@@frayziedaisy he didn’t destroy, it was close game and because there were 10 of them they could keep stalling the payload, until they made the C9 play. I’m just saying 3.5 seemed perfect. And the next game kind of showed that imo
@@justjay7093 I’m not saying bring him up I’m saying leave him at 3.5 for the second game. He might have won the and then game 3 would’ve been 3.25 most likely. I just don’t think lowering him after the loss was the move
The only problem Jay seems to have with stats is with JQ and reaper. Them having double the healing + double the damage double dips on the self heal portion 10 damage as bleed comes to 20 damage so already gonna get 20 and 40 when double healing. Might wanna see that for those 2 specific characters and no one else. I know this doesnt account for the jq 2x healing on amount of bleed dealt but now you see the issue
Pretty sure it’s worse than that because damage dealt and healing received are BOTH doubled. If it were just damage dealt, your idea of 10 heals 20 so 20 heals 40 is true. But because healing is multiplied separately, it’s not 20 makes 40, it should be 20 makes 80!
The amount of cc they ended up using to hold him down is insane. Sigma Orisa Mei Symmetra and Ana, literally half their team basically mummified JQ when they managed to pile on him. The game doesn't even become about killing each other, JQ is 1 tapping them and they're just trying to move him slightly off point.
@@mythmage8231 then nerf them? The whole point of this series is to find stats that would give an interesting fight. We know 0.5x stats means they would get rolled, but anything above 2x stats theyd probably roll, meaning theres a sweet spot in between
For JQ on the first half, I thought that the bronzes had a really good shot of winning easily if they tried to do a containment strategy using the orisa as a shield, maybe rein to charge the JQ back into a zone, Junkrat traps to lock her into a position and to zone out certain routes when ulting. Using CC, if they could just hold her near their own spawn, they couldve had a tracer free push all the way with little difficulty
The fact is that if all his stats are multiplied by 3, his self-healing is actually multiplied by 9 : -3 times the dmg means 3 times the heal (which is proportional to normal) -3 times healing is 3*3=9 times the regular healing, which is 3 times superior to normal (even proportionally) And this was the same for reaper, which is why he was boosted !
The junker queen ult change is actually a nerf in this specific instance. I play custom games when I'm bored and basically just do this series but against bots and have done since 2018 (if this series has taught me anything it's that I'm either better than some top 500 players or bronze players are better than aimbot difficulty bots) Because junker queen gets ult charge from her heal, you can get to low hp and ult through a group to maximise ult efficiency. In my custom games this would often mean having an ult at the start of an engagement that would then teamwipe and give you another ult for the start of the next. But because of the change to junker queen's ult, you run the risk of outright killing people with the initial damage, not setting off bleed, and not getting any ult charge from the heal over time. In fact you can see this happen at 1:32 That change, despite being somewhat of a buff in the live game is a massive nerf in custom games.
you might wanna rethink the healing received stats with heroes that have some kind of lifesteal like moira reaper or queen, because if they deal 2x the dmg, their self heal will also be doubled, and if they also have 2x the healing received it'll mutliply and they get 4 times the healing which is super broken
it might be easier to give the stat buffs first and then nerf the healing received separately. No idea if the workshop can code that properly to not nerf something like jq shout though
I believe usually when he’s spinning it’s at points where he could be surrounded and he’s using the third person animation of her ult for a quick OP vision check
man could we get flats, jay3, unsalted-salt, aspen and seagull all on console against 5 gold pc players damn that would be content. take it into account jay.
Orisa did good but all of the bronzes have 5 more people on their team to take care of stuff and 4 less people to worry about so their skill is somewhat inflated if yk what I’m saying
They really found a strat of just keeping JQ off objective to win after brute force didnt work with damage and debuff stacking and using turrets to reduce aggro.
