I’ve been really enjoying your videos! I voiced Jennifer/Celeste in Remothered: Broken Porcelain, and as a MASSIVE fan of all things Clock Tower (Haunting Ground is my fave game of all time) I was super sad to see the reception to BP upon release, as we’d all worked super hard on it and it was my first video game protagonist voice role 😂 but I’ve really enjoyed seeing your perspective on it, binging your vids rn 🤣 keep up the great content!
On release Remothered Broken Porcelain was super buggy. There are a lot of videos of people playing it day one and the game is almost unplayable with several serious bugs that prevent progress and even ruin important cutscenes. One really annoying issue was that Jennifer would sometimes yell one of her lines that she says when found when the stalker hasn't even noticed her. You will just be stealthing around and for some reason Jennifer would think the stalker spotted her and she would start yelling "Leave me alone!" attracting the stalker that didn't even know you were there.
Omg totally... during my playthrough I got tons of annoying bugs... sometimes you won't even understand what was going one... the funniest bug I got that I remember was that the stalker from the flashbacks teleported into the "present", appearing during the cinematic in wich Rosemary was watching TV at the hotel, and then he killed her once the cinematic was over lol
Honestly, Wesker ranting about Uroboros in the stilted awkward way everyone talks in Resident Evil one is hilarious to me. Either no one ever acknowledges him going on this wild tangent that was unrelated to everything else like it was normal or after everything is said and done they’re just like “so uh… Why’d he start talking about Oroboro snakes?” “I don’t know that was really weird.”
I wanted Remothered to succeed so bad. The first one really hit that PS2 horror with such an interesting aesthetic. It’s a shame the story seemingly fell apart and a super glitchy sequel. It felt like there were chunks of the story missing.
@@23foxtroos94Not to mention the antagonist of the game was far less enjoyable than the first. Remothered 1 had a pretty good villain in Felton wandering around the house while you try to sneak out after attempting to escape. However, with its sequel, they shoved way too many antagonists than the original. Stefano and Andrea weren't even intimidating in the slightest (I knew it was the moment they forcibly fed him revolting lines about Felton). If they found a way to write them off in the first act, then okay. But the majority of this sequel should've been led by The Red Nun. Really dug her design (one of my only faint likes about the sequel), plus the whole gender-change and lesbian relationship just feels too forced IMHO.
Remothered is a series I really want to succeed cause it's got some neat thematic ideas, it's just unfortunate that neither of the games quite came together.
I'd really like a remaster for the first game in a couple of years and the chance to make it a little brighter. It's a really interesting story and makes me happy to see
The first time I saw Remothered: tormented fathers I was like "This game came into contact with rule of rose". From the name Jennifer, to the story of mr. Felton being dressed up as a boy by his father and the damage this had done. And later, when reading an article about the infamous Panorama article which trashed rule of rose without reason, I found out the Panorama article was copied from a review imagining what the game could be based on the trailer. Not only that, but Chris Darril admitted to having drawn inspiration from Rule of Rose. No lie, I felt like a genius right then and there.
Seeing that stalker spin around and shoot his gun in the background during that psychiatrist(?) meeting in the foreground ENDED ME! Another great video!
its a player controlled character. People do that especially during the countdown timer where you can't move your character yet so they just spin around in place shooting their guns and whatnot.
Remothered despite its shortcomings will never be forgotten in my book, due to its art direction and soundtrack. The red nun especially unnerved me, I loved how her veil mimicked the horns of the moths she controlled, most memorable stalker from the game imo.
It's kinda silly to have a character named Mdm Svenska (meaning literary Mdm Swedish) moving to/operating in Sweden. I'd be like an American being named Lucy American.
To be fair, a couple of children here have had the good fortune of being named "America", though as a first name. Don't get me wrong, it's just as stupid; it's just sadly also no longer in the realm of "so absurd it's unthinkable".
Johnny Freedom Eagle! Which, now that I say it out loud, sounds like a Native American Character, but I'm picturing an all American, 1776 patriot, blond haired, blue eyed, 80's action hero.
The problem with the Broken Porcelain game is that it tries to go between 3-4 different timelines at once and in turn results in flashbacks within flashbacks. Madame Svenska a.k.a Celeste is narrating the entire plot to the brother of one of the hotel's victims about Rosemary a.k.a. Lindsay in turn spends much of the game interrogating Stefano Ashmann about Celeste's wherabouts, in turn leading to yet another set of flashbacks within that about hers and Celeste's brief childhood acquaintence working at the hotel, and also in turn when teenage Celeste is running through the hotel she sometimes has flashbacks about previous events in her friendship with Linn that brought them to that point. It's extremely messy and can be somewhat confusing at times.
Remothered was good but the lack of experience the devs had is extremely visible, I also remember seeing the vanilla Unreal texture/shader in a mirror right after an important cutscene
Watching this video brings back so many memories over the past 15 years or so of my life. I was fortunate enough to be considered a friend of the creator and he was very nice to give me a role in both Remothered titles. I am forever grateful to have watched a talented person thrive in such a tough industry. I cannot imagine. Great video here and has a ton of information that people, especially the few of us close to Remothered will enjoy reliving. I can't express my gratitude for even having the minimal role I played in both Remothered titles. Thanks Tangomushi and Chris Darril. It wasn't all sunshine and rainbows by the time Remothered concluded but I have full faith, that these efforts will lead to an impressive future for Horror and Chris Darril.
Thank you so much for taking the time to watch - what a heartwarming comment to read! I can tell a lot of care went into these games from the creators, voice actors and everyone involved, and it was a joy journeying through them as a massive Clock Tower fan - and now a massive Remothered fan! Excited for what Chris Darril will create in the future. And best of luck to you in your future endeavours, Scott! ♥️
Split personalities as villain archetypes is so annoying. I have DID and I promise it's not a serial killer disorder. It's childhood trauma manifesting in trying to protect yourself.
I'm not a huge commenter but I wanted to say I love your style, humor, voice and general positivity. Your criticisms are direct and concise without bordering on being mean or discouraging and we need more of that in the world. I'm glad I stumbled upon your CT video. Can't wait to see Rule of Rose, that's certainly an undertaking from what I remember.
Please look at games such as "The Cat Lady" and "Downfall" made by "Harvester Games". They are dark, very unique, and philosophical. They are amazing games and it makes me very sad that not a lot of people know about them.
I love cat lady! It interested me and I bought it for full price. It has some dumb moments (I’m looking at you, zombie cat!) but regardless I love it anyway.
Excited for Rule of Rose, probably my favorite Classic horror game. The main thing I remember about Remothered is thinking that the characters must have figured out that you can't die if you keep talking because that gaping wound death monologue went on F O R E V E R
A-greed! Broken Porcelain should have had most of its campaign with The Red Nun chasing you throughout the foster home (at least I think that's where it is)
While the first Remothered was a solid horror game in spite of a few hiccups here and there, the second one was doomed to fail, and no bug fixing was going to save it. There were far too many gameplay elements that weren't all needed (Moth Key Upgrading, Crafting, boss fights, etc.). The story jumped between Celeste/Jennifer and Rosemary at the wrong moments, and Rosemary's section was far too short. Andrea was the only stalker that was properly utilized while Stephano/Elisa/Red Nun/Porcelain were all barely explored. Celeste/Jennifer and Lynn's relationship progressed too fast. The story also had too many plot points that were either underdeveloped (the missing girls and how they related to Jennifer/Celeste) or poorly told (the purpose behind the Phenoxyl project that started the entire mess, along with the burning of the Red Nun Convent). Broken Porcelain was too ambitious in terms of story-telling and gameplay, and it was released far too soon. Maybe another year or two would have saved it.
