19:20 no scrapman that engine is powering it, that electric engine is just locking it like a clutch would, replace those bearings with a pipe see what happens
even if you didn't know this was a thing(like me) you can see the pistons bog down and almost stop when it starts trying to move which shows that they are in fact interacting in some way with the wheels
Or he could have tried deleting the connection to the piston engine. As much as he's played, you'd think he would know a single electric engine can't provide that kind of power.
On the last muscle car the piston engine does infact power the car! The bearings and electric engine is actually a type of clutch that doesnt add any power to the drivetrain, when you dont press any buttons, the engine is actually turned on, and the bearings in there are counter rotating against eachother so they allow for freedom of movement without powering the drivetrain, when you press W or S, the engine turns off and uses the force of the turned off engine to transfer power.
Thank you for showing off my Hydroelectric power plant! Took me weeks to build it off from the video reference and had to take some creative freedoms in areas that weren't exactly shown
15:04 “More things you do, the more things you can mess up. The more things you mess up, the more things you CAN mess up. Means the more things you can do right.” Weirdly motivating SM.
21:10 that is really weird I am really confused at my creation that scrapman wanted to look at I just tried spawning in my Artificial Gravity Chamber and it works I tried with only having the mods (The Modpack Continuation and The Modpack Polygons) and that worked I even tried with the one that's just called "The Modpack" and it works It might be a thing on ScrapMan's end or just with ScrapMechanic at 21:02 there's supposed to be a red platform on the top of the chamber but its not there that usually indicates not having a mod but scrapman is using one of The Modpack mods maybe for the next ybb he has to go into a separate world with just those 2 mods I am making some changes with my Artificial Gravity Chamber to insure that it works
With the semi the tow hitch is called a fifth wheel and those lights aren’t to light up the road or sky so you can see there indicators for other drivers to see the trucks at night, there all over the truck and trailers so there’s less accidents, think of it as a light house so boat don’t crash into them but for cars instead
The builds are getting crazier and crazier in a game that had been the same for many years now, it's really impressive. Also thanks Mr. Editor! You're the best
The way people like these mobile bases, I don't need to say that ScrapMechanic will have an infinite style map like Minecraft, full of biomes, buildings, etc...
Huh, I watched “The Proper People” long before I found your channel. It’s nice to see the crossover and the credited clips comparing the creation to their video 😊
Nm is the IS unity of torque (Newtonmeter) also known as pound feet (lb-ft) in your area. 22000 Nm is the start up torque of a 6MW wind turbine so it's a bit much. Cars tend to have 100-500 Nm torque for modest engines (1.5L to 2.5L european diesel engines). V8's tend to have way more but not more then 1000Nm from the factory.
The editor is truly amazing, I love the little bits of information that he adds, and you can see all the love and care that ScrapMan puts into his videos.
Another awesome edit with mechanical breakdown examples....scrapmans channel getting educational...you could end up inspiring a generation of mechanics or engineers 👍👍
actually i think it is the mod incompatibility thing because i had as much mod turned on and it changed the vanilla parts that is mainly vehicle related (dont need to change the version of the game but it affects older creation that doesnt have that updated vehicle parts like the seats and the suspension to mainly say "incompatible parts!" issue)
No the piston engine powers the car, the other engine is a double bearing that locks when an engine is engaged, also 176 rpm is quite slow this drives fast as its a 8 to 4 ratio (I call it slow as a simple engine with that design can go to 300 rmp)
@ig-rd5923 I noticed the 2 block crank I still categorized it as the same time as those that have 1 block crank and can reach rpms of 300(i dont know the name of the design type i hope u get what im saying) because to me It is basically the same design, for example pistons that use 2 or more pistons for pushing and pulling to me are a different design.
@@nue-fp6yz I get what you mean. Though, usually in the piston engine community, we call things slow/fast or strong/weak based on what the specific design could reach. For example, this design is a little slow since it has 142 rpm but could reach 150, and it's weak because it has less than 25 hp/piston.
19:10 nope, in fact, that electric engine is just stopping that bearing from rotating freely allowing the piston engine to rotate the shaft. Thats a commonly used method in the piston engine community. Also, those numbers in the descriptions are the real numbers produced by that engine because somebody made an actual dyno (like in real life) to mesure different engines. You should try to build some piston engines, it would be intresting to see how would you build one compared to kAN
19:20 no scrapman that engine is powering it, that electric engine is just locking it like a clutch would, replace those bearings with a pipe see what happens
Yea lol
even if you didn't know this was a thing(like me) you can see the pistons bog down and almost stop when it starts trying to move which shows that they are in fact interacting in some way with the wheels
Or he could have tried deleting the connection to the piston engine.
As much as he's played, you'd think he would know a single electric engine can't provide that kind of power.
I think it's nuts that this game will actually bog the pistons down when it translates the power of all the pistons to the rotation of the wheels.
On the last muscle car the piston engine does infact power the car! The bearings and electric engine is actually a type of clutch that doesnt add any power to the drivetrain, when you dont press any buttons, the engine is actually turned on, and the bearings in there are counter rotating against eachother so they allow for freedom of movement without powering the drivetrain, when you press W or S, the engine turns off and uses the force of the turned off engine to transfer power.
