarily because it's hard, but rather so because its difficulty felt bullshit levels of artificial. "Hey, like corpses that take 0 damage? Well now they take 0 damage and as long as Manfred is alive they will literally cook your operators alive with a mechanic that has 0 goddamn links with chapter 10" It's so dull, because the best strategy and really the only you should consider is bringing true damage to cheat both the corpses and Manfred, yes other strategies are viable but really why should I bother with headaches around a mechanic that feels cheap and out of place?
As one of new doctor among the whole doctors in the world, I have Kalt'sit and Mountain, but their level is still below E2 40. Do you think it is still possible to try this trick from Kyo by just borrowing Silver Ash or maybe *you have suggestions for my team formation as low rarity*? Let me show u what kind of my low rarity op, please don't judge me badly cuz I don't know how to upgrade or operate my op as well as you all... *6 Kalt'sit, Mountain, Thorns, Blaze, Eyja, Sutr, Skalter, Chalter E2 lvl 40 Saria, Pallas, Nightiangle, Skadi, Chen E2 lvl 25 *5 Amiya, Specter E2 lvl 40 La Pluma, Lappland, Platinum, Texas E2 lvl 25 Liskarm, Folinic, Nearl, Projeck Red, Elysium, Reed, Manticore E1 lvl 70 *4 Cuora E2 lvl 40 Matoimaru, Gummy, Myrtle E2 lvl 25 Gravel, Courier, Click E1 lvl 60 *3 Hibiscus, Lava, Fang E1 lvl 55 Only that I leveled up and the others are still lvl 1, if you know how to operate my team as well please tell me in the comment.. I'm really suffering at this stage, or maybe I need to focus leveling up my op?
Focus on leveling your ops. For the 6*, at least get them to like level 60 or 70. And ops like Kal, Surtr and Chalter should be 90 because they are important for hard stages. You can always try this stage again in the future. If you find it too hard, just either crack your brain to make a whole new strat like me or go and level up more ops
I'm fine with people watching guides but why not try to understand the strat and try implementing it into whatever ops one has. What's the fun in just blindly following a guide for stage which is permanent.
KyoStinV: "if you can't do this stage, it's YOUR problem, ok?"
Take it or leave it
🤣
I mean it is their fault Kyo is kind enough to make guides not his fault if they cant use their brains well 💀
@@cursedcat9557 Rage video "use your brain"
Rage video lol. Kyo I hope you take a well deserved rest.
Kyo really hitting us with the: Improvise, adapt, overcome talk.
The micromanaging in this stage felt like an annihilation stage. Dropping a reference here based on kyo's team for anyone who might find it helpful (shortened the operators' names to first 3 letters):
1-20 (2:06 - 3:34)
myr (keep generating)
kal
kal mon
mou (skill asap)
kal skill
sus
SAs
gra block (on enemy move)
SAs skill
gra retreat
Kal skill
SAs retreat (after duration)
20-40 (3:34 - 6:22)
kal mon BOOM
kal mon BOOM
kal skill
spo
are
SAs
kal mon retreat (wait for enemy respawn, retreat after kill)
kal mon
jay (pre-bar)
jay retreat (post-bar; after kill)
40-50 (6:22 - 8:12)
gra
kal skill (on boss spawn)
gra retreat (on hit)
SAs skill (when enemy enters range)
are skill
kal mon dies
cuo (before bar finishes; should kill 2 respawns)
SAs (slash ~5 times; around boss' quarter health); then retreat
50-70 (8:12 - 9:39)
gra block (4 hits)
gra retreat
kal mon
spo skill
are dies
jay block
jay dies
gav
ans
gra block
spo retreat (when distance from 2 enemy form L shape)
kal skill (at mon range)
gra block (L shape away from mon; jay block if needed)
kal skill (at mon range)
SAs (to right)
70-88 (9:39 - 11:45)
SAs skill (when frontman of 3 enemy go in center of right bot red box)
gra block
sus skill
gra retreat (wait SA kill enemy on boss left side)
cuo (very tight timing; careful)
cuo BOOM
SAs retreat (after last enemy reaches range tip)
