The Homing Attack Reticles in Sonic Games

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 พ.ย. 2022
  • Music used:
    Sweet Mountain Act 1 (Remix) - Sonic Colors Ultimate
    Go Quickly! - Sonic Runners
    Clockwork Pyramid - Team Sonic Racing
    Vs. Rotatatron and Refreshinator - Sonic Colors Ultimate
    • Sonic and the Secret R...
    • Sonic Unleashed - Sava...
    • Sonic the Hedgehog 4 E...
    • Sonic Colors - Asteroi...
    • Sonic Generations: Cri...
    • Sonic Lost World - Tro...
    • Video
    • Sonic Frontiers Gamesc...
    • Sonic Adventure: Dream...
    • Super Mario 64 in 1080...
    • The Lego Ninjago Movie...

ความคิดเห็น • 121

  • @KingTvlip
    @KingTvlip ปีที่แล้ว +154

    This is the best video about Homing Attack Reticles in Sonic the Hedgehog games.

    • @thegaragebandman8592
      @thegaragebandman8592 ปีที่แล้ว +14

      Probably the only one…

    • @migalateus5571
      @migalateus5571 ปีที่แล้ว

      @@thegaragebandman8592 lmaoo

    • @seematahir5970
      @seematahir5970 ปีที่แล้ว +5

      @@thegaragebandman8592 r/wooooosh

    • @PJRNWY
      @PJRNWY 9 หลายเดือนก่อน

      @@seematahir5970it’s a joke bro leave him alone bruh 💀

    • @JoshuaKruger-yy1xg
      @JoshuaKruger-yy1xg 9 หลายเดือนก่อน +1

      It's the only o-Oooooooooh...Noice joke mate! 😂

  • @simunkekbeck8381
    @simunkekbeck8381 ปีที่แล้ว +21

    0:17 Bruh didn't expect that💀

  • @someGuylearningCompsci
    @someGuylearningCompsci ปีที่แล้ว +51

    I was afraid on what you were gonna say on Frontiers because although it’s a change from the zoomed circles we’ve recently been getting it actually felt like a fit to the overall vibe the frontier landscapes gave off.

  • @gamemaster2819
    @gamemaster2819 ปีที่แล้ว +41

    The Generations 3DS version was similar to the console version, but it was red instead of green. This version of the reticle is also the one used in Super Smash Bros. Ultimate.

    • @pvzmariosonica8fan
      @pvzmariosonica8fan ปีที่แล้ว +3

      Also Unleashed used a red reticle in the Wii/PS2 version

    • @maricthehedgehog
      @maricthehedgehog ปีที่แล้ว +1

      Also Sonic Lost World 3DS one is red again but there's an Orange Version that appears when you gonna attack a stack of Enemies

  • @iinkstain
    @iinkstain ปีที่แล้ว +13

    sonic unleashed reticle is still my favourite. there are just about zero levels with green as a primary colour so using green to stand out from sonic’s colour scheme and the enemies colour scheme was a super great idea i feel. the lock on sound effect too did its job incredibly.

  • @miimiiandco.8721
    @miimiiandco.8721 ปีที่แล้ว +8

    2:40 nah that's just average Sonic Colours Ultimate gameplay.

    • @2DCheese
      @2DCheese 11 วันที่ผ่านมา

      fr

  • @Spoonicks
    @Spoonicks ปีที่แล้ว +22

    I get what you're saying about fancier homing attacks, but I think when you get into the grit of it, it doesn't have to be super decorative. At the end of the day, if it fits the overall design of the game and maybe has some animation flare, simple is probably the better way to go.
    I don't enjoy Forces, but they probably made it green because there's already a ton of red going on in the visuals, which would've made the homing attack harder to see. Green is complimentary to red, so we'd notice it faster.
    Edit: That said, I'd have picked a white or yellow for Forces so it'd fit the color pallet for the majority of levels better. Maybe white with a yellow stroke or vice versa.

  • @pixelcat_yt
    @pixelcat_yt ปีที่แล้ว +4

    My favourite is the lost world reticle. I like the simple design and the sound effect of it is so satisfying-

  • @Shade04rek
    @Shade04rek ปีที่แล้ว +5

    Personally, I always wanted it implemented in the least obtrusive way possible, a colorless simple thin-lined pair of brackets would be enough for me, no beep sound, no animation. I think spark 3 is like that. I also believe homing attack could very likely be tuned to just do what you feel it should, with no indicator, by advanced input reading methods now. It never constantly broke in adventures, it was just inconsistent in specific areas, and when paired with the bad forced camera. From back since then I think it could be perfected.