The bronzes should really look for ult combos to use on him, like grav then blizzard and maybe even barrage or something while shes frozen to for sure secure the kill Also the ana swap was really good cause of the lifesteal getting blocked for 4 seconds by anti
Just remember cc is not strong enough, so we are giving may her freezing slow back, and Cassidy is going to have flash 2.0 instead of mini stun cc it's going to be a hard ability lock cc..... Ya this game is just overwatch 0.9
What if Jay did like a guess the smurf on two teams but they did mystery heroes and the smurfs would have to win on random heroes and we could guess the person. I feel like that might be fun
Loses on 3.5x stats so Jay lowers him to 3x. Makes sense
He thought he won the 3.5x
Cause control is easier than hybrid or payload for the t500 player so he lowered it otherwise he would have rolled on 4x
JQ had a single death through the entire 3.5 match and under slightly different circumstances he would’ve won that, why would u bring him to 4
@@frayziedaisy he didn’t destroy, it was close game and because there were 10 of them they could keep stalling the payload, until they made the C9 play. I’m just saying 3.5 seemed perfect. And the next game kind of showed that imo
@@justjay7093 I’m not saying bring him up I’m saying leave him at 3.5 for the second game. He might have won the and then game 3 would’ve been 3.25 most likely. I just don’t think lowering him after the loss was the move
Imagine a bronze being able to stick a pulse bomb as tracer against a top 500 but Jay3 still can’t
Fr
The only problem Jay seems to have with stats is with JQ and reaper. Them having double the healing + double the damage double dips on the self heal portion
10 damage as bleed comes to 20 damage so already gonna get 20 and 40 when double healing. Might wanna see that for those 2 specific characters and no one else. I know this doesnt account for the jq 2x healing on amount of bleed dealt but now you see the issue
if the stats are 3 times, its gonna be 15 times 3 times 3 = 135healing per melee
Pretty sure it’s worse than that because damage dealt and healing received are BOTH doubled. If it were just damage dealt, your idea of 10 heals 20 so 20 heals 40 is true. But because healing is multiplied separately, it’s not 20 makes 40, it should be 20 makes 80!
6:12 that Bastion just walked up slowly and down smashed
Did he just walk up slowly and down smash?!?
He did. He really did, tho.
Never thought I’d see a Melee reference in a Jay3 YT vid lol. Long live Melee!
The amount of cc they ended up using to hold him down is insane. Sigma Orisa Mei Symmetra and Ana, literally half their team basically mummified JQ when they managed to pile on him. The game doesn't even become about killing each other, JQ is 1 tapping them and they're just trying to move him slightly off point.
Emongg lost and Jay thought that was the time to lower his stats
Lore accurate junker queen be like
dawg this is balance accurate
current day junker queen
When the lore master is junkrat
:3
That "I was repositioning"😂
I love Emongg in these challenges, win or lose, whether he's rolling or getting rolled he stays positive cause he knows it's all for some good content
JQ gets to double-dip with her healing, since it’s based on her damage. She’s taking what you give her and running with it.
Clicked faster than jay throwing his pulse away
Junker queen gets her ult so fast
“I wonder why he keeps doing that spin before he ults 🤓” 8:00 you don’t need a reason it’s just fun
Id love to see a buffed necros vs 10 bronzes
Yes, actually. The blades would be unreal
infinite dashes ?
He already has one against 5 bronzes
@@gamesdakhlallah944 he said 10 bronzes
@@Shamoun2 ♥️
I might have a idea. Would 2v10 also be fun to watch but with iconic duos only. Like mcree ashe, rien zarya, Ana genji ect.
Ana genji would be so fun to watch
very coool idea
I second this
@@shankley-dr4if It really wouldn't. Wanna see a Genji just cutting through enemies like butter? 1v5 covers that just fine.