jay block
ans retreat
jay dies
gra block
kal skill
kal mon retreat (after killing last enemy)
gav retreat
88-88 (12:18 - 14:15)
mou skill (deactivate)
jay block
jay dies
gra block
gra dies; BOOM
kal mon
jay block
SAs
are
gra block
ans (above kal)
kal skill (when bar reaches ~midway of 3rd red box from left)
sus skill
mou skill (reactivate)
kal mon BOOM; retreat
SAs skill (when enemy enters range)
are skill
88-107 (14:38 - 16:05)
cuo (before bar finishes)
gra (aggro)
kal mon
ans retreat
SAs retreat (when enemy leaves range)
gra (push boss to right; retreat immediately)
kal skill (when last enemy is L shape away from mon)
gra block (when enemies passed around boss; to charge cannon)
gra dies
jay block
jay dies
gav (to top)
gra (one tile away from boss when boss enters split box)
cuo block (let 1 enemy go back of her; block 2)
cuo/mon BOOM
107-114 (16:05 - 17:21)
gra block (boss to left split box)
kal skill
ansel (if mon BOOM, deploy to keep mou alive; otherwise no need)
gra dies
jay block
jay dies
gra block
gra dies
mou & sus retreat
kal skill
keep stalling til mon kills boss
I think anyone who made it this far should have more than enough options to make up for any missing operators
That's really not the case (I find it incredibly difficult to replace Mountain, less so in this one because there is a healer here so there is less of a demand for self-healing but in the H10-1 video it was really difficult), but there are a lot of guides on the internet and if this guide is not suitable for you then you can always search for other guides on TH-cam or Bilibili and see if there's one that you can more easily substitute. There's no need to rage or whine here at Kyo
Not to brag but 3 month player here.. sucks to have limited ops
Yup Mr. Lee is definitely a good substitute for Mountain, even better if you unlocked his module.
I already used the easy high end guide, I am just here to watch Kyo be big brain.
Kyo pls don't overwork yourself making these
Love your guides kyo, I usually clear the stage by myself and then come here to see how you did it to compare strategies (although I do use a bunch of 6 stars). Keep making good content bro, your work is great.
I will probably pass on the hell stages for now, I am in no mund space for then. But I salute you for making a guide for this one without a limited operator, it will make easier for people that want to do with only their operators(not my case to be fair XD, but all my respect either way). Seeing the entire video(i was in the middle of it when I commented) made me see that you're just making another option to people. Still, amazing work as always.
Thank you kyo sama. You helped me clear the hell stages before full-sanity refund event ends.
I think it's less people mad the Hell stage is hard and more people are mad that the last pot of the welfare is locked behind this stage. And not to hate on her for all the Heidi lovers out there, she is NOT so strong that she needed to be gated behind the hardest stage.
Already got my clear but came to watch anyways. I used a Ling, Nearlter combo as my main cores.
This stage took me quite awhile to work out and I had a lot of fun with it :)
Goodluck to everyone still going at it!
did you record it by any chance? I have no burst damage 6 stars other than Surtr, but I do have ling and a friend with max lvl nearlter, so it would be nice if I could copy lol
@@kazoo7530 I used Tranquil's clear as inspiration for mine.
If you search "Arknights Shatterpoint: H10-3 Tranquil" you'll find it.
Mine was pretty different by the end but it made for good food for thought.
For instance, my biggest issue was the guy spawning bottom left so I used my Pallas to DPS him until he was almost dead before he started moving.
I also just used Pstopsis instead of Shining. Which worked out just fine.
