I absolutely love that you mentioned astralis “era”, because some people don’t seem to realise that it wasn’t just exceptional achievement that no one was able to replicate. It was so good that teams and people started to realise that they are playing the game wrong. The changed the way counter strike was even being approached. It was often that you hear someone was drinking on the night before the game or being late to the game, someone didn’t train, or do some crazy stuff. Never ever we hear any of this after astralis. People started to watch demos regularly, started to work with psychologists, started to work out. People saw what the professional approach could do and they started to repeat it. I think we don’t praise enough what astralis did back then. And I can’t stop argue with people when they say navi’s “era” or faze’s “era” when they were top team for half a year with player break. The Era was not just winning streak. It’s was a pivotal moment of cs esports ever. It’s the time when people started to treat cs like a real sport, when they saw potential. And I’m so grateful for this. Stop comparing everything to astralis. No navi’s one major is not the same. We call it an era, because counter strike was never the same ever after
There are only 3 teams that can confidently say they had an "era" in the game. Ninjas In Pyjamas Fnatic Australis At their moment in time, these teams really had an aura about them when discussed during their dominance..
Watching demos? Dude people on low level clans back in CS 1.3 were watching demos of their opponents and strategising for the whole match etc. The level of prep Fnatic and NIP were putting in was huge. What Astralis did was simply a streamlining evolution of what was already happening. You combined having 5 of the top 20 players in the world with work ethic back then sure it got results but it wasn't some revolutionary thing.
I think that the players themselves have also changed in nature over the past few years. Most early day CSGO top tier players were left over legends from the CS 1.6/Source days. Hell, even Coldzera, which was one of the first super stars in the game to earn a name for himself exclusively in CSGO was already in his mid 20s when his career began. People forget, but 15 years ago, gaming as a job was viewed in low regards, and was seen as a loser hobby that didn't pay enough even at high levels. Now compare this to donk, who grew up SOLELY on CSGO, and by 17, had more hours in the game than some professionals. New players are coming in with far more hours and expectations than most pros did back then
I actually just posted a comment like this before I saw it and weirdly I used coldzera as an example, this is my comment "My theory (I've not watched the vid yet) is that's because e-Sports is becoming more lucrative, and there's more motivation (and leniency from parents) to allow kids to play more. Same way the legends of traditional sports from 50 years ago couldn't hang with even the lowest now. I remember the old videos where players had to like beg their families to let them even join teams, coldzera comes to mind as one of them, something about his dad owning a factory? Idk, it's been a while since I saw it. Now kids are coming through from a generation of parents who are likely gamers themselves, and know how big e-Sports is getting."
it's just like anything that goes on for so long. a player or team comes along and is amazing because they redefine how the game is played. Everyone slowly learns the same, new prodigies learn that as a baseline and improve upon it. Rinse and repeat. it's like speedrunning but much slower
loved watching you compete along with all the other OG pros of the early csgo days! That was truly the peak of cs esports entertainment imo and it’s great to see you making such cool videos now
It's cool to see what e-sport can be when we treat it as a profession. Which it should be. Soccer players 50 years ago smoked in the half-time. Some of them probably drank beer to. I know that there is at least one german soccer player that smoked so much, he had a pack of cigarettes in his "socks" even while playing. Different times. Great to see that people value their health more.
we are testing [RU] subtitles. If you like it and it’s understandable enough, we will roll it to all of my videos in the future 😊 Any feedback on them is appreciated!
$400 got you a good headset, good mouse, decent mousepad, and a pc. Nowadays if you want rapid tap $200, studio headphones or an eq gaming headset $200, 144 hz monitor 1080p $200, pc that can run cs2 at any 144hz or better “idk my 1660s could hit 120ish on 4:3 stretch at 1440p so at minimum a 1660s for $300 in 2025 for just the gpu. People used to play on 30 fps with a 1x1 box for mouse space on basic monitors. Now it’s more or less advantage vs raw performance and I can tell you right now my superlight compared to my first mouse (genuine game changer) but compared to my g305 it was a “nice” upgrade. I see TH-camrs shilling 540hz monitors right now so I know some poor parent has boughten their kid a useless $800 screen (540 is better than 360 but it’s an example). I’ve met some of the worst players who have $300-$500 in just peripherals because they think that’s the reason they aren’t good/what they need to improve. Mouse/headset really do matter these days. If you can’t afford a good headset, it just makes the game harder on yourself which sucks as a player prospective. Sorry for the yap.
