Ember Episode 3 | Foundry Virtual Tabletop | D&D 5E

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 74

  • @Kevlar-78
    @Kevlar-78 หลายเดือนก่อน +20

    Andrew has such an amazing vocabulary. Impressive ! Cheers all ! 🍻

  • @Joeys-Channel
    @Joeys-Channel หลายเดือนก่อน +40

    The silliness of the gcn with the seriousness of the foundry dude is just classic

    • @IskarJarek
      @IskarJarek หลายเดือนก่อน +6

      it is great chemistry. Hope we see more of him.

    • @melomet3789
      @melomet3789 หลายเดือนก่อน +1

      @@IskarJarek Same! I really like his descriptions and I think he balances out the group's chaos well.

  • @matthewhare5820
    @matthewhare5820 หลายเดือนก่อน +52

    Get this dude GMing a show if he’s up for it Troy, he’s an absolute champ for keeping it straight while you all goof about

    • @Crackb4ck-lumi
      @Crackb4ck-lumi หลายเดือนก่อน +5

      Could even show off the new system Andrew has been making, Crucible

  • @UnbeltedSundew
    @UnbeltedSundew หลายเดือนก่อน +9

    Great. Another GCN one off that I don't want to end...

  • @TheodoreMinick
    @TheodoreMinick หลายเดือนก่อน +14

    Skid just accidentally picking the perfect battlecry for the BBEG fight is the most GCN thing I've ever seen.

  • @IskarJarek
    @IskarJarek หลายเดือนก่อน +8

    That shent art was chefs kiss.

  • @amurakay
    @amurakay หลายเดือนก่อน +1

    I met FoundryVTT through Gatewalkers and I've been loving this Ember series! It looks absolutely amazing and super fun to play! cant wait to see the final product!

  • @TheRRage
    @TheRRage หลายเดือนก่อน +2

    Episode 3 lets go, hyped about the series :D

  • @Enginskywalks
    @Enginskywalks หลายเดือนก่อน +11

    Can't wait to pick up from that cliffhanger last episode

    • @tinymember6438
      @tinymember6438 หลายเดือนก่อน +2

      It was a total, raging cliffy

  • @rangereric18
    @rangereric18 หลายเดือนก่อน +3

    This episode can also be titled: The Floundering of Flomberg. My heart goes out to Skid as I have been there too many times with my characters in D&D.

  • @cfedirko
    @cfedirko หลายเดือนก่อน +5

    I have struggled to keep a gaming group together, but I feel like Ember is the answer to it! If Ember works it would be so easy to just hop on with your pals and play!

    • @Kevlar-78
      @Kevlar-78 หลายเดือนก่อน +4

      Even the base Foundry platform is very flexible for any game you want to run. Many many systems are supported. Ember is nice in that it’s already preconfigured and ready to run but if you don’t use Foundry already, even that platform is amazing in itself

  • @cfedirko
    @cfedirko หลายเดือนก่อน +4

    I think I have watched this episode like 5 times... I keep falling asleep after a long day thinking I'll get through it but I haven't 😅 GCN your welcome for the TH-cam views! I'm normally a podcast guy

  • @SascosCorner
    @SascosCorner หลายเดือนก่อน +4

    I really do love the group joy at the adventure / world / Virtual Tabletop features :)

  • @garrettgrosser313
    @garrettgrosser313 หลายเดือนก่อน +3

    This cast just makes me happy.

  • @eichler721
    @eichler721 หลายเดือนก่อน +1

    Great episode and amazing fights loved it.

  • @The4gotNdeath
    @The4gotNdeath หลายเดือนก่อน +3

    I’m in love with Ember

  • @kuraishinobi
    @kuraishinobi หลายเดือนก่อน +6

    This is so enjoyable, and it saddened me, is that there is only 1 more episode of this to go, then it's going to be quite a while to see more Ember content, along with however long it takes to get Crucible.

    • @rayrobertson6739
      @rayrobertson6739 หลายเดือนก่อน +3

      My thoughts too! I'm going to miss this series when it's over next week!

  • @timm1139
    @timm1139 หลายเดือนก่อน +4

    Great game! I had to laugh at the archeologists giving the group a stone faced look.

  • @ThaddyStakas
    @ThaddyStakas หลายเดือนก่อน +4

    Haste gives you advantage on dex saving throws and a +2 to AC on top of the extra attack and movement.. Devs should check those are actually being applied because the system was def not auto rolling with advantage. Skid should have fared so much better in that fight, but alas there's also nothing you can do about rolling a bunch of one's.

