i think your delivery is great and your wording is solid but i think these guides need something.... not sure if its the background ambience or maybe you need some pop-up graphics to keep attention longer. still 100% great guide. your's are the best out there currently!
I hear you. I really dislike the length of the videos my self. I'm more comfortable with sub 10minutes but I decided for the 1-50 series I wanted to supply every piece of info I could in a way that would teach people the skill rather than just tell them how click here x times and come back in 20 levels for the next guide. Your feedback is fair and understood. It's not something I can change over night but I'll see what i can do
I really like this game and want it to succeed. Hopefully they will keep pushing updates that make the professions have a bigger impact. Like you said most just feel like you are making staves to make staves. I think if they even add a feature to see what specific professions someone has leveled would motivate me to keep grinding. I am sure this is planned I am just losing motivation around the 120 hour mark. I know those are rookie numbers I just like to see more for my acomplishments.
I understand where you're coming from. Bones are there but the game needs some time to cook. Andrew gower said a few days ago he's working on leaderboards so we'll be able to see peoples levels soon :)
@@VarietyMMOs as in its changed and no longer the same, i now have to manuall put current exp-total exp for level 32, then divide by the exp given for a log to find how many i need.
Putting your KP into XP is the only reasonable choice. I see it like this. You get a FAT xp boost, right now and here for about 25% a level at ANY level. Or you can spend it on money, and then have to take the time to turn that money into a resource, then turn that resource into something crafted to finally get the XP from that silver you chose. It's counter intuitive.. You take the money to eventually turn it into XP. Even if you walk away with a little bit extra silver, later skills produce more GP then you can spend buying resources and doing the artisan skills. I'm total level 768 and my 1 KP for XP for my highest skill is offering me 29k exp for 1 KP and the money offer is 1KP for 39silver. The money is never worth it. If you need money, level up your combat, and that's for f2p btw. If you're p2p then you would do a whole different method for money but still the reasoning stands. spend time to make the 25% of a level, or get it right now and you're that much closer to your next tier.
i generally agree. Perhaps I didn't explain it clearly enough. I mentioned silver because some people discussed it for helping get carp + oak logs to get there. Putting aside this possible situation which I dislike to begin with all points should go into xp/passives (passives get a lot better at lv 200)
@@VarietyMMOs Yeah I agree. Especially early game when going for 32 carp, I can see the benefit of having more money and being able to buy the better logs to finish the quest quicker.
I recorded this after 17 hrs of grinding today >.< its very difficult to keep up the levels and create at the same time but I am doing my best.
Yeah I feel that. I'm only 520 because of making content, but it makes the game fun.
Great video man
i think your delivery is great and your wording is solid but i think these guides need something.... not sure if its the background ambience or maybe you need some pop-up graphics to keep attention longer. still 100% great guide. your's are the best out there currently!
yeah like just the opacity on the guide in the bottom left is alright but if yo spice it up with a border graphic even you improve this video 10X
I hear you. I really dislike the length of the videos my self. I'm more comfortable with sub 10minutes but I decided for the 1-50 series I wanted to supply every piece of info I could in a way that would teach people the skill rather than just tell them how click here x times and come back in 20 levels for the next guide.
Your feedback is fair and understood. It's not something I can change over night but I'll see what i can do
I really like this game and want it to succeed. Hopefully they will keep pushing updates that make the professions have a bigger impact. Like you said most just feel like you are making staves to make staves. I think if they even add a feature to see what specific professions someone has leveled would motivate me to keep grinding. I am sure this is planned I am just losing motivation around the 120 hour mark. I know those are rookie numbers I just like to see more for my acomplishments.
I understand where you're coming from. Bones are there but the game needs some time to cook.
Andrew gower said a few days ago he's working on leaderboards so we'll be able to see peoples levels soon :)
@ Exactly I look forward to seeing what they come up with.
your excel sheet is no longer showing calculations
It's not mine. It's one built for community. I just opened it fine. Try on a different browser but I've confirmed it works
@@VarietyMMOs as in its changed and no longer the same, i now have to manuall put current exp-total exp for level 32, then divide by the exp given for a log to find how many i need.
@@VarietyMMOs nvm i figured it out, im blind.
Putting your KP into XP is the only reasonable choice. I see it like this. You get a FAT xp boost, right now and here for about 25% a level at ANY level. Or you can spend it on money, and then have to take the time to turn that money into a resource, then turn that resource into something crafted to finally get the XP from that silver you chose. It's counter intuitive.. You take the money to eventually turn it into XP. Even if you walk away with a little bit extra silver, later skills produce more GP then you can spend buying resources and doing the artisan skills. I'm total level 768 and my 1 KP for XP for my highest skill is offering me 29k exp for 1 KP and the money offer is 1KP for 39silver. The money is never worth it. If you need money, level up your combat, and that's for f2p btw. If you're p2p then you would do a whole different method for money but still the reasoning stands. spend time to make the 25% of a level, or get it right now and you're that much closer to your next tier.
i generally agree. Perhaps I didn't explain it clearly enough. I mentioned silver because some people discussed it for helping get carp + oak logs to get there.
Putting aside this possible situation which I dislike to begin with all points should go into xp/passives (passives get a lot better at lv 200)
@@VarietyMMOs Yeah I agree. Especially early game when going for 32 carp, I can see the benefit of having more money and being able to buy the better logs to finish the quest quicker.