Secluded Cozy Inn | ASMR Speed-Build | Tiny Glades [Demo]!

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  • เผยแพร่เมื่อ 7 ส.ค. 2024
  • I wanted to try something is something easy to step up on, and to build an inn type building that seems to be in solitude from other buildings, in the middle of a forest of which those who stumble across it on their adventure may be able to stay in at overnight.
    Tiny Glade is a cozy game that is soon to be released. It is a creative free flowing cozy game where you can build villages, castles, ruins and other buildings with it's fluid and easy creative gameplay!
    Timestamps
    0:00 Cottage Construction
    2:32 Walls, Windows & Details
    4:50 Pathing, Lanterns & Floral Additions
    5:50 Recolouring & Touchups
    6:32 Cozy Day/Night Timelapse
    7:40 Cinematic Walkthrough
    Thank you for letting me us your music! Credits go to~:
    @HoobeZa / @hoobeza
    @Chillpeach - Lovely : • [no copyright music] '...
    Wishlist the game! [Demo is closed]:
    store.steampowered.com/app/21...
    Follow the developers at:
    x.com/PounceLight
    #TinyGlade #citybuilder #cozygaming #peacefulgaming #fantasy #inn

ความคิดเห็น • 4

  • @may_op_art
    @may_op_art หลายเดือนก่อน +1

    You are a magical architect!

    • @diplopanda
      @diplopanda  หลายเดือนก่อน

      You're so sweet!!!! 💛

  • @skybernetics3687
    @skybernetics3687 หลายเดือนก่อน +4

    I really like the concept of this video, but the camera movements when sped up make it really dizzying to watch. Maybe try to keep the camera still when building from a certain angle for the next video?

    • @diplopanda
      @diplopanda  หลายเดือนก่อน

      I completely understand that! Unfortunately, since the demo has closed, I am no longer creating currently and all my videos are prerecorded, but keeping the camera still has been something I have thinking about trying to do more of. I think I tend to be constantly moving in real life, so that can be seen within my recording. Although I don't think I can keep it completely stationary due to the way the game works, it's a lot easier to view from multiple angles to work, but I'll definitely try keeping this in mind when I start recording again whenever the game fully releases!! Thank you for the feedback~