Well its an arcade game not real life. No one plays the p51 not because its bad. But because its just boring. I dont want to spend half the match building energy for a couple dives that they might spot and dodge. Just for the bf109 i dived on to outclimb me by 3 times as fast and kill me. Great plane, very boring. Id probably rather have a p36g than a p51 in an arcade match
@@natelav534 PREACH. P36G SUPREMACY. thats what i always bring to sim when I'm flying with my squadron and fly under them to support them. Zero fly up to them? They dive and i turn with them.
sometimes when my enemy zooms away, I turn so that I turn my 6 to them, making some weird movements to make them think I lost sight of them. After that I fly straight for a few seconds to let the enemy close the gap, and they would usually approach from behind slowly without gaining altitude. After the enemy starts firing, they are usually not fast enough to have the time to get away. I nose counter and (most of the time) I dodge their fire and kill them. Note that this tactic only works at relatively low altitude when the enemy has a slight height advantage over you. If an enemy keeps on BnZing you from 400 meters up, staying still for any amount of time is a horrible idea and you should dodge their nose constantly instead of waiting for them to open fire (BnZ attacks are meant to attack enemies from above, so you can't dodge them with a wing profile as large as a zero)
A6M3 in my opinion is the best (and favourite) Zero in the game, BR for BR. It has all the best characteristics of the Zero at 4.0, where there are more new players who haven't gotten a firm grip on what their and their opponent's planes can and can't do, so people tend to dogfight no matter what plane they're in. Being in an A6M gives you a noticable advantage in a dogfight since you're a UFO that outturns even Spitfires. Everyone wants to dogfight you but don't know you have the "*teleports behind you*" ability. Not only that, the A6M3 has improved speed, roll, and climb compared to the A6M2 mod.11 (I think) as well as 200 cannon rounds instead of the 120 of the mod.11, thus vastly improving the plane's overall combat effectiveness. However, going to the A6M5 is just painful now since it's now 5.0 because people just loooove turnfighting this damn thing, so now it's at a BR where most people outrun, outclimb and outgun you, and players here are now smart enough to not dogfight you*. At this point, you're better off just flying the A7M2 or the Ki-84. Both are substantially faster, have better energy retention, climb and firepower, and only 0.3 BRs higher (at 5.3) *there are still people who dogfight you. At this rate, the Zero will consistently face jets lmao* So overall, A6M3 is the best one since you don't face planes that will run circles around you.
I actually enjoy playing A6m5 much more and doing pretty well in it 😅 manage to get first jet just playing A6m5 , best way to play A6m5 is to do fake Head on and turn on them fast they won't expect you get on they 6 that fast , once you crit them they will do dumb manouver to shake of your aim and they speed 😁
Best part about grinding lower tiers is not having to be as paranoid. At top tier you're not just checking your six, but even popping flares at random just in case.
This guy knows. The middle map AA is literally unbelievably OP. They need to nerf it. Btw I just found this video and I have to say good job man, I love this plane to death. Super fun to fly
Haven't played WT in about 4 years but even when I did the A6M3 was my go to when I was having a bad day. Even when upteired I felt like I was seal clubbing like a Ki-43-I player in a low tier match. I always prayed for an over cast map with a thick low cloud layer. Id skim the bottom of the clouds every time and wipe the enemy team ground pounding before the side climbers knew what was happening and when they descended below the thick cloud layer I'd already be rearmed and repaired and in the air again to take them on. And I kid you not, the A6M3 is the vehicle (not just aircraft) but the vehicle I have the most kills with.
The best part isn't even getting to shoot down fast US planes, it's other turnfighters like Copefires and BV155s. 90% of the time they can't extend away even if they wanted to, and most will just turnfight as usual.
Ah yes, the last not overtiered Zero. The fact that the later A6M3s and A6M5s have a higher BR than way more capable stuff like Ki-84, J2M2 and A7M2 will always amaze me.
Well, this game is more historically accurate i believe. The reason why you are made of paper is for that specific reason, the zero two (much like most WW2 Japanese fighter planes) had no fuselage armor so they could turn and be faster then their enemies. You see this everywhere with Japanese war vehicles (except tanks) where they sacrifice armor for speed.