I'll be very sad if Remothered doesn't get the third game to close out the trilogy. They're flawed games, but like you said, they've got heart. It would be a shame to see it unconcluded.
Yeah, I just came across them on a Switch sale and was excited by the gameplay description and got both. The fact that the creator stepped away before completing the trilogy is concerning.
(10:15) Oh thank goodness! There are so many stealth-ish games that let you use the Flashlight without consequences. Walking around with your high beam and nothing notices. Now THIS is a breath of fresh air..
@@redcoatgaming4141 That had the same vibe as that Drew Gooden (Or was it done by Danny, I'm not even trying to do the joke I legit don't remember rn) vine "You ever go into a room and forget why you wre there *gets stabbed* Oh, that's right I was getting chased by a serial killer!" Except it's the serial killer forgetting why they went into the room EDIT: I unintentionally did the meme, it was by Danny Gonzalez not Drew Gooden, oops xD
I am sorry! 😁 There is a lot of stuff I could certainly tell you all including a few of reasons that pushed me away from the whole franchise, incredibly tired and frustrated, despite the unexpected success of the first game. Btw, loving your videos, your analysis method is top-notch and can't wait for your next Rule of Rose's video which is, still today, one of my favorite games ever. Keep up the good work. Best😊
@@meltdownremix1996 THIS! I thought he was pretty cool at first then realize he was an ass, people are allowed to not like games but then to be basically bullied by the creator bc of it is super childish.
@@melliethemortician So sorry to hear about that. From what I remember, actually, the one and only time I answered back, since it was nor the one and only time I received critics or insults, even by homophobic people once we revealed the love story between Jennifrr and Linn, was because a few people, disliking the game, thought to have the rights to laugh about a picture of mine in swimming suit on my private account. Like that, since I am someone behind a game or whatever, I cannot be allowed to wear a swimsuit. In that case, well, the game itself may be liked or not, of course, as it is shown and it's legir but expecting to gratuitously offend the person behind whatever project and pretending to be perfectly fine, to me, it is bullying itself. But I am perfectly fine with all the constructive critics and comments since they can only make you a better person 😊
I really wanted Remothered to succeed because it was always apparent to me that it was a passion project that was oozing love for the genre and a good sense of atmosphere. I still think that the setting and the aesthetics are very good and show that the devs really knew what kind of game they wanted to make... but that doesn't really count for much when you make such a weak and confusing story to go with all of that, which completely kills the experience for me. They really should have taken a page out of Clock Tower's book and realized that less is more, sometimes; the first Clock Tower game is by far the simplest, but it's also the scariest one in part because of it. Just being stuck on a creepy demonic mansion as a helpless orphan girl was enough to make you feel that dread.
I've had my eye on his project(s) since it was announced as a Clock Tower remake. The emotional tug-of-war of whether or not it would ever come to exist gnawed at me for over a decade, and I did really enjoy what the original Remothered was. Here's to hoping for more! We need more games of this type.
I got the second Remothered game in a Humble Bundle choice pack. Having watched many Clock Tower video essays since then, I suddenly understand where the inspiration for certain elements came from lol.
Yeah! A lot of the nods would be lost on western folk (especially since the OG Clock Tower was never localised, unfortunately) but it's awesome to see all those elements come together in a modern Clock Tower-esque game!
I'm so excited to be here this early, and for a video by one of my new favorite creators! Honestly, the main thing that killed Remothered for me was the writing - not the story itself but the stilted, confusing way things like dialogue and documents were written. I'm begging indie horror devs to invest in editors for their text. 🙏
I'd love to add some other Italian films that Darril was heavily influenced by: The House with Laughing Windows, The Mysterious Enchanter, Don't Torture a Duckling, and Deep Red. Goooood shit. I would also recommend Berberian Sound Studio, a psychological horror film about an Englishman who goes crazy creating sound effects for an unknown Italian horror film.
Oh man, I remember the launch for BP, those bugs were truly something else. Despite that the game looks amazing and it's such a shame the story was a shambling mess but honestly I cant say I'm surprised that Chris abandoned the series after what happened. The ending especially pissed me off because it was surprisingly well done for what it was but it felt so just, undeserved for the how the rest of the game was.
As an old school survival horror fan I loved the first game so much. It was a love letter to ps2 era classic horror titles and it felt so fresh. You know it when you see a passion project done by someone with vision. The direction, the cut scenes and the aesthetics were great. The Red Nun was such a terrifying and instantly iconic horror villain, it's kinda sad people don't talk more about her. And the gameplay loop was okay too. It did its job and you really felt trapped in that mansion. I played the second game after few patches and it was still broken and borderline unplayable. The ai was bugged, some of the game mechanics didn't work properly and it really ruined all the tense moments of horror. Boss battles were terrible as well. It's a shame, since the game had so much potential. The new location of European winter resort in the 70s was such a cool backdrop, I loved it. But they should've released it in early access first like they did with the first game and then iron out all the bugs. I really wanted it to be good, smh And thank you for saying that the plot was a jumbled mess. At first I thought it's just me not being smart enough to understand it. Now that I see that other people struggled too...
Ugh Tormented Fathers was so good imo, and then came Broken Porcelain... what a mess... and now they'll never finish the trilogy. Also!! What a fantastic video, I'm really loving your content 🖤
Your combination of incredible analysis, extremely soothing voice, and willingness to take things lightly is what makes you one of the best game analysis channels!
You always find a way to keep us intrigued, entertained, and give us a lil chuckle in between, while keeping all of the important, informational aspects of the your topic nice and condensed. Seeing it live i couldn’t follow any of it, but you managed to Give us all that we needed here. You’ve done it yet again T. Can’t wait until you dive into rule of rose
Great video! I was actually the producer for BP from the publisher (my name is in the credits if you care to check). And let me tell you, I have some STORIES about the development of this game.
Ohhh I NEED the scalding tea!! BP was the first game I've ever pre-ordered on Steam because I was so excited to play it after loving the first one so much. And well... disappointed doesn't even begin to describe how I felt. Please do share!
I am fan of Chris Darril' work since the first time i finished RTF, it was 2018. It was very unique deep atmosphere, because of its combination of writing/directing/music/design/acting. And that atmosphere still always with me, that's not what you can forget. Looking forward to Bye Sweet Carole. Thank you, Chris❤
Your rule of rose review/analysis was in my recommended, and I really loved it! So I've been going through your other videos. Greatly appreciate your evenhanded and funny commentaries.
I remember hearing about Remothered when it was still planned on being a remake of Clock Tower and getting rather interested about it. It then dropped off and nothing was heard from it, so seeing the eventual outcome is something quite fascinating alright. A very good overview of the small corner of horror indeed.
I loved Clock Tower, but never even heard of the Remothered series until this video. I went and looked and Porcelain is on sale on the eshop. Thanks for covering this series! Definitely looking forward to giving it a shot.
The fact that this is an indie game is very impressive! Edit: I love that some of the chase music incorporates sounds of a ticking clock. Feels like a cool nod to the games that inspired it.
Oh, and I was thinking about rewatching your videos and seeing this in the front page was a pleasant surprise! Good work as usual and a great way to be introduced to a game I haven't heard 'til now!✌
Mannnn you need to post more videos. Bought Remothered off your review (in spite of all the “it’s crap” reviews) and I’m SO glad I did. It’s one of my all time favs now. PLEASE post more!
