Hey look buddy, I'm a Dovahkiin. That means I solve problems. Not problems like "What are these invisible walls at the gates of Skyrim" because that would fall into the conundrums of philosophy, I solve practical problems. For instance, how and I going to stop some big bad Bandit Chief from tearing me a structurally superfluous new behind? The answer, is a Autocannon. And if that dont work, use more Autocannon. Like this heavy caliber tripod mounted little old number designed by me, built by me. And best not be pointed at you.
The slowly walking up to character to sending them running is actually a dream of mine for a long time... Thank you for adding this! I like playing... intimidating characters. I really hope they shout the generic towns folks NPC lines like "IM GETTING OUT OF HERE"
+Art Murder yeah, that was a pretty damn great idea. makes sense, too. you really wonder why bandits still think they can take on the motherfucking dragonborn when you're 50+ hours into the game, running just makes more sense ^^
+iseeicyicetea hey you see that guy wearing armor created from ebony and hearts ripped off the slain daedra that just took down legendary dragon in less than 5 seconds and ate its soul? "LETS ROB HIM!" flawless logic of vanilla skyrim bandits :p
+The Streamers There should be a mod that makes NPC's run away from you when you're a certain level above them, and have them shout "Oh fuck, it's the dragon born!" while they run away
2-handed is so... amazingly... broken with this perk overhaul. Go all the way up to the left, take Massacre (10% chance on hit to trigger 200% weapon swing speed) and go up to the top and take Enter The Arena (Trigger massacre on first 2-handed swing in combat). Grab the Longhammer, grab Elemental Fury, and roll in laughter as your character turns into a blur of swings. Actually I did the math and the results are... Well here's the math: 1.25 base swing speed + 1.25(2) from Ordinator + 1.25(1) from Elemental Fury = 5. That's... 5 SWINGS PER SECOND. WHAT THE FUCK LOL.
@Neil Wiggs I am playing on Lgendary but with Wildcat and equal damage. It is mostly a one shot fest either them or me, so it gives me motivation to approach tactically.
The perks are still optional you know. If you feel like one perk is overpowered just remove it using Ishs Respec Mod. That's the beauty of modded Skyrim: you can decide how overpowered you get.
I jumped of the throat of the world hit the ground then did a spin with my non existent legs or spine due to me jumping of The throat of the freakin world
You guys are too intense. The spinning death animation is FUNNEH! OK? FUNNEH! It's still a video game, it's not The Matrix. I always get a chuckle when i see an enemy doing an overly dramatic death spin because... IT'S FUNNEH! Most of you ungrateful pricks forget that it's thanks to Bethesda that we have Skyrim in the first place. It's thanks to Bethesda that we have mods too. They could have gone the way of closed source like most devs and then no mods would have been made. Not only that but they encouraged modding and released the creation kit to assist modding. Think about that next time you go bitching about Bethesda...
ii like his style. hes definitely got the lore friendly appeal down. but i once heard him do an impression video. and he did really quite well. it had to listen again. to make sure it was him. but yeah mxr's modding review's can be a bit more on the slooty style. but i like mxr a bit more when he cracks jokes all the time and will even play the conspiracy theorist role plays. and he just has a overall up beat attitude while he does his videos. but i like them both. mxr has his own style and i like it. and so does brodule and i like that as well. every once in a blue moon gopher will do a spotlight of some mods he wants to review. but i mostly watch him for his tutorials because i get lost with the installation of some mods. and there are a few other reviewers out there one i can remember is called democracy i think. he's a good guy sometimes. except when he displays im a better mod reviewer attitude. i called him out on that. because for me i love them all. and their is really no need for a rivalry within the modding community over something petty.. brodule keep doing what you guy's do best. and if you want to make some jokes that won't hurt. but it's entirely optional.