"It's not the plane, it's the pilot." You are awesome with any plane! Can you make a video showing the keybinds and the sensitivity you use. All the best!
I have hundreds of games in zeros in SB/RB/AB battles, the main thing I recommend is using the tracer tracer. You gotta maxamize the HE in the belts for those guns. There really is no sense in having any AP in that plane when HE can 1 shot any wing. This applies to the Japanese 30mm and even the .50 cals in the ki-61s. The 50 cals have HE belts! Those 50s are just as powerful HE as any 20mm HE round in my experience.
I remember selecting the ki-61 for my ground rb lineup because I wanted something matching its BR for anti-bomber duty and being blown away by the power of its .50s. Those things tear through wings like they're paper.
The Ki-108 is a hilarious twin engine when you get guns on target, though tends to overheat its engines without proper management, and is prone to being set on fire.
I dont like flying Zeros so much, cus either it's super easy or the enemy just runs away from you. It can be really fun in a furball though The same goes for some spitfires (specially the early ones).
if you like the zeros go back and try the ki-43 I with the upgraded guns or the ki-43 II which comes with 50 cals. the air targets ammo shreds planes at the br and it turns even faster although the ki-43 I is really really slow so you need to bait. super fun plane
Love all of my Ki-43s. They're great planes. They're slow but not near as slow as the Zero in a dive. The issue is wing rip. They can and will wing rip. Too much speed? Wing tears off. If you turn too much, the G-force tears the wing off. Everything the plane does can tear the wings right off the thing. So once you're done dealing with the previous issues, you then deal with the fragility of it! It can't take any hit! All that being said, it is one of the most fun Japanese planes you can play. All the Ki-43s are excellent, love my Ki-43-III.
I got the A6M5 Ko premium back in like 2016/2017 but never really bothered grinding out the Japanese tree. A few months ago, i heard rumours spark up again of the RY's being removed because they werent real in jet form, so set out to grinding. I completed the entire Japanese tree in two days from BR 2.7 where i started from.... the amount of German and US players i completely SHAT on because they tried to boom and zoom or take head ons, only for me to tokyo drift out of the way, pull right back in on their arse and clip their wing or tail off before they even got 50 meters away from me was ridiculous. Such an easy plane to fly if you just have the 5 braincells needed to dodge.
I have had on multiple occasions gone head on with a zero in something like a P47 neither of us hit and I just dip my nose to extend. Only to look behind me and see 200m behind me the same zero not only close but also keeping speed despite just doing a 180. (I have been away from the game for about a year and forgot how UFOy the Zeros were)
Try ki-43 otsu it's one of the best planes at 4.0 It out gun/climb/speed the a6m3 at 4.0 And because it's always faster than an a6m3, often time you would find out it could outturn the zeros(us and china one)
Oh, the ki-108 is a fun meme of a plane. That big cannon with its stupid fire-rate is just funny. It also turns and handles pretty well, but is not the fastest and doesn't climb amazingly well. It really needs the upgrades to work well, or you have a pretty good chance of missing a bomber-sized target with any shots past the very first one on the big gun.
@@tedarcher9120 Are you thinking of the ki-109? The 109 is the one with the big tank buster, and the 108 has 20mms and a really fast-firing 37mm cannon.
Fora nyone flying the zeroes: load the universal belts for the 20mms. The Tracer belt is a trap, since the tracer HE have less explosive filler than the non-tracer HE rounds. Apparently on the longer-barreled versions of the type 99s, the difference is even bigger.
Partially right, the HEFT on type 99 *mod 1* have more HE filler than the other HE shells it’s belts offer, but on the type 99 *mod 2* the HEF shells have at lesser 50% more HE filler than the HEFT shells
Turnfighters are very fun and easy to play in WT because so many people can not fight that instinct of turning with you, they tunnel on you and want to fight you, doesnt matter if you are in the best turn fighter in the game. I had P47s, FW190s and F4Us all turn and burn with me trying to rate fight me in a zero or ki 44. Even in air rb where it says what plane I am using. Later japanese fighters arent even fragile or anything that's a missconception. And the self sealing fueltanks have saved my ass more than in any other fighter.