  • @xenotiic8356
    @xenotiic8356 ปีที่แล้ว +2

    You got me to watch a 5 minute video on homing attack reticles 😭

  • @ChevySamk
    @ChevySamk ปีที่แล้ว +1

    new sonictuber to binge instead of spouting fbi crime statistics to my family

  • @djangosouthwest6043
    @djangosouthwest6043 ปีที่แล้ว +3

    I don't know I can still jump on enemies just like the classic games in Sonic Adventure without the homing attack I never really thought about it lol

  • @Ollie.H-2301
    @Ollie.H-2301 3 หลายเดือนก่อน

    I like the Frontiers one because it's not so "in-your-face" but it still sticks out enough to see it and it matches the games art style

  • @Tam3603
    @Tam3603 ปีที่แล้ว +1

    Leave it to this guy to make even the most boring things interesting

  • @surpriseman
    @surpriseman ปีที่แล้ว +1

    mature:check
    funny:check
    editing that is needed:check
    some randomistic (this isnt a word) text:check
    1k subs:check
    mom! i stumbled upon a pretty damn underrated channel

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      Thank you! Trying my best to get bigger and it’s proving to be difficult but I’m gonna keep going

    • @surpriseman
      @surpriseman ปีที่แล้ว +1

      @@oreogod1985 idk why difficult when ur channel has everything to start competing with the millions oh wait there is something u dont have
      over saturated thumbnails and lankybox type content
      looking at it its better that way lel

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      @@surpriseman yeah I feel like I could improve my thumbnails but im not sure how

    • @surpriseman
      @surpriseman ปีที่แล้ว +1

      @@oreogod1985 ur thumbnails are good i was just mocking lankybox and these type of channels thumbnails

  • @Mepphy99
    @Mepphy99 8 หลายเดือนก่อน +1

    for how cool the reticle can be
    i'll never forget how many times It has fucked my time in Generations

  • @MarsTheBar9
    @MarsTheBar9 ปีที่แล้ว +1

    I love how theres a sonic video for literally fucking everything. amazing

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      And there’s tons more to come lol

  • @magepumpkin
    @magepumpkin ปีที่แล้ว +1

    i like the click sound that the homing reticle makes when it appears in sonic frontiers, it's very satisfying

  • @Alph4Falc0
    @Alph4Falc0 ปีที่แล้ว +3

    I love your editing

  • @stokilo18
    @stokilo18 ปีที่แล้ว +1

    I have literally not l never thought this hard about the reticle. I'm just thankful it's here

  • @ExplodingSteve
    @ExplodingSteve ปีที่แล้ว +3

    fun fact: sonic frontiers “loading” triangle slowly turns into a circle as you progress through the game
    no really it was a hexagon at one point

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว +2

      I remember at the final boss it becomes a full circle, kishimoto said that its supposed to be sage’s character evolving through the game

    • @ExplodingSteve
      @ExplodingSteve ปีที่แล้ว +3

      @@oreogod1985 please rearrange sage for a moment… i literally just thought of it

  • @Terminal_Apotos
    @Terminal_Apotos 8 หลายเดือนก่อน +1

    Coming back to these Older Animation videos for inspiration.

  • @YourBroZxKnight
    @YourBroZxKnight ปีที่แล้ว +1

    3:19 I started laughing idk why

  • @teenageapple3788
    @teenageapple3788 ปีที่แล้ว +2

    I think they have the reticle a bright red/green to draw the player's attention. Our eyes are easily drawn to bright colors after all

  • @yoelbenjaj2989
    @yoelbenjaj2989 ปีที่แล้ว +2

    núnca creí encontrar un canal que hable de estos temas, increíble

  • @matrixmaster9616
    @matrixmaster9616 ปีที่แล้ว +2

    Green is Sonic's eye color.

