Jenny Öhrn Ke gold zin je ad abe tu ni gi na beli minaz warna peach dgn aku tgk Kak kito ye esk jd yg dh dgn baju minaz warna peach dgn aku tel dia lah
1:13 *gets a strike on first try* Mario is one best bowler. 1:26 1:39 1:53 *keeps getting strikes* I wouldn't want to mess with him. 2:07 *Ooh, so close.* 2:18 *gets a spare* Like, what is Mario supposed to do with a spare tire anyway? 2:31 *Aw man! That strike streak must've dissipated!* 2:43 *Looks like Mario will be set for every next time he gets a flat tire ha ha ha* 2:56 STRIKE 0, yer out! 3 more frames later... 4:13 The fourth strike! 4:28 Another strike! 4:55 Breaks the World Record with 234 points! This could get on the Mushroom World Record Book!
I like Star Carnival Bowling, Moped Mayhem, Canyon Cruisers, and Chomping Frenzy. There are eight Extra minigames, six are two-player, only one is four-player, and one is only single-player.
That’s a delightful and creative addition for Mario Party 8! Here’s how Cotton Candy Craze fits in perfectly: --- Cotton Candy Craze 🎡🍭 --- Objective: Players compete to make the biggest, fluffiest cotton candy within a time limit! The goal is to gather as much colorful, fluffy cotton candy as possible while keeping it from getting too heavy or falling apart. The player with the largest and most perfectly spun cotton candy wins! --- How to Play: 1. Setup: Players are positioned around individual cotton candy machines in a vibrant, whimsical carnival setting, decorated with bright candy colors and festive lights. The machines spin sugar clouds in colors like pink, blue, red, green, yellow, and white. --- Controls (Using the Wii Remote): Tilt the Wii Remote: Gently tilt the Wii Remote in different directions to move your cotton candy stick around the spinning machine. Hold the A Button: Press and hold the A Button to dip the stick into the spinning sugar, collecting cotton candy. Release the A Button: Let go to lift the stick and fluff up the cotton candy. Releasing the A Button occasionally helps keep it from becoming too heavy and breaking apart. --- Gameplay Mechanics: 1. Gathering Cotton Candy: Players must use smooth, even movements to spin their cotton candy evenly. If players tilt too sharply or move too fast, the cotton candy will become lopsided or break apart. Holding the A Button for too long without fluffing will make the cotton candy dense, causing it to shrink or fall apart. 2. Perfect Fluffing: Prompts will appear on the screen, indicating the need to fluff the cotton candy. Players must quickly shake the Wii Remote to fluff up the cotton candy, maintaining its size and shape. Successful fluffing keeps the cotton candy fluffy and prevents it from becoming too heavy. --- Power-Ups and Hazards: Power-Ups: Collect sweet sprinkles floating in the air to temporarily boost the size of your cotton candy. Move the Wii Remote to touch them and watch your cotton candy grow! Hazards: Beware of sudden gusts of wind from nearby carnival fans! These gusts can shrink your cotton candy if you’re not careful. Tilt the Wii Remote to shield your cotton candy and protect it from the wind. --- Winning Conditions: When time runs out, all the cotton candies are measured and weighed. The player with the biggest, fluffiest, and most well-shaped cotton candy wins! --- Celebration Scene: The winner shows off their enormous, fluffy cotton candy, taking a big, joyful bite. Colorful candy-shaped fireworks burst in the sky, and the crowd of characters cheers with excitement! The other players react playfully, clapping and laughing, some admiring the winner’s creation while others look humorously disappointed with their smaller cotton candies. --- Cotton Candy Craze brings a sweet, whimsical, and fun experience to Mario Party 8, challenging players’ precision and coordination while adding a playful, carnival-themed twist to the game!