I was everywhere but more or less if you have the money you can gain large advantages in the current scene of the game, which also pressures the families of these children trying to improve. For adults it just sucks that certain mechanics of the game are boosted/improved due to the fact you spent more money. There are great peripherals at lower budgets, but they are usually masked by over marketed, overpriced, youtuber/esport sponsors.
unpopular opinion: I think we should raise the minimum age of esports participants to at least 18 years old. People don't seems to realize, is that players like donk and monesy are the exeption. They stand beside a mountain of failed esports careers. These kids start way too young, start skipping school and get exploited by the big orgs for their talents and passion either "making" them the next big star or burning them out in the process. Quick edit: I am aware that my wording wasnt making much sense for some people so did a more lenghty reply to a comment, trying to explain my thought process in more detail. Hope that clears up some confusion about my argument. Im open for discussion but keep it civil. No hard feelings
With that Logic just Ban gaming For everyone over 18 year Olds can get obsessed with gaming too and not going to Work or something Ur Logic makes no sense
I don't understand something about your "unpopular opinion": you talking about "raising minimum age of esports participants", but how this will help with not skipping school? They will continue doing it, even if the minimum age will be 18 (btw, Donk and Monesy - good pupils, who didn't skip their classes). And organisations continue exploiting too. Nothing will change with this raising, except little bit later start of pro player career, imo. If we talking about pro career (not only cyber, any pro), intelligent people understand, that their chances to be best of the best not really big and consider another possibilities of their future.
Honestly, this is one of the best videos I've seen all year about cs. The way you highlight how the structure outside of the game evolved and impact more and more as time passes by is key to understand more about the scene as a whole, instead of only looking to the matches themselves. Congratulations on your great work!
I would mark out one more thing that was introduced in 2020 in Team Spirit, although it was their Dota 2 roster. The heavily invested into headhunting young talents, started recruting players with not the highest skill, but those who work together the best. Also running probably the most succesful newbies rosters. P.S. Some might say that others were doing it, but im talking about building "backend" just like the main roster. So managers, coaches, psychologists etc....
about the last sentence, it is absolutely true. Convincing myself that the others are better than me because of higher elo is just lose mindset. For me to build a win mindset, was to go as hard as possible against players that were higher elo than me, which of course isnt easy because when you actually have to fight this person, you are scared. After many battles like this, i slowly built the confidence in me to see them as just “another” player.
I think its actually good to have the variation of skill increased in top play. Having players like donk and monesy that can sweep entire matches is really fun as a viewer.
Great video broooo!!! I been a fan of u since so long ago I forgot. I hope u win a major someday styko ;) I got almost 3k elo on faceit in 2021 but had to quit CS after 9 years when cs2 came cause of game crashes even after trying windows reinstall and bios reset etc etc etc.. sad times.
I really appreciate how you explain this because it highlights how athletes and esports players continuously develop and improve through teamwork and dedication. I dislike when people claim that players from the past were better than those today. They fail to understand that athletes evolve thanks to advancements in technology, discipline, and hard work, striving to be better than ever.
i was thinking about this lately and wanted to ask an expert's perspective. roughly what do you think is the lowest premiere rank/faceit level today that could compete with the top level of players from the early years of CSGO? i think even 15-20k premiere players these days would be able to keep up with the pros of old if they were transported back in time
not sure about premiere players, but i think avg 10 lvl faceit player nowadays barely can keep up with 2013 pros. Don't forget that pretty much all of pro players at the time also played 1.6/source before cs:go, so their gamesense, tactics, team structure, communication etc. already were on pro level when the game came out. Mechanically 10 lvl player may be on par with 2013 pros, or even better in some cases, but in everything else old pros will be better. I think old pros were perhaps like tier 3 teams nowadays, maybe even lower
It is wild how across all games the standard of play at almost every level has been elevated due to better tools, better resources and things like esports blowing up and making the act of trying hard way less of a rarity. Comparing the 2014 clip to a modern one was brilliant because there are so many games where if you compare the game sense, mechanical skill and strategy of an older clip to a modern one, you'd think you're watching a slightly above average ranked match instead of the at-the-time world class talent.
I think that other reason why pro players are not going for flicks is that click timing is just inconsistent on subtick and I would assume that quick mouse movement that requires precise timing suffers more from it than track and click. Could be wrong though.
The click time is more accurate with subtick than it was in GO. In GO, you clicked but your input didn’t register until the next tick, so your actual shot would happen further into the flick. Now, your shot is registered exactly when you clicked. It is this extra accuracy + us being used to source 1’s behavior that makes it feel odd.