  • @Noah18097
    @Noah18097 ปีที่แล้ว +2

    Serect rings and frontiers are my favorite

  • @aight4494
    @aight4494 ปีที่แล้ว +1

    I noticed that through out the games the homing attack reticle has been green multiple times and I'm assuming, that they were implying how Sonic saw his enemies in the action
    Green eyes and Green reticles, you know what I mean

  • @RerushTeam
    @RerushTeam 10 หลายเดือนก่อน +1

    The homing attack was in Sonic 3 & Knuckles / & Knuckles for Hyper Sonic, but it doesn’t have a reticle.

  • @itdobesuckin
    @itdobesuckin ปีที่แล้ว +3

    never liked them, wish there was an option to turn them off honestly. but frontiers has the best imo. very subtle

  • @jeromemccalla9520
    @jeromemccalla9520 ปีที่แล้ว +1

    After the reticle was introduced I find it harder to go back to the games that didn’t have it.

  • @chrisdbest1516
    @chrisdbest1516 ปีที่แล้ว +3

    0:17 lmao

  • @Gamex-Frontiers
    @Gamex-Frontiers ปีที่แล้ว +2

    2:59 Actually, Sonic Generations’ HA Reticle reminds me of the time stone from the MCU because the time stone is green and Sonic Generations is kinda like time travel so I think it’s okay.

  • @imnobody321
    @imnobody321 ปีที่แล้ว

    Rush series and Colors DS and even generations 3DS : guess we don't have a homing attack...

  • @ShinziiArt
    @ShinziiArt ปีที่แล้ว +4

    I grew up with sa2 for many years as a kid, never moved on from it till colors released and I honestly didn't like that circle appearing, still don't cause it just doesn't feel right for me

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      I can see how it’d be weird for sure

  • @el_dallasyt
    @el_dallasyt 3 หลายเดือนก่อน +1

    0:17 you ok robot?

  • @Bruno-fw6nw
    @Bruno-fw6nw ปีที่แล้ว +2

    Great video

  • @thedanverse
    @thedanverse ปีที่แล้ว +4

    Honestly, I've never really been a fan of the homing attack reticle. I get why it's there, but I wish there were an in-universe reason for it.

    • @ALegendaryBlueHedge
      @ALegendaryBlueHedge ปีที่แล้ว +1

      There doesn't need to be an in universe reason for it
      It's just for gameplay purposes only

    • @teamdarkfan317
      @teamdarkfan317 ปีที่แล้ว

      Do you want an in universe reason for the ring counter as well.

    • @thedanverse
      @thedanverse ปีที่แล้ว +1

      @@teamdarkfan317 You miss my point. I think they're ugly, the games would look better without them, and the only way I'd accept them is if there were either a non hand-hold-y or an in-universe reason for them being there. There isn't, so I don't like them.

    • @isodoubIet
      @isodoubIet ปีที่แล้ว +1

      @@thedanverse I mean homing attacks themselves are hand holdy
      press a for game to play itself

    • @2DCheese
      @2DCheese 11 วันที่ผ่านมา

      @@thedanverse Sonic and the Secret Rings: AY!

  • @starfalchion4404
    @starfalchion4404 ปีที่แล้ว +3

    What I’m wondering is why none of the reticules have used a shade of blue. (Project 06 does but that’s not an official release)

  • @eladris8673
    @eladris8673 ปีที่แล้ว +1

    Sonic Adventure is my favourite one xd

  • @UltraSTH
    @UltraSTH ปีที่แล้ว +2

    For those of you wondering, the Homing Attack reticle in Smash Ultimate is the one from Colors
    Edit: it’s the Generations one but red, ignore me

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      Well actually it’s the generations one, colored red

    • @UltraSTH
      @UltraSTH ปีที่แล้ว +1

      @@oreogod1985 oh yeah that’s interesting, what do you think of that, then?

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      @@UltraSTH hmm…it already looked kinda meh so being red doesn’t change much for me. It’s neat it’s even in smash at all though

    • @UltraSTH
      @UltraSTH ปีที่แล้ว +1

      @@oreogod1985 that’s fair

  • @games_on_phone89
    @games_on_phone89 ปีที่แล้ว

    me when i run out of things to talk about

  • @thefastcommenter7774
    @thefastcommenter7774 ปีที่แล้ว +1

    Nice video

  • @G.reviewz
    @G.reviewz ปีที่แล้ว

    That..FUCKING perfect homing attack noise in colours ultimate GRATES MY FUCKING EARS

  • @lks19
    @lks19 3 หลายเดือนก่อน

    Resuming: some guy hating the color green - 2022, colorized.