The J2M2 at 4.3 is *insane.* Climbs better than almost anything up to 5.0-5.3, reasonably fast, turns reasonably well; I'm not a particularly great player and my KD is significantly above everything else I've flown at the BR, including the 109 F-4/G-2 and the Zeroes.
I gotta say my proudest moment so far in war thunder is managing to get on the tail of an a6m3 in a spitfire, those things are terrifying to deal with.
As someone who has grinded out the entirety of Japan, it is quite fun. At least until you get past the Kikka. Then the fun begins. Ki-200-WW2 jet fighting Rooks and Warthogs. Same with all the sabres. Then you get to the T2. Fun to play, but no flares vs all aspect missile spam sucks. Same with the F1. The F-104J was actually pretty fun when you’re not facing F-14s. Then you get to the only 2 planes in the Japanese tree that have flares. The EJ, which is decent but is definitely not that fun due to all the gen 4 fighter around. Then the EJ Kai which can still do pretty well against gen 4 fighters since it has an F-16 radar. Still waiting for a new Japanese premium jet or something.
And just in time for the new battle rating changes...more US planes unilaterally going down in BR, while Japanese planes keep on goin' up. All because US teams are still flying like this against Japan.
An answer to the fighter ground pound problem. It gets points. The game would be really fun if it wasnt for repair costs and the slow RP gains. Alot of people just want to unlock some new planes, or get a jet, and so doing some ground pounding with a fighter is an easy guranteed way to get points compared to fighting the 100th bf109 in a row.
The problem for us teams is that they need altitude to actually play effectively and there's like 3 different planes that can actually outclimb anything. Your choices if you're not playing those planes is sideclimb for 10 minutes or just stay low and try to reverse people. I've been playing a lot of the hispano stang recently and my us tech tree one has about a 0.8 kdr because it fights germany 90% of the time and they ouclimb the shit out of you. My mustang mk1 in the British tree, which is the exact same plane has a 3.8 kdr because for some reason it doesn't fight germany.
yep, basically every us fighter will be outclimbed by almost every nations fighters. The problem with historically accurate planes and the way war thunders maps are set up means that almost all nations will have a large advantage over the us for the sole reason that irl in ww2 the us planes usually had all the time in the world to climb so they prioritized high altitude engines and range while in basically every other front, they had extremely little time to climb or were intercepting stuff.
Omg you haven't played Japan?!? You have to play the B7A2 as a fighter, it's a bit heavy but omg is it a blast! It's like the SB2C but it can actually climb. Dunking on Xp-50's is a B7A2's favorite pastime. Edit: I actually despise playing zeros, they are so slow I can never stay with the action, I actually used the B7A2 to get through the Japanese tech tree. (And I didn't used J2M's because they felt too OP)
While legitimately circling or just sitting on the airfield is a problem, when you're in a position where you had to resupply and now need to take off with enemy fighters nearby, I don't really see what you're *supposed* to do except use the Airfield AA as coverage to just gain altitude. If that BV took off and just flew straight into you he would have been a free kill and he knew it, that thing does not gain altitude easily; I think just landing and J-ing out was the right move, because there was no real chance, but using a tool and abusing a tool are very different things.
I've had people complain that I'm climbing inside my airfield AA range after a resupply. Like I'm supposed to just lose on purpose. Imagine complaining that someone is hiding behind a wall for cover in a shooter game.
Well, if you lost an engagement, you lost an engagement, so I do not why it should be fair at all to use the map to regain a powerful position. Landing is a privilege not a right, if you lost a fight you take an L and move on
@@IHaevATajpo you haven't lost until you're dead. So in counterstrike, the guy in a 1v5 is supposed to just give up and let the other team win? He's not allowed to use his toolkit to build an advantage?
The Zeros at Rank 3 where my main go during the Persian Tomcat grind, like... seriously, popping from 2 to 5 kills each match and getting those score points was rather easy. The worse thing was obviously the players using Wyverns all the time.
I never seem to find my groove with the zeros. I know people are doing well in them, or else people wouldn't whine and cause them to be constantly bumped in br, I just never seem to be one of those people. I do enjoy my A7Ms though.