One thing your video slightly touched on is game mechanics. I think we are starting to see the era of CS being 'figured out', and outcomes deliverd thru reptition to achieve race condition outcomes rather than dynamism from player agency, and thats reinforced through maps with limited setups, gameplay systems such as counter-strafing and set recoil patterns that develop repeatable mechanical action that require little allowances from the player except to mechanically perform the action, etc. I don't know if this is a good thing, Pro's tend to strive to remove variability and promote more skill based mechanics, but the dynamic side of CS is definitely being lost in the process.
I've always seen kind of a correlation between football and CS. In the old days players were more loose. Taking long shots, doing skills, flicking and being aggressive. While nowadays (post-Man City/post-Astralis era) it's way more structured and players are allowed less freedom and play more to the system. Heavy on the Astralis/Man City comparison. A lot of other teams started copying what Man City were doing because they were so dominant.
I like how you played a Zywoo clip to talk about improved mechanics, then went right into training tools, even though Zywoo famously said he only plays Faceit to practice. Great analysis otherwise!
The thing is this phenomenon drilling down to casual games also with is actually sad that games are turned from fun to skill.which leads to Toxic community, cheaters,smurfs and all other bad aspects.
aimbotz and spraymaster definitely was in the workshop since early 2015 Also there were some additional aim prac maps which I don't remember even back in the early days of CSGO. I remember vividly warming up often in this map that had different levels for distance, then u could put how many targets pop up in a wide wall in random locations, you could also turn on that they would move as well horizontally or randomly horizontally and diagonally, also could change how fast the targets popped, and how long they stayed. I loved as a kid back then zooted out my mind on redbulls 0.2 sec pop up interval + 0.2 timer 1 taps 100 targets, took on average 20-30 sec and about 5-10 sets and I was warmed up for game.
My theory (I've not watched the vid yet) is that's because e-Sports is becoming more lucrative, and there's more motivation (and leniency from parents) to allow kids to play more. Same way the legends of traditional sports from 50 years ago couldn't hang with even the lowest now. I remember the old videos where players had to like beg their families to let them even join teams, coldzera comes to mind as one of them, something about his dad owning a factory? Idk, it's been a while since I saw it. Now kids are coming through from a generation of parents who are likely gamers themselves, and know how big e-Sports is getting.
Speaking about brain - what supplements do pros take and are you being tested for some forbidden substances? (If there even is a list or something) Can pro player use some sort of PEDs such as peptides enhancing cognitive functions etc?
5:20 love you styko. But imo the reason players dont go for as many flick shots is because of the sub tick that's in the game. The shot lands a few pixels behind even where CS:GO shots would land.
I don't think that's a problem. A player like Donk shouldn't be able to do what he does if players were good enough to play on that level. You know, this reminds me of Guardiola. You built a system and with time, the system covers up for individual problems (with aim, movement, technical skills) because the system itself made you win. Now you have a players that can't win a 1vs5 clutch because players can't kill him even when they double peak. So, is Donk too good or are these two players just too bad? The 2nd. Donk should outaim a single player. Not a problem. But only in strict aim duels. If you see him first and he still kills you, if you are in a 2vs1 and he kills you, your aim is not good enough. I don't know what Donk does differently. Maybe he is genetically superior in terms of reflexes. But damn, can you really excuse that?
to be honest, i think this relates to everything/sport. look at world football(soccer) the nba, nfl, even women’s sports. everyone is getting better and better. over time games evolve and with that so do the people.
Shit. Didn’t realise it was stykos videos until the promo code. This guy won me a quite a bit of money during that mousesports run. P.S beautiful video btw
Really enjoying the video, but please get HUSH Audio for your vocal to get rid of the room sound, which it does with Machine Learning. Your room sound gets into your vocal compression really badly right now, and there's a free trial for Hush too. Your videos will sound significantly better.
I just wanted to make a brief comment. I feel like you didn’t mention Brazilians in this process. I believe it goes much deeper than just “they’re better now”-it’s more of a geopolitical and cultural matter. We Brazilians have always been strong in CS, going back to the 1.6 days with legends like FNX, cogu, Gaules, and pava. However, esports in Brazil has historically been viewed with skepticism, even to this day. For us to achieve everything we have, we had to rely heavily on community support just to afford trips to Europe, whereas for you, these opportunities are much more accessible, both economically and culturally. It stings a bit when you say that only Astralis dominated CS:GO. When we were at our peak, they were merely stepping stones for us. No hard feelings, though-greetings from Brazil!