By the time that they do release the thief video there will have been another 10 updates. I'm not kidding, the mod maker works like a madman with updates
Adaphion Kaparose He's one of the best there is. Apocalypse Spells and everything else. Basically with just his mods alone you and overhaul and expand on every part of the game. Spells, shouts, quests, races, standings stones, and obviously Perks too now.
this is long overdue - I am glad that I did try this mod out base on just your introductory video completely fall in love with it (especially when pair with Revenge of the Enemy and Enemy Upgrade Weapon)
As always great review guys, you really do a great job pulling together images and action shots to really flesh out each mod and removing a lot of the "buyer" beware with modding.
The perk for one less piece of armor is huge. You can have a legitimate build without a helmet, all of your other pieces are even buffed to compensate for the missing stats. Finally, I can have an argonian with their horns out.
+AnEaglesGame Skyrim is in no way, shape, or form a strategy game. Civilization or Age of Empires are strategy games. Skyrim is an Action RPG, bordering on Hack n' Slash since the skill levels don't really matter except for unlocking things - no skill checks like Morrowind or other older RPGs.
+AnEaglesGame Remember, adding "strategy" to a game doesn't make it a strategy game. This made skyrim a more immersive (pardon the redundance) rpg game, not a strategy game.
this is a little borderlands 2 influenced. highlighting the enemy's with a bow to make them weaker, sending out turrets, and going into a rage where you do a bunch of damage. I smell Zero, Axton, and Krieg in this mod
Automated dwemer turrets? Now I can finally live the lore-destroying dream of being the engineer in Skyrim. Prepare your collective anuses lore freaks, the mini-sentries are coming. WITH A VENGEANCE.
***** Yeah I know. I swear I'm caught up on my lore... But seriously, I always find it hilarious how modders like Trainwiz put things like spaceships into the game and then just say "lol it was the dwemer". Not that I care, Trainwiz's mods are the best mods :P
+Jared Warburton It actualy is. Most of the mod's features working just fine, its more vanilla-friendly, so no patchers, and finaly SOME FRIGGIN INTERESTING PERKS! Not just bland synergy PerMa and SkyRe specialised into. Like beforementioned inimidation by walking in armor or by charging with two-handed. From other trees - there is perk that allows you to make an actual artifact in enchanting! At enchanting lvl 100 you can learn perk, that alows once per playthrough make your enchantments stronger, and place 3 of them at once! I created sword with explosion, fear and wind enchantments. Very amusing to watch enemy flung away by explosion, then standing up and running in fear :D Also, in pickpocketing there is perk that once a day or two highlights someone in town, and places in their inventory valuable items, if you can get to that person in a minute. So you dont just use pickpocket just to steal money you just wasted on pickpocket training. And a lot of neet features like that.
+Prime Tyrant Also I like that most of the new effect in Ordinator are passives, so you no longer gonna have two pages of abilities like in Perma, Skyrim really isnt build to be played like WoW.
I've been playing Skyrim again with the perk overhaul (started playing on legendary and found it refreshing that mud crabs one-shot me at the beginning). One key thing that kind of makes me annoyed about two-handed tree is the fear effect. Incredibly annoying to have to chase or completely reposition in a group fight. Paralyze, knockback or AoE fear would of made it work better imo.
+Richard Aasa (Ziggy) If you don't want the fear effect, don't do the specific kind of power attack that triggers the fear effect. It's not random or unavoidable. (It also gives you more damage against the guy.)
The best and worst thing about this mod is that the enemies ALSO has these perks. I once sneak attacked a heavy armored bandit, I inmediately died like wtf just happened then i realized its the return damage from the heavy armor skill tree perk
holy shit this mod changes gameplay in a big way and is getting me excited to play Skyrim again. hopefully the modder will do something similar for fallout 4
Always wonder what Skyrim would have been like if it launched with all these amazing mods features just already built in, imagine what the modding scene would have been like by now, perfecting on greatness (not that vanilla Skyrim isn't great on its own)
I hope ES6 returns to the class system. With more options for builds. Maybe for some advanced weapon and unarmed techniques, you have to find akavir martial books or something, I dunno.
