Update world 2: -20+ New Units -Orb Search Bar -New Emotes -New PVP Bosses -New Currency -PVP Rewards -Season Reset -New Enemy Types -Dungeons now spawn every Weekend Automatically -Redesigned Certain UI [Subject to Changes] -New Gem Package -Replay System -W2 Private Servers -Banner Z System -Enchanted Units and Enemies -Enchants are non random -Ex; Every Elite Warrior has Red Enchant -New Daily Task for higher levels -Infinite mode elevators now let you choose the map -World 2: LVL 100+ -New Story Mission -New Music -Raised Damage Task -Daily Infinite Mode Reward Bonuses ➼Every 10 waves in infinite mode will give bonus rewards ➼The higher the wave the bigger the bonus ➼Each wave bonus is collectable once per day per each infinite mode type [Regular, Elemental, Air, Dual Path] ➼Example; Losing on Wave 20 will Grant the wave 10 and wave 20 bonus, though playing the same infinite mode type again and losing on wave 40 will only grant the wave 30 and wave 40 bonuses. The wave bonuses reset daily and are not shared between infinite mode types [Regular, Elemental, Air and Dual path] meaning you can get the same wave bonuses multiple times by playing different maps. ➼World 1 Players will be granted gems while World 2 players will be given both gems and emeralds. Changes: Disabled Christmas Event Disabled Weapon Rush Event Gave Blonde Esper a 4th Skill Low GFX now disables Lightning Parts during attack animations -Lightning parts are one of the biggest sources of lag from attack animations Higher first clear reward on story missions(25) Higher clear reward on high difficulty story missions(10) Daily tasks are now generated randomly and are no longer the same tasks everyday Made some of the robux prices cheaper for certain gem packs Disabled Snow Particle Daily Damage task is now only given to higher levels Bug Fixes: Tankman now appears on shoulder with an animation Inventory now updates your inventory unit count when after you summon Fixed Capsules not opening Teleporters no longer break when leaving at 0 seconds EXP 6 EXP gain now correlates properly with the EXP shown when feeding Fixed the blank image on the daily wheel Lag Fixes Fixed picking extreme mode on mobile Fixed changing SFX and Music on Mobile ...And More 10 Weekend Update Marathon [New Update every Friday] Week 1: T☐☐☐☐☐☐☐ M☐☐☐☐ Week 2: N☐☐ S☐☐☐☐ M☐☐ Week 3: S☐☐☐☐☐☐☐ D☐☐☐☐☐☐☐☐☐ E☐☐☐☐☐☐ Week 4: *TO BE REVEALED* Week 5: *TO BE REVEALED* Week 6: *TO BE REVEALED* Week 7: *TO BE REVEALED* Week 8: *TO BE REVEALED* Week 9: *TO BE REVEALED* Week 10: *TO BE REVEALED*
New Code: "world2ishere" (300 GEMS) (500 GOLD)
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Update world 2:
-20+ New Units
-Orb Search Bar
-New Emotes
-New PVP Bosses
-New Currency
-PVP Rewards
-Season Reset
-New Enemy Types
-Dungeons now spawn every Weekend Automatically
-Redesigned Certain UI [Subject to Changes]
-New Gem Package
-Replay System
-W2 Private Servers
-Banner Z System
-Enchanted Units and Enemies
-Enchants are non random
-Ex; Every Elite Warrior has Red Enchant
-New Daily Task for higher levels
-Infinite mode elevators now let you choose the map
-World 2: LVL 100+
-New Story Mission
-New Music
-Raised Damage Task
-Daily Infinite Mode Reward Bonuses
➼Every 10 waves in infinite mode will give bonus rewards
➼The higher the wave the bigger the bonus
➼Each wave bonus is collectable once per day per each infinite mode type [Regular, Elemental, Air, Dual Path]
➼Example; Losing on Wave 20 will Grant the wave 10 and wave 20 bonus, though playing the same infinite mode type again and losing on wave 40 will only grant the wave 30 and wave 40 bonuses. The wave bonuses reset daily and are not shared between infinite mode types [Regular, Elemental, Air and Dual path] meaning you can get the same wave bonuses multiple times by playing different maps.
➼World 1 Players will be granted gems while World 2 players will be given both gems and emeralds.
Changes:
Disabled Christmas Event
Disabled Weapon Rush Event
Gave Blonde Esper a 4th Skill
Low GFX now disables Lightning Parts during attack animations
-Lightning parts are one of the biggest sources of lag from attack animations
Higher first clear reward on story missions(25)
Higher clear reward on high difficulty story missions(10)
Daily tasks are now generated randomly and are no longer the same tasks everyday
Made some of the robux prices cheaper for certain gem packs
Disabled Snow Particle
Daily Damage task is now only given to higher levels
Bug Fixes:
Tankman now appears on shoulder with an animation
Inventory now updates your inventory unit count when after you summon
Fixed Capsules not opening
Teleporters no longer break when leaving at 0 seconds
EXP 6 EXP gain now correlates properly with the EXP shown when feeding
Fixed the blank image on the daily wheel
Lag Fixes
Fixed picking extreme mode on mobile
Fixed changing SFX and Music on Mobile
...And More
10 Weekend Update Marathon [New Update every Friday]
Week 1: T☐☐☐☐☐☐☐ M☐☐☐☐
Week 2: N☐☐ S☐☐☐☐ M☐☐
Week 3: S☐☐☐☐☐☐☐ D☐☐☐☐☐☐☐☐☐ E☐☐☐☐☐☐
Week 4: *TO BE REVEALED*
Week 5: *TO BE REVEALED*
Week 6: *TO BE REVEALED*
Week 7: *TO BE REVEALED*
Week 8: *TO BE REVEALED*
Week 9: *TO BE REVEALED*
Week 10: *TO BE REVEALED*
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