I hope that in the future, a team of modders will finish what Criterion started. Because this really has potential. But of course, typical greedy EA had to ruin everything.
It's a shame that they recycled all this concepts and made a very simple soulless game, well i played and i gotta say it's entretaining but after a few days it gets monotonous. Still, im wondering if these decisions are made from the developers or EA himself.
that´s a sad detail, they destroy all Developers work and sell it in a unworthy price, no respect really. hope nfs fans make their great fanmade racing game to never suffer against EA avarice.
@@valentinsilva-c8zThe concept was actually reused for NFS Rivals. Criterion had short development time for NFSMW2012 because EA set the date and they didn't managed their time carefully to develop the game. Ghost Games later picked up what was left of NFSMW2012 early build and developed it further into an entire new game, which it was NFS Rivals.
@user-gp8vh9qt4r that happened to Driver 2 It was a ps2 launch title The graphics were better than what we got in Driver 3 We had multiple guns There were a lot of cool features , but their boss said release it on ps1 So they butchered everything to be able to fit it But they left something as Easter Egg The shadow of Tanner's hands looks like he has a gun
Install tutorial: th-cam.com/users/postUgkxrpeLi5K0Ze82kJbfDLDeAPoM7dehBz6w?si=Y2pYQYplJMS-o89W
I hope that in the future, a team of modders will finish what Criterion started. Because this really has potential. But of course, typical greedy EA had to ruin everything.
Biggest Mistake EA Ever Made was scrapping this and replacing it with NfS 2012
No they dud the right thing
@@sirex9244 no
They didnt scrap this though it literally IS the 2012 map
@@geileskind64not really the map was gonna be bigger than intended so try again
@@elionthatblock9612 Well in every game development some areas of the map gets cut so this isn't really something crazy
never knew there was a 2012 nfs: most wanted copy
Much better handling physics in these betas... why do we have to be stuck with B2D even to this day?
Still would be cool if they gave us rain 😂
where is the beta from? got it leaked, modded back so it is like the beta? how
It’s on hiddenpalace
@@zumafan thx
You need to make a tutorial on how to set this up on the emulator
oh rpcs3 can run the betas properly now?
Yup. You need a pretty powerful GPU though
@@zumafan how do you run it? when i try it just says couldnt find any software.
It's a shame that they recycled all this concepts and made a very simple soulless game, well i played and i gotta say it's entretaining but after a few days it gets monotonous. Still, im wondering if these decisions are made from the developers or EA himself.
Developers Can't Make Decisions
Never
It's always the publishers
The bosses
that´s a sad detail, they destroy all Developers work and sell it in a unworthy price, no respect really. hope nfs fans make their great fanmade racing game to never suffer against EA avarice.
@@valentinsilva-c8zThe concept was actually reused for NFS Rivals. Criterion had short development time for NFSMW2012 because EA set the date and they didn't managed their time carefully to develop the game. Ghost Games later picked up what was left of NFSMW2012 early build and developed it further into an entire new game, which it was NFS Rivals.
@@channe3049 nice story btw, F for ghost games
@user-gp8vh9qt4r that happened to Driver 2
It was a ps2 launch title
The graphics were better than what we got in Driver 3
We had multiple guns
There were a lot of cool features , but their boss said release it on ps1
So they butchered everything to be able to fit it
But they left something as Easter Egg
The shadow of Tanner's hands looks like he has a gun