UCSC CMPM 147 Generative Design, Tarn Adams Guest Talk November 2019

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 76

  • @mulkytool
    @mulkytool 4 ปีที่แล้ว +115

    I know nothing about game design yet I can listen to this guy talk all day.

    • @ceselb
      @ceselb 4 ปีที่แล้ว +3

      I could too. But the uneven sound levels really makes me nuts.

    • @xDMrGarrison
      @xDMrGarrison 3 ปีที่แล้ว +1

      Me too lol, I was listening to his talks long before even playing his game. (started about 2 weeks ago)

  • @willmungas8964
    @willmungas8964 4 ปีที่แล้ว +37

    2:03 “In 138, the Torments of Equality accept an offer of peace from the Pregnancy of Rawness” lmaoooo I love this game

  • @DrunkTigerGrill
    @DrunkTigerGrill 3 ปีที่แล้ว +20

    In 50 years DF will be taught in schools.
    We are watching history in the making folks!

  • @TimmacTR
    @TimmacTR 4 ปีที่แล้ว +153

    This guy is a genius, or an artist, or both..

    • @Robert-vk7je
      @Robert-vk7je 4 ปีที่แล้ว +10

      He is the god of his own world. :)

    • @Teadon86
      @Teadon86 4 ปีที่แล้ว +19

      I think it is sad that people forget that his brother Zach Adams is part of the development and has been part of developing games with his brother Tarn Adams since childhood.

    • @TimmacTR
      @TimmacTR 4 ปีที่แล้ว +17

      @@Teadon86 Well, they're both geniuses, it's just that Zach doesn't appear much in public

    • @Hawkido
      @Hawkido 4 ปีที่แล้ว +13

      @@TimmacTR Zach is the Story and Lore Genius, Tarn is the Math and Logic Genius. Two sides of the PB&J of Awesome.

    • @Fuchsia_tude
      @Fuchsia_tude 4 ปีที่แล้ว +1

      Yes.

  • @enkephalin07
    @enkephalin07 ปีที่แล้ว +4

    "There's absolutely no reason to make a large world." Tarn said 3 years ago.
    Actually I'd been making large worlds with max history length for 5 years prior, and my reasons for doing so then are unchanged. It produces richer world histories with more active personalities that you can interact with, that you can influence, but will ever be out of your control. These are fundamental building blocks for stories you could not have anticipated, no matter what you're able to do to change the world.

  • @ridespirals
    @ridespirals 5 ปีที่แล้ว +64

    the talk was great like always but I haven't seen one where he's gotten to take questions and that part was especially great. I hope we get to see more stuff like this I could listen to him talk about how the game is built all day

    • @inthefade
      @inthefade 4 ปีที่แล้ว +1

      I hate that you can barely hear the questions. Big oversight on the editing and production.

  • @Yubey934
    @Yubey934 4 ปีที่แล้ว +170

    why would you disable the like/dislike bar? Nobody can hate Tarn Adams

    • @ruadeil_zabelin
      @ruadeil_zabelin 4 ปีที่แล้ว +24

      It might also be youtube doing it if the video is marked as intended for all audiences and things like that. TH-cam does a lot of weird stuff

    • @alex-ns7jj
      @alex-ns7jj 3 ปีที่แล้ว

      @@ruadeil_zabelin true

    • @ruadeil_zabelin
      @ruadeil_zabelin 3 ปีที่แล้ว +6

      Apparently it's removed everywhere on youtube now. I think you just were one of the first people that had this "feature"

    • @tenhovergonha7692
      @tenhovergonha7692 2 ปีที่แล้ว

      Its globaly disabled since Biden took the elections.

    • @jamoecw
      @jamoecw 2 ปีที่แล้ว +2

      @@ruadeil_zabelin this was disabled by the owner and not YT.