  • @pvzmariosonica8fan
    @pvzmariosonica8fan ปีที่แล้ว +1

    Unleashed Wii uses a red reticle

  • @maricthehedgehog
    @maricthehedgehog ปีที่แล้ว +1

    Sonic and the Secret Rings ?
    I thought it was Sonic Unleashed

  • @SWAGberg2012
    @SWAGberg2012 ปีที่แล้ว +1

    First we have circles, now we have triangles. What’s next? Squares?

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว +1

      I’m holding out hope for the diamond fandom

  • @thebestplays3413
    @thebestplays3413 3 หลายเดือนก่อน

    sonic lost world had the stacked reticle which i thought was cool

  • @TheGamerFreddie
    @TheGamerFreddie ปีที่แล้ว

    FYI the PS2/Wii version of Unleashed used red reticles instead of green.

  • @LordofTheNight88
    @LordofTheNight88 ปีที่แล้ว +1

    Rewatching this video made me realize how little attention I pay to the recticle in the games but Ig I am more focused on completing the levels fast

  • @lootria
    @lootria ปีที่แล้ว +1

    lost world being simples serves another purpose: you can charge up the homing attack and the reticle gets more rings added to it... hey i didnt say its groundbreaking or amazing, just pointing out that you havent mentioned that which i think is a good way to indicate it to the player (once they figure out you can charge up the homing attack anyway)

  • @KSword007
    @KSword007 ปีที่แล้ว

    You overlooked one thing.
    Secret Rings has a two-stage reticle.
    When in range while sliding/charging a jump, four green diamonds in a spaced out X-type pattern show up.
    Somehow you have it in the example footage but overlooked it.

  • @ShinziiArt
    @ShinziiArt ปีที่แล้ว +1

    People had trouble with what enemy they wanted to hit? Huh...

  • @pj1343
    @pj1343 หลายเดือนก่อน

    in my opinion, i think green is a better color scheme for the reticle simply because it stands out more.
    i dunno why, but i can barely ever make out the reticle whenever it's given the color red.
    like, imagine placing a red reticle in a stage that's completely dark or has little lighting in it.
    sonic colors is a prime example of what i mean.
    also, i do not find that homing attack sfx to be satisfying at all in colors ultimate.
    it may be pleasant to hear at first, but eventually it'll start to get really annoying quickly.
    i'd say a sfx like that should only be used in fewer occurrences than on a common basis.

  • @smashman600
    @smashman600 ปีที่แล้ว +5

    Isn't there an auto reticle in smash ultimate. I know it's not a sonic game but hey it could have been nice to look at.

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว +1

      It’s the same as gens but it’s colored red lol

    • @smashman600
      @smashman600 ปีที่แล้ว +1

      @@oreogod1985 so slightly better. All is well in the world

    • @gamemaster2819
      @gamemaster2819 ปีที่แล้ว

      @@smashman600 Technically, the red version of the Generations reticle actually originates from the 3DS version of Generations

  • @Edezaw
    @Edezaw ปีที่แล้ว +1

    Yessssss

  • @NotTENSH
    @NotTENSH ปีที่แล้ว +1

    Actually It Was From Sonic & Knuckles Because Hyper Sonic Can Homing Attack

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      Oh shit lol you’re right

  • @Taylor-yb7fx
    @Taylor-yb7fx ปีที่แล้ว +1

    the best to me is forces its my first sonic game

  • @Phaxtolgia
    @Phaxtolgia ปีที่แล้ว

    TFW you're so content-starved yoy made a video on reticles
    Liked it anyway

  • @zrosix2240
    @zrosix2240 3 หลายเดือนก่อน

    What is that adventure level you’re playing man, it looks like windy valley but it isnt

  • @FormaFilmDan
    @FormaFilmDan 3 หลายเดือนก่อน +1

    I feel like I’m the only person who never had an issue with no reticle. Sonic always attacked the enemy I was aiming for back in my Adventure/Heroes/06 days. The addition of reticles has only got in my way and the only two I do kind of like are Frontiers (because it’s subtle) and, funnily enough, Generations (probably because it’s one of the most boring like how you described). The only game I ever had an issue with a lack of reticle was Shadow the Hedgehog, but that was mostly because of the stupid out of control spinning he did whenever you tried to attack a group of enemies…. But yeah, I always managed just fine without one. Maybe you all just need to git gud.