Yup, the first two are playing with gender presentation (whatever you identify as) while the third one is an entire change in gender and extends more than just nonconformity
Clock Tower is my favorite game series.. it's so nice to see it receive as much love and attention as it does in your videos. And I shouldn't.. but now I'm hype for this chance to have a new Clock Tower
every video you make is amazing, been going through the other essays over the last few days and im really glad that videos about stalker horror are getting the love they deserve!! its amazing seeing your channel grow as a result of all the work put into each new release :))
I just wanna say that you're pretty much one of my favourite TH-camrs. Everything from your style to your personality to your humour and positive attitude and thorough reviews of all the games you cover make you an absolute delight, and I really enjoy whenever I see a video of yours in my subscription feed. Definitely here for all the survival/psychological horror stuff, but when you do take a look at other genres and games, I would be very interested in seeing your thorough thoughts on the Bayonetta and Devil May Cry franchises, if those are up your alley. Especially Bayonetta -- it's my favourite game series currently, and I adore your intricate and articulate thoughts on the stuff you review, so just putting that out there. Either way, I'll eager consume whatever content you put out next. Keep it super-stellar, Tango-san. :P
I've been bingeing your channel for the past day and only just noticed how small your channel is! I honestly have been going into your videos assuming you had an audience around the 700k range like the many other TH-camrs of your genre and the quality of your commentary. I hope you grow significantly by the end of the year. You absolutely deserve it!
Wow, this comment absolutely warms my heart. I'm still learning a lot with this TH-cam thing, but comments like this let me know I must be doing something right, haha. Thank you so much ❤️
11:58 😳 damn that chase music is intense ! I had a brief look at the game years ago but it never caught my attention like haunting ground did, I’ll definitely look at a play through now!
43:52 This might not be the game you were hinting at near the end (even though it had a mobile spin-off in 2018), but have you ever heard of Gregory Horror Show: Soul Collector? It’s a forgotten PS2 title based on an equally obscure anime, and it feels like a bizarre hybrid between Clock Tower, Chulip, Animal Crossing, and Luigi’s Mansion. It was only released in Europe and Japan, so physical copies are pretty hard to get a hold of; but there is an emulated version available online.
35:18 One time when I was a kid, me and my friends had the bright idea of spraying each other with a fire extinguisher. It wasn't painful, but it immediately choked you up. It's like getting hit in the face with really fine flour. You immediately start choking and coughing, not to mention it burns your eyes so you can't really open them. So it's a great way to incapacitate someone I guess.
A claustrophobic cramped mansion just feels scarier in general for me. because of how realistic and paranoia inducing it can feel. With that said, large mansions in horror games, are often captivating and almost overwhelming. I enjoy both.
Part of me wonders if some of the problems with Remothered has to do with the plot being made to complicated? Seems like there is a lot to follow, while part of the charm of the earlier Clock Tower games had "THERE'S A BABY MAN WITH GIANT SCISSORS TRYING TO KILL ME! I DON'T CARE WHERE IT CAME FROM I GOTTA GET OUT OF HERE!!" energy. That, and discovering more about the monsters had a game mechanic to it as the more you learned, the closer you would be to stopping the monsters once and for all. Just a thought.
relatively new sub here, found your content probably within the last two months, and i just want to say: i genuinely adore your long-form videos. (i specify long-form because i haven’t watched the shorter ones yet) they’re entertaining and informative and you single-handedly got me into clock tower and haunting ground. i was so excited when i got the upload notification yesterday, and i really look forward to seeing where you take your content going forward. keep up the good work, you’re doing so well that i had no clue you were a small/new content creator until i went to your channel to subscribe
I made a guide for Remothered Broken Porcelain. I remember that the game was very broken on release but since they made patches it plays better now. It was so glitchy before the boss fights were even different, like the fire extinguisher never worked for me, I had to stealth the boss like 10 times and somehow it worked, it was such a different game playing it day one.
Something about the style of Remothered (the unfinished Clock Tower Remake) reminds me of The Cat Lady, a game so bleak and dark that I can't even finish watching a Let's Play of it.
As a trans person, I don't take issue with this game or any media that has 'raised as the wrong gender' plotlines, because to me, it's not a representation of a trans person, but someone forced to perform gender a certain way- it's actually a relatable, flip it on it's head portrayal of gender dysmorphia. The discomfort these people feel is very similar to that of a trans person who may still be trying to perform as their assigned gender at birth. It is a bit weird, however, that we see so many portrayals like this, where it's made clear that being forced to live as a gender you don't identify as is damaging, but not in the actual framework of a genuine trans person. Only the reversal: a cis person being forced to live as a different gender. It's a trope in and of itself. People seem fine with this presentation, but uncomfortable when given an actual representation of trans person going through the exact same turmoil. All that to say, I don't personally find anything about this trope offensive, especially not this particular instance of it. The fact that it is a trope, that so many people can see being forced to live as the wrong gender is horrifying in it's own right, but then don't connect the dots to how it actually looks in the real world for trans people, is the weird part.
I've always thought that and was confused when people said Remothered's story was transphobic despite it obviously being pro LGBTQ+ rights, the sequel is even a lesbian love story! Chris Darril is definitely not a transphobic or a homophobic writer (despite what twitter would like you to think). But I think people get confused because of the very complicated story so they try to simplify it into something they understand. They see a character facing gender dysmorphia acting as an antagonist so they assume the worst. They automatically decide it is horrible before actually hearing the story and realising it is supposed to be a more relatable way for cis-people to grasp how gender dysmorphia feels. Whenever I see this type of person complain, I think they have some hidden transphobia because they gatekeep what types of trans characters are allowed to exist as well as what transgender subjects are allowed to be talked about. They are almost always cis-gender so I don't see why they should dictate what is good or bad trans representation.
I think a lot of trans people, myself included, recognize it as a harmful stereotype of the idea that trans people are made that way by their parents. Basically groomed into it. While i also relate to it in some ways, it is a harmful trope
@@ITS-ME-NARDIEalso representation doesn’t have to be good. Sometimes representation can be bad and that’s okay. Because there will also always be people who relate to bad representation(i mean i’m quite literally the mean transexual d¥ke stereotype i love that sort of rep, but it is often used in a distinctly lesbophobic way.)
I love your videos and I look forward to whatever topic you choose next. It's such a comprehensive breakdown of the games you cover with clear visuals and great editing. Finding your gem of a channel was a delightful surprise.
I don't know what you mean, lesbians confessing their undying love on date 3 is extremely accurate representation. We just needed the fourth date where they move in together to "limit housing cost" and their coven of cats mixing together to form one and it'd have been GLAAD-worthy rep
I will say as someone who found out about Remothered during the initial remake period (Was a decent fan of clocktower first fear/ps1 sequel), I was disappointed when he decided to move away from it. As that oil painting athsetic was pretty unique at the time, leading itself to some interesting warped visuals that were pretty spooky. But I can understand why he decided to make it its own thing, Here's hoping his new project can meet his artistic vision.
I rewound the explanation of the plot of Broken Porcelain & the overall story, and I still am none the wiser about who was who and what was going on. The plot would require a serious 2 hour deep dive on the plot alone, it seems. 😂 Brilliant video as always though, and I can’t wait for Rule of Rose. I’ve read so much about the game over the years, I’m in the UK so it was banned here for complete bulls*it reasons, so I’ve never been able to play it. Can’t wait!
This has been such a great journey! Honestly my mind clumps Rule Of Rose in with the Clocktower series for some reason, (maybe the era/atmosphere?) so I'm very excited to see your take on it!
I loved the first game, for me the second game had a lot of good aspects about it specially after they fixed it as fast as they could after the release, but it was overshadowed by that first impression it made on people, also the story getting more complicated, but I remember crying at the end, I loved that second game too ! despite the bugs and frustrating moments while playing, I'm wishing the best to the developers and everyone involved, I will never forget these series
As a big fan of the Clock Tower series and Haunting Ground I absolutely LOVED the Remothered series. Though, yes when the 2nd one came out it was very buggy and my save got corrupted a few times unfortunately but it was still an extremely fun game, and I think they did a great job with it. I also very much enjoy your videos!