@@mythmage8231 then nerf them? The whole point of this series is to find stats that would give an interesting fight. We know 0.5x stats means they would get rolled, but anything above 2x stats theyd probably roll, meaning theres a sweet spot in between
thank you jay3 for blessing my breakfast with some quality content 🙏
For JQ on the first half, I thought that the bronzes had a really good shot of winning easily if they tried to do a containment strategy using the orisa as a shield, maybe rein to charge the JQ back into a zone, Junkrat traps to lock her into a position and to zone out certain routes when ulting. Using CC, if they could just hold her near their own spawn, they couldve had a tracer free push all the way with little difficulty
The fact is that if all his stats are multiplied by 3, his self-healing is actually multiplied by 9 :
-3 times the dmg means 3 times the heal (which is proportional to normal)
-3 times healing is 3*3=9 times the regular healing, which is 3 times superior to normal (even proportionally)
And this was the same for reaper, which is why he was boosted !
Should get that Doomfist RxP from one of the old OW1 spectating videos in on one of these.
Jq didn’t even need the health packs 😂
His knife throws are so accurate
The junker queen ult change is actually a nerf in this specific instance. I play custom games when I'm bored and basically just do this series but against bots and have done since 2018 (if this series has taught me anything it's that I'm either better than some top 500 players or bronze players are better than aimbot difficulty bots)
Because junker queen gets ult charge from her heal, you can get to low hp and ult through a group to maximise ult efficiency. In my custom games this would often mean having an ult at the start of an engagement that would then teamwipe and give you another ult for the start of the next.
But because of the change to junker queen's ult, you run the risk of outright killing people with the initial damage, not setting off bleed, and not getting any ult charge from the heal over time. In fact you can see this happen at 1:32
That change, despite being somewhat of a buff in the live game is a massive nerf in custom games.
you might wanna rethink the healing received stats with heroes that have some kind of lifesteal like moira reaper or queen, because if they deal 2x the dmg, their self heal will also be doubled, and if they also have 2x the healing received it'll mutliply and they get 4 times the healing which is super broken
it might be easier to give the stat buffs first and then nerf the healing received separately. No idea if the workshop can code that properly to not nerf something like jq shout though
It was fun how you could see the Bronze players getting better at timing their CC in real time. Maybe unironically good practice.
Great video keep up the good work
2:18 aimbot.exe engaged
I love how he lost the last game butt still cut his stats
Gotta say, Emongg is insanely good at these. I know JQ is really strong right now, but still, the guy is a menace
Thank you i had really enjoyed watching this ❤
I believe usually when he’s spinning it’s at points where he could be surrounded and he’s using the third person animation of her ult for a quick OP vision check
Junker Queen has a funny little trick with her ability kinda similar to Reins axe swing trick thats why he spins
sig orisa being meta where have we seen this before *PTSD FROM 2020*
I was in the live for this and it was better and more relaxing
getting 4 times the healing is how he gets his ult so fast
its actually 9 times 🤓
@@blatetastic thought it was only 2x stats, didnt realise it was 3.5
@@bladeclanhalo3 yeah it was 3.5 the first time and 3 on the second time
A good top 500 JQ player is mighty, but love these gotta clear my schedule to actually see these live tho
That orisa play against queens ult was soo nice... but damn the ult charge xD
Nice vid, and a small request. Could you try to arrange this with cyx? Would like to see him trying this as well!
Damn, I guess that means we get another episode, oh for shame. ;)
Even in the first 5mins he has more healing than both of the supports on my team combined would ever do
I like the torb pick because he’s just as tall as jay
I would love to see this with 2v10 as well.
That orisa was not bronze. Using all cooldowns constant cc blocking ults no way.
The healing is actually 9x the original healing, because the damages and healing multiplier both stack.
I would love to try my hand against 10 bronzes. You should bring in a Plat player to prove to platchat how difficult this is.
man could we get flats, jay3, unsalted-salt, aspen and seagull all on console against 5 gold pc players damn that would be content. take it into account jay.
Jay3 da TH-camr 🙌🏾🙌🏾🙌🏾
This Canteen Lady is too OP with her food preparation
That orisa doesn't look bronze to me tbh
That sigma survived so long on the second round
so nice of you to get your brother on!
