God of War 2: PAIN+ Part 10

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Rules
    - Titan Mode (Very Hard)
    - No upgrades
    - No extensions of Magic and Health meters with Gorgon eyes and Phoenix feathers
    - No secondary weapons
    - No magic
    - No rage
    - No opening any chests
    - No parrying with golden fleece (Perfect blocking is fine. Just not returning the attacks)
    - No gliding with Icarus' Wings in combat
    - No Amulet of the Fates

ความคิดเห็น • 6

  • @HajjDoDo
    @HajjDoDo 21 วันที่ผ่านมา

    16:39-16:42 Epic camera movement.
    Hold up, Not ready to die, Nightmare, Mask walk…Wait, are you a zombies player?

    • @kiraqueen0
      @kiraqueen0  8 วันที่ผ่านมา +1

      Got me. Yes, I used to be a CoD fan. And more importantly, I am a Sevenfold fan.

    • @HajjDoDo
      @HajjDoDo 8 วันที่ผ่านมา

      @@kiraqueen0 "AWWSUUUMMMM" - Dempsey.

  • @BigVEE
    @BigVEE 25 วันที่ผ่านมา

    >officially ahead of Zig
    On the way to pass Neuro and Hotel.
    0:14 Quite the dynamic entry.
    1:04 >keeping archers around off-screen
    Ammo plans?
    1:10 >off-screen GF spam
    GoWII, plz.
    1:31 >FF sDMG
    Last entry with this, by the way (ignoring the GoS thing with pDMG buggin').
    1:51 >wasn't bold enough for shove love
    Pity.
    1:59 Ayyy.
    2:21 Almost home free.
    2:54 >opted out of shoving here
    Why though?
    2:58 >accidentally does it
    We take those.
    3:37 >on-purpose
    Much better.
    3:56 Retreat strats (two-fold) can work, but I don't really recommend here. Drop works just fine.
    4:25 Trying not to hit that breakable, are you?
    4:57 What order? What hazards?
    >instant T stuffing by armor
    Least you didn't get tagged.
    5:14 Complicated it a bit. Don't think you tripped the checkpoint yet.
    5:28 >Bayle's song as you clear the weird invisible wall gap
    Lovely.
    6:00 GOTTEM.
    6:51 How it gotta be.
    10:38 RIP and TEAR (UNTIL it is DONE).
    12:00 So kind to put Valor to work.
    13:06 >OH whiff
    >into shallow false OS making him whiff his throw
    What a showing.
    14:06 Ammo serves you well.
    14:28 Order wasn't ideal, but the false OS use was good for control.
    14:48 May as well.
    15:42 >finally lets you try
    >block and counter
    REEEEEEEEEEE-
    16:30 Keeping it old-fashioned and simple, I see.
    16:34 >moved the block
    Unexpected.
    16:38 Camera? Strugglin'.
    17:55 'Ruto wants them big numbahs, baybee.
    18:46 >OHKO fail
    Start over.
    20:53 Work that pocket, boi.
    22:20 By the way, pretty sure my SoD testing confirms that even without HJ, you can technically do this fight without gliding or using the corpse even in PAIN+. Just stand on the central point to bait his central tentacle slaw, move aside while getting near and do high enough reaching attacks to slowly chip away. He doesn't get to use anything other than the spit, taunt or move we really want for S1 or S2. S3 is the usual. There is no need to go after the tentacle sore as such. Sadly, I have no magical workaround (for GK) regarding the dps issue of Knob 2 (nor a good tactic to make the faulty ceiling catch for traversal without trouble).
    NOTE: Were my disc not taking the L, this would be another thing I'd do. A truer PAIN+. And no, I won't invalidate other retroactively for doing it the intended way even if this is a bad oversight on the part of all of us (worse than with Clotho's case, perhaps). Set that with Philosophy PAIN+, Pantheon testing, '999,999 hit' estimation and my planned run (redux for NBR+ NUR+, NGR+ NUR+ and 'greedy').
    23:18 Based sweet spot.
    24:06 >time out
    GK? Even worse.
    24:09 >mixing moves
    Odd they allow this.
    25:04 >few too close to the center and carelessly so
    Oof. Big yikes.
    25:16 >effortless
    Nice.
    25:27 >time out
    Not nice. No progression kept, by the way. That's rough, buddy.
    NOTE: I forget the rules for how many seconds we get, if there is a timer both before and after getting on or if it is one in the same. IF there are TWO, then gaming the system for the most you can get SHY of breaking the thing (and landing) would be best before getting on the ceiling, then rushing (from as near to the target as possible without missing any hits). Don't think the heavy turning tech works quite like we want it to in GoWII. Wish it were capable to position and time for a triple.
    26:08 Don't think the head gets full HP returned though it does get some back (obviously) when you bust it only to flub. Nice that it keeps progress (unlike the knob).
    26:15 This is the move you want to probably DJ into aerial spam punish (doubt t1 reaches from the ground) with good positioning and timing if trying to go without gliding gimmick.
    26:34 Very impressive.
    26:44 Then there is another time after the knob busts. Pretty sure it is three distinct timers (overriding the tentacle recovery the moment you get the knob out).
    27:00 Wasn't feeling brave enough to Zim it, so you went with my old approach (the newer one would be a more distant sweet spot meant for TB).
    27:36 Came close to making you DQ earlier. Glad I've never seen the invisible stabs bug in S3 (just S2).
    27:48 **clap** And he's done.

    • @kiraqueen0
      @kiraqueen0  8 วันที่ผ่านมา

      Hey man. How are thingd? Have you solved the disc issues?
      >SoD True PAIN+
      Very nice observation. I'll be sure to do it this way in the future run.
      >HP rules for Hydra
      If I remember correctly, the sore on his head resets to much less HP if you fail to do the 2nd tentacle. It resets to the same amount required to do the 1st tentacle. Thats about it. No checkpoints for tentacles themselves. Again, pardon me if I am wrong.
      Note: I should be getting to this run soon. Life had me pinned once again due to work related stuff.

    • @BigVEE
      @BigVEE 8 วันที่ผ่านมา

      @@kiraqueen0 >how are things
      Going well enough. Had to slap Zester for doing his usual depressed bozo routine.
      >sure to do it this way
      KurdTurd (no doubt with Zim whispering in his ear) somewhat demonstrates what I'm talking about (using BH air t1 on Kraken).
      >sore rules
      Tentacle full heals after time out. Head doesn't heal with tentacle recovery. It partial heals with knob recovery. Knobs full heal on failure. No checkpoints. With the method I allude to, the tentacle is irrelevant.
      >life had you busy
      I just bet. Zig, too. Wright for a bit.
      >new disc
      I do (and it works). Been busy with Babylon's Baby Boy. Might be able to make headway as he moves on to things that aren't my business after ASF (Another Stunning Failure).