Thx for explaining
Thanks for the clarification. 👍
Thank you for showing off my Hydroelectric power plant! Took me weeks to build it off from the video reference and had to take some creative freedoms in areas that weren't exactly shown
Shout out to the editor for being Awesome
Agree.
Above and beyond all expectations. The car sound and the images sync with the original power plant video were amazing
19:04 that electric motor is just a clutch
15:01 "the more buttons you put in a room the more important that room is" -ScrapMan
15:04 “More things you do, the more things you can mess up. The more things you mess up, the more things you CAN mess up. Means the more things you can do right.”
Weirdly motivating SM.
Speech 100
21:10 that is really weird
I am really confused at my creation that scrapman wanted to look at
I just tried spawning in my Artificial Gravity Chamber and it works
I tried with only having the mods (The Modpack Continuation and The Modpack Polygons) and that worked
I even tried with the one that's just called "The Modpack" and it works
It might be a thing on ScrapMan's end or just with ScrapMechanic
at 21:02 there's supposed to be a red platform on the top of the chamber but its not there
that usually indicates not having a mod but scrapman is using one of The Modpack mods
maybe for the next ybb he has to go into a separate world with just those 2 mods
I am making some changes with my Artificial Gravity Chamber to insure that it works
scrapman your editor is just gold the little interactions in the vid with what you are saying or extra infos are awesome
I noticed since his crash landers playthrough his editor has stepped it up a ton. Im a fan as well
Nice of the editor to explain that NM is newton-metres, although I would mention its comparable, imperial value of foot-pounds.
7:15 Huge missed opportunity to mount a toilet and ride the cube!
16:41 "I have not learned the way of the ladder yet. But I have learned the way of the toilet!"
🤣🤣Scrapman never fails to make me laugh.
The lights on the top of the truck are clearance lights, required on any vehicle 80 inches wide or wider.
With the semi the tow hitch is called a fifth wheel and those lights aren’t to light up the road or sky so you can see there indicators for other drivers to see the trucks at night, there all over the truck and trailers so there’s less accidents, think of it as a light house so boat don’t crash into them but for cars instead
0:52 we definitely have seen this one.
The builds are getting crazier and crazier in a game that had been the same for many years now, it's really impressive.
Also thanks Mr. Editor! You're the best
Scrapman should do a showcase of only those huge scrap ships
That nuke effects look insane
5:56
I created a vanilla one but forgot to send it in for the best builds, it's in the community creations channel on the discord
The way people like these mobile bases, I don't need to say that ScrapMechanic will have an infinite style map like Minecraft, full of biomes, buildings, etc...
@17:13 now it's a nuclear power plant.
where's PerhapSkis?
In our heart. 🫡
@@SkidrowTheThird😂
Perhapskis they forgot about it
Huh, I watched “The Proper People” long before I found your channel. It’s nice to see the crossover and the credited clips comparing the creation to their video 😊
these are cool! the big power station has so much detail!
I'm not really sure what my best creation is.
19:20 nope, those two bearings are glitch-welded. when power is on they lock to eachother and the power is transferred. when off it free spins.
Love your videos!
"the more buttons you put in a room, the more important it becomes" DEEP
"I have learned the way of the toilet." From that classic Scrap Mechanic text, "Toilet Te Ching", "The Toilet and Its Power."
Very SatisFying Looking
5:08
😀😁😂🤣😃😄😅😆😉😊😋😘😍😎😗😙😚☺🙂🤗😇
Random Time Stamp
16:31 And 16:00 And 16:15
Cool 14:02
Nm is the IS unity of torque (Newtonmeter) also known as pound feet (lb-ft) in your area. 22000 Nm is the start up torque of a 6MW wind turbine so it's a bit much. Cars tend to have 100-500 Nm torque for modest engines (1.5L to 2.5L european diesel engines). V8's tend to have way more but not more then 1000Nm from the factory.
The editor is truly amazing, I love the little bits of information that he adds, and you can see all the love and care that ScrapMan puts into his videos.
Another awesome edit with mechanical breakdown examples....scrapmans channel getting educational...you could end up inspiring a generation of mechanics or engineers 👍👍
actually i think it is the mod incompatibility thing because i had as much mod turned on and it changed the vanilla parts that is mainly vehicle related (dont need to change the version of the game but it affects older creation that doesnt have that updated vehicle parts like the seats and the suspension to mainly say "incompatible parts!" issue)
Your editor is amazing
Video Idea: Trailmakers Ornithopter Dogfight
No the piston engine powers the car, the other engine is a double bearing that locks when an engine is engaged, also 176 rpm is quite slow this drives fast as its a 8 to 4 ratio (I call it slow as a simple engine with that design can go to 300 rmp)
no, the engine uses a 2-block crank. Still 8 rpm short of what I could reach, but It was worth it for the torque if I remember correctly.
@ig-rd5923 I noticed the 2 block crank I still categorized it as the same time as those that have 1 block crank and can reach rpms of 300(i dont know the name of the design type i hope u get what im saying) because to me It is basically the same design, for example pistons that use 2 or more pistons for pushing and pulling to me are a different design.