It is the “playstyle” of the team. How are they utilizing players, are they aggressive and always trying to make a play, or are they more passive, playing in the setups? How much they lean into teamplay or on the contrary - how much they rely on their star players to be the difference makers.
Once the skill ceiling is reached for CS2 professionals, normal looking people will rise to the top. Very excited to not have to see goblins everywhere esports!
Flickshots are not happening anymore because CS2 has a problem with it. The no tick ServerClient algorithm is just not fast enough to process it. Great video, once again! ❤
The academy system made it possible, also cis kids, sometimes its lifechanging for them to ear 1k dollars a month, cause they are poor. While some european and na kids, they wont move a finger for that amount of money
before even watching this - CS2 is a very different game from GO. Strafing is different, movement is slower, the overall feel is slower - just everything feels slower. People with more hours in CS2 are just better.
No. Everyone in any sport on average gets better overtime and there are always outliers. As the entire playing field gets better, average ADR will go down for those that are currently outliers
Great video. It was a crying shame that HLTV left you off the voting for "Creator of the Year". I looked for you first but had to settle for TheWarOwl. ;)
I absolutely love that you mentioned astralis “era”, because some people don’t seem to realise that it wasn’t just exceptional achievement that no one was able to replicate. It was so good that teams and people started to realise that they are playing the game wrong. The changed the way counter strike was even being approached.
It was often that you hear someone was drinking on the night before the game or being late to the game, someone didn’t train, or do some crazy stuff. Never ever we hear any of this after astralis. People started to watch demos regularly, started to work with psychologists, started to work out. People saw what the professional approach could do and they started to repeat it.
I think we don’t praise enough what astralis did back then.
And I can’t stop argue with people when they say navi’s “era” or faze’s “era” when they were top team for half a year with player break. The Era was not just winning streak. It’s was a pivotal moment of cs esports ever. It’s the time when people started to treat cs like a real sport, when they saw potential. And I’m so grateful for this.
Stop comparing everything to astralis. No navi’s one major is not the same. We call it an era, because counter strike was never the same ever after
exactly, for me there is only a few era in recent cs history, the NIP era, Fnatic era then the Astralis era that really changed the game
There are only 3 teams that can confidently say they had an "era" in the game.
Ninjas In Pyjamas
Fnatic
Australis
At their moment in time, these teams really had an aura about them when discussed during their dominance..
Time for Donk era
Watching demos? Dude people on low level clans back in CS 1.3 were watching demos of their opponents and strategising for the whole match etc. The level of prep Fnatic and NIP were putting in was huge. What Astralis did was simply a streamlining evolution of what was already happening. You combined having 5 of the top 20 players in the world with work ethic back then sure it got results but it wasn't some revolutionary thing.
@@TripodianTT exactly lol
I think that the players themselves have also changed in nature over the past few years. Most early day CSGO top tier players were left over legends from the CS 1.6/Source days. Hell, even Coldzera, which was one of the first super stars in the game to earn a name for himself exclusively in CSGO was already in his mid 20s when his career began. People forget, but 15 years ago, gaming as a job was viewed in low regards, and was seen as a loser hobby that didn't pay enough even at high levels. Now compare this to donk, who grew up SOLELY on CSGO, and by 17, had more hours in the game than some professionals. New players are coming in with far more hours and expectations than most pros did back then
I actually just posted a comment like this before I saw it and weirdly I used coldzera as an example, this is my comment
"My theory (I've not watched the vid yet) is that's because e-Sports is becoming more lucrative, and there's more motivation (and leniency from parents) to allow kids to play more. Same way the legends of traditional sports from 50 years ago couldn't hang with even the lowest now.
I remember the old videos where players had to like beg their families to let them even join teams, coldzera comes to mind as one of them, something about his dad owning a factory? Idk, it's been a while since I saw it. Now kids are coming through from a generation of parents who are likely gamers themselves, and know how big e-Sports is getting."
Karrigan is still a 1.6 legend :D
The quality of this vid is really excellent
Great vid agreed
Fantastic video! Always interesting hearing your thoughts on these topics. :)
it's just like anything that goes on for so long. a player or team comes along and is amazing because they redefine how the game is played. Everyone slowly learns the same, new prodigies learn that as a baseline and improve upon it. Rinse and repeat. it's like speedrunning but much slower
Exactly. That applies in everything. For example, football/soccer in Pele era was tactically way weaker if you compare it with Guardiola's tiki-taka.