I personally try to fly my us fighter as a fighter but when a bomber is in the stratosphere i ground pound for research i have started to use bombers though
If im the last one and I return to my airfield to repair and the whole enemy team follows me like a bunch off dumb asses and they die to AA, is counting as using a game mechanic as a strategy 😂
The A6M3 is arguably the worst zero out of all the zeros there are due to the much higher speed loss the clipped wings give, and the roll rate it gives isn’t even worth the trade off
It sits at a much higher BR with zero improvements towards the flight characteristics. Kinda like every Sherman 75mm in the American tech tree compared to the M10. The M10 is what you need to make mince meat out of T-34s while the Sherman is a complete joke against KVs.
Cutting through dogfights in any A6M, turning inside every other fighter. Truly a joy.
That's not true though, ki-43 turn significantly better and have more power
@@tedarcher9120 they nerf it now it has 300hp less
@@hughmungus2295 the bastards! It still has more power than zero though. But now it has no sense, 2.3 one is just much better
@@tedarcher9120 it's actually 400 lol like from 1550hp to like 1070hp
@@hughmungus2295 it has 1230 at 1500m. And still climbs 20% better than a zero lol!
Shocking end of the video.
person jumpscare
What a noob
What a beautiful specimen
Be a shame if we watched to the end
That's not him though, he just changed the voice of it... XD!!
Man so many of your opponents had the chance to just extend and run but I guess people not doing that is one of the fun parts of the zero
I lost all my brain cells during this fight with the bf109 and spitfire
Well its an arcade game not real life. No one plays the p51 not because its bad. But because its just boring. I dont want to spend half the match building energy for a couple dives that they might spot and dodge. Just for the bf109 i dived on to outclimb me by 3 times as fast and kill me. Great plane, very boring. Id probably rather have a p36g than a p51 in an arcade match
@@natelav534 PREACH. P36G SUPREMACY. thats what i always bring to sim when I'm flying with my squadron and fly under them to support them. Zero fly up to them? They dive and i turn with them.
it's a no skill plane
They always do it against me when I am on my Zero though
Ahh yes,.doing a face reveal in a small unknown video. This man is a legend.
"zeroes are just kinda nutty" - average american pilot in early 1942 fr
I love the zero, once you fully understand how to use it, it becomes much more than just a turn fighter, its all about the bait
agree
sometimes when my enemy zooms away, I turn so that I turn my 6 to them, making some weird movements to make them think I lost sight of them. After that I fly straight for a few seconds to let the enemy close the gap, and they would usually approach from behind slowly without gaining altitude. After the enemy starts firing, they are usually not fast enough to have the time to get away. I nose counter and (most of the time) I dodge their fire and kill them. Note that this tactic only works at relatively low altitude when the enemy has a slight height advantage over you. If an enemy keeps on BnZing you from 400 meters up, staying still for any amount of time is a horrible idea and you should dodge their nose constantly instead of waiting for them to open fire (BnZ attacks are meant to attack enemies from above, so you can't dodge them with a wing profile as large as a zero)
A6M3 in my opinion is the best (and favourite) Zero in the game, BR for BR.
It has all the best characteristics of the Zero at 4.0, where there are more new players who haven't gotten a firm grip on what their and their opponent's planes can and can't do, so people tend to dogfight no matter what plane they're in.
Being in an A6M gives you a noticable advantage in a dogfight since you're a UFO that outturns even Spitfires. Everyone wants to dogfight you but don't know you have the "*teleports behind you*" ability.
Not only that, the A6M3 has improved speed, roll, and climb compared to the A6M2 mod.11 (I think) as well as 200 cannon rounds instead of the 120 of the mod.11, thus vastly improving the plane's overall combat effectiveness.
However, going to the A6M5 is just painful now since it's now 5.0 because people just loooove turnfighting this damn thing, so now it's at a BR where most people outrun, outclimb and outgun you, and players here are now smart enough to not dogfight you*. At this point, you're better off just flying the A7M2 or the Ki-84. Both are substantially faster, have better energy retention, climb and firepower, and only 0.3 BRs higher (at 5.3)
*there are still people who dogfight you. At this rate, the Zero will consistently face jets lmao*
So overall, A6M3 is the best one since you don't face planes that will run circles around you.