  • @DDCRExposed
    @DDCRExposed หลายเดือนก่อน +1

    Skid's construct assassin almost gave me a spit take while eating my breakfast!

  • @jarrettk-m4e
    @jarrettk-m4e หลายเดือนก่อน +2

    Thanks!

  • @Baraz_Red
    @Baraz_Red หลายเดือนก่อน +5

    ( 5e rules detail: Guidance is a Concentration cantrip [annoying I know] and so is the spell Protection from Evil/Good. Also, Guidance does not give a bonus to attack nor saves. Both true for 2014 and 2024.)
    nb: when or if I DM, I remove Concentration from cantrips and limit them otherwise, like one person at a time and a few times per Short Rest.

  • @Steallar
    @Steallar หลายเดือนก่อน +2

    God damn it, it's not often when I literally laugh out loud but 2:24:18 made me lose it! 🤣

  • @Kalseanel
    @Kalseanel หลายเดือนก่อน +1

    Really looking forward to getting ember. But how has this area been undiscovered for so long did I miss something could some one not climb/ fly over to get into the area?

  • @medusaritchie
    @medusaritchie หลายเดือนก่อน +6

    SHUUUUUUTTT UUUUPPPP!!!

  • @mariekent3158
    @mariekent3158 หลายเดือนก่อน +2

    Obsessed, it me.

  • @oakleydoeseverything6438
    @oakleydoeseverything6438 หลายเดือนก่อน +4

    I have been wondering, do you HAVE to use virtual dice when playing ember? Or can you still use your real dice?

    • @Kevlar-78
      @Kevlar-78 หลายเดือนก่อน +4

      I can’t answer definitively but you can manually adjust your sheets and all in Foundry base software. So my guess is yes as many use Foundry in person and roll physical dice and manually adjust stuff on the character sheet.
      The virtual dice just make the automation quicker but I’ve played using Foundry online and my players rolled physical dice. Just more manual calculations.

    • @jaredkelly4866
      @jaredkelly4866 หลายเดือนก่อน +4

      Since version 12 of the software, you can set players individually or as a group to use real dice. The way the software works at that point is that it asks for you to input the value you got on your physical dice any time there would be a roll, but then it handles everything else for you the way it would if you were rolling electronically. That way, you can cut down on math and book keeping, while still clacking your math rocks. It will even work with some bluetooth physical dice.

    • @alaskankare
      @alaskankare หลายเดือนก่อน

      nice, thanks for the info ​@@jaredkelly4866

  • @CasparLapthorne
    @CasparLapthorne หลายเดือนก่อน +3

    2:20:00 Now that's some Dark Souls shit

  • @DaSkwire
    @DaSkwire หลายเดือนก่อน +2

    Amazing. Even Sydney's computer is bad at maths 😁

  • @dmeep
    @dmeep หลายเดือนก่อน +10

    Do you remEMBER
    The twenty-first night of SeptEMBER?
    Love was changin' the minds of pretEMBERs
    While chasin' the EMBERs away
    Our EMBERs were ringin'
    In the key that our EMBERs were singin'
    As we danced in the night, remEMBER
    How the EMBERs stole the night away, oh yeah
    Hey, hey, hey
    Ba-dee-ya
    Say, do you remEMBER?
    Ba-dee-ya
    Dancin' in SeptEMBER
    Ba-dee-ya
    Never was a EMBER day

  • @Kevlar-78
    @Kevlar-78 หลายเดือนก่อน +2

    Question for Andrew and team : Will there be multi-token support like in Foundry ? IE : a standing animated token , an alternative prone token / dead token swap etc ?

  • @SascosCorner
    @SascosCorner หลายเดือนก่อน +2

    Amunet just doesn't give a shent for Sjor!

  • @jrlonergan6773
    @jrlonergan6773 หลายเดือนก่อน

    The GM kept a tight rein on the goofiness without really seeming to......we need more of him

  • @jamesculverhouse4657
    @jamesculverhouse4657 หลายเดือนก่อน +3

    Harvey Mud x Hubert

  • @SDShannonS
    @SDShannonS หลายเดือนก่อน +5

    Since I won't be playing this in 5E, I really need to know more about the Crucible system before I can decide whether to support the Kickstarter so I know what I'm buying.

    • @simmonslucas
      @simmonslucas หลายเดือนก่อน +3

      Yes, even if it is like pre alpha. Some basic concepts. I don't want to play 5e either.