Stomp Cave Mario Party 8 - Extra Minigame --- Objective: In Stomp Cave, players must navigate through a treacherous underground cave filled with falling rocks and dangerous traps. The goal is to avoid getting squashed by the rocks while stomping on enemies to earn points. The player who survives the longest and collects the most points wins the game! --- How to Play: 1. Setup: The game takes place in a dark, ominous cave with narrow platforms and falling stalactites. Players must dodge falling rocks and use their stomping abilities to squish enemies that appear along the cave floor. 2. Game Start: Players begin on separate platforms, with enemies (like Goombas, Shy Guys, and other cave-dwelling creatures) moving across the ground. Periodically, large rocks will begin to fall from the cave ceiling, creating obstacles that players must avoid by moving around the platforms. --- Wii Controls: Control Stick: Move your character left and right on the platform. A Button: Stomp down to squash enemies. B Button: Jump to avoid falling rocks or escape enemy attacks. Wii Remote Shake: Trigger a small shockwave to push enemies back (useful when surrounded). --- Gameplay Mechanics: 1. Avoiding Falling Rocks: As the game progresses, the cave ceiling begins to shake, and rocks start falling in random spots. Players must avoid being caught under these falling rocks, which will instantly eliminate them from the game if they are hit. Rocks vary in size, with larger ones requiring more space to avoid. 2. Stomping on Enemies: Players can stomp on enemies to earn points. The more enemies you stomp, the higher your score. Some enemies drop power-ups when stomped, like extra points or shields that temporarily protect you from falling rocks. 3. Traps and Hazards: Spikes: Occasionally, the cave floor will have spike traps that cause instant elimination if stepped on. Moving Platforms: Some platforms will move during the game, adding a dynamic element to the challenge. Players must jump or move quickly to stay on solid ground. 4. Time Limit: The game lasts for a set amount of time, and players must survive until the timer runs out while collecting points from stomping enemies. --- Winning Conditions: The player who survives the longest while earning the most points from stomping enemies wins the game. If a player gets crushed by a falling rock or falls into a trap, they are eliminated from the round. The winner is the last player standing with the most points. --- Celebration Scene: The winning player stands triumphantly on a platform as the cave collapses behind them, raising their arms in victory while the other players look on in defeat. The other players are seen with funny faces, looking surprised or disappointed, while the winner is covered in a small dusting of dirt, symbolizing their hard-fought victory. --- Stomp Cave combines the thrill of dodging danger with the fun of stomping on enemies, making it a fast-paced and exciting extra minigame in Mario Party 8!
Dude hearing the music and watching the minigames takes me back to my childhood
Hoble he!
Ha ha ha!
Scunu!
Amaris Johnson not quite, it did however make me go out and buy a wii and a copy of the game to relive the memories.
I realize I'm kinda randomly asking but does anyone know of a good website to stream new series online ?
Me too
This comment was someone’s childhood
I'm watching this on the 10th anniversary of this amazing game!
Yeah!
This is my first time seeing Mario kart wii on Mario party 8
You got 1 million subs, already? Great job, man! Keep up the good work!
GamerDanGames GDG
Jenny Öhrn Ke gold zin je ad abe tu ni gi na beli minaz warna peach dgn aku tgk Kak kito ye esk jd yg dh dgn baju minaz warna peach dgn aku tel dia lah
dia nk blk ke hasya je bila ye esk jd yg dh dgn dgn baju umah dia nk jht bunga yg dh jual ke hahaha tu nk blk doh blk ke
Cool an extra minigames
your video's are awesome
How have I gone through my ENTIRE life without knowing Mario Party 8 had Shitty Mario Kart Wii?!
love it😃!
😍😁
Those special minigames are fun!
Coole video's duimpje omhoog
this was one of my first games i played for the wii
Mine was new super mario bros wii
My first was super mario galaxy
Mine was Mario kart wii
@@kaitube607mines was Mario wonder
21:43: 🙄😲*HOLY CRAP!!!! 😫 AAAAAAAAHH!!!!!!!!!*
r/emojipolice
you’re coming with me buster
Packattack! Your good! Are you going to all mini-games for each Mario Party?
Youre so good bro
I wonder if anyone has made an MKWii custom track out of that bike minigame...
22:16 I think Peach and Daisy should wear biker suit instead of dress.
1:13
*gets a strike on first try*
Mario is one best bowler.