Omg the man with the funny videos
Based on the constant upping of BR we'll be re-enacting The Final Countdown soon enough, we even have the F-14s
I actually enjoy playing A6m5 much more and doing pretty well in it 😅 manage to get first jet just playing A6m5 , best way to play A6m5 is to do fake Head on and turn on them fast they won't expect you get on they 6 that fast , once you crit them they will do dumb manouver to shake of your aim and they speed 😁
@@jerryle379 That's what I do as well, but I do it with the M3 not the M5.
@@ijn4438 oh for some reason , i hate M3 , i performance much better with m2 and M5 😅
Best part about grinding lower tiers is not having to be as paranoid. At top tier you're not just checking your six, but even popping flares at random just in case.
Top tier is brain dead late props is where it is at
Also because of the insane repair costs at top tier, and how easy it is to just die to a missle from out of nowhere
@@GookSquadGaming 100% agree
@@GookSquadGaming You sound like a bot
when you're going against three fighters in a giant turnfight you can truly feel the spirit of the samurai flying this thing
This guy knows. The middle map AA is literally unbelievably OP. They need to nerf it. Btw I just found this video and I have to say good job man, I love this plane to death. Super fun to fly
Haven't played WT in about 4 years but even when I did the A6M3 was my go to when I was having a bad day. Even when upteired I felt like I was seal clubbing like a Ki-43-I player in a low tier match. I always prayed for an over cast map with a thick low cloud layer. Id skim the bottom of the clouds every time and wipe the enemy team ground pounding before the side climbers knew what was happening and when they descended below the thick cloud layer I'd already be rearmed and repaired and in the air again to take them on.
And I kid you not, the A6M3 is the vehicle (not just aircraft) but the vehicle I have the most kills with.
Happy to see some more props :)
The best part isn't even getting to shoot down fast US planes, it's other turnfighters like Copefires and BV155s. 90% of the time they can't extend away even if they wanted to, and most will just turnfight as usual.
Ah yes, the last not overtiered Zero. The fact that the later A6M3s and A6M5s have a higher BR than way more capable stuff like Ki-84, J2M2 and A7M2 will always amaze me.
Zeros when they get their br increased for the 1672836th time because literal troglodytes keep trying to turn fight them
experienced players should not have to suffer the consequences of other people being bad
Well, this game is more historically accurate i believe. The reason why you are made of paper is for that specific reason, the zero two (much like most WW2 Japanese fighter planes) had no fuselage armor so they could turn and be faster then their enemies. You see this everywhere with Japanese war vehicles (except tanks) where they sacrifice armor for speed.
"It's not the plane, it's the pilot." You are awesome with any plane! Can you make a video showing the keybinds and the sensitivity you use. All the best!
I have hundreds of games in zeros in SB/RB/AB battles, the main thing I recommend is using the tracer tracer. You gotta maxamize the HE in the belts for those guns. There really is no sense in having any AP in that plane when HE can 1 shot any wing. This applies to the Japanese 30mm and even the .50 cals in the ki-61s. The 50 cals have HE belts! Those 50s are just as powerful HE as any 20mm HE round in my experience.
The japanese .50cal Ho103s are insanely good and fun to use.
I remember selecting the ki-61 for my ground rb lineup because I wanted something matching its BR for anti-bomber duty and being blown away by the power of its .50s. Those things tear through wings like they're paper.
This is one of the best videos I’ve seen in a while 😂 Plus you are very good looking my friend
The Ki-108 is a hilarious twin engine when you get guns on target, though tends to overheat its engines without proper management, and is prone to being set on fire.
Its really fun when your enemies try to BnZ you, WHEN YOU ARE COMPLETELY AWARE AND YOU START TO TURN AWAY FROM THEIR TURN CIRCLE.
Quirked up white boy with a little bit of sauce, I didnt know our favorite content creator was a full course meal
I dont like flying Zeros so much, cus either it's super easy or the enemy just runs away from you. It can be really fun in a furball though
The same goes for some spitfires (specially the early ones).
I'm nearly done with the japanese planes techtree and it was way more fun grinding than any other tree
I'm a pretty new player in WT and I love watching your video's keep up the good work!