    • @TheAmateurCreatorKaan
      @TheAmateurCreatorKaan หลายเดือนก่อน +2

      I feel it's safe to assume that Crucible will be somewhat similar to 5e (hopefully better) given that both systems have to support this campaign.

    • @Baraz_Red
      @Baraz_Red หลายเดือนก่อน +4

      It would have been cool to see the Crucible system, but I understand their marketing choice here. I don't mind 5e, but seeing their own system would have been neat.

    • @SDShannonS
      @SDShannonS หลายเดือนก่อน +4

      @@TheAmateurCreatorKaan The only thing I've seen revealed about it so far is that it's a dice pool-based system rather than d20 so it sounds like it's going to be nothing like 5E at all.

    • @TheAmateurCreatorKaan
      @TheAmateurCreatorKaan หลายเดือนก่อน +3

      @@SDShannonS Oh interesting. Kinda gives me hope that PF2e will be added at some point, given a dice pool system is far different than a d20 one.

  • @joshmeucci2700
    @joshmeucci2700 หลายเดือนก่อน +2

    Is it just me, or is Joe using Lay on hands way too often? I believe it's just level x 5 hit point pool, so you'd only have 5 points to give out that whole day.

  • @thedancingplaguedvandva-ja2699
    @thedancingplaguedvandva-ja2699 25 วันที่ผ่านมา

    Does anyone else think their new studio is cursed against the players?

  • @pr3tend3r-01
    @pr3tend3r-01 หลายเดือนก่อน +3

    love the ep, love the interactive aspect of it but not a fan of top down miniatures.

    • @jaredkelly4866
      @jaredkelly4866 หลายเดือนก่อน +4

      You can always use portrait style tokens if that's what you want. The system just comes with the default, animated to down assets as part of character creation

  • @patrickwaldeck6681
    @patrickwaldeck6681 หลายเดือนก่อน +2

    I am only 30 minutes in but oh my god their rolls are so unbelievably bad lol

  • @chandlerkerns6966
    @chandlerkerns6966 หลายเดือนก่อน +2

    1

  • @Joeys-Channel
    @Joeys-Channel หลายเดือนก่อน +4

    Show us some crucible, none of this 5e malarkey

    • @Kevlar-78
      @Kevlar-78 หลายเดือนก่อน +2

      I am curious myself on the Crucible system.

    • @jaredkelly4866
      @jaredkelly4866 หลายเดือนก่อน

      There's an older version previewed here. Major update coming this month, with a bunch of upgrades. But it's still in very active development
      th-cam.com/video/83FAsi9xEgQ/w-d-xo.htmlsi=j-cHxM00fn71T_Kn

  • @HoltBuzzing
    @HoltBuzzing หลายเดือนก่อน +1

    Why not play the Foundry system? 5e is boring.

    • @TheGlassCannon
      @TheGlassCannon  หลายเดือนก่อน +3

      Crucible (the Foundry system) isn't quite ready yet.

    • @HoltBuzzing
      @HoltBuzzing หลายเดือนก่อน

      @@TheGlassCannon that's fair

  • @YGBM168
    @YGBM168 หลายเดือนก่อน +3

    QA note for the interface designers: Either show the audience the exact current hit point totals for everything, or give them some kind of sparkline healthbar feature. Not being able to reference your progress in battle is super-annoying. We deserve to see you winning. We deserve to see you losing. Presently, an hour goes by and I can't tell you jack shit about what's likely to happen. FYI: If the numbers on the right of the Combat Tracker are the hit point values, okay, no problem. But why aren't they changing during this Kickstarter Beta stream? Just saying...

    • @Unahim
      @Unahim หลายเดือนก่อน +4

      The numbers are initiative.
      And Foundry has the ability to show everyone's health bars, so I agree, just activate that. ;D

    • @Joeys-Channel
      @Joeys-Channel หลายเดือนก่อน +2

      Health estimate foundry module, thank me later

    • @shemetz
      @shemetz หลายเดือนก่อน +2

      There are lots of modules that allow for that, along with core system configuration that can let you reveal healthbars. But the default behavior is to keep this information hidden because it's secret, and this demo is showing the default experience.
      Lots of people also like using modules that give vague health estimates (e.g. a text above the token that says "Bloodied", "Barely Injured".... based on hp percentage)

    • @Kevlar-78
      @Kevlar-78 หลายเดือนก่อน +2

      If it’s like base foundry and supports all the available or community mods and standard features, it’s HIGHLY customizable as to what you can show / hide.