GREAT changes coming to Godot | 4.4 and dev news

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 37

  • @SteinMakesGames
    @SteinMakesGames 16 ชั่วโมงที่ผ่านมา +17

    The in-editor game view is gonna be great

    • @DaianDragos
      @DaianDragos 10 ชั่วโมงที่ผ่านมา

      Everywhere I go, I see his face

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 8 ชั่วโมงที่ผ่านมา

      @@SteinMakesGames I just hope they don't tie it too closely to the build of the game itself, Unity has this issue and it introduces a ton of bugs. It'll work fine I'm editor and then have severe issue when exported. Godot has export bugs to some degree but Unity is way worse

  • @shaon1412
    @shaon1412 16 ชั่วโมงที่ผ่านมา +9

    typed dictionaries and the ability to select objects in runtime is going to save the day

  • @Lazy2Dev
    @Lazy2Dev ชั่วโมงที่ผ่านมา

    The in editor view and runtime selectable objects sounds dope

  • @kyoai
    @kyoai 11 ชั่วโมงที่ผ่านมา +1

    Wow, these features are awesome! Thanks so much for keeping us up-to-date.

  • @chaosmachines934
    @chaosmachines934 11 ชั่วโมงที่ผ่านมา +3

    so hyped for godot 4.4 those new features are so need it.
    i was playing to use redot too but they legit do nothing on their fork - if they go any slower i will die from old age and no they did not keep their promises
    the drama was only a cash grab for theme they don't know how to code yet they give game dev lectures.

  • @hbiblia
    @hbiblia 13 ชั่วโมงที่ผ่านมา +1

    The Preview Game is a mess. I remember someone created a plugin for that, and everything worked directly within the viewport. I don't understand why they didn't just add that plugin instead.

  • @Xero_Wolf
    @Xero_Wolf 18 ชั่วโมงที่ผ่านมา +1

    While both the expose nodes and editable children have similar function I expose nodes is useful when you only need to access one or a few child nodes. Editable Children is not got for this case because it adds to clutter showing nodes you don't need.

  • @gonderage
    @gonderage 4 ชั่วโมงที่ผ่านมา

    Gosh, I want that stencil buffer so bad. I've been itching to try this one effect I've had in mind ever since I read one of Simon Schreibt's blog posts, but the lack of stencils means I'd have to look to other engines for it `(*>﹏

  • @miachristensen5444
    @miachristensen5444 16 ชั่วโมงที่ผ่านมา +5

    Yesss the godot goat! (godoat some might say)

  • @BarcelonaMove
    @BarcelonaMove 19 ชั่วโมงที่ผ่านมา +2

    Did they implemented real C# support?

    • @satanasoreidoinferno5625
      @satanasoreidoinferno5625 19 ชั่วโมงที่ผ่านมา

      Vai lá ver da documentação.

    • @BarcelonaMove
      @BarcelonaMove 17 ชั่วโมงที่ผ่านมา

      @@satanasoreidoinferno5625 aka NO

    • @billybollockhead5628
      @billybollockhead5628 14 ชั่วโมงที่ผ่านมา +3

      What’s not real about c# support?

    • @patek2385
      @patek2385 13 ชั่วโมงที่ผ่านมา

      Just download Unity 6

    • @billybollockhead5628
      @billybollockhead5628 11 ชั่วโมงที่ผ่านมา

      @@patek2385 : why?

  • @werethless12
    @werethless12 9 ชั่วโมงที่ผ่านมา

    No one uses Godot anymore. Its fully infected with DEI now.
    Switch to Redot.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 9 ชั่วโมงที่ผ่านมา +5

      You mean the scam fork? No thanks, they actually lost their lead dev who made his own fork. They haven't made any changes outside of logo anyways, and started taking donations for 0 work.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 9 ชั่วโมงที่ผ่านมา

      Chud

    • @rawspokentruth
      @rawspokentruth 9 ชั่วโมงที่ผ่านมา

      @@GoblinArmyInYourWalls Lead dev? The guy who stayed for 1 week, did "ctrl + f" to change Godot -> Redot, is someone you call a lead dev? That guy was a turd who got upset over nonsense and decided to make a new fork out of spite lmfao. Redot has made 35 changes in the last 3 days, where do you get your information?

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 9 ชั่วโมงที่ผ่านมา

      @rawspokentruth and all of those changes are just merging Godot changes.
      You can try and misconstrue reality all you want, but it's a scam fork, start to finish. He'll, when it first launched, remember how the discord had to ban a bunch of people for speaking their mind, but has the audacity to claim free speech crap.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls 8 ชั่วโมงที่ผ่านมา +3

      @@rawspokentruth yeah, all changes carried over as Godot itself improves. They haven't done anything of value outside of stealing Godot commits and acting like they did anything.
      It's a scam start to finish.