Aegis SABRE FIREBIRD Ship Review - Star Citizen Gameplay 2024 (3.23.1)
ฝัง
- เผยแพร่เมื่อ 22 มิ.ย. 2024
- I was lucky enough to rent and review the New #aegis #sabre #firebird
Lets see how it lines up to the LEGENDARY Aegis Sabre Raven. Enjoy!
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This was edited using #davinciresolve !
I've split this video into chapters for your convenience:
0:00 Intro
0:48 First Impressions
1:46 Power On & Flight Characteristics
3:35 Power Off & Exterior Details
4:00 Weaponry
4:19 Miss-ed Opportunity
4:44 6 Missile Payload
4:56 9 Questions
5:31 Surprise COMBAT!
8:11 One FINAL Question
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They need to fix missiles, and this needs a minimum of 24 to be viable
Yeah, that's how I feel, but even then we just get Aegis' version of a Shrike, I feel like it could have been so much more.
So many ships have so many missiles. If it’s a missile ship it needs more for sure.
Are you sure that would make her viable?
Low dps for longer is still low dps.
I would argue it needs s4 missiles if not s5.
S5 missiles would make it really strong and instead of triggering the people who always whine "they always add useless garbage ships" it would trigger the people who always whine "they always add new OP ships to cash in", but it would be more fun if stronger and it would push for other s5 missile ships like the Gladiator to finally get a meaningful buff as well.
100% - the ship is GORGEOUS just like all of the sabres and that's unfortunately the only thing going for Ravens. I want them all so bad but they just all suck. It's painful because they are probably my most favorite ship design in the game. I have the awesome concierge paint and a CCU in case CIG ever decides to fix these ships.
As it stands though this is a bit of a cash grab in my opinion because they know it's not a viable ship and yet they just go ahead and introduce another variant.
I've split this video into chapters for your convenience:
0:00 Intro
0:48 First Impressions
1:46 Power On & Flight Characteristics
3:35 Power Off & Exterior Details
4:00 Weaponry
4:19 Miss-ed Opportunity
4:44 6 Missile Payload
4:56 9 Questions
5:31 Surprise COMBAT!
8:11 One FINAL Question
2 Videos in 1 day AAHHHHH. oh and amazing acceleration through thick atmo :O
Yeah the handling of the SABRE Raven & Firebird right now is actually pretty incredible in relation to their cross-section, I think it's only matched by Origins little 125a or a Razor etc.
That handles great, love the paint and sound design too!
Yeah man, the sound design of it is awesome, I'm not big on the paint.
I wish we could get the Raven though :(
I think that with the F7A mk2 out, this is a very hard sell
Agreed, I'm keeping my F7A and I may consider this an an in-game buy in the future, but mostly cos I like the speed, sound & handling, NOT the combat capabilities.
The guns are larger than on a Shrike. It has a better capacitor and it has two powerplants compared to the Shrike's one.
Yeah it has a few good things going for it... I'm looking forward to the next varient.
NGL, I bought mine 90% for the looks and handling. I look forward to seeing how it does in PVP when servers frames are much higher.
I wish it had a little more DPS, but will be fun to try to PVP for sure, that agility is worth a LOT.
The fact you got 1 hit with 12 missiles is better than I usually get. Not sure what's needed to make those things hit.
I think swapping them out for EM missiles would make a difference, but AI definitely got better at shooting down missiles.
I think getting extremely close is the only way to hit and shooting a large part of the area of the ship.
I was a bit disapointed in manuverbility but overall an ok ship.
I only bought it for the look.
Yeah, I only rented it to give it a try, but I can see it being fun when it's got more missiles, especially if they become more effective. It's already more useful after it loses it ut's missiles that an empty Talon Shrike / eclipse (if you change the stock guns).
I think this will shine once we get carriers and resupply ships in game. This can circle the outside, pop off some missles and then land on a support craft and rearm and repeat.