There were other things ofc, my clear was pretty different because I only watched the video once and was like "I got this". 😎
I took a couple hours doing it that way lol
@@LuteaNelum thank you so much, I messed up so much using that guide due to my own ineptitude like not being able to stall long enough, but it still worked on my first try!
@@kazoo7530 Glad you were able to get it done!
The good thing is for people who don't have all but one of these 6 stars is that until the next event they have an infinite number of tries with full sanity refund to try with the ops they do have
I love when Kyo is raging xD
Ty Kyo, so much people love your guides nwn♡
Finally the sequel to 4-4 rage guide, gotta love angy kyo, hope you have a nice day after this.
smh my head complainers.
"rage part is done" but continously grumbling🤣🤣🤣
Improvise, Adapt, Overcome...use our beloved Sushi-Man
To be fair, H10-1 and H10-3 are hella wild. In H10-1 for me the best strat if you don't have specific ops built, is to stall Manfred as his lane doesn't pose a huge threat while in H10-3 the best strat is to kill Manfred as soon as possible as him being in the field is the biggest threat. H10-2 is the tamest as you can leave Manfred for the end.
I love it when you say "retreat the SilverAsh". Like he's a thing. LoL. Great vid as always
It works, thanks. Though I don't have mountain & Mudrock so I replace it with 3 6-star defenders + Ifrit to help stall the time before the boss meets Montsr.
Love hearing Kyo, imagine him doing a podcast!
"Silverash... everyone should have him"
Dang still no silverdaddy though, well guess he hates me... (coping for mylnar)
Thank f***ing god I got Kal'tsit recently in the free 10 ticket pull. Also manage to have an SA and I just borrowed my friend's pot 6 Lv. 90 Mountain. Finally done with this hell of a stage. Thanks Kyo
I did it! I just couldn't nail down the timing of the artillery hits so I just added more dps. Ifrit, thorns, and nalter were the people I added to get through
Ok, if Doktor Kyo won't be in anime its 0/10
He deserve it
I can't imagine in fandub eckogen is the PRTS
What if the official dub Kyo is dokutah 😂
from "Use your Fakin Brain" to "Improvise. Adapt. Holy Shit"
God bless lord kyo 🙏
yeaaa toxic kyo is back, jokes aside your guide really help me throughout hell stage!
Ling and Nearlter carried me, glad I pulled both
im glad, i spent 1-2 hours refreshing friend support unit but no one had NTR :(
Finally cleared it thank you Kyo
For me weedy s2 is doing the job at mountain's place (even without mastery)
So yeah idk if this can help someone
Thanks for you work
Please have rest friend
I hope you get nahida
improve perfection :D. It's true Mudrock make things easier but not like without her you can't clear it. There is lower stage where 1000IQ guy play with E0 max kek
I win use NearlAlter Murdok(friend) Nightgale Hosiguma and Passanger plus that buff form Silver bloodline e1 max (I never e2 amiya so🤣) & (mylter quora dkk) 🤣 5 day when ever i have time i play lol this stage is so hard 👍Thanks for the Cannon Timming btw
yeah, like, adapt, people :'v
was watching your high end guide, Kyo. Didn't have Thorns, Fiametta and Lee, and wanted to use Fartooth instead of Nearl Alter. So, instead I borrowed Lee from support, used the same positionings, but with W on the left side, and Horn and Fartooth on the right side, got right side wiped by cannon because Mountain was blocking too much worms, but still works :'v
This stage was hell... clearing CC9 risk 18 was easier than this... no way I could've done it on my own
thank you so much kyo!!
All CC level is a jokes when you have a sweep operator; Ling, Surtr, Pozu, Mylnar + Myrtle (for a cheap DP gen). All of them except the stage with elemental or neural damage. Fck those stages.