Just discovered your channel and I love your videos! As for your comments on que confusing things at the end of the first game, the reason Richard said he killed Jennifer was because Gloria manipulated him into thinking that Ariana (his wife) was Jennifer, in the same way she did to make him try to kill Rosemary, that's also why Richard refers to Ariana's corpse as "Jennifer" at the beginning of the game. And the reason he refers to the girl Rosemary is looking for as "Jennifer" is because he projected who he was meant to be if his father hadn't abused him to raise him as a man. He sees who he was before and who he was going to be in his daughter Celeste, thus why he calls her Jennifer. Also, it's not that Gloria only recognizes Rosemary at the end, she recognized her since the very beginning, that's why she left the keys where they could be found by Rosemary. Gloria wanted her to come into the house so she could trap her and get revenge on her for the things she mentions in the end, leaving everyone in the monastery to die in the fire. But as she reaches her final moments she opens up and tries to leave everything in good terms so she can rest in peace. And for the promise Madame Svenska refers to, it's true that it is not clear what she's refering to, but I thought that Madame Svenska was Rosemary reviving what she went through at the Feltons house, and the moment Jennifer/Celeste recording mentions the promise to meet "At the top of the world" and Gloria also mentions the promise to Rosemary before dying, I tied both things together; even if I was wrong in Madame Svenska's true identity. So I think the game leaves some things open for the second game, but it can still somewhat work as a stand alone thing. And I actually think it should have been, since the story was so all over the place in the second game (even if I loved the what they did with the relationship between Rosemary/Lindsey and Jennifer/Celeste) Sorry for the long comment, but I really really love Remothered: Tormented Fathers, I've played it a lot of times and noticed this things 😅
In my opinion, Chris Darril should've made that Clock Tower remake (Remothered 2D point & click) game. It was beautifully animated, give the girls more characters, scary atmosphere. It was perfect, there is also surviving gameplay video of it on daily motion if I remember.
You have a practically gushing review of the first Remothered game but a few of the Let's Plays I've seen, people got pretty frustrated trying to figure out where to go. Myself included when I played it. Constantly retracing my steps because I couldnt figure out where I was supposed to go next. And then constantly having to run back to the other side of the mansion every time the stalker found me becuase I could only find one hiding spot that works.
Later this year we are getting Clocktower rewind by way forward that is supposed to have an original as well as enhanced mode. It might not be a new clocktower game but it is a first official release outside Japan
GG tango, thorough as always! It's genuinely comforting listening to your vids while working on stuff, although I'll never forgive you for kicking huey
Hi! So, I watched your videos on Rule of Rose, Haunting Ground and now, Remothered. About time I leave a comment: your coverage of the games is great and I find the video length quite comfortable, too. As long as a Twin Peaks episode ;-) By the end of this vid, you shared how surprised you were to hit 100k views. I think it's well deserved for the polished video presentations. And the Irish accent :3 Just keep following that passion. I'm sure life has great things in store for you and your videos. Also, I can't go without mentioning the bit of Silent Hill music I heard at the end of your Haunting Ground video. I'm a sucker for the SH music and aesthetic. So, thanks for that, too :D edit: I read through the descriptions of the other videos I watched. More SH tracks that have gone undetected. It's subliminal bait for SH fans at this point :D
Giving her the pseudonym Madame Svenska while hiding in Sweden is hilarious considering Svenska means Swedish in Swedish, as if that wouldn’t make the locals raise an eyebrow
Great Vid! I wasnt even aware remothered started as a "remake" of clock tower. Looking forward to your next video even though I have never even heard of Rule of Rose's, guess I will have after the video : )
The glitch(es) are such a torture to get through the gameplay as long as we enjoy the story. i've felt that Broken Porcelain already tied up (almost) all loose ends, so it finally wrapped everything up from Tormented Fathers. If the 3rd Remothered is made, will it be about the aftermath/fallout from the previous events or just whole new storysets in modern day?
Your ‘Clock Tower’ video was suggested to me and I had never heard of it but love old terror video games and I stayed! I’m very excited to see your ‘Rue of Rose’ video because that game…oh boy! 😅
Yeah I started getting confused after the 3rd Jennifer lol This game is gorgeous and despite the messy storyline I can see the influences on its sleeve and I can't help but have a sort of fondness for that reason. We need more people taking influences from these gems! I'd love to see you tackle Mizzurna falls at some point but more excited for Rule of Rose!!
Gosh, those stalker music themes freaked me out near instantly! They really did an excellent job with that! Wow! As for the game, I think I got the story but then my brain melted at the end too but I think I got it haha. Definitely unnecessarily convoluted in its own way. Good luck with the Rule of Rose! Can't wait :D P.S The unpatch game clips made me snicker a lot XD
I remember first reading about Clock Tower defining the survival horror genre, as well as Sweet Home and the OG Resident Evil on Wikipedia back in the early 2000s. I was hooked on the franchise and hearing about Remothered back in 2007 got me so excited. So dissapointed in what we got. Including NightCry. Thanks so much Tango!
You look EXACTLY like my little sister so I automatically love you. And I'm such a sucker for any and all videos about Clock Tower, one of my absolute favorites! I didn't realize Remothered was so closely tied to CT, so that was awesome. I watched a playthrough of both and really loved watching. Scissorman FTW ❤
I’ve been really enjoying your videos! I voiced Jennifer/Celeste in Remothered: Broken Porcelain, and as a MASSIVE fan of all things Clock Tower (Haunting Ground is my fave game of all time) I was super sad to see the reception to BP upon release, as we’d all worked super hard on it and it was my first video game protagonist voice role 😂 but I’ve really enjoyed seeing your perspective on it, binging your vids rn 🤣 keep up the great content!
TIL that Charlie Morningstar voiced the main character of Broken Porcelain. 😲😲😲
On release Remothered Broken Porcelain was super buggy. There are a lot of videos of people playing it day one and the game is almost unplayable with several serious bugs that prevent progress and even ruin important cutscenes. One really annoying issue was that Jennifer would sometimes yell one of her lines that she says when found when the stalker hasn't even noticed her. You will just be stealthing around and for some reason Jennifer would think the stalker spotted her and she would start yelling "Leave me alone!" attracting the stalker that didn't even know you were there.
Omg totally... during my playthrough I got tons of annoying bugs... sometimes you won't even understand what was going one... the funniest bug I got that I remember was that the stalker from the flashbacks teleported into the "present", appearing during the cinematic in wich Rosemary was watching TV at the hotel, and then he killed her once the cinematic was over lol
Ooooh, that is so embarrassing how did the game devs let that happen
Honestly, Wesker ranting about Uroboros in the stilted awkward way everyone talks in Resident Evil one is hilarious to me. Either no one ever acknowledges him going on this wild tangent that was unrelated to everything else like it was normal or after everything is said and done they’re just like “so uh… Why’d he start talking about Oroboro snakes?”
“I don’t know that was really weird.”
I wanted Remothered to succeed so bad. The first one really hit that PS2 horror with such an interesting aesthetic. It’s a shame the story seemingly fell apart and a super glitchy sequel. It felt like there were chunks of the story missing.
@@Shawn_Raz_87 The last game has many plot twists that are tiring, and the lapses of the cutscenes are confusing.
@@23foxtroos94Not to mention the antagonist of the game was far less enjoyable than the first.
Remothered 1 had a pretty good villain in Felton wandering around the house while you try to sneak out after attempting to escape. However, with its sequel, they shoved way too many antagonists than the original.
Stefano and Andrea weren't even intimidating in the slightest (I knew it was the moment they forcibly fed him revolting lines about Felton). If they found a way to write them off in the first act, then okay.