Polaris will be able to do that at IAE apparently! :D
Yes, I'm likely to pick one of these. Yes, it is a cash grab (but aren't all ships so?), and I do like the paint scheme. Though, in black with red accents this ship would be SICK! Seems to handle well and it is FAST! THe increased firepower on this ship does make it want it over the shrike (and by firepower, I mean the S3 guns, not missile).
CIG agreed with me and upped the missile count to 24 :)
The miniscule loadout limits it to interceptor duties and then, all those missiles did squat...
But the damned wings are so much fucking bigger than any other Sabre, I don't know if it can even land on a Polaris.
Looks like a cash grab to me!
Polaris hangar is HUGE, it will fit.
I’m most likely picking one up with store credits because it is hands down the most beautiful ship I’ve ever seen. However, if they charge more than $150 for this, I will be amazed. It really isn’t competitive and there are a lot of ships that outshine it in a lot of different ways at the same or lower price range.
My guess is high 100s or low 200s I don't think it can justify the price tag, but the handling and audio is GREAT.
@@kaventiaplays I have a feeling you’re right about price. I’m just thinking that the Talon Shrike (main competitor) is $115 US and the Hornet F7C Mk. II just came out at $170 US. $150 seems logical for the Firebird, but who knows!
It feels bad now because missiles are extremely iffy right now on the live servers due to desync issues. If/when they can get those figured out I think it'll feel a lot better. I love the maneuverability and acceleration of it, and I felt no hesitation picking one up with store credit (especially since I missed out on the F7A II).
Yeah, it will be an in-game buy for me. I got F7A, which by the way you can still do the missions for!
@@kaventiaplays Unfortunately I'm 100% a solo player, and from what I've seen you need a group for many of those missions.
@@Hardcover_Pilot They absolutely can be done solo, but they are a LOT harder.
Aaaaaand, the Firebird is in the CCU warbond upgrade today :)
Whoop Whoop!
I wonder if it will end up being useful for air to ground role more than air to air?
In the direction that the missiles leave the launcher, I can see that, although there isn't currently a lot of call for that kind of gameplay outside of Jumptown.
@@kaventiaplays hehe, not much use for X describes half of SC tbh.
Is this PTU? I did not see the raven at the convention :o
Yeah that was from PTU got another 48 hours to wait for Aegis day!
Thing needed more guns or more missles to open my wallet. Def a buy in game.
Yeah, I get that.
@@kaventiaplays thing looks sick tho don't get it twisted, it "will' be bought in game 🤣 if not for the screen shots alone
I think they wanted to make a version of the saber raven they could put in game to get around the promo limitations and this is what they came up with. On the marketing side of things, the firebird is definitely not worth a $185 USD price tag on the pledge store. Not when a shrike is so much cheaper even after the price increase.
Yeah, perhaps the next Sabre varient will be the one for me...?
Sabre Aldi edition, this thing is a collector item like the Vanduul Blade
Lol, it's certainly not a Raven.
What colours does it come in?
During PTU (when I recorded this) it only came in white, but Curiously SABRE Ravens in LIVE current can use other Sabre paints, so there may be a BIG variety of colours!
What color is your Saberatti ? 🚗
I have absolute zero intrest in this ship.
It looks really cool but 2 size 3 and 12 missles is super meh.
ILW has been pretty bad outside of the medical Ursa. And I guess is ok for its price point.
Other than that big, goose egg lol.
I hear that Drake is going to have a large concept ship next week.
At least that may be something...
Yeah, what do you think Drake will reveal?
@kaventiaplays I have no idea lol. All I heard was "large". I would assume it will a combat ship. If they are trying to keep with the others...