1:26
1:39
1:53
*keeps getting strikes*
I wouldn't want to mess with him.
2:07
*Ooh, so close.*
2:18
*gets a spare*
Like, what is Mario supposed to do with a spare tire anyway?
2:31
*Aw man! That strike streak must've dissipated!*
2:43
*Looks like Mario will be set for every next time he gets a flat tire ha ha ha*
2:56
STRIKE 0, yer out!
3 more frames later...
4:13
The fourth strike!
4:28
Another strike!
4:55
Breaks the World Record with 234 points! This could get on the Mushroom World Record Book!
This is so important.
I dislike it when Mii's are only exclusive here
Howcome
I like Star Carnival Bowling, Moped Mayhem, Canyon Cruisers, and Chomping Frenzy. There are eight Extra minigames, six are two-player, only one is four-player, and one is only single-player.
That’s a delightful and creative addition for Mario Party 8! Here’s how Cotton Candy Craze fits in perfectly:
---
Cotton Candy Craze 🎡🍭
---
Objective:
Players compete to make the biggest, fluffiest cotton candy within a time limit! The goal is to gather as much colorful, fluffy cotton candy as possible while keeping it from getting too heavy or falling apart. The player with the largest and most perfectly spun cotton candy wins!
---
How to Play:
1. Setup:
Players are positioned around individual cotton candy machines in a vibrant, whimsical carnival setting, decorated with bright candy colors and festive lights.
The machines spin sugar clouds in colors like pink, blue, red, green, yellow, and white.
---
Controls (Using the Wii Remote):
Tilt the Wii Remote: Gently tilt the Wii Remote in different directions to move your cotton candy stick around the spinning machine.
Hold the A Button: Press and hold the A Button to dip the stick into the spinning sugar, collecting cotton candy.
Release the A Button: Let go to lift the stick and fluff up the cotton candy. Releasing the A Button occasionally helps keep it from becoming too heavy and breaking apart.
---
Gameplay Mechanics:
1. Gathering Cotton Candy:
Players must use smooth, even movements to spin their cotton candy evenly. If players tilt too sharply or move too fast, the cotton candy will become lopsided or break apart.
Holding the A Button for too long without fluffing will make the cotton candy dense, causing it to shrink or fall apart.
2. Perfect Fluffing:
Prompts will appear on the screen, indicating the need to fluff the cotton candy. Players must quickly shake the Wii Remote to fluff up the cotton candy, maintaining its size and shape.
Successful fluffing keeps the cotton candy fluffy and prevents it from becoming too heavy.
---
Power-Ups and Hazards:
Power-Ups: Collect sweet sprinkles floating in the air to temporarily boost the size of your cotton candy. Move the Wii Remote to touch them and watch your cotton candy grow!
Hazards: Beware of sudden gusts of wind from nearby carnival fans! These gusts can shrink your cotton candy if you’re not careful. Tilt the Wii Remote to shield your cotton candy and protect it from the wind.
---
Winning Conditions:
When time runs out, all the cotton candies are measured and weighed.
The player with the biggest, fluffiest, and most well-shaped cotton candy wins!
---
Celebration Scene:
The winner shows off their enormous, fluffy cotton candy, taking a big, joyful bite. Colorful candy-shaped fireworks burst in the sky, and the crowd of characters cheers with excitement!
The other players react playfully, clapping and laughing, some admiring the winner’s creation while others look humorously disappointed with their smaller cotton candies.
---
Cotton Candy Craze brings a sweet, whimsical, and fun experience to Mario Party 8, challenging players’ precision and coordination while adding a playful, carnival-themed twist to the game!
23:05 it's the best
Hey PackAttack, aren't you going to do any of the boards in this game?
awesome
1:12 1:23 1:24 1:25 1:37 1:38 1:51 Ball Roll
2:04 Ball Roll
2:05 Knock Pins Down
2:33 Pins Knock Down
1:13 1:26 1:39 1:52 Ball Knock Pins Down
2:31 Knock Down Pins
2:56 Pins Knock Down
4:25 4:37 4:38 Pins Knock Down Over
Ah, packattack playing good ol' virtual Bowling again.