  • @kosnk
    @kosnk 3 ปีที่แล้ว +6

    Tarn and Zach are just amazing. Thank you

  • @Kram1032
    @Kram1032 5 ปีที่แล้ว +24

    What an execellent talk! Beautifully in-depth, and great questions from the audience at the end to boot

  • @baltakatei
    @baltakatei ปีที่แล้ว +7

    A small bias of probabilities of rare events happening more often to entities in the game that the user pays attention to would go a long way towards sparking a player's inner storyteller. Dwarf Fortress does this by presenting the player with so many unique permutations of ordinary entities that each unique configuration feels rare and special; statistically, DF sessions are not surprising if you hold all the game mechanics in mind. However, most players aren't interested in memorizing the wiki, so they're in a state of constant surprise. As long as the surprises don't sour into frustration (e.g. 2022-12 Steam version doesn't let me build up/down stair constructs to extend a downstairs upward, wth), then the tongue-in-cheek "!FUN!" make for good stories. Stories are born when plans go awry; frustration is born when the story is unlikely to entertain people you love.

    • @shadejodoin6683
      @shadejodoin6683 ปีที่แล้ว +2

      You can absolutely construct an upstair on a dug downstair, at least at the time of writing. All you have to do is construct stairs as a construction beginning from the Z-level of the downstair and up to the Z-level you desire. Ensure you build up instead of trying to dig up, and click on the accessible level of the downstair then move upwards - not the other way around.

    • @HenricWallmark
      @HenricWallmark ปีที่แล้ว

      I had the same issue until I found There’s one stair tool in Mining menu and one in construction.

  • @IAm18PercentCarbon
    @IAm18PercentCarbon ปีที่แล้ว +2

    Envy these students getting to learn from one of the true legends of game development.

  • @alanb8127
    @alanb8127 5 ปีที่แล้ว +9

    I had no idea this talk was happening... If I known I definitely would've gone. Dwarf Fortress is such a fascinating game

  • @honthecorn2764
    @honthecorn2764 2 ปีที่แล้ว +2

    I love herring his thought presses it shows how he makes the game so complex

  • @ValeryPetrov1
    @ValeryPetrov1 4 ปีที่แล้ว +4

    Thank you for the talk and for giving Tarn a platform!
    This game and it's creators sure deserve as many attention and praise as possible.

  • @TheR971
    @TheR971 4 ปีที่แล้ว +37

    He's the Donald Knuth of video games.
    DF is still easier than writing a tex macro though.

  • @ss-oq9pc
    @ss-oq9pc 5 ปีที่แล้ว +27

    This was great but I wish there had been more on history generation.

  • @ryap1
    @ryap1 5 ปีที่แล้ว +16

    Really cool talk.

  • @hugoalvord2779
    @hugoalvord2779 4 ปีที่แล้ว +4

    I love this guy 🥺

  • @brynnplant
    @brynnplant 4 ปีที่แล้ว

    This stuff is just so interesting. The cool thing is a lot of the concepts he discusses are so simple and obvious at their core that it's not as hard as you'd think to follow along.

  • @rottenpoet6675
    @rottenpoet6675 4 ปีที่แล้ว +6

    Listening for Toady for hours....relaxing

  • @KiloShank
    @KiloShank 4 ปีที่แล้ว +16

    I just made a Demigod in adventure mode, covered him in brown recluse spiders, slapped a mason and demanded his pouch, and named it the bad bad balls before smashing a bird to death with it.

  • @baltakatei
    @baltakatei ปีที่แล้ว +1

    01:19:00 ⚠️ Headphone warning. ⚠️

  • @narnbrez
    @narnbrez 4 ปีที่แล้ว +10

    Interesting dutch angle lol

  • @benjiusofficial
    @benjiusofficial 4 ปีที่แล้ว +3

    This reminds me of Keith Burgun's 'Clockwork Game Design'.

  • @enkephalin07
    @enkephalin07 ปีที่แล้ว

    An adventurer isn't exactly ground up in gears, because in Adventurer Mode the player has more agency than other units around them. Non-player units may be capable of the same behaviors as the player, yet they won't actually engage in them. NPC's who agree to join the player lose more agency because there are more behaviors they won't engage in, and more behaviors they're compelled to. Certainly a lot of narrative emerges from a party composition, but it's still constricted more than necessary for gameplay.