  • @liralamoglia602
    @liralamoglia602 ปีที่แล้ว +1

    HEY HEY HEY IM SONIC THE HEDGEHOG DO YOU WANT TO SEE HOW FAST I CAN GO??????

  • @matias5924
    @matias5924 7 หลายเดือนก่อน

    Unleashed H.A >>>>>

  • @Xxblade17
    @Xxblade17 ปีที่แล้ว +1

    Yuh

  • @markofthewolvessucks8930
    @markofthewolvessucks8930 ปีที่แล้ว +1

    I could have sworn I saw this same video months ago. Did it get deleted or am I tripping ?

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว +1

      Yeah my old channel got screwed since TH-cam has weird rules about monetization and age, so I started over lol

    • @markofthewolvessucks8930
      @markofthewolvessucks8930 ปีที่แล้ว +1

      @@oreogod1985 oh

  • @KlosetaCyluraBluStarWolf
    @KlosetaCyluraBluStarWolf 10 หลายเดือนก่อน

    3:54 Kill a duck

  • @CorpseHuggerKos
    @CorpseHuggerKos 2 หลายเดือนก่อน

    I really don't like the reticles that are flashy. In a game where you are moving at mach speed. I prefer a reticle that isn't visually noisy so I can tell when to home

  • @ReticularTunic7
    @ReticularTunic7 ปีที่แล้ว +1

    you forgot smash bros reticle

  • @dymaz6282
    @dymaz6282 ปีที่แล้ว +1

    The smash ultimate one is the best

  • @quilloneal
    @quilloneal ปีที่แล้ว +1

    alright man you either have too many video ideas or no ideas at all

    • @quilloneal
      @quilloneal ปีที่แล้ว +1

      either way i respect it

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว +1

      I have a ton of ideas don’t worry lol

  • @lausonic11
    @lausonic11 ปีที่แล้ว +2

    To be honest, i don't like reticles at all.

    • @zf10studios52
      @zf10studios52 2 วันที่ผ่านมา

      How? They literally do nothing but improve the gameplay. I don’t understand it is objectively an improvement.

    • @lausonic11
      @lausonic11 2 วันที่ผ่านมา

      @@zf10studios52 While being able to know where is going your attack to hit is indeed an improvement, the reticles can ruin the while visual armony on the screen, they just take a lot of space in the screen, they fix our aiming no matter what, thus making us not able to choose which enemy to hit freely. Also, they make an irrititing sound everytime they appear on screen, the whole experience just become predictable, boring, and even irritating. Changing some details like the color, the sound, the size of reticles can improve more the experience, but right now they suck.

    • @zf10studios52
      @zf10studios52 2 วันที่ผ่านมา

      @@lausonic11 my dude it’s like 16 pixels tall, it’s only large in the storybook games.

    • @zf10studios52
      @zf10studios52 2 วันที่ผ่านมา

      @@lausonic11 and plus, they don’t change your trajectory, you’re equally as free as the adventure games, it just tells you where the homing attack will land based off of your position. It’s the same system, they just show you where you’re going. A good example is project 06. Zero difference whether or not the reticle is on.

    • @lausonic11
      @lausonic11 2 วันที่ผ่านมา

      @@zf10studios52 No, the game physics and mechanics dont work the same in all the games, not even close like they did in the adventure games, still you only talked about the playable point of view and not the visuals, which is almost as important in a game as the gameplay and the whole sound and audio aspect. They're irrititing.

  • @ZachHi-rs3lt
    @ZachHi-rs3lt 9 หลายเดือนก่อน

    He ran out of ideas.

  • @Tehnseigan
    @Tehnseigan ปีที่แล้ว

    u skipped smash bros sonic reticle :/

    • @oreogod1985
      @oreogod1985  ปีที่แล้ว

      It’s the same as generations but it’s red, didnt feel like including it since itd be kinda pointless

  • @slimballs9650
    @slimballs9650 2 หลายเดือนก่อน

    I really wish they kept the Perfect Homing Attack mechanic.