The cockpit is clean, missles are in a weird place atm, ship looks amazing, under powered for a medium fighter when compared to any other medium fighter, handling is good in atmosphere. overall score 4.5/10 my thresh hold for a buyer is 7. Doesn't reach that threshold wouldn't consider buying unless u just like the way it looks
The bump to 24 missiles and the improved stealth they're bringing in gives it a slight bump in my book, but yeah I'm thinking:
9/10 handling
7/10 Looks
5/10 Combat Capabilities
3/10 Utility
Overall 6 / 10
@kaventiaplays I do have to update after I realized they are buffing it... and I agree ur scores are pretty much my exact scoring as well 6/10 overall missles are getting nerfed tho? Maybe yea u have 24 but now they move slower right?
Thanks! FYI CIG responded to a Spectrum post on the lastest updates to missiles (PTU 3.23.2) and said they will be reverting those changes and they were a test. BUT... even in thr current build AI turrets seem to prioritise missiles making them far less effective in the current build. They do however still seem quite effective against players. (Especially EM missiles)
@kaventiaplays ur incredible about getting info thank u again for the updates on it, 🫡 it might push to a 7 with a little more work
We need more missiles capacity
Hard agree
When will this be in store to buy?
In about 57 hours.
Thanks for this video! I don't see how it could be any more clear - the end of your video with the cutlass shows exactly how this ship will perform. The missiles are just not right sadly.
Missiles can work better if they are a different type (EM) they may also work better on better performing servers. But sadly this was my experience. Missiles aren't in a great space right now.
Missed opportunity indeed. We can only hope it gets a buff in the future to hold more missiles to be more competitive..
Looks like it handles better, than the Talon?...
Honestly it handles REALLY well!
I'll be keeping my talon, no thank you CIG.
Missile bay is cooool...
I do like the animation of how it opens up.
Where is this located in invictus? I've looked everywhere
The show hall will be updated in ~57 hours for Aegis day.
another play for funding thrown together quickly by CIG... the wing shape and colour scheme destroyed it for me though, the rest is ok: speed, missile numbers (its a flying plane in athmo and has to carry weight in gravity btw) are ok, stealth - idk - no one tested stealth.
Yeah, I think it's just an uglier and less useful Raven.
Over $200 for sure!
Maybe Warbond for $195? :P
Nah, Raven was $200, and it was a game package. This will probably be $170-180 usd.
2x s3 gatlins... riiight... in this patch where gatlins have replaced ballistic ammo with bb pellets... good luck killing anything bigger than a Aurora... if you even manage to kill that...
I mean, I popped a Cutty with about 50% of my ammo... But I agree with your point.
@@kaventiaplays Hehe yea, nice fireworks, but almost no damage. As to the missiles I tried to do an ERT with a Storm AA today...
I had two missiles left when the main target went down... that is 64 + 14 missiles fired... there were three additional targets that I had not fired a single missile at yet... so yea... missiles are kind of lacking too.
So far, it feels like to me, that CIG wasted their time with this ship nobody asked for. Tell me what this improves on?
Agreed, but I now understand that this ship was essentially half the development cost because the did the Gold pass on the Raven at the same time... Rumour is there is another variant coming too...
@@kaventiaplays id be interested to see what this mystery variant is. Great video btw!
i just get it for my store credits i still have and give it a long time test. if i dont like it i just melt it again :D
Yeah, that's what I might be doing too... Unless Drake brings out something more interesting...?
@@kaventiaplays i dont like the drake design :D so im good on that end :D
After all these strong Hornets, this ship looks very weak. Maybe they will sell it for 5$ less, 165$. The Sabre used to have strong shields and it needs them again to be competitive.
How much?
We're not quite sure yet, should be finding out in about 22 hours!
@@kaventiaplaysmuch longer unfortunately, 2 days and 18 hours
It has 12 size threes vs a shrike that has 24. Literaly one or 2 kills tops, then you have to reload. With only 2 size three guns? Whatever it is, it will be to much. It is gorgeous, but what a fu3king waste
Dang, right you are! I got my days mixed up, not much exciting today, so I guess I just wrote it off... ^_^
In terms of tuning it's a lazy cash grab, or would be if the game were finished with the combat balance already established.