  • @KoRMaK1
    @KoRMaK1 8 หลายเดือนก่อน

    who added the soundtrack at 1:09:00 and was it diegetic to the room

    • @jakeely1180
      @jakeely1180 3 หลายเดือนก่อน

      its the sound of dwarf fortress launching.

  • @jackalexandroff4550
    @jackalexandroff4550 8 หลายเดือนก่อน

    did anyone find out what that game, or tech was called? 1:01:13

  • @nicolasgalipeau3632
    @nicolasgalipeau3632 3 ปีที่แล้ว

    Why the dislikes it's weird? This was amazing!

  • @spaceminivanwanter
    @spaceminivanwanter ปีที่แล้ว

    It’s on Steam now!

  • @calebmullan4593
    @calebmullan4593 3 ปีที่แล้ว +1

    His slides look like he made them in MS Paint, and I love it

    • @sechmascm
      @sechmascm 18 วันที่ผ่านมา

      It's not just that it looks like. It is made in Paint. He has another talk where he makes a reference to that

  • @stephenharperisgay
    @stephenharperisgay 3 ปีที่แล้ว +1

    14:50 avoid unnecessary detail

  • @CYI3ERPUNK
    @CYI3ERPUNK 4 ปีที่แล้ว +1

    words from a genius of game design ; a living legend

  • @Komplexitet
    @Komplexitet 4 ปีที่แล้ว

    Tarn Adams is awesome

  • @atillacodesstuff1223
    @atillacodesstuff1223 2 ปีที่แล้ว

    Tarn is the king of geeks and the underworld :D

  • @20xy94
    @20xy94 ปีที่แล้ว +1

    1:10:25
    when the strange mood hit

  • @Lightning_Lance
    @Lightning_Lance 4 ปีที่แล้ว +1

    59:06

  • @Kyleology
    @Kyleology 2 ปีที่แล้ว

    27:00

  • @eugkra33
    @eugkra33 3 ปีที่แล้ว +5

    fucking cats clean themselves in this game, and get their paws dirty? Eye lids are actually used for cleaning eyes???

    • @chasegimbel1904
      @chasegimbel1904 หลายเดือนก่อน

      Wait till he finds out each creatures body parts are simulated down to the individual finger as well as fat muscle skin and bones being simulated

  • @Woodythehobo
    @Woodythehobo 2 ปีที่แล้ว +1

    great talk. its a shame many of these developer conventions have audio issues.

  • @isaacshultz8128
    @isaacshultz8128 4 ปีที่แล้ว

    He's an amazing speaker

  • @chickennoodles5265
    @chickennoodles5265 4 ปีที่แล้ว +1

    Brilliant dude but his mind is all over the place. I can't follow his talks at all.

    • @Walter5850
      @Walter5850 2 ปีที่แล้ว +8

      seemed very well thought through and concise to me ?

    • @mistry6292
      @mistry6292 2 ปีที่แล้ว

      @@Walter5850 op is probably a brainlet

    • @chasegimbel1904
      @chasegimbel1904 หลายเดือนก่อน

      You can’t follow this? It was pretty straightforward, good luck If you ever end up in college

  • @rionhunter
    @rionhunter 3 ปีที่แล้ว

    I have mad respect for Tarn, but he really needs to reel in his 'uh's and 'ums' because it's in the dozens per minute my golly - though the one just after 4:03 was pretty funny

    • @john.d.rockefeller2538
      @john.d.rockefeller2538 2 ปีที่แล้ว

      Some people just talk like that, their mind is running slower than their mouth I guess.

    • @dntbther9298
      @dntbther9298 2 ปีที่แล้ว +11

      @@john.d.rockefeller2538 it is actually the reverse. He has too many ideas simultaneously, so he has to filter and choose one. Add anxiety and stress and it's worse.

  • @ChimeratAlpha
    @ChimeratAlpha 3 ปีที่แล้ว

    33:48 And that, right there, is why I hate STEAM.
    It's also to be released on itch.io (DRM-free), and yet, likely due to the same terms that prevent devs from posting links to STEAM _and_ GOG on their official websites, Mr. Adams here only ever calls it the "STEAM release".