Super cool vid! Not many TH-camrs can provide as high a level insight as you with this level of polish!
Wow, thanks! 🫶🏽
Galactic cruiser!
loved watching you compete along with all the other OG pros of the early csgo days! That was truly the peak of cs esports entertainment imo and it’s great to see you making such cool videos now
It's cool to see what e-sport can be when we treat it as a profession. Which it should be.
Soccer players 50 years ago smoked in the half-time. Some of them probably drank beer to. I know that there is at least one german soccer player that smoked so much, he had a pack of cigarettes in his "socks" even while playing.
Different times. Great to see that people value their health more.
Johan Cruyff, one of the best football players in history, smoked like a dragon.
Walter Frosch, eine wahre Legende!
50 years ago? They were smoking at HT before CL finals in the mid 90s!
Damn bro, didn’t expect subtitles, thx
we are testing [RU] subtitles. If you like it and it’s understandable enough, we will roll it to all of my videos in the future 😊 Any feedback on them is appreciated!
@STYKO as an russian speaker - the ru subtitles are good
@@STYKOvery good
3:01 if millions of dollars depended on my reaction speed i would never drink
Glad someone is finally talking about peripherals in the before & now debate.
$400 got you a good headset, good mouse, decent mousepad, and a pc. Nowadays if you want rapid tap $200, studio headphones or an eq gaming headset $200, 144 hz monitor 1080p $200, pc that can run cs2 at any 144hz or better “idk my 1660s could hit 120ish on 4:3 stretch at 1440p so at minimum a 1660s for $300 in 2025 for just the gpu. People used to play on 30 fps with a 1x1 box for mouse space on basic monitors. Now it’s more or less advantage vs raw performance and I can tell you right now my superlight compared to my first mouse (genuine game changer) but compared to my g305 it was a “nice” upgrade. I see TH-camrs shilling 540hz monitors right now so I know some poor parent has boughten their kid a useless $800 screen (540 is better than 360 but it’s an example). I’ve met some of the worst players who have $300-$500 in just peripherals because they think that’s the reason they aren’t good/what they need to improve. Mouse/headset really do matter these days. If you can’t afford a good headset, it just makes the game harder on yourself which sucks as a player prospective. Sorry for the yap.
I was everywhere but more or less if you have the money you can gain large advantages in the current scene of the game, which also pressures the families of these children trying to improve. For adults it just sucks that certain mechanics of the game are boosted/improved due to the fact you spent more money. There are great peripherals at lower budgets, but they are usually masked by over marketed, overpriced, youtuber/esport sponsors.
@@kopsi. good yap
well not me :D I'm getting older and more grey but still in love with CS. keep up the amazing content Styko
unpopular opinion: I think we should raise the minimum age of esports participants to at least 18 years old. People don't seems to realize, is that players like donk and monesy are the exeption. They stand beside a mountain of failed esports careers. These kids start way too young, start skipping school and get exploited by the big orgs for their talents and passion either "making" them the next big star or burning them out in the process.
Quick edit:
I am aware that my wording wasnt making much sense for some people so
did a more lenghty reply to a comment, trying to explain my thought process in more detail. Hope that clears up some confusion about my argument.
Im open for discussion but keep it civil.
No hard feelings
Bro what😂
With that Logic just Ban gaming For everyone over 18 year Olds can get obsessed with gaming too and not going to Work or something Ur Logic makes no sense
I completely agree 👍 donk looked burned out after winning shanghai major. He is just a kid, but had to survive so much pressure
I don't understand something about your "unpopular opinion": you talking about "raising minimum age of esports participants", but how this will help with not skipping school? They will continue doing it, even if the minimum age will be 18 (btw, Donk and Monesy - good pupils, who didn't skip their classes). And organisations continue exploiting too. Nothing will change with this raising, except little bit later start of pro player career, imo. If we talking about pro career (not only cyber, any pro), intelligent people understand, that their chances to be best of the best not really big and consider another possibilities of their future.
Agree, following your logic I would also ban women, just to protect them from disappointment
Incredibly well and thoroughly made video, it's a pleasure watching you man.
Honestly, this is one of the best videos I've seen all year about cs. The way you highlight how the structure outside of the game evolved and impact more and more as time passes by is key to understand more about the scene as a whole, instead of only looking to the matches themselves. Congratulations on your great work!
I would mark out one more thing that was introduced in 2020 in Team Spirit, although it was their Dota 2 roster. The heavily invested into headhunting young talents, started recruting players with not the highest skill, but those who work together the best. Also running probably the most succesful newbies rosters.
