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great Chap !!
Great progress! Looking forward to robot carnage!
You may want to utilize Glittermcap lights outside or NY lights so they don't miss so much
I really was waiting for this, I think you need maze , this is give your people time to deal with this bags, and some traps in front of flamthrower, give flam time to kill to bags
maybe a detector on eac side of the "road" in and like to your gyuns that way if no enemies are detected the guns would be offline
Do room sizes affect moods of characters?
Yeah you get a scaling room bonus 4x5 is ideal
shrieker attack allways wipe me when it happens too soon they tank so much
What mods are you using?
just project X
Finnaly
great Chap !!
Great progress! Looking forward to robot carnage!
You may want to utilize Glittermcap lights outside or NY lights so they don't miss so much
I really was waiting for this, I think you need maze , this is give your people time to deal with this bags, and some traps in front of flamthrower, give flam time to kill to bags
maybe a detector on eac side of the "road" in and like to your gyuns that way if no enemies are detected the guns would be offline
Do room sizes affect moods of characters?
Yeah you get a scaling room bonus 4x5 is ideal
shrieker attack allways wipe me when it happens too soon they tank so much
What mods are you using?
just project X
Finnaly