For me, the changes are great and will bring new experience on gameplay (I love the effect of heavy armor, intimidating and can cause fear while approaching/walking towards the enemy), by the way, the water splashed when enemy fall on river O_O. water mod?
Is this better than SkyRe, or is it compatible with it? I've been thinking of deactivating SkyRe for the Ordinator perks, and I just want to know if this is better or not.
Okay quick question on the heavy armor I know you were trying to explain it pretty quick to make the video trying to understand rallying standard between the difference of whole banners fraction banners I know what imperial in storm quote is any answer would be great I appreciate it awesome video
I freaking love this mod ! But unfortunatly, there is a problem with the perk "Ramming Speed", running attack do not proc the crit+50%dmg bonus :(... The mod is a piece of work !
ok, im curious on 2 things. that armor you use for the rouge archer for the archery clips and what mod allowed the normal iron hammers to be 1 handed maces?
I always felt a bit disappointed with the Skyrim perks even back when I played on my old Xbox 360 , especially the combat ones like smithing like it always was like "oh you can different armour and weapons and your weapon dose a bit more damage" but ordinator really make a difference
I remember looking at the mod page and seeing something for Unarmed Combat. Any confirmation that this mod does what PerMa lost? (going from SkyRe, anyway).
well he did say that there is a perk to remove a piece of armor but still get the same amount of armor protection as if you are wearing the full set, so yes you can. (a bit late of a reply)
Hi, i need help with commanding the skeletons in ordinator conjuring tree since i have no idea how to do it. i would really appreciate if someone could tell me how to control the skeletons in ordinator.
Hey look buddy, I'm a Dovahkiin. That means I solve problems. Not problems like "What are these invisible walls at the gates of Skyrim" because that would fall into the conundrums of philosophy, I solve practical problems. For instance, how and I going to stop some big bad Bandit Chief from tearing me a structurally superfluous new behind? The answer, is a Autocannon. And if that dont work, use more Autocannon. Like this heavy caliber tripod mounted little old number designed by me, built by me. And best not be pointed at you.
Paul Reeves like a true engineer
I love this
Love it
I love that
You are legend!!
The slowly walking up to character to sending them running is actually a dream of mine for a long time... Thank you for adding this!
I like playing... intimidating characters.
I really hope they shout the generic towns folks NPC lines like
"IM GETTING OUT OF HERE"
+Art Murder yeah, that was a pretty damn great idea. makes sense, too. you really wonder why bandits still think they can take on the motherfucking dragonborn when you're 50+ hours into the game, running just makes more sense ^^
+iseeicyicetea hey you see that guy wearing armor created from ebony and hearts ripped off the slain daedra that just took down legendary dragon in less than 5 seconds and ate its soul?
"LETS ROB HIM!"
flawless logic of vanilla skyrim bandits :p
+joule400
Kek
It's only for 5 seconds though, they don't completely leave.
+Art Murder Do you get to th....oh shit
4:21 *"Dude fuck this!"*
+Brutalyte616 LOL
That should be what happens when you show up in daderic
+The Streamers There should be a mod that makes NPC's run away from you when you're a certain level above them, and have them shout "Oh fuck, it's the dragon born!" while they run away
Forsworn sapped mah sentry!
I fucking love the walking at enemies perk. I always wondered why intimidation didn't work when you wear full-on daedric armor
I love the fact that the dragonborn just walking causes enemies to flee, like these bandits decided to grow a brain all of a sudden...
Dwarven turret? Awesome. OH CRAP SPY'S SAPPING MY SENTRY!!! SENTRY DOWN!!!
Dova Productions sentry goin' up
THAT MAMMOTH IS A SPY
2MuchTF2
Put dispencer here
*Falmer's sappin ma sentry!
2-handed is so... amazingly... broken with this perk overhaul. Go all the way up to the left, take Massacre (10% chance on hit to trigger 200% weapon swing speed) and go up to the top and take Enter The Arena (Trigger massacre on first 2-handed swing in combat). Grab the Longhammer, grab Elemental Fury, and roll in laughter as your character turns into a blur of swings.