P.S. Some might say that others were doing it, but im talking about building "backend" just like the main roster. So managers, coaches, psychologists etc....
Good video man, no one else is putting out cs videos of this quality and i'm loving it
about the last sentence, it is absolutely true. Convincing myself that the others are better than me because of higher elo is just lose mindset. For me to build a win mindset, was to go as hard as possible against players that were higher elo than me, which of course isnt easy because when you actually have to fight this person, you are scared. After many battles like this, i slowly built the confidence in me to see them as just “another” player.
Amazing analytical video on the evolution of CS and the understanding of an "E-Sport" from a gameplay and player perspective
Very cool to see you in content creation styko! Was a fan from CSGO, awesome video
I think its actually good to have the variation of skill increased in top play. Having players like donk and monesy that can sweep entire matches is really fun as a viewer.
Such a good video with quality visuals, well done man, you're going to hit 100k soon for sure :)
If any of the solid new generation riflers had been in their prime in 2014 their ratings would be super high. Everyone was just so bad back then.
Great video broooo!!! I been a fan of u since so long ago I forgot. I hope u win a major someday styko ;)
I got almost 3k elo on faceit in 2021 but had to quit CS after 9 years when cs2 came cause of game crashes even after trying windows reinstall and bios reset etc etc etc.. sad times.
This is such a cool insight, honestly. In content like this your experience also shines through brilliantly.
Nice video as always
I really appreciate how you explain this because it highlights how athletes and esports players continuously develop and improve through teamwork and dedication. I dislike when people claim that players from the past were better than those today. They fail to understand that athletes evolve thanks to advancements in technology, discipline, and hard work, striving to be better than ever.
As someone who doesn't play or keep up with CS2, this video did a great job explaining the evolution of the scene.
missing watching you on the scene!! great video, keep it up! greetings from Romania!
i was thinking about this lately and wanted to ask an expert's perspective. roughly what do you think is the lowest premiere rank/faceit level today that could compete with the top level of players from the early years of CSGO? i think even 15-20k premiere players these days would be able to keep up with the pros of old if they were transported back in time
No rank matters too many cheaters everywhere
@@danjacksonguitar3701 i haven't encountered any in ages
@cicolas_nage yeah you have
not sure about premiere players, but i think avg 10 lvl faceit player nowadays barely can keep up with 2013 pros. Don't forget that pretty much all of pro players at the time also played 1.6/source before cs:go, so their gamesense, tactics, team structure, communication etc. already were on pro level when the game came out. Mechanically 10 lvl player may be on par with 2013 pros, or even better in some cases, but in everything else old pros will be better. I think old pros were perhaps like tier 3 teams nowadays, maybe even lower
lvl 10 for sure
what was that map around 4:00 into the video with the arrows that tell you to peek left or right? EDIT it's "5e aimhub"
It is wild how across all games the standard of play at almost every level has been elevated due to better tools, better resources and things like esports blowing up and making the act of trying hard way less of a rarity.
Comparing the 2014 clip to a modern one was brilliant because there are so many games where if you compare the game sense, mechanical skill and strategy of an older clip to a modern one, you'd think you're watching a slightly above average ranked match instead of the at-the-time world class talent.
Another great insight !
I think that other reason why pro players are not going for flicks is that click timing is just inconsistent on subtick and I would assume that quick mouse movement that requires precise timing suffers more from it than track and click. Could be wrong though.
The click time is more accurate with subtick than it was in GO. In GO, you clicked but your input didn’t register until the next tick, so your actual shot would happen further into the flick. Now, your shot is registered exactly when you clicked. It is this extra accuracy + us being used to source 1’s behavior that makes it feel odd.
Click timing is actually one of the rare benefits of subtick. It's far more accurate than even 128 tick.
Click timing in CS2 is as perfect as it gets
One thing your video slightly touched on is game mechanics. I think we are starting to see the era of CS being 'figured out', and outcomes deliverd thru reptition to achieve race condition outcomes rather than dynamism from player agency, and thats reinforced through maps with limited setups, gameplay systems such as counter-strafing and set recoil patterns that develop repeatable mechanical action that require little allowances from the player except to mechanically perform the action, etc.
I don't know if this is a good thing, Pro's tend to strive to remove variability and promote more skill based mechanics, but the dynamic side of CS is definitely being lost in the process.
really good quality u need more subs
Comment for algorithm! Great work STYKO
7:05 7:21 7:24 what are those maps?