But that's not the case, and I think the design work that went into it is legitimate.
So from my perspective it's positive. Iterating on a successful design is exactly what a vehicle brand would do and one can never have enough variety.
I'm kind of happy the Talon shrike has an alternative option, I just feel like it could have been something more fun than another missile slinger. I agree the design work that went into it is nice, even if I'm not a fan of the hole covers & paint.
Why even sell a missile based ship when missiles are just a russian roulette on when they will work? I don't even think cig knows what role they want missiles to fill; they either have to be low damage and cheap, but then the limited loadout wouldn't make sense; or be expensive, and highly reliable for the user, requiring skill from the target to avoid the missile. RIght now, is the missile choice if it will hit or miss.
Last time I logged was 2.19 and for S3 missiles to work they had to be fired at exactly 4km from the target on a head on and you had to be at scm speeds otherwise it would just overshoot. if they didn't sling shot all over the place.
For a better missile experience, just go fire cold war missiles in war thunder.
Yeah, missiles are in a really bad place right now, and super dependant on the server. They're rarely sticky and often miss.
Really wish it had 2 extra guns.
Yeah, I'd take 12 less missiles for 2 more guns.
for $200.... Not a fan.
An andromeda is $50 more and has WAYYY more missiles, with which, I'd rather fly a talon shrike, which is cheaper and stealth.
I THINK it may be as stealthy as a Talon, if it shares the stealth characteristics with a Raven. In my F7A video I came across a Raven and it wasn't coming up on a ping at ~4km away so this could have low signatures too... But I agree Andromeda is a WHOLE lot more ship for a similar amount of money. Unfortunately I think this will be around the $200 mark
If it had more missiles I would be interested, but 12? Nah....
Yeah, I feel the same way. Maybe if missiles were in a better place, but they're kind of weak atm.
It could be the placeholder for the one they announced that is probably a QED version in my hanger. It itself ain't worth shit
They announced another one?
@kaventiaplays yes, in the most recent start citizen live they said another sabre that "is the one you all thought the firebird was" is coming soon
HUGE miss on missle payload. its totally underwhelming. it needed double or even triple the missle payload. and the price will be stupid for what it offers.
Yeah price to be determined, my guess is its probably going ro be around 190
It's a nice looking ship, but I just don't see the point of a medium sized missile launcher. If it was an up to date version of the Raven, maybe with slightly different functions or something, easy buy. This? Kinda useless, even if it is nice. In Game pick up, if that, for sure.
Very much agree with this sentiment, it had a lot of potential for what it could do, stealth fighter combined with quantum snare or quantum dampner could have been amazing. But this option doesn't really carve out a role for itself in the verse.
How is this better than a Gladiator?
manuverability for dog-fighting (as it has the interceptor archetype), and some people would prefer this one's looks, but in other ways it's probably just not.
@@kaventiaplays Speed, good point. In terms of firepower ...
Guns - Gladiator with a gunner
Missiles - Gladiator (more than double the dps)
Gladiator 8 x S2, 4 x S5 - total dps 84560
Firebird 12 x s3 - total dps 39312
Speed - Firebird
Acceleration - Firebird
Agility ?
Hitpoints
Nope, no way. Looks nice though.
She's pretty sleek.
It really sucks they can't figure out how to balance missiles and countermeasures at all, they got so scared with missiles being effective that they've made it so missiles can only really hit if your target is asleep or you dumbfire them at point blank range.
I say it really sucks cause I loved missiles (especially cluster missiles) in wing commander, and having them feel so flacid is just kind of a slap in the face of everyone who bought into a missile ship for their pledge, as they can't even do basic PvE bounties if the AI isn't quite borked enough on that server to simply press the countermeasure button.