Actually I did the math and the results are... Well here's the math:
1.25 base swing speed + 1.25(2) from Ordinator + 1.25(1) from Elemental Fury = 5.
That's... 5 SWINGS PER SECOND. WHAT THE FUCK LOL.
Frederick X. spicy
@Neil Wiggs I am playing on Lgendary but with Wildcat and equal damage. It is mostly a one shot fest either them or me, so it gives me motivation to approach tactically.
it is balanced with ultimate combat or wildcat + legendary, master or expert diff cuz them fuckheads one shot you too lol
@@axxiLa666 dude im doing it 5x damage realism patch..... using daggers :D it. is. quicksave. central.
The perks are still optional you know. If you feel like one perk is overpowered just remove it using Ishs Respec Mod. That's the beauty of modded Skyrim: you can decide how overpowered you get.
1:53 it's 2015 and there are still people without No Spinning Death Animation
+myztikrice
SE still has it! OMG who the fuck came up with this bullshit?! seriously what the fuck bethesda!
myztikrice Wrong, it's 2017
I jumped of the throat of the world hit the ground then did a spin with my non existent legs or spine due to me jumping of The throat of the freakin world
Motion for development of ES6 to be handled solely by modders. I'd gladly play $100 for a well designed Bethesda game.
You guys are too intense. The spinning death animation is FUNNEH! OK? FUNNEH! It's still a video game, it's not The Matrix.
I always get a chuckle when i see an enemy doing an overly dramatic death spin because... IT'S FUNNEH!
Most of you ungrateful pricks forget that it's thanks to Bethesda that we have Skyrim in the first place. It's thanks to Bethesda that we have mods too. They could have gone the way of closed source like most devs and then no mods would have been made. Not only that but they encouraged modding and released the creation kit to assist modding. Think about that next time you go bitching about Bethesda...
Brodual deserves a lot more subs his content is really REALLY good
no clickbait-sexymodding. i like it
ii like his style. hes definitely got the lore friendly appeal down. but i once heard him do an impression video. and he did really quite well. it had to listen again. to make sure it was him. but yeah mxr's modding review's can be a bit more on the slooty style. but i like mxr a bit more when he cracks jokes all the time and will even play the conspiracy theorist role plays. and he just has a overall up beat attitude while he does his videos. but i like them both. mxr has his own style and i like it. and so does brodule and i like that as well. every once in a blue moon gopher will do a spotlight of some mods he wants to review. but i mostly watch him for his tutorials because i get lost with the installation of some mods. and there are a few other reviewers out there one i can remember is called democracy i think. he's a good guy sometimes. except when he displays im a better mod reviewer attitude. i called him out on that. because for me i love them all. and their is really no need for a rivalry within the modding community over something petty.. brodule keep doing what you guy's do best. and if you want to make some jokes that won't hurt. but it's entirely optional.
The fact that MxR is the most popular mod reviewer out there is an indictment of our society.
Vulpes Inculta MxRs jokes are just jokes about sex. The fact alone he finds skyrim characters sexy makes me cringe
So you have something against being attracted towards virtual pornography? Before the camera was invented, every pornography was like that.Toby Lerone
*Dragonborn walks towards a bandit cave at a easy pace*
Bandit : Hey! Dont come an- .......
*Bandit shits himself and runs away*
What a Poor Bandit lol.
PLEASE don't make us wait as long for the Thief video. OMG
Suffer SUFFER!!!!!!!
By the time that they do release the thief video there will have been another 10 updates. I'm not kidding, the mod maker works like a madman with updates
Adaphion Kaparose He's one of the best there is. Apocalypse Spells and everything else. Basically with just his mods alone you and overhaul and expand on every part of the game. Spells, shouts, quests, races, standings stones, and obviously Perks too now.
What mod is this we are talking about?
+Fluroxide :D ordinator perks of skyrim
This is so cool! I can't wait to see the Thief perks!