But the majority of this sequel should've been led by The Red Nun. Really dug her design (one of my only faint likes about the sequel), plus the whole gender-change and lesbian relationship just feels too forced IMHO.
babe wake up new tangomushi video dropped
IM UP, QUIT POKING ME!! Go clean the garage!!!
::wakes up extremely late:: wah?
Remothered is a series I really want to succeed cause it's got some neat thematic ideas, it's just unfortunate that neither of the games quite came together.
I'd really like a remaster for the first game in a couple of years and the chance to make it a little brighter. It's a really interesting story and makes me happy to see
I really loved the story of both games
@@finnrogue9435 Why that?
The first one is pretty solid for a standalone horror adaptation after Clock Tower. The sequel is best left to the past.
The first time I saw Remothered: tormented fathers I was like "This game came into contact with rule of rose". From the name Jennifer, to the story of mr. Felton being dressed up as a boy by his father and the damage this had done. And later, when reading an article about the infamous Panorama article which trashed rule of rose without reason, I found out the Panorama article was copied from a review imagining what the game could be based on the trailer. Not only that, but Chris Darril admitted to having drawn inspiration from Rule of Rose. No lie, I felt like a genius right then and there.
Seeing that stalker spin around and shoot his gun in the background during that psychiatrist(?) meeting in the foreground ENDED ME!
Another great video!
I suggest watching John Wolfe's playthrough of BP bc somehow that glitch is even funnier in his run of the game 😭
its a player controlled character. People do that especially during the countdown timer where you can't move your character yet so they just spin around in place shooting their guns and whatnot.
There's an indie horror game, that is inspired by Clock Tower. And a spiritual successor of Remothered 2D, that game is called *Ladies of Sorrow* ✂️
Remothered despite its shortcomings will never be forgotten in my book, due to its art direction and soundtrack. The red nun especially unnerved me, I loved how her veil mimicked the horns of the moths she controlled, most memorable stalker from the game imo.
It's kinda silly to have a character named Mdm Svenska (meaning literary Mdm Swedish) moving to/operating in Sweden. I'd be like an American being named Lucy American.
Or Johnny English.
To be fair, a couple of children here have had the good fortune of being named "America", though as a first name.
Don't get me wrong, it's just as stupid; it's just sadly also no longer in the realm of "so absurd it's unthinkable".
Johnny Freedom Eagle! Which, now that I say it out loud, sounds like a Native American Character, but I'm picturing an all American, 1776 patriot, blond haired, blue eyed, 80's action hero.
@@cooltrainervaultboy-39 LOL.
The problem with the Broken Porcelain game is that it tries to go between 3-4 different timelines at once and in turn results in flashbacks within flashbacks. Madame Svenska a.k.a Celeste is narrating the entire plot to the brother of one of the hotel's victims about Rosemary a.k.a. Lindsay in turn spends much of the game interrogating Stefano Ashmann about Celeste's wherabouts, in turn leading to yet another set of flashbacks within that about hers and Celeste's brief childhood acquaintence working at the hotel, and also in turn when teenage Celeste is running through the hotel she sometimes has flashbacks about previous events in her friendship with Linn that brought them to that point. It's extremely messy and can be somewhat confusing at times.
Remothered was good but the lack of experience the devs had is extremely visible, I also remember seeing the vanilla Unreal texture/shader in a mirror right after an important cutscene
Watching this video brings back so many memories over the past 15 years or so of my life. I was fortunate enough to be considered a friend of the creator and he was very nice to give me a role in both Remothered titles. I am forever grateful to have watched a talented person thrive in such a tough industry. I cannot imagine. Great video here and has a ton of information that people, especially the few of us close to Remothered will enjoy reliving. I can't express my gratitude for even having the minimal role I played in both Remothered titles. Thanks Tangomushi and Chris Darril. It wasn't all sunshine and rainbows by the time Remothered concluded but I have full faith, that these efforts will lead to an impressive future for Horror and Chris Darril.
Thank you so much for taking the time to watch - what a heartwarming comment to read! I can tell a lot of care went into these games from the creators, voice actors and everyone involved, and it was a joy journeying through them as a massive Clock Tower fan - and now a massive Remothered fan!
Excited for what Chris Darril will create in the future. And best of luck to you in your future endeavours, Scott! ♥️
Split personalities as villain archetypes is so annoying. I have DID and I promise it's not a serial killer disorder. It's childhood trauma manifesting in trying to protect yourself.
I'm not a huge commenter but I wanted to say I love your style, humor, voice and general positivity. Your criticisms are direct and concise without bordering on being mean or discouraging and we need more of that in the world. I'm glad I stumbled upon your CT video. Can't wait to see Rule of Rose, that's certainly an undertaking from what I remember.
Please look at games such as "The Cat Lady" and "Downfall" made by "Harvester Games". They are dark, very unique, and philosophical. They are amazing games and it makes me very sad that not a lot of people know about them.
dont you worry love, it’s just the end of the world~
I love cat lady! It interested me and I bought it for full price. It has some dumb moments (I’m looking at you, zombie cat!) but regardless I love it anyway.
The original "Downfall", please! It was so much cool and creepy than the remake "Downfall: Redux"
I watched FightingCowboy play The Cat Lady years ago. That game was more disturbing and fucked up than horror.
@@AZodiacCancer I guess that's true. Psychological horror is more creepy than some sort of fantasy stuff, because people can relate to it more.
Excited for Rule of Rose, probably my favorite Classic horror game. The main thing I remember about Remothered is thinking that the characters must have figured out that you can't die if you keep talking because that gaping wound death monologue went on F O R E V E R
As rough as the 2 games are, can we all agree that the Red Nun is a peak scary design that was massively underutilized.
A-greed! Broken Porcelain should have had most of its campaign with The Red Nun chasing you throughout the foster home (at least I think that's where it is)
@@C0DYM4N99 I would love for her to be added to Dead By Daylight just so more people can find her because that design goes so hard
While the first Remothered was a solid horror game in spite of a few hiccups here and there, the second one was doomed to fail, and no bug fixing was going to save it.
There were far too many gameplay elements that weren't all needed (Moth Key Upgrading, Crafting, boss fights, etc.). The story jumped between Celeste/Jennifer and Rosemary at the wrong moments, and Rosemary's section was far too short. Andrea was the only stalker that was properly utilized while Stephano/Elisa/Red Nun/Porcelain were all barely explored. Celeste/Jennifer and Lynn's relationship progressed too fast. The story also had too many plot points that were either underdeveloped (the missing girls and how they related to Jennifer/Celeste) or poorly told (the purpose behind the Phenoxyl project that started the entire mess, along with the burning of the Red Nun Convent).
Broken Porcelain was too ambitious in terms of story-telling and gameplay, and it was released far too soon. Maybe another year or two would have saved it.
I'll be very sad if Remothered doesn't get the third game to close out the trilogy. They're flawed games, but like you said, they've got heart. It would be a shame to see it unconcluded.
Yeah, I just came across them on a Switch sale and was excited by the gameplay description and got both.
The fact that the creator stepped away before completing the trilogy is concerning.
(10:15) Oh thank goodness! There are so many stealth-ish games that let you use the Flashlight without consequences. Walking around with your high beam and nothing notices. Now THIS is a breath of fresh air..