Just.
Mario Henry V.S Luigi Signore Roartonio 10:12
Hay is this Solomon hey it is me Kingstin nice video but can you tolk in your video I subscribed
The games are star Carnival bowling Trial by tile flagging rights Canyon Cruisers table Menace puzzle pillars chopping frenzy and moped Mayhem
*HOURT MEMTWO!!!! ARRRRRRRRRRGGGGHHH!!!!😂
Stomp Cave
Mario Party 8 - Extra Minigame
---
Objective:
In Stomp Cave, players must navigate through a treacherous underground cave filled with falling rocks and dangerous traps. The goal is to avoid getting squashed by the rocks while stomping on enemies to earn points. The player who survives the longest and collects the most points wins the game!
---
How to Play:
1. Setup:
The game takes place in a dark, ominous cave with narrow platforms and falling stalactites.
Players must dodge falling rocks and use their stomping abilities to squish enemies that appear along the cave floor.
2. Game Start:
Players begin on separate platforms, with enemies (like Goombas, Shy Guys, and other cave-dwelling creatures) moving across the ground.
Periodically, large rocks will begin to fall from the cave ceiling, creating obstacles that players must avoid by moving around the platforms.
---
Wii Controls:
Control Stick: Move your character left and right on the platform.
A Button: Stomp down to squash enemies.
B Button: Jump to avoid falling rocks or escape enemy attacks.
Wii Remote Shake: Trigger a small shockwave to push enemies back (useful when surrounded).
---
Gameplay Mechanics:
1. Avoiding Falling Rocks:
As the game progresses, the cave ceiling begins to shake, and rocks start falling in random spots.
Players must avoid being caught under these falling rocks, which will instantly eliminate them from the game if they are hit.
Rocks vary in size, with larger ones requiring more space to avoid.
2. Stomping on Enemies:
Players can stomp on enemies to earn points. The more enemies you stomp, the higher your score.
Some enemies drop power-ups when stomped, like extra points or shields that temporarily protect you from falling rocks.
3. Traps and Hazards:
Spikes: Occasionally, the cave floor will have spike traps that cause instant elimination if stepped on.
Moving Platforms: Some platforms will move during the game, adding a dynamic element to the challenge. Players must jump or move quickly to stay on solid ground.
4. Time Limit:
The game lasts for a set amount of time, and players must survive until the timer runs out while collecting points from stomping enemies.
---
Winning Conditions:
The player who survives the longest while earning the most points from stomping enemies wins the game.
If a player gets crushed by a falling rock or falls into a trap, they are eliminated from the round.
The winner is the last player standing with the most points.
---
Celebration Scene:
The winning player stands triumphantly on a platform as the cave collapses behind them, raising their arms in victory while the other players look on in defeat.
The other players are seen with funny faces, looking surprised or disappointed, while the winner is covered in a small dusting of dirt, symbolizing their hard-fought victory.
---
Stomp Cave combines the thrill of dodging danger with the fun of stomping on enemies, making it a fast-paced and exciting extra minigame in Mario Party 8!
Cool
Podracing:-D
dia nk blk ke hasya yah beli minaz warna peach dgn aku tgk
8:36
8:37
8:38
8:39
8:40
0:06
0:07
0:08
0:09
0:10
Ruoha!
👌
dia nk blk kerja blh dh siap dah ke hasya je beli minaz warna peach dgn aku tgk mls nk tubik tu mu je bukak ti azie xda
ye esk jd yg ma vhe je tukar tgk Kak yg dh jual ke hahaha tu nk jht bunga yg ma vhe yg dh jumpa
why do you use Mario in Mario party games play as the other characters instead of Mario
eight
dia nk blk ke ada adik ye esk jd yg dh dgn aku je bila ye esk jd yg dh dgn aku je bila ye esk
P
ok acik kak tu jht bunga yg dh siap dah kak ti azie byj umah
Third
First
8:31
8:32
8:33
8:34
8:35
0:01
0:02
0:03
0:04
0:05