Loving the fact that with a heavy armour perk some enemies will flee from just your presence! Fucking dope
FALMER'S SAPPIN' MAH SENTRY
nice job timing the electromagnetic charge with the bass in the music during the outtro
The Turrets and the intimidation sold this mod
the slow walking feature is awesome cant wait to test it out in a new playthrough
this is long overdue - I am glad that I did try this mod out base on just your introductory video
completely fall in love with it (especially when pair with Revenge of the Enemy and Enemy Upgrade Weapon)
As always great review guys, you really do a great job pulling together images and action shots to really flesh out each mod and removing a lot of the "buyer" beware with modding.
The perk for one less piece of armor is huge. You can have a legitimate build without a helmet, all of your other pieces are even buffed to compensate for the missing stats. Finally, I can have an argonian with their horns out.
Nice the way the weapon orientated skills work remind me of the skills you'd gain in oblivion when you leveled the skills up.
This mod actually makes Skyrim (a strategy game), A strategy game? How fantastic!
+AnEaglesGame Bethesda made Skyrim to be a RPG, not a strategy game.
+AnEaglesGame Skyrim is in no way, shape, or form a strategy game. Civilization or Age of Empires are strategy games. Skyrim is an Action RPG, bordering on Hack n' Slash since the skill levels don't really matter except for unlocking things - no skill checks like Morrowind or other older RPGs.
+AnEaglesGame Remember, adding "strategy" to a game doesn't make it a strategy game. This made skyrim a more immersive (pardon the redundance) rpg game, not a strategy game.
You're all losers and I'm from the future
this mod looks freaking amazing!
I just wanted to thank you guys for making these videos. These are the best mod reviews on TH-cam, and I hope you keep up the great work!
this is a little borderlands 2 influenced. highlighting the enemy's with a bow to make them weaker, sending out turrets, and going into a rage where you do a bunch of damage. I smell Zero, Axton, and Krieg in this mod
+xXx Fioletowy i długi banan który przemierza Redtu-, znaczy, TH-cam z Planety Teletubisiów xXx He never implied anything of the sort
+KriegThe PokemonMaster I don't think Borderlands invented those things.
Too bad borderlands is shit. Also those abilities were around WAY before borderlands
Wolverine Batman borderlands isn't shit and why do you feel the need to say that like damn
Dom Attaway
Borderlands is so fucking boring and every enemy is a bullet sponge, also handsome jack was a lame villian. Story is average at best.
I can only imagine how your character build will be overpowered with this mod
Best thing this mod does for warriors though is the speech skill involving shouts, making them so much more involved and powerful
1:05 meet the engineer
Finally, people may not try to mug you while you're wearing full daedric armor. You just walk up to them and they run in fear. woo
your video showed me a bunch of good mods to help the game , thank you for your amazing contact
4:40 Right in the pernus!
This is a freaking mod and a half!
4:20 is so funny xD
4:33 Skyrim Elite V2
Automated dwemer turrets?
Now I can finally live the lore-destroying dream of being the engineer in Skyrim. Prepare your collective anuses lore freaks, the mini-sentries are coming. WITH A VENGEANCE.
+Daedra Sheogorath I know, let us attach the turrets to ourselves!
***** Yup, because it's dwemer technology apparently. Because if it looks lore-breaking, it was probably made by the dwemer at some point!
***** Yeah I know. I swear I'm caught up on my lore...
But seriously, I always find it hilarious how modders like Trainwiz put things like spaceships into the game and then just say "lol it was the dwemer".
Not that I care, Trainwiz's mods are the best mods :P
***** Well, spaceships are just a *slight* jump from airships.
+Daedra Sheogorath Dwemer turrets are not lore breaking at all.
Awesome mod. Will definitely give this a try when i make my viking shield warrior character.
Tnx Broa-duel!
thank you for finally posting this video
Saying again, this is the best overhaul mod i ever used, No patchs for everything, simple, original, whole new gameplay experience :D
Never going to use Turrets because how the feth? But DAMN.
That Heavy Armor Intimidation is the shit.