You don't have the B7A2, aka the wolf in sheep's clothing? Oh you don't know what you are missing!
damn, bro’s kinda cute ngl
if you like the zeros go back and try the ki-43 I with the upgraded guns or the ki-43 II which comes with 50 cals. the air targets ammo shreds planes at the br and it turns even faster although the ki-43 I is really really slow so you need to bait. super fun plane
Love all of my Ki-43s. They're great planes. They're slow but not near as slow as the Zero in a dive. The issue is wing rip. They can and will wing rip. Too much speed? Wing tears off. If you turn too much, the G-force tears the wing off. Everything the plane does can tear the wings right off the thing. So once you're done dealing with the previous issues, you then deal with the fragility of it! It can't take any hit! All that being said, it is one of the most fun Japanese planes you can play. All the Ki-43s are excellent, love my Ki-43-III.
I got the A6M5 Ko premium back in like 2016/2017 but never really bothered grinding out the Japanese tree. A few months ago, i heard rumours spark up again of the RY's being removed because they werent real in jet form, so set out to grinding.
I completed the entire Japanese tree in two days from BR 2.7 where i started from.... the amount of German and US players i completely SHAT on because they tried to boom and zoom or take head ons, only for me to tokyo drift out of the way, pull right back in on their arse and clip their wing or tail off before they even got 50 meters away from me was ridiculous. Such an easy plane to fly if you just have the 5 braincells needed to dodge.
Yo jet! Happy 10k! See you at 100k my dude!
midmap aa is why i'm planning to spade my zeroes in ground RB insteand, as an anti-CAS
your videos help me get better at war thunder
Truly a video of all time
3:56 this is my US 4.0 experience. All of my teammates are on the deck and me and 1 spitfire actually have altitude.
as a japanese main, i always smile when i see people do good in these planes
I have had on multiple occasions gone head on with a zero in something like a P47 neither of us hit and I just dip my nose to extend. Only to look behind me and see 200m behind me the same zero not only close but also keeping speed despite just doing a 180. (I have been away from the game for about a year and forgot how UFOy the Zeros were)
Ah yes, the return of Extra 300S Thunder
J2M5 premium is downright OP
3:18 bruh the p-51 tried to cobra
Japan in WT is so fun! nice vid.
nice vid seems super fun to play might have to try it out.
5:31 That Spitfire surely was mad after you sent his ass home😂🤣.
Try ki-43 otsu it's one of the best planes at 4.0
It out gun/climb/speed the a6m3 at 4.0
And because it's always faster than an a6m3, often time you would find out it could outturn the zeros(us and china one)
Its slower than zero,but climvs much better
Oh, the ki-108 is a fun meme of a plane. That big cannon with its stupid fire-rate is just funny. It also turns and handles pretty well, but is not the fastest and doesn't climb amazingly well. It really needs the upgrades to work well, or you have a pretty good chance of missing a bomber-sized target with any shots past the very first one on the big gun.
Just play it in ground rb, its basically a duck that can also fly
@@tedarcher9120 Are you thinking of the ki-109? The 109 is the one with the big tank buster, and the 108 has 20mms and a really fast-firing 37mm cannon.
@@Eonymia ah, maybe. 37mm is decent against tanks too
Fora nyone flying the zeroes: load the universal belts for the 20mms. The Tracer belt is a trap, since the tracer HE have less explosive filler than the non-tracer HE rounds. Apparently on the longer-barreled versions of the type 99s, the difference is even bigger.
Partially right, the HEFT on type 99 *mod 1* have more HE filler than the other HE shells it’s belts offer, but on the type 99 *mod 2* the HEF shells have at lesser 50% more HE filler than the HEFT shells
Turnfighters are very fun and easy to play in WT because so many people can not fight that instinct of turning with you, they tunnel on you and want to fight you, doesnt matter if you are in the best turn fighter in the game. I had P47s, FW190s and F4Us all turn and burn with me trying to rate fight me in a zero or ki 44. Even in air rb where it says what plane I am using.
Later japanese fighters arent even fragile or anything that's a missconception. And the self sealing fueltanks have saved my ass more than in any other fighter.