Have to love it when the AIs forget how to use doors or how you look so crazy that even they stare at you 😆
Ngl when the enemy just stood there like 🧍 at the door I lost it 😆😆
@tangomushi it was like "Is this a good time to kill you? It kinda looks like you're having a moment I can just stand here.... and stare" 🤣
@@tangomushi glad to see ai suffers from the " Okay why did I come in here again?" condition
@@redcoatgaming4141how I be at home
@@redcoatgaming4141 That had the same vibe as that Drew Gooden (Or was it done by Danny, I'm not even trying to do the joke I legit don't remember rn) vine "You ever go into a room and forget why you wre there *gets stabbed* Oh, that's right I was getting chased by a serial killer!" Except it's the serial killer forgetting why they went into the room
EDIT: I unintentionally did the meme, it was by Danny Gonzalez not Drew Gooden, oops xD
I am sorry! 😁 There is a lot of stuff I could certainly tell you all including a few of reasons that pushed me away from the whole franchise, incredibly tired and frustrated, despite the unexpected success of the first game. Btw, loving your videos, your analysis method is top-notch and can't wait for your next Rule of Rose's video which is, still today, one of my favorite games ever. Keep up the good work. Best😊
Your art direction is really strong, I look forward to your future projects
Yoooo it’s the creator! Thank you for keeping the legacy of clock tower esque games alive! Looking forwarded to the next gem!
Next time maybe don't be incredibly transphobic and unabashedly insult people on twitter for disliking your games, that would go a long way.
@@meltdownremix1996 THIS! I thought he was pretty cool at first then realize he was an ass, people are allowed to not like games but then to be basically bullied by the creator bc of it is super childish.
@@melliethemortician So sorry to hear about that. From what I remember, actually, the one and only time I answered back, since it was nor the one and only time I received critics or insults, even by homophobic people once we revealed the love story between Jennifrr and Linn, was because a few people, disliking the game, thought to have the rights to laugh about a picture of mine in swimming suit on my private account. Like that, since I am someone behind a game or whatever, I cannot be allowed to wear a swimsuit. In that case, well, the game itself may be liked or not, of course, as it is shown and it's legir but expecting to gratuitously offend the person behind whatever project and pretending to be perfectly fine, to me, it is bullying itself. But I am perfectly fine with all the constructive critics and comments since they can only make you a better person 😊
I really wanted Remothered to succeed because it was always apparent to me that it was a passion project that was oozing love for the genre and a good sense of atmosphere. I still think that the setting and the aesthetics are very good and show that the devs really knew what kind of game they wanted to make... but that doesn't really count for much when you make such a weak and confusing story to go with all of that, which completely kills the experience for me.
They really should have taken a page out of Clock Tower's book and realized that less is more, sometimes; the first Clock Tower game is by far the simplest, but it's also the scariest one in part because of it. Just being stuck on a creepy demonic mansion as a helpless orphan girl was enough to make you feel that dread.
What a coincidence; I just found you today and finished binging your videos 30 minutes ago. Excited for this one!
Haha, amazing timing! I hope you enjoy!!
I've had my eye on his project(s) since it was announced as a Clock Tower remake. The emotional tug-of-war of whether or not it would ever come to exist gnawed at me for over a decade, and I did really enjoy what the original Remothered was. Here's to hoping for more! We need more games of this type.
32:31 When you walk into a room and completely forgot why
I got the second Remothered game in a Humble Bundle choice pack. Having watched many Clock Tower video essays since then, I suddenly understand where the inspiration for certain elements came from lol.
Yeah! A lot of the nods would be lost on western folk (especially since the OG Clock Tower was never localised, unfortunately) but it's awesome to see all those elements come together in a modern Clock Tower-esque game!
I'm so excited to be here this early, and for a video by one of my new favorite creators! Honestly, the main thing that killed Remothered for me was the writing - not the story itself but the stilted, confusing way things like dialogue and documents were written. I'm begging indie horror devs to invest in editors for their text. 🙏
I'd love to add some other Italian films that Darril was heavily influenced by: The House with Laughing Windows, The Mysterious Enchanter, Don't Torture a Duckling, and Deep Red. Goooood shit.
I would also recommend Berberian Sound Studio, a psychological horror film about an Englishman who goes crazy creating sound effects for an unknown Italian horror film.
Oh man, I remember the launch for BP, those bugs were truly something else. Despite that the game looks amazing and it's such a shame the story was a shambling mess but honestly I cant say I'm surprised that Chris abandoned the series after what happened. The ending especially pissed me off because it was surprisingly well done for what it was but it felt so just, undeserved for the how the rest of the game was.
As an old school survival horror fan I loved the first game so much. It was a love letter to ps2 era classic horror titles and it felt so fresh. You know it when you see a passion project done by someone with vision.
The direction, the cut scenes and the aesthetics were great. The Red Nun was such a terrifying and instantly iconic horror villain, it's kinda sad people don't talk more about her. And the gameplay loop was okay too. It did its job and you really felt trapped in that mansion.
I played the second game after few patches and it was still broken and borderline unplayable. The ai was bugged, some of the game mechanics didn't work properly and it really ruined all the tense moments of horror. Boss battles were terrible as well. It's a shame, since the game had so much potential. The new location of European winter resort in the 70s was such a cool backdrop, I loved it. But they should've released it in early access first like they did with the first game and then iron out all the bugs.
I really wanted it to be good, smh
And thank you for saying that the plot was a jumbled mess. At first I thought it's just me not being smart enough to understand it. Now that I see that other people struggled too...
Wow I had no idea how different Remothered was gonna be originally…
Ugh Tormented Fathers was so good imo, and then came Broken Porcelain... what a mess... and now they'll never finish the trilogy.
Also!! What a fantastic video, I'm really loving your content 🖤
Your combination of incredible analysis, extremely soothing voice, and willingness to take things lightly is what makes you one of the best game analysis channels!
You always find a way to keep us intrigued, entertained, and give us a lil chuckle in between, while keeping all of the important, informational aspects of the your topic nice and condensed. Seeing it live i couldn’t follow any of it, but you managed to Give us all that we needed here. You’ve done it yet again T. Can’t wait until you dive into rule of rose
Great video! I was actually the producer for BP from the publisher (my name is in the credits if you care to check). And let me tell you, I have some STORIES about the development of this game.
Ohhh I NEED the scalding tea!! BP was the first game I've ever pre-ordered on Steam because I was so excited to play it after loving the first one so much. And well... disappointed doesn't even begin to describe how I felt. Please do share!
I just wanted to say that your videos are so chill, informative and just fun to watch and listen to. It's always a treat when you upload!
I am fan of Chris Darril' work since the first time i finished RTF, it was 2018. It was very unique deep atmosphere, because of its combination of writing/directing/music/design/acting. And that atmosphere still always with me, that's not what you can forget. Looking forward to Bye Sweet Carole. Thank you, Chris❤
Your rule of rose review/analysis was in my recommended, and I really loved it! So I've been going through your other videos. Greatly appreciate your evenhanded and funny commentaries.
I remember hearing about Remothered when it was still planned on being a remake of Clock Tower and getting rather interested about it. It then dropped off and nothing was heard from it, so seeing the eventual outcome is something quite fascinating alright. A very good overview of the small corner of horror indeed.
I loved Clock Tower, but never even heard of the Remothered series until this video. I went and looked and Porcelain is on sale on the eshop. Thanks for covering this series! Definitely looking forward to giving it a shot.
I think I've seen these games years ago, but never anything in-depth, so this was a very interesting watch. Can't wait for the Rule of Rose video!
I was re-watching your fatal frame video and hoping I'd see more horror reviews. Glad to see another uploaded!
The fact that this is an indie game is very impressive!
Edit: I love that some of the chase music incorporates sounds of a ticking clock. Feels like a cool nod to the games that inspired it.
Oh, and I was thinking about rewatching your videos and seeing this in the front page was a pleasant surprise! Good work as usual and a great way to be introduced to a game I haven't heard 'til now!✌
Mannnn you need to post more videos. Bought Remothered off your review (in spite of all the “it’s crap” reviews) and I’m SO glad I did. It’s one of my all time favs now. PLEASE post more!