For all the excitement people have for the polaris, I honestly think they will be dissapointed with how few of those mega-torps will even hit something like an idris in the current state of the game, compared to how many will just get flare/chaffed away.
I hope CIG get a clue soon as to how they actually want to balance various weapon systems cause based on the lack of balance over the past decade they really haven't thought much about it, or they can't figure out how to combine reality (missiles replaced guns for a reason, and its not because counter measures are highly effective) with the vision of CR for WWII flight combat(sub 500m fixed guns on fighters vs bombers with defensive turrets(to be fair these turrets were a lot more effective than they are in game too, cuz fighter-ace-pilot-vision)).
Thank you for your comprehensive comment.
I feel like there have been some long standing issues with the spacecombat in general. I was a big fan of the previous flight model as I enjoyed racing and felt like I had superior control over my ship. Due to the slowimg down of combat looks like all of the weapons have had a bit of a rebalance. It wouldn't surprise me if missiles were closer to the bottom of the barrel for rebalancing. That being said the Talon Shrike was quite effective in 3.23.
Overall Mastermodes lower speeds means if AI didn't flare off or shoot down missiles it would be easy mode. Personally I prefer dog-fighting without missiles or kust use them to soften uo the target on the way in.
I get your issue with missile play vs realism but I think the closer gunplay combat is more fun and nuanced (from a loadout and gameplay perspective).
Regarding the Polaris and the current state of missiles I agree, having seen and Eclipse pilot wiff more S9 torp shots than he had money to replace, the AI was able to deal with them 6/6 times. I think there is something to be said for learning to dumbfire Eclipse Torps (which is a skill they teach in my Org).
The other thing that seems to effect how sticky the missiles are is server performance.
I think torpedo ships and missile boats should have a place in the verse, but right now (even with EM missiles) they feel pretty close to the bottom of the barrel.
The fact they took EMPs away is so sad
Yeah, it was one of the special sauce elements of Sabre Raven.
Those missiles were useless
Honestly, yes they were!
The 6 missiles is kind of a gimmick, it only works on the Storm AA because it has 80 of them. With this low count the missiles are only useful in very specific situations after someone else like a Connie, the aforementioned Storm AA, or maybe even the shrike had strained the ship of all of its countermeasures.
The strength of this ship is not in its missiles, but in its maneuverability and it's half stealth role. Yes, it only got a 20% stealth, instead of the 40% of a full stealth ship.
However, I'll admit Raven is superior in this role in my opinion as it got the full 40%, maneuvers identically, and its EMP even got a buff, so the sister ship is all around is a superior to this one, I even like the look of the Raven better. These two ships even have a lot of hull HP 23,00 compared to your standard interceptor which is typically 1/5th to 1/10th this.
Firebird stats:
SCM SPEED: 240 m/s
SCM BOOST SPEED FORWARD: 600 m/s
SCM BOOST SPEED BACKWARD: 260 m/s
NAV MAX SPEED: 1,400 m/s
PITCH/YAW/ROLL: 50 / 42 / 160 deg/s
BOOSTED: 60 / 50 / 192 deg/s
Compared to
Talon Shrike stats:
SCM SPEED: 225 m/s
SCM BOOST SPEED FORWARD: 500 m/s
SCM BOOST SPEED BACKWARD: 260 m/s
NAV MAX SPEED: 1,200 m/s
PITCH/YAW/ROLL: 70 / 52 / 200 deg/s
BOOSTED: 84 / 62 / 240 deg/s
The only ship which is really close to this in usefulness is the Mantis, its stats are all similar but slightly lower on all accounts. Almost all ships I have seen in this category are using 2 s2 weapons except the Saber Raven/Firebird which for some reason got S3's. That doesn't matter that much, but what does matter is that with these ships speed is key. This is why the PVP community loves them so much, because they can do the advanced maneuvers they love.
So, effectively this ship isn't for the masses. It's for elites who know how to take advantage of the extra movement that it offers.
