Godot GLES3 vs. libGDX - FINAL GAME - side by side comparison

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  • เผยแพร่เมื่อ 24 ก.ย. 2024
  • This video shows the differences side by side between the Godot 4.3.b6 vs. libGDX 1.12.1
    Godot is using the Compatibility renderer (GLES3) so its a fair comparison. If I use the Vulkan based Forward+ renderer, the quality will even be better.
    Both solutions get 60fps on the web builds.
    Godot work was done with 22 hours of work over 5 weekends (documented below) .
    The libGDX 3D game is a game I developed for over 2 years now with at a minimum 120 hours of development time.
    See my weekly progress here:
    Weekend 1: • Raid on Bungeling Bay ... (prototype)
    Weekend 2: • Godot 3D: Fighter, Bom... (Fighter, Bomber, AA Gun behavior)
    Weekend 3: • Godot 3D: Projectiles ... (Projectiles and Collisions)
    Weekend 4: • Godot 3D: Explosions w... (Particles and Explosions)
    Weekend 5: • Godot 3D: AI, Statisti... (AI, Statistics, and Credits)
    Weekend 6: • Godot 3D: Adding contr... (Controller support)
    Play the completed game at: antzgames.itch...
    #godot4 #godotengine #godot #compare #libgdx #3d #3dgames #gameengine

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