I feel like people confuse just Crossdressers, Drag and Trans people too much, when they don't really have much in common aside from maybe clothing.
Fr!! Thank you for bringing this up 😊
Yup, the first two are playing with gender presentation (whatever you identify as) while the third one is an entire change in gender and extends more than just nonconformity
Clock Tower is my favorite game series.. it's so nice to see it receive as much love and attention as it does in your videos. And I shouldn't.. but now I'm hype for this chance to have a new Clock Tower
every video you make is amazing, been going through the other essays over the last few days and im really glad that videos about stalker horror are getting the love they deserve!! its amazing seeing your channel grow as a result of all the work put into each new release :))
I just wanna say that you're pretty much one of my favourite TH-camrs. Everything from your style to your personality to your humour and positive attitude and thorough reviews of all the games you cover make you an absolute delight, and I really enjoy whenever I see a video of yours in my subscription feed.
Definitely here for all the survival/psychological horror stuff, but when you do take a look at other genres and games, I would be very interested in seeing your thorough thoughts on the Bayonetta and Devil May Cry franchises, if those are up your alley. Especially Bayonetta -- it's my favourite game series currently, and I adore your intricate and articulate thoughts on the stuff you review, so just putting that out there.
Either way, I'll eager consume whatever content you put out next. Keep it super-stellar, Tango-san. :P
I've been bingeing your channel for the past day and only just noticed how small your channel is! I honestly have been going into your videos assuming you had an audience around the 700k range like the many other TH-camrs of your genre and the quality of your commentary.
I hope you grow significantly by the end of the year. You absolutely deserve it!
Wow, this comment absolutely warms my heart. I'm still learning a lot with this TH-cam thing, but comments like this let me know I must be doing something right, haha. Thank you so much ❤️
11:58 😳 damn that chase music is intense ! I had a brief look at the game years ago but it never caught my attention like haunting ground did, I’ll definitely look at a play through now!
43:52 This might not be the game you were hinting at near the end (even though it had a mobile spin-off in 2018), but have you ever heard of Gregory Horror Show: Soul Collector? It’s a forgotten PS2 title based on an equally obscure anime, and it feels like a bizarre hybrid between Clock Tower, Chulip, Animal Crossing, and Luigi’s Mansion. It was only released in Europe and Japan, so physical copies are pretty hard to get a hold of; but there is an emulated version available online.
35:18
One time when I was a kid, me and my friends had the bright idea of spraying each other with a fire extinguisher. It wasn't painful, but it immediately choked you up. It's like getting hit in the face with really fine flour. You immediately start choking and coughing, not to mention it burns your eyes so you can't really open them. So it's a great way to incapacitate someone I guess.
I can never get enough of your videos, they're so fun to listen to and appreciate such classics!
A claustrophobic cramped mansion just feels scarier in general for me. because of how realistic and paranoia inducing it can feel. With that said, large mansions in horror games, are often captivating and almost overwhelming. I enjoy both.
Part of me wonders if some of the problems with Remothered has to do with the plot being made to complicated? Seems like there is a lot to follow, while part of the charm of the earlier Clock Tower games had "THERE'S A BABY MAN WITH GIANT SCISSORS TRYING TO KILL ME! I DON'T CARE WHERE IT CAME FROM I GOTTA GET OUT OF HERE!!" energy. That, and discovering more about the monsters had a game mechanic to it as the more you learned, the closer you would be to stopping the monsters once and for all. Just a thought.
relatively new sub here, found your content probably within the last two months, and i just want to say: i genuinely adore your long-form videos. (i specify long-form because i haven’t watched the shorter ones yet) they’re entertaining and informative and you single-handedly got me into clock tower and haunting ground. i was so excited when i got the upload notification yesterday, and i really look forward to seeing where you take your content going forward. keep up the good work, you’re doing so well that i had no clue you were a small/new content creator until i went to your channel to subscribe
Fantastic video, both nostalgic and informative! Keep up the great work. I'm Looking forward to future content!
I made a guide for Remothered Broken Porcelain. I remember that the game was very broken on release but since they made patches it plays better now. It was so glitchy before the boss fights were even different, like the fire extinguisher never worked for me, I had to stealth the boss like 10 times and somehow it worked, it was such a different game playing it day one.
Something about the style of Remothered (the unfinished Clock Tower Remake) reminds me of The Cat Lady, a game so bleak and dark that I can't even finish watching a Let's Play of it.
As a trans person, I don't take issue with this game or any media that has 'raised as the wrong gender' plotlines, because to me, it's not a representation of a trans person, but someone forced to perform gender a certain way- it's actually a relatable, flip it on it's head portrayal of gender dysmorphia. The discomfort these people feel is very similar to that of a trans person who may still be trying to perform as their assigned gender at birth. It is a bit weird, however, that we see so many portrayals like this, where it's made clear that being forced to live as a gender you don't identify as is damaging, but not in the actual framework of a genuine trans person. Only the reversal: a cis person being forced to live as a different gender. It's a trope in and of itself. People seem fine with this presentation, but uncomfortable when given an actual representation of trans person going through the exact same turmoil.
All that to say, I don't personally find anything about this trope offensive, especially not this particular instance of it. The fact that it is a trope, that so many people can see being forced to live as the wrong gender is horrifying in it's own right, but then don't connect the dots to how it actually looks in the real world for trans people, is the weird part.
I've always thought that and was confused when people said Remothered's story was transphobic despite it obviously being pro LGBTQ+ rights, the sequel is even a lesbian love story! Chris Darril is definitely not a transphobic or a homophobic writer (despite what twitter would like you to think).
But I think people get confused because of the very complicated story so they try to simplify it into something they understand. They see a character facing gender dysmorphia acting as an antagonist so they assume the worst. They automatically decide it is horrible before actually hearing the story and realising it is supposed to be a more relatable way for cis-people to grasp how gender dysmorphia feels.
Whenever I see this type of person complain, I think they have some hidden transphobia because they gatekeep what types of trans characters are allowed to exist as well as what transgender subjects are allowed to be talked about. They are almost always cis-gender so I don't see why they should dictate what is good or bad trans representation.
I think a lot of trans people, myself included, recognize it as a harmful stereotype of the idea that trans people are made that way by their parents. Basically groomed into it. While i also relate to it in some ways, it is a harmful trope
@@ITS-ME-NARDIEalso representation doesn’t have to be good. Sometimes representation can be bad and that’s okay. Because there will also always be people who relate to bad representation(i mean i’m quite literally the mean transexual d¥ke stereotype i love that sort of rep, but it is often used in a distinctly lesbophobic way.)
We love a good glitch compilation!
I love your videos and I look forward to whatever topic you choose next. It's such a comprehensive breakdown of the games you cover with clear visuals and great editing. Finding your gem of a channel was a delightful surprise.
I don't know what you mean, lesbians confessing their undying love on date 3 is extremely accurate representation. We just needed the fourth date where they move in together to "limit housing cost" and their coven of cats mixing together to form one and it'd have been GLAAD-worthy rep
I will say as someone who found out about Remothered during the initial remake period (Was a decent fan of clocktower first fear/ps1 sequel), I was disappointed when he decided to move away from it. As that oil painting athsetic was pretty unique at the time, leading itself to some interesting warped visuals that were pretty spooky. But I can understand why he decided to make it its own thing, Here's hoping his new project can meet his artistic vision.