Commenting to come back
5ePlay is one of them
Great video, CS will only get more intense and insane.
top quality content!
what was that map around 4:00 into the video with the arrows that tell you to peek left or right?
replying for notification, i need that map!
it's "5e aimhub"
I've always seen kind of a correlation between football and CS. In the old days players were more loose. Taking long shots, doing skills, flicking and being aggressive. While nowadays (post-Man City/post-Astralis era) it's way more structured and players are allowed less freedom and play more to the system. Heavy on the Astralis/Man City comparison. A lot of other teams started copying what Man City were doing because they were so dominant.
I like how you played a Zywoo clip to talk about improved mechanics, then went right into training tools, even though Zywoo famously said he only plays Faceit to practice. Great analysis otherwise!
The thing is this phenomenon drilling down to casual games also with is actually sad that games are turned from fun to skill.which leads to Toxic community, cheaters,smurfs and all other bad aspects.
What are the number and lettre random that randomly pop on the top right corner please ?
I’m saying
Really good vid
Keep it up
aimbotz and spraymaster definitely was in the workshop since early 2015 Also there were some additional aim prac maps which I don't remember even back in the early days of CSGO.
I remember vividly warming up often in this map that had different levels for distance, then u could put how many targets pop up in a wide wall in random locations, you could also turn on that they would move as well horizontally or randomly horizontally and diagonally, also could change how fast the targets popped, and how long they stayed.
I loved as a kid back then zooted out my mind on redbulls 0.2 sec pop up interval + 0.2 timer 1 taps 100 targets, took on average 20-30 sec and about 5-10 sets and I was warmed up for game.
Great video! Сlear demonstration of cs evolution.
Great video and well said
What map is 4:04?
I like videos, where pro's in game do tips for newbie and usual players. After these videos wanna play often :)
Легенда Хеллрейзерс, спасибо тебе за ру субтитры!
My theory (I've not watched the vid yet) is that's because e-Sports is becoming more lucrative, and there's more motivation (and leniency from parents) to allow kids to play more. Same way the legends of traditional sports from 50 years ago couldn't hang with even the lowest now.
I remember the old videos where players had to like beg their families to let them even join teams, coldzera comes to mind as one of them, something about his dad owning a factory? Idk, it's been a while since I saw it. Now kids are coming through from a generation of parents who are likely gamers themselves, and know how big e-Sports is getting.
Speaking about brain - what supplements do pros take and are you being tested for some forbidden substances? (If there even is a list or something)
Can pro player use some sort of PEDs such as peptides enhancing cognitive functions etc?
They're all on adderall
5:20 love you styko. But imo the reason players dont go for as many flick shots is because of the sub tick that's in the game. The shot lands a few pixels behind even where CS:GO shots would land.
Shots land exactly on the position where you clicked. Arw you tripping?
Pretty awesome we're getting this quality of content from actual pros :D
Стико, легенда, спасибо за субтитры ❤
great topic thank you for the video
Am I crazy? What’s with the codes popping up randomly?
uhhh who is gonna tell him
I don't think that's a problem. A player like Donk shouldn't be able to do what he does if players were good enough to play on that level. You know, this reminds me of Guardiola. You built a system and with time, the system covers up for individual problems (with aim, movement, technical skills) because the system itself made you win. Now you have a players that can't win a 1vs5 clutch because players can't kill him even when they double peak. So, is Donk too good or are these two players just too bad? The 2nd. Donk should outaim a single player. Not a problem. But only in strict aim duels. If you see him first and he still kills you, if you are in a 2vs1 and he kills you, your aim is not good enough. I don't know what Donk does differently. Maybe he is genetically superior in terms of reflexes. But damn, can you really excuse that?
4:06 what trainer is this?
to be honest, i think this relates to everything/sport. look at world football(soccer) the nba, nfl, even women’s sports. everyone is getting better and better. over time games evolve and with that so do the people.
the level of professional sports has definitely been raised in the last 15 years. the average player
Please don’t forget that the heads of player models and hitboxes grew by 30 percent from csgo to cs2, that’s a lot
Shit. Didn’t realise it was stykos videos until the promo code. This guy won me a quite a bit of money during that mousesports run. P.S beautiful video btw
Really enjoying the video, but please get HUSH Audio for your vocal to get rid of the room sound, which it does with Machine Learning. Your room sound gets into your vocal compression really badly right now, and there's a free trial for Hush too. Your videos will sound significantly better.