Appreciate your work kyo, this is where you have to use your own brain not just copy paste the strategy. Not just sh*t talk from someone video because he use a limited or a maxed level operator, the fun thing about this game is also making your own strategy. We're lucky enough to have kyo making the main strategy all you have to do is just improvise it with the rooster you had, and yeah a lot of others arknights content creator are also using a different strategy pick one thats fit with your rooster, Don't only badmouth them because they use a maxed level character in the strategy. We're in the Endgame at this point, its hard to find the strategy that fits even if you are using a maxed level operator.
17:00 what I hear ?
Everything is change, this game too, no except. No more deploy the Silver Ash, Eyja and active the skill, or throwing Thorn, Surtr on field, then sleep, you won 1 PO; so be yourself, Doctor-s.
If you going to chapter 10, you ARE passed permanent freeze of sadness, the lance of Legendary Wendigo Sarkaz, the hell fire of The Leader RM... and tons of hell stage in god d*mn Arknights. Why you afraid the cannon?
headache doing these stages like i put down my thorns then later saria,the canon would target saria then again shift to thorns(and near him are most the operators) cuz of the white RATS ( °□°)
That's not a rat. That's basically human flesh who got revived with Vampire's art :)
@@hijisfriend9030 rats
@@hijisfriend9030 IT IS A CURSE AND A PAIN IN THE NETHERS :'D
I really like to hear when you force people to use their brains xD
Epic Kyo rant time
god I love unhinged kyo
at this point i think the AK community(especially the EN) are just blindly following guide, i dont know why they need to follow exactly the comp/guide they watch, people need to adapt, and the stages are always there, just come back to clear them in the future, its not like the 1 PO is that important and i doubt u will use the max pot Heidi anyway. I also think that there are a lot of people just watch guide without even trying the stages, whats the fun then.
Ngl i got Mudrock and Kal'tsit and Mountain and Thorn but i failed sometimes =)))))))) since they both around lvl 60 and all m3 except Kaltsit i also use Fiammeta and NTR Knight and borrow Skalter tho
😂😂😂😂 i dont have Mudrock or Skalter but when i try a guide that uses them, i try to compensate it with whatever ops i have so Kyo, you do you and ignore the complainers lol
RAGE VIDEO!
dont have mountain or kalsit so cant win... oh well
I'm not complaining that I can't do this strat cause I don't have those ops. I'm just not really sure that such strats are needed that much. Low-end doctors don't have access to that level of power and high-end ones not gonna use 3* ops. Or you really think that someone out there have E2MaxLVL Kal'tsit S3M3 and didn't have better defenders than Spot?
Overall, from my POV strategy looks like this:
1. Right side: any tank with good defence + good AoE damage. Mountain preffered since he got 2 block. Mudrock will work as well. push-stalling strats also great.
2. Middle: any good AoE damage dealer for carts/wrathgorgers. Eyja/SA are perfect.
3. Left side: hardest one. Same as 1. but also need to kill the boss, so huge defence + enormous damage required. Kal'tsit/Surtr/Shwartz/Fartooth/NTRK/Horn goes here. Buffs/debuffs are welcome.
Managing all three areas while controlling artillery shots is quite difficult if you don't have really good ops. Stalling can help but due to block management is hard too. Most of the enemies have really high armour/resistance, so true damage is king and any penetration are useful.
Boss itself is quite easy really. Best way to kill him is to catch him in the spots where he waits for some time while frequently deploying different operators to reset his damage stacking, so Gravel shines as always.
For me personally hardest part here is to survive the boss + constant bombardment, so I'm trying to separate those to the opposite sites of the battlefield. But still it's too much for now, gonna git gud and return later.
The last sentence is the most important part. GIT GUD AND COME BACK LATER. H stage is H stage for a reason smh. People loves to complain before even try to finding the strat for the stage. As for me, I can't beat this stage yet. However, I already estimated some of my strat timings.