I rewound the explanation of the plot of Broken Porcelain & the overall story, and I still am none the wiser about who was who and what was going on. The plot would require a serious 2 hour deep dive on the plot alone, it seems. 😂
Brilliant video as always though, and I can’t wait for Rule of Rose. I’ve read so much about the game over the years, I’m in the UK so it was banned here for complete bulls*it reasons, so I’ve never been able to play it. Can’t wait!
This has been such a great journey! Honestly my mind clumps Rule Of Rose in with the Clocktower series for some reason, (maybe the era/atmosphere?) so I'm very excited to see your take on it!
I recently got into survival horror and your channel is a blessing
I loved the first game, for me the second game had a lot of good aspects about it specially after they fixed it as fast as they could after the release, but it was overshadowed by that first impression it made on people, also the story getting more complicated, but I remember crying at the end, I loved that second game too ! despite the bugs and frustrating moments while playing, I'm wishing the best to the developers and everyone involved, I will never forget these series
As a big fan of the Clock Tower series and Haunting Ground I absolutely LOVED the Remothered series. Though, yes when the 2nd one came out it was very buggy and my save got corrupted a few times unfortunately but it was still an extremely fun game, and I think they did a great job with it. I also very much enjoy your videos!
Yes Rule of Rose! It fits right in with the vibe of these past few videos
That italian pronounciation *chef kiss* Excellent essay! Thank you, and much love from the Bel Paese :D
Phew, the last thing I'd have wanted is to mispronounce giallo in front of my Italian viewers, to be honest 😂 Grazie!! ❤️
Just discovered your channel and I love your videos!
As for your comments on que confusing things at the end of the first game, the reason Richard said he killed Jennifer was because Gloria manipulated him into thinking that Ariana (his wife) was Jennifer, in the same way she did to make him try to kill Rosemary, that's also why Richard refers to Ariana's corpse as "Jennifer" at the beginning of the game. And the reason he refers to the girl Rosemary is looking for as "Jennifer" is because he projected who he was meant to be if his father hadn't abused him to raise him as a man. He sees who he was before and who he was going to be in his daughter Celeste, thus why he calls her Jennifer.
Also, it's not that Gloria only recognizes Rosemary at the end, she recognized her since the very beginning, that's why she left the keys where they could be found by Rosemary. Gloria wanted her to come into the house so she could trap her and get revenge on her for the things she mentions in the end, leaving everyone in the monastery to die in the fire. But as she reaches her final moments she opens up and tries to leave everything in good terms so she can rest in peace.
And for the promise Madame Svenska refers to, it's true that it is not clear what she's refering to, but I thought that Madame Svenska was Rosemary reviving what she went through at the Feltons house, and the moment Jennifer/Celeste recording mentions the promise to meet "At the top of the world" and Gloria also mentions the promise to Rosemary before dying, I tied both things together; even if I was wrong in Madame Svenska's true identity.
So I think the game leaves some things open for the second game, but it can still somewhat work as a stand alone thing. And I actually think it should have been, since the story was so all over the place in the second game (even if I loved the what they did with the relationship between Rosemary/Lindsey and Jennifer/Celeste)
Sorry for the long comment, but I really really love Remothered: Tormented Fathers, I've played it a lot of times and noticed this things 😅
In my opinion, Chris Darril should've made that Clock Tower remake (Remothered 2D point & click) game. It was beautifully animated, give the girls more characters, scary atmosphere. It was perfect, there is also surviving gameplay video of it on daily motion if I remember.
You have a practically gushing review of the first Remothered game but a few of the Let's Plays I've seen, people got pretty frustrated trying to figure out where to go. Myself included when I played it. Constantly retracing my steps because I couldnt figure out where I was supposed to go next. And then constantly having to run back to the other side of the mansion every time the stalker found me becuase I could only find one hiding spot that works.
Looking through the bugs eyes and stuff reminds me of the Siren games with the sight jacking mechanic.
4:43 I love that you mentioned the silence of the lambs because that character looks just like Clarisse. I haven’t gone through the whole video yet.
Thank you so much for the shout-out for Clock Tower: Ghost Head ~Yokubari~! I hope it's... uh... as enjoyable as Ghost Head can be. LOL
36:01 that's the kinda content I'm here for :). GG as always Mango, amazing stuff!
Later this year we are getting Clocktower rewind by way forward that is supposed to have an original as well as enhanced mode. It might not be a new clocktower game but it is a first official release outside Japan
GG tango, thorough as always! It's genuinely comforting listening to your vids while working on stuff, although I'll never forgive you for kicking huey
Hi! So, I watched your videos on Rule of Rose, Haunting Ground and now, Remothered. About time I leave a comment: your coverage of the games is great and I find the video length quite comfortable, too. As long as a Twin Peaks episode ;-) By the end of this vid, you shared how surprised you were to hit 100k views. I think it's well deserved for the polished video presentations. And the Irish accent :3 Just keep following that passion. I'm sure life has great things in store for you and your videos. Also, I can't go without mentioning the bit of Silent Hill music I heard at the end of your Haunting Ground video. I'm a sucker for the SH music and aesthetic. So, thanks for that, too :D
edit: I read through the descriptions of the other videos I watched. More SH tracks that have gone undetected. It's subliminal bait for SH fans at this point :D
Giving her the pseudonym Madame Svenska while hiding in Sweden is hilarious considering Svenska means Swedish in Swedish, as if that wouldn’t make the locals raise an eyebrow
Great Vid! I wasnt even aware remothered started as a "remake" of clock tower. Looking forward to your next video even though I have never even heard of Rule of Rose's, guess I will have after the video : )
The glitch(es) are such a torture to get through the gameplay as long as we enjoy the story.
i've felt that Broken Porcelain already tied up (almost) all loose ends, so it finally wrapped everything up from Tormented Fathers.
If the 3rd Remothered is made, will it be about the aftermath/fallout from the previous events or just whole new storysets in modern day?
Your ‘Clock Tower’ video was suggested to me and I had never heard of it but love old terror video games and I stayed! I’m very excited to see your ‘Rue of Rose’ video because that game…oh boy! 😅
This was ever so good, I've never played the Remothered games myself, but always enjoy watching videos on them and other horrors.
And now we get a rerelease of the OG clock Tower game.
Yeah I started getting confused after the 3rd Jennifer lol This game is gorgeous and despite the messy storyline I can see the influences on its sleeve and I can't help but have a sort of fondness for that reason. We need more people taking influences from these gems! I'd love to see you tackle Mizzurna falls at some point but more excited for Rule of Rose!!
I would listen to you read the phone book, but I'm stoked for Rule of Rose too.
Aww, what a lovely compliment haha! Thank you so much :)
If it makes you happy, Clock Tower: Rewind is coming this year.
Gosh, those stalker music themes freaked me out near instantly! They really did an excellent job with that! Wow! As for the game, I think I got the story but then my brain melted at the end too but I think I got it haha. Definitely unnecessarily convoluted in its own way.
Good luck with the Rule of Rose! Can't wait :D
P.S The unpatch game clips made me snicker a lot XD
"Remember Heavy Rain? Me neither."
Is nobody gonna talk about this lmao
I remember first reading about Clock Tower defining the survival horror genre, as well as Sweet Home and the OG Resident Evil on Wikipedia back in the early 2000s. I was hooked on the franchise and hearing about Remothered back in 2007 got me so excited. So dissapointed in what we got. Including NightCry. Thanks so much Tango!
You've become one of my favorite youtubers ever.
You look EXACTLY like my little sister so I automatically love you. And I'm such a sucker for any and all videos about Clock Tower, one of my absolute favorites! I didn't realize Remothered was so closely tied to CT, so that was awesome. I watched a playthrough of both and really loved watching.
Scissorman FTW ❤
To be fair, broken convoluted plots flying by at break neck speed being made up for with art direction and music is the most gialo thing possible.