Just a weaker talon shrike. But if they would have stacked the missiles like you suggest, it would replace my shrike as im not that big a fan of the aesthetics of the talons.
Maybe...
Are you damn stupid ??? Sabre firebird is still a saber and saber are slayer because they still have stealth capability so they are not suited for long attack run. They come, they destroy a small bunch of small, medium ship, then go away. How can u say its a weaker shrike when they don’t have the same job. People really are nuts to not understand that
wrong,lol
no i think it is a waste would paid good money for a raven but such small payload and how many times we going to shoot miss and not there or never hit when sever are bad
Yeah I was really excited to test out the missiles in that Interdiction, and when they pretty much all wiffed I was kind of embarrassed.
nope, not going to get me on this one cig.
Fair!
It seems to be following a CIG trend, and is to all intents a cash grab, CIG did the same with the F7Cmkll, another waste of someones money, there's little to no worth in the small ships, they're just cheap Saturday Night Specials. Although, there's mention of a 'Raven QED' variant dropping soon for those that want a raven clone, should be interesting. This Invictus does have the feeling of being thrown together, and they never really amount to much, i think some are furious over the Polaris being waved in their faces, then being informed they'll have to wait till IAE, i myself dont mind waiting, i'll be far to busy with DCS and the F4-E, but some are dissapointed. Good times
I quite like the F7A and managed to CCU it for ~50% off and it's now account bound but I figure that I want 1 small or medium fighter in my fleet, I hope as MasterModes evolves Medium lands as a nice balance between DPS and manoeuvrability. Besides I'm stuck with it now! :D
50%...can't turn your nose up at that, and you are a Content Creator, so its your bread N butter. The new ships are so well thought out and designed, justlook at the little pulse, the F7AMKll is a looker? kudos
250$ about 220$ too much
Woah, as much as that!?! You think they'll use the coat-tails of the raven as a justification to bump up the price? That's like MSR territory!
Never trust release review because it will be nerfed to the ground in a month, like every new ship.
The Firebird came pre-nerfed.
Lol, "pre-nerfed" is funny! Honestly feel like it's competent for dog-fighting if you have enough patience for it's low dps.
I think a lot of ships will be in flux as they dial in MasterModes.
@@halseyactual1732 They always do a second pass ;)
100% lazy cash grab
Agree
Lazy cash grab and couldn't even bother to make it not suck.
Honestly it handles nicely (fast and manuverable) i do wonder how muxh they will charge.
You people need to learn that the handling and other characteristics WILL be reduced after sales. This happens 100% of the time. Don’t be fooled by these rotten scammers.
If it keep a similar fligh profile to the Sabre Raven (interceptor) then it will remain pretty agile. But Mastermodes is a very broad brushstroke handling implementation right now, atmospheric control surfaces will likely make a huge difference when implemented.
@@kaventiaplays
That’s correct. There will be MANY more flight model changes over the years. This is why it is never a good idea to base or heaven forbid buy a ship based on what it does or doesn’t do now.
@@kaventiaplays he is still correct though.
CiG is very slimy when it comes to ship sales and their balancing.
Look no further than the ursa medicac rover.
Its sale comes in tandem with a Massive buff to T3 medbeds. This buff could have happened months prior... but it just so happens to arrive just as the Nursa is sold?
NOT a coincidence.
And once the Apolo comes out, this will happen again to make the Apolo more attractive than all the t3 medbed vehicles.
This is CiG 101.
They over tune a vehicule when its on sake to make you want to buy it.
Then they screw you over when sales are over (ares Ion anyone?)
I’m genuinely furious about CIG throwing around with nerfs and call this balance after. I feel like they don’t do longterm combat gameplay to test their own vehicles.
So what. I love the game and want to support its development. Everyone knows balancing will happen again and again. That’s not a scam. That called game development. But if you don’t enjoy the game, go somewhere else and take the negativity with you.