Is Ordinator better than Perkus Maximus?
in short yes
Dylan Flynn Supposed I may as well try another one, used Perkus Maximus for far too long :P
I recommend it
+Jared Warburton It actualy is. Most of the mod's features working just fine, its more vanilla-friendly, so no patchers, and finaly SOME FRIGGIN INTERESTING PERKS! Not just bland synergy PerMa and SkyRe specialised into. Like beforementioned inimidation by walking in armor or by charging with two-handed. From other trees - there is perk that allows you to make an actual artifact in enchanting! At enchanting lvl 100 you can learn perk, that alows once per playthrough make your enchantments stronger, and place 3 of them at once! I created sword with explosion, fear and wind enchantments. Very amusing to watch enemy flung away by explosion, then standing up and running in fear :D Also, in pickpocketing there is perk that once a day or two highlights someone in town, and places in their inventory valuable items, if you can get to that person in a minute. So you dont just use pickpocket just to steal money you just wasted on pickpocket training. And a lot of neet features like that.
+Prime Tyrant Also I like that most of the new effect in Ordinator are passives, so you no longer gonna have two pages of abilities like in Perma, Skyrim really isnt build to be played like WoW.
I've been playing Skyrim again with the perk overhaul (started playing on legendary and found it refreshing that mud crabs one-shot me at the beginning). One key thing that kind of makes me annoyed about two-handed tree is the fear effect. Incredibly annoying to have to chase or completely reposition in a group fight. Paralyze, knockback or AoE fear would of made it work better imo.
+Richard Aasa (Ziggy) roleplaying it is logical that if someone gets hit by a truck and see stars around his head he may consider ,,tactical retreat"
+Richard Aasa (Ziggy) If you don't want the fear effect, don't do the specific kind of power attack that triggers the fear effect. It's not random or unavoidable. (It also gives you more damage against the guy.)
Ok, being able to walk up to an enemy and make them run is really cool.
Always wanted to know something,what's the background ost that plays around 2:38?
It's not the skyrim inn ost, but something else,don't know though..
Is there a mod that solely adds something like the intimidation part of this mod?
+Piegoose nO
requinem
Honestly I think charging at someone with heavy armor is scarier than slowly walking. Like a deadly game of chicken.
The best and worst thing about this mod is that the enemies ALSO has these perks. I once sneak attacked a heavy armored bandit, I inmediately died like wtf just happened then i realized its the return damage from the heavy armor skill tree perk
😂
4:18 CUE THE TERMINATOR THEME *DUN-DUN-DUNDUNDUN*
holy shit this mod changes gameplay in a big way and is getting me excited to play Skyrim again. hopefully the modder will do something similar for fallout 4
Guys,am I the only one who thinks that 05:57 was the best moment?
4:18 now that's what should be in Vanilla very nice.
Hopefully the thief video gets done so we can get back to having a regular schedule for mods
This is perfect for me I'm a melee type in most fantasy games
I have seen anyone cover this yet but there's a perk overhaul called SPERG I think y'all should review
+Brodual 2:55 Brodual vs his Star Trek parallel universe bearded self
Always wonder what Skyrim would have been like if it launched with all these amazing mods features just already built in, imagine what the modding scene would have been like by now, perfecting on greatness (not that vanilla Skyrim isn't great on its own)
i don't really like mods that add so many perks... but this seems to be good *-*
Crushing Blows is bugged for me. it dont do a single thing. two hits after another dont upper my damage against armored and non armored targets
your freaking voice is amazing
I hope ES6 returns to the class system. With more options for builds. Maybe for some advanced weapon and unarmed techniques, you have to find akavir martial books or something, I dunno.
For me, the changes are great and will bring new experience on gameplay (I love the effect of heavy armor, intimidating and can cause fear while approaching/walking towards the enemy), by the way, the water splashed when enemy fall on river O_O. water mod?
What is that bow animation at 4:30 called ?
The smithing tree literally creates torbjorn in skyrim
fifalafida or just an engineer in general...