Thanks, noted. I will look into it and try to improve the audio ✌🏽
@@STYKO Wicked! Keep it up man :D
Without watching the video I have another question. Are pros getting better? Or are we finally raising the bar of what defines a good player?
nice video! whats the map at 4:04 - 4:07 called, looks really interesting to me
5e_aimhub
5e_aimhub
credit to Styko
IMO the top 10 hltv teams are very competitive, any one of them can take the majors. Such as Mongolz and Faze.
ty for refrag code
Enjoy! Little Christmas gift from me 😄
Thanks for ru subs!
Enjoy! Let me know if they are understandable and if yes, I will use RU subs in all of my future videos
@@STYKO everything is clear and resourceful, we are waiting for other videos!
Hardware is getting better as well which makes playing more responsive.
Bro. I swear to god they were talking about this with basketball like 15 years ago.
fosho, though MJ and Wilt could still be goat contenders in todays NBA
I just wanted to make a brief comment. I feel like you didn’t mention Brazilians in this process. I believe it goes much deeper than just “they’re better now”-it’s more of a geopolitical and cultural matter. We Brazilians have always been strong in CS, going back to the 1.6 days with legends like FNX, cogu, Gaules, and pava. However, esports in Brazil has historically been viewed with skepticism, even to this day.
For us to achieve everything we have, we had to rely heavily on community support just to afford trips to Europe, whereas for you, these opportunities are much more accessible, both economically and culturally. It stings a bit when you say that only Astralis dominated CS:GO. When we were at our peak, they were merely stepping stones for us.
No hard feelings, though-greetings from Brazil!
Great video
4:04 What’s that workshop map?
Hows that even a question its everywhere in real life or in gaming, the players get better and better also younger and younger every year
i swear they are so many other nonames on faceit that would play better then many pros , but they dont get seen or supported to grow into it
Talking about 2014 like it's "early days"... Man, I'm a fossil
1 thing that popped to mind seeing your thumbnail was 13 vs 16 round difference. Hs percentage are up now with less rounds. So is k/d
k/d and hs% dont change in 13 vs 16 round…
Map name at 4:05???
What is the map at 4:04 called?
5e_aimhub on workshop 😊
@@STYKO Thank you!
Thanks for russian subs, appreciate this!
Complexity is basically t2 at this point. Elige needs to get on a eu team if he is ever going to have a chance at lifting any trophies.
4:05 what's the name of the map? it looks so nice and helpful
5e_aimhub, already asked in comments
@@Fernando123247thanks
lol, teamsplits were a thing since the dawn of Counter-Strike, hence the radio binds...
Человек который делает субтитры спасибо тебе!
where did you get the artworks on the back wall with the different locations of cs? Really clean
you can find them at the wheezyt.gg website or get in touch with @Wheezy__T on X 😊
Could you explain what is "system" in CS
It is the “playstyle” of the team. How are they utilizing players, are they aggressive and always trying to make a play, or are they more passive, playing in the setups? How much they lean into teamplay or on the contrary - how much they rely on their star players to be the difference makers.
lets go i got a codee thank you
Once the skill ceiling is reached for CS2 professionals, normal looking people will rise to the top.
Very excited to not have to see goblins everywhere esports!
????
Flickshots are not happening anymore because CS2 has a problem with it. The no tick ServerClient algorithm is just not fast enough to process it.
Great video, once again! ❤
There's absolutely no problem with flickshots. Click Timing is the biggest benefit of subtick. Your shot lands where you click, 100% of the time
@ sarcasm? 🤣 It literlly happened in the last major, twice, tons of videos about it 😂😂
@@oreldmCS2 What? There's no handcam for players so how are you supposed to know when they click?
@@omegaPhix You can see HitReg :) .
what map is that at 7:24?
5e aimhub i think
The academy system made it possible, also cis kids, sometimes its lifechanging for them to ear 1k dollars a month, cause they are poor. While some european and na kids, they wont move a finger for that amount of money
High quality video
great video, but as a skater - i really hate that you have sell out supreme decks hanging 😂
before even watching this - CS2 is a very different game from GO. Strafing is different, movement is slower, the overall feel is slower - just everything feels slower. People with more hours in CS2 are just better.
Thanks for ru subs
No. Everyone in any sport on average gets better overtime and there are always outliers. As the entire playing field gets better, average ADR will go down for those that are currently outliers
Great video. It was a crying shame that HLTV left you off the voting for "Creator of the Year". I looked for you first but had to settle for TheWarOwl. ;)
Thx Bro for rus subtiters.