@@nue-fp6yz I get what you mean. Though, usually in the piston engine community, we call things slow/fast or strong/weak based on what the specific design could reach. For example, this design is a little slow since it has 142 rpm but could reach 150, and it's weak because it has less than 25 hp/piston.
Scrapman i think that big rotating thing wasn’t a generator it was a gyroscope because that big thing is top heavy and it makes it not fall over
THANK U Scrapman! I also have that creation and I don’t know how it works! 18:24
That's first build is that Gary evens ride I'm sure it is, if it is I've had the pleasure of helping to build it up
It was based of Josephs Manning's KMG XXL
SCRAPMAN the electric thing in the car is the clutch. The car is actually piston-powered
20:00 I was expecting a top fuel engine sound. You were looking for "over-powered."
The Piston engine on that car is what powers it. The electric motor is a type of drive clutch system
Hey scrap man , can you play some more volcanoids? Like another 2 years sence last time
Great editing again with example simulations...channel getting more educational...you will inspire some mechanics or engineers maybe 👍👍
I loved the end of the video after watching the entire thing entirely. So epic!
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(basically comment for algorithm)
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7:32 OVERFLOW REFERENCE!1!1!1!!!!! 😱🤯⁉⁉⁉🔥🔥
Is it a reference if the creator didn't know about it when naming it?
maybe you should try to make a launcher that makes things go supersonic
19:10 nope, in fact, that electric engine is just stopping that bearing from rotating freely allowing the piston engine to rotate the shaft. Thats a commonly used method in the piston engine community. Also, those numbers in the descriptions are the real numbers produced by that engine because somebody made an actual dyno (like in real life) to mesure different engines. You should try to build some piston engines, it would be intresting to see how would you build one compared to kAN
I feel like you guys would really enjoy this game called terra tech, it’s on switch and I really enjoy it as well as trailmakers
Pls do more trailmakers. high speed hovers maybe
the Disney floor is made with the world block from modpack by durf. I make turrets that aim the same way.
Awesome
Shame you couldn't spawn the Mini Mouse Coaster, that's a pretty cool one and the guy even has a video of the build process on his channel.
scrapman, you should revisit your carpet bomber with the addition of gyros and more
Scrapman was a carnie in another life
ScrapMan needs to learn a lot about piston engines
I believe The KMG XXL RIDE should not go upside down. yes some Kmg rides do go upside down.
Some one should make the kmg ride called tango.
Hallo, I was the builder of that XXL Ride, I have considered building a tango and might give it a shot soon, will update you if i get started on it :D
Nice
I have a very interesting video idea for trailmakers A mortcyle that can drive on water
It looks like the car for the anime movie redline
11:10 i guess the spinny thing is a gyroscope
No, its a generator
“There’s more than one downstairs?! How many downstairs do you need?”
-scrapman 2024
keep going scapman i love theese vids i love the hard work!
Who else was waiting for ScrapMan to stand on the cube and go for a ride?
I know you might not see this, but it would be really cool if you did a battle with Segways in Trailmakers.
Idk if you have already done this but you should do a trailmakers merge challenge were the best a worst planes get mixed but do do the seats
19:20 scrapman not knowing what a digital clutch is :3. when you stack two bearings you can lock them with a gas or electric engine.
i love how there are already 26 comments on a video that came out 7 mins ago and the video is 22 mins long
Wow 2:15
Hello scrap man thanks for the awesome vids
so cool!
9:13 Lol 😆😆😆
I feel like that multilevel car was using the spinning thing as a gyro
i finnaly waching one of your videos as soon as it came out , ive been wacthing your for probaly 2 years now keep going =)
i got here at 3 minuets
Scrap it's is like a real life car because everything locks in place causing it to move like real cars
Hey Scrapman
Do you own a car? If yes, what car?
Long time no see best builds
the land ship is being powered by the thrusters
I’ve been on that first build in real life called the beast it leaked oil everywhere last time i went on
That sounds safe :o
8:35
🚗 💨 7:03
İ had a compacted version of yours disneygyro thingy
You Right
You Sound Like Mario
9:06
😀😁😃😄😅😆😉😊😋😘😍😎😗😙😚☺🙂🤗😇
Day 193 of asking scrapman to test how fast emp is in trailmakers
Nm stands for newton meters
I think i've seen this video before....
kAN did a similar video 7 months ago that had the piston powered muscle car in it
hi scrappo
Weird the wild mouse didn't work. I tested it with just the mods I listed being enabled and it worked.
I made a piston rat rod using KANs piston engine
Try a game called Rooftops & alleys!!
or generation zero
It's a clutch scrapman...
could be the creations that do not spawn in are made in challenge mode. I have some problem with my thousand sunny and trafalgar law's submarine
Do you know when the lights are more visible ? Do you ?!?
Newton Meters
Heyya everybody
the hi-beams are saying hi
A room with lots of buttons my just be there to distract you from the real button that was hidden 10 rooms back.
Day 54 of asking scrapman to play space engineer