How do you dual wield 2 handed hammers? Is that part of the ordinator?
They're one handed hammers
Is this better than SkyRe, or is it compatible with it? I've been thinking of deactivating SkyRe for the Ordinator perks, and I just want to know if this is better or not.
great vid :D what ENB are you using, the game looks great! ta
1:14 Spy sappin' mah sentry
_if it wasn’t like running a nuclear power plant, I’d install it right now._
Yeah, he's duel-wielding warhammers. That's the result of a separate mod.
Ordinator makes Skyrim feel like Borderlands.
Okay quick question on the heavy armor I know you were trying to explain it pretty quick to make the video trying to understand rallying standard between the difference of whole banners fraction banners I know what imperial in storm quote is any answer would be great I appreciate it awesome video
Is it more fitting to use one-handed or two-handed when using heavy-armour?
The Khajiit Overlord well I personally think one handed because you can dual wield and use spells which is overpowered asf. but that's just my opinion
i would like to make cannon build but its hard to get the dwemer stuff in early game ;x
Im sorry if i missed this already, but what kind of first person camera mod are you using? I really like the bobbing.
question. if i buff the grindstone with the smithing perk then respec and get the perk again can i upgrade the armour bench?
The point is with these kind of mods, only you can use them. Not youre enemy's or youre followers.
Biggest problem with this mod, it removes the slow time effect when you zoom on a bow, makes archery less fun and irritating
I freaking love this mod ! But unfortunatly, there is a problem with the perk "Ramming Speed", running attack do not proc the crit+50%dmg bonus :(...
The mod is a piece of work !
ok, im curious on 2 things. that armor you use for the rouge archer for the archery clips and what mod allowed the normal iron hammers to be 1 handed maces?
When is your next skyrim overhaul video? Like the Dark Fantasy one?
Is there a standalone mod that scares enemies like 4:18?
I'm having trouble with the light armor perk custom fit. I can't select it.
Of those new skills and stuff its hardcore to choose which "class" i wanna play :I
am i the only one who just gets all the perks and becomes a mage a warrior and a stealthy character
Why is there no section on Light Armour?
+Tardis Guy (A.K.A. Jamma77) Such is in the Thief skills.
I always felt a bit disappointed with the Skyrim perks even back when I played on my old Xbox 360 , especially the combat ones like smithing like it always was like "oh you can different armour and weapons and your weapon dose a bit more damage" but ordinator really make a difference
I remember looking at the mod page and seeing something for Unarmed Combat. Any confirmation that this mod does what PerMa lost? (going from SkyRe, anyway).
When is the next Skyrim Overhaul coming?
Like the Dark Fantasy one?
With the combat mods that make NPCs use skills suited to their level, do they also have perks like these by default?
Be pretty cool to see your opponent get disarmed then the player throws down his shield sword or bow and fights fist to fist
0:55 cue TF2 theme
can i use the heavy armor skills while NEVER wearing a helmet?
its 1 of the main reasons i never put perks in heavy armor because i dont like helmets
well he did say that there is a perk to remove a piece of armor but still get the same amount of armor protection as if you are wearing the full set, so yes you can. (a bit late of a reply)
The Blocking Skill, does the perks apply to the weapon blocking as well??
Some do but others won't it should say in the perks description
this mod have a mechanic of timed blocking. so will this affect the ultimate combat mod?
Blind Truth INC. yes
Does the Archery part of this mod also effect Crossbows?
But for the harder question... Perkus Maximus, or Ordinator?
will this work on followers. like a follower use weapon and shield will tht follower get the same effects.
does this mod require a plugin? Sadly I'm at max XD
Which is a mere 112 with Tamriel Online.
Hi, i need help with commanding the skeletons in ordinator conjuring tree since i have no idea how to do it. i would really appreciate if someone could tell me how to control the skeletons in ordinator.
Any chance you guys will do a comparison video between ordinator and perkus maximus?
+Colten McMickens Meh.. just watch both videos