LMAOOO RAGE KYO IS BACK??? Love you Kyo (no homo), glad i clicked this vid so i can hear you rant
Why are people complaining about not completing this stage? Complain to yourself, not to the guide maker bruh. Even I have SA, Mountain, Thorns, Blaze, Exia, Ling built (not max level but decent enough to clear this maybe) and I still didn't touch the hell stages of Chapters 7-10. I'm waiting till my squad is safe enough to complete it.
IT'S A HELL STAGE FOR A REASON. HELL STAGE = CHALLENGE MODE. JUST GET BACK ON IT WHEN CHAPTER 11 COMES OR YOUR ACCOUNT HAS GOOD ENOUGH OPS TO CLEAR IT
Also, like Kyo said, this isn't the only guide in the world. If you're an avid watcher of Kyo, you'll know that he's one of the guide creators that micromanages the guide and gives commentary. If you're not a fan of following steps or you always mess up, watch the guides w/o one
Bro i don't have H stages in my map 😳
I already cleared all stages but didn't find H
go to adverse mode (you'll find something like roman number at bottom left change it to 3).
P.S sry for bad eng ;w;
it's only available in Adverse Environment
@@blackbell658 thank you so much ❤
I'm actually furious with this stage, not necessarily because it's hard, but rather so because its difficulty felt bullshit levels of artificial.
"Hey, like corpses that take 0 damage? Well now they take 0 damage and as long as Manfred is alive they will literally cook your operators alive with a mechanic that has 0 goddamn links with chapter 10"
It's so dull, because the best strategy and really the only you should consider is bringing true damage to cheat both the corpses and Manfred, yes other strategies are viable but really why should I bother with headaches around a mechanic that feels cheap and out of place?
As one of new doctor among the whole doctors in the world, I have Kalt'sit and Mountain, but their level is still below E2 40.
Do you think it is still possible to try this trick from Kyo by just borrowing Silver Ash or maybe *you have suggestions for my team formation as low rarity*?
Let me show u what kind of my low rarity op, please don't judge me badly cuz I don't know how to upgrade or operate my op as well as you all...
*6
Kalt'sit, Mountain, Thorns, Blaze, Eyja, Sutr, Skalter, Chalter E2 lvl 40
Saria, Pallas, Nightiangle, Skadi, Chen E2 lvl 25
*5
Amiya, Specter E2 lvl 40
La Pluma, Lappland, Platinum, Texas E2 lvl 25
Liskarm, Folinic, Nearl, Projeck Red, Elysium, Reed, Manticore E1 lvl 70
*4
Cuora E2 lvl 40
Matoimaru, Gummy, Myrtle E2 lvl 25
Gravel, Courier, Click E1 lvl 60
*3
Hibiscus, Lava, Fang E1 lvl 55
Only that I leveled up and the others are still lvl 1, if you know how to operate my team as well please tell me in the comment.. I'm really suffering at this stage, or maybe I need to focus leveling up my op?
Focus on leveling your ops. For the 6*, at least get them to like level 60 or 70. And ops like Kal, Surtr and Chalter should be 90 because they are important for hard stages. You can always try this stage again in the future. If you find it too hard, just either crack your brain to make a whole new strat like me or go and level up more ops
Don't go lv 90 if you're low on resources. It consumes too much stuff for little stat change.
@@johnwick-gu2cb that little stat change is sometime important in the hard modes. Like for Kal'tsit, Ling, Surtr, level 90 is highly recommended
@@laviar510 yes but as the commenter said, he's a newer doctor so he may not have the resources for this kind of end game stuff .
@@laviar510 no need 90. 60 is okay already and you have access to modules too.
lmao you have a max level 6 star 🤣
my man going off lol
So many people say this stage really2 hard, ya that's right but for no lazy doctor this stage is not hard than you think, Just don't lazy to build op
I'm fine with people watching guides but why not try to understand the strat and try implementing it into whatever ops one has. What's the fun in just blindly following a guide for stage which is permanent.
People love to complain and copy guides, not follow and improvise :Đ
3 x 6 stars = "low end squad"
Clown AK youtuber