You can try to do 1 buffed top 500 lifeweaver vs .... with ml7
Baris a wormhole has opened up in my room.
Yoo the bronze players combing that orisa ult and rock I'm proud of them for those coms
Hi Jay enjoyed the streams and vids
THIS IS WHY TH-cam IS GOAT. still watch the twitch though
He does the spin to look for things that will disrupt his ult (junkrat trap or Ana sleep)
No he doesn’t lmao it’s literally just style points
every jay3 video he talks about his youtube and twitch and how twitch is better
JQ's ult has less cd than her basic abilities, haha
"she opted out of my Mei ult" 😂🤣
Can someone give me a favor, how many time emong did the ultimate?
Harden up. Its onpy buckshot has to be one of the best lines in the game
Emongg does that spin to see who’s around him
TH-cam 100% better than twitch. We'll take the W.
"is this going on youtube? no, none of the content i do on twitch goes on youtube"
can already tell this will be a stomp.
The healing is insane, he went from 200hp to max hp, crazy
Tf would you lower stats after losing?
What a waste of a second game
Hey that orisa and sigma held really well first map
the orisa is extremely good for being bronze, extremely good reactive use of util
I was looking in the comments just for this. The orisa seemed v good
Orisa did good but all of the bronzes have 5 more people on their team to take care of stuff and 4 less people to worry about so their skill is somewhat inflated if yk what I’m saying
That opening was so good
He’s probs doing the 360 before ult on JQ to check his surroundings.
Honestly some of the best bronze players we have seen
They really found a strat of just keeping JQ off objective to win after brute force didnt work with damage and debuff stacking and using turrets to reduce aggro.
The reason he spins is to look around himself to make sure he doesn’t need to go anywhere else, DOOMFIST mains do it to when punching
"Is this going on TH-cam?" "No"
The bronzes should really look for ult combos to use on him, like grav then blizzard and maybe even barrage or something while shes frozen to for sure secure the kill
Also the ana swap was really good cause of the lifesteal getting blocked for 4 seconds by anti
I think he spins to throw enemies off, you see him turn away instead of being super obvious + style points
"-Is this going on TH-cam?"
"-No"
Well now that we can see the stats, gotta run the whole series again from the start ;D
lore accurate JQ
maybe a top 500 tank and a heal with out buff vs 10 bronze that will be nice
Take him to 4x!
it would be more equal if bronze team has like 20 to 30 s respawn time
Only in the overeatch universe can you do more with a knife and buckshot than anything. Powered by rockets.
Watching him Rampage off point like 4 times and lose it pissed me off
sym turrets are so busted in these
Any reason why cyx didn’t come back for the 1v10?
Can’t lie they needed the junk to trap the queens ults like the 1v5
I am so confused. Emongg uses carnage back to back at 4:00 because the ability doesn't go on cooldown. Can someone explain?
Just remember cc is not strong enough, so we are giving may her freezing slow back, and Cassidy is going to have flash 2.0 instead of mini stun cc it's going to be a hard ability lock cc..... Ya this game is just overwatch 0.9
If the Mei just saved wall for his ult than he wouldn't have been healed to full and gotten like 5 free kills every time he used it.
Her ult as a squishy 1shots xd
Jay I swear if I see another “BUFFED TOP 500” video😀
Then go watch my other 2 TH-cam channels… I’m not changing my content because you don’t like it lol
9:04 I guess im hallucinating now.
What resets your carnage?
junkerqueen lore accurate xD
I wish a buffed top 500 kiriko vs 8 bronze players
What if Jay did like a guess the smurf on two teams but they did mystery heroes and the smurfs would have to win on random heroes and we could guess the person. I feel like that might be fun
Lore accurate Junker queen
I just want to point out my nickname is the same as the Orisa, and it throws me off every time I hear it lol