Good Job my fellow Japanese fighter. KAMIKAZEEEEEEEEEEEEEEEEEEE
The J2M2 at 4.3 is *insane.* Climbs better than almost anything up to 5.0-5.3, reasonably fast, turns reasonably well; I'm not a particularly great player and my KD is significantly above everything else I've flown at the BR, including the 109 F-4/G-2 and the Zeroes.
It's literally so good it sucks to play, like literally insanely boring.
Planes that do literally everything for you aren't that fun in my opinion.
@@jaek__ Fully agreed; I played it enough to spade it and got bored
I hate j2m2 because I can never do something, the match always ends first and neither opponent climbed
I gotta say my proudest moment so far in war thunder is managing to get on the tail of an a6m3 in a spitfire, those things are terrifying to deal with.
As someone who has grinded out the entirety of Japan, it is quite fun. At least until you get past the Kikka. Then the fun begins. Ki-200-WW2 jet fighting Rooks and Warthogs. Same with all the sabres. Then you get to the T2. Fun to play, but no flares vs all aspect missile spam sucks. Same with the F1. The F-104J was actually pretty fun when you’re not facing F-14s. Then you get to the only 2 planes in the Japanese tree that have flares. The EJ, which is decent but is definitely not that fun due to all the gen 4 fighter around. Then the EJ Kai which can still do pretty well against gen 4 fighters since it has an F-16 radar.
Still waiting for a new Japanese premium jet or something.
I just love spiral climbing this things and spitfires using my yak 3 to stall them out
And just in time for the new battle rating changes...more US planes unilaterally going down in BR, while Japanese planes keep on goin' up.
All because US teams are still flying like this against Japan.
That ending though 👀
Gem of channel, fucken great content bro keep it up
Shame about the face reveal though. All jokes aside. Really nice video as always.
that was a funny looking plane at the end
Love your video / can u make a guide for low to mid tier plans from usa or boom and zoom or gneral tips in Air R. Thx for reading
"I don't have much of japan unlocked, only at tier IV"
Me with one 6.0br airplane :(
OH GOD i love the zeros its probably my most used plane and yeah it slow as fuck can catch up with anything
An answer to the fighter ground pound problem. It gets points. The game would be really fun if it wasnt for repair costs and the slow RP gains. Alot of people just want to unlock some new planes, or get a jet, and so doing some ground pounding with a fighter is an easy guranteed way to get points compared to fighting the 100th bf109 in a row.
You got new subscriber for the ending
The JetNoob hath revealed himself
Looking hella fresh dude !
Best A6M ngl. I miss it now. Im going back to it Im starting to hate high tier. Also the 20mm can one shot most fighters.
I have like a 6:0 K/D in the Ki-43 lol bought a talisman and grinded the entire Japanese tech tree
The problem for us teams is that they need altitude to actually play effectively and there's like 3 different planes that can actually outclimb anything. Your choices if you're not playing those planes is sideclimb for 10 minutes or just stay low and try to reverse people. I've been playing a lot of the hispano stang recently and my us tech tree one has about a 0.8 kdr because it fights germany 90% of the time and they ouclimb the shit out of you. My mustang mk1 in the British tree, which is the exact same plane has a 3.8 kdr because for some reason it doesn't fight germany.
yep, basically every us fighter will be outclimbed by almost every nations fighters. The problem with historically accurate planes and the way war thunders maps are set up means that almost all nations will have a large advantage over the us for the sole reason that irl in ww2 the us planes usually had all the time in the world to climb so they prioritized high altitude engines and range while in basically every other front, they had extremely little time to climb or were intercepting stuff.
You look like Johnny Lawrence from The Karate Kid
"Oh boy, it looks like the A6M is still too successful in battles! Time to up BR to 6.3!"
hotel? trivago.
it was worth it watching to the end
Omg you haven't played Japan?!? You have to play the B7A2 as a fighter, it's a bit heavy but omg is it a blast! It's like the SB2C but it can actually climb.
Dunking on Xp-50's is a B7A2's favorite pastime.
Edit: I actually despise playing zeros, they are so slow I can never stay with the action, I actually used the B7A2 to get through the Japanese tech tree.
