The new video will cover compiling Vulkan libraries on Linux. After compiling these Vulkan libraries, we'll move on to project configuration. In the project configuration videos, I'll demonstrate how to create a project for cross-platform C++ development professionally. These videos are crucial because we will be establishing a strong foundation for our game engine code. Stay tuned, more to come!
Man continue ur good stuff I will suport u
What are your plans for the next episode? I'm waiting for the continuation)
The new video will cover compiling Vulkan libraries on Linux. After compiling these Vulkan libraries, we'll move on to project configuration. In the project configuration videos, I'll demonstrate how to create a project for cross-platform C++ development professionally. These videos are crucial because we will be establishing a strong foundation for our game engine code.
Stay tuned, more to come!