(And I didn't used J2M's because they felt too OP)
You should try chinese ki-44, the best prop fighter in the game. I ground it in about 4 hours, and all chinese low ranks are extremely op
The ki 44 is cracked, started grinding the tree and damn. Too bad the sl reward is kinda low
@@doomge2592 yeah. Maybe the only competition is p-39n, but they nerfed russian premium into the ground. Still got 9 kills in it tho
@@doomge2592 they nerfed the guns sadly, so I probably won't have 6/1 kd for long
While legitimately circling or just sitting on the airfield is a problem, when you're in a position where you had to resupply and now need to take off with enemy fighters nearby, I don't really see what you're *supposed* to do except use the Airfield AA as coverage to just gain altitude. If that BV took off and just flew straight into you he would have been a free kill and he knew it, that thing does not gain altitude easily; I think just landing and J-ing out was the right move, because there was no real chance, but using a tool and abusing a tool are very different things.
I've had people complain that I'm climbing inside my airfield AA range after a resupply. Like I'm supposed to just lose on purpose.
Imagine complaining that someone is hiding behind a wall for cover in a shooter game.
Well, if you lost an engagement, you lost an engagement, so I do not why it should be fair at all to use the map to regain a powerful position. Landing is a privilege not a right, if you lost a fight you take an L and move on
@@IHaevATajpo you haven't lost until you're dead.
So in counterstrike, the guy in a 1v5 is supposed to just give up and let the other team win? He's not allowed to use his toolkit to build an advantage?
@@Majima_Nowhere yes, if you can't win without the airfield, you don't deserve the win.
@@IHaevATajpo Didn't realize that only you were allowed to play the game and have fun trying to win. Sorry for commenting.
Those guns are insane
My favorite part about playing as US is climbing to 5k and watching my entire team die because they don’t climb
Ayo the FACE REVEAL!!
finally a face reveal awesome video as always my friend
man’s majestic
God tier kamikaze 1v1 😂
Wow this looks fun, unlike grinding Sweden with the terrible turn rate of basically all prop planes they have
J20 (Re.2000) and the premium pyörremyrsky. They both turn very well.
The Zeros at Rank 3 where my main go during the Persian Tomcat grind, like... seriously, popping from 2 to 5 kills each match and getting those score points was rather easy. The worse thing was obviously the players using Wyverns all the time.
Logan Paul wt edition
A6M3 is the best plane in the game, I think anyway.
I never seem to find my groove with the zeros. I know people are doing well in them, or else people wouldn't whine and cause them to be constantly bumped in br, I just never seem to be one of those people. I do enjoy my A7Ms though.
I was up against that Uncle_ojisan guy at 5:15 a few days ago, kinda funny seeing people you recognise in a video
best face reveal
i was fuming when they uptiered my only premium, which was the a6m5 ko to 5.0, then it got to 6.0 and people still WILL turnfight the zero lol
I've played around 200 hours in air rb so far and I never knew midmap aa can ever even land a hit at you
Love a6m3, a6m5 turns so much you lose too much speed and black out.
you aint playing Japan right if you arent constantly blacking your pilot out
I like brainless US teams full of lawnmowers cause they keep my favorite planes undertiered lmao
i love the zeros it's so fun usa teams are like monkeys i always rope them in to turn fights even some level100's
pros: climb, turn, without ammo u r ammo
cons: on fire
I personally try to fly my us fighter as a fighter but when a bomber is in the stratosphere i ground pound for research i have started to use bombers though
Lol that ending
One of the ends ever
brain? what’s that?
Lol. Why they all try to turn with you? If I fly a zero everyone just runs away until my team is dead and then I get triple teamed by P51s. :D
Pew pew
7:26 Wait so both airfields used to have AAA a year ago? wow
If im the last one and I return to my airfield to repair and the whole enemy team follows me like a bunch off dumb asses and they die to AA, is counting as using a game mechanic as a strategy 😂
The A6M3 is arguably the worst zero out of all the zeros there are due to the much higher speed loss the clipped wings give, and the roll rate it gives isn’t even worth the trade off
It sits at a much higher BR with zero improvements towards the flight characteristics. Kinda like every Sherman 75mm in the American tech tree compared to the M10. The M10 is what you need to make mince meat out of T-34s while the Sherman is a complete joke against KVs.
you can just hold Q or E in a mod 11